from otp.avatar.Avatar import teleportNotify from toontown.toonbase import ToontownGlobals import copy from toontown.chat import ToonChatGarbler class FriendHandle: def __init__(self, doId, name, style, petId, isAPet = False): self.doId = doId self.style = style self.commonChatFlags = 0 self.whitelistChatFlags = 0 self.petId = petId self.isAPet = isAPet self.chatGarbler = ToonChatGarbler.ToonChatGarbler() self.name = name def getDoId(self): return self.doId def getPetId(self): return self.petId def hasPet(self): return self.getPetId() != 0 def isPet(self): return self.isAPet def getName(self): return self.name def getFont(self): return ToontownGlobals.getToonFont() def getStyle(self): return self.style def uniqueName(self, idString): return idString + '-' + str(self.getDoId()) def d_battleSOS(self, sendToId): base.cr.ttsFriendsManager.d_battleSOS(self.doId) def d_teleportQuery(self, requesterId): teleportNotify.debug('sending d_teleportQuery(%s)' % (requesterId,)) base.cr.ttsFriendsManager.d_teleportQuery(self.doId) def d_teleportResponse(self, avId, available, shardId, hoodId, zoneId): teleportNotify.debug('sending teleportResponse%s' % ((avId, available, shardId, hoodId, zoneId),) ) base.cr.ttsFriendsManager.d_teleportResponse(self.doId, available, shardId, hoodId, zoneId ) def d_teleportGiveup(self, requesterId): teleportNotify.debug('sending d_teleportGiveup(%s)' % (requesterId,)) base.cr.ttsFriendsManager.d_teleportGiveup(self.doId) def isUnderstandable(self): if self.commonChatFlags & base.localAvatar.commonChatFlags & ToontownGlobals.CommonChat: understandable = 1 elif self.commonChatFlags & ToontownGlobals.SuperChat: understandable = 1 elif base.localAvatar.commonChatFlags & ToontownGlobals.SuperChat: understandable = 1 elif base.cr.getFriendFlags(self.doId) & ToontownGlobals.FriendChat: understandable = 1 elif self.whitelistChatFlags & base.localAvatar.whitelistChatFlags: understandable = 1 else: understandable = 0 return understandable def scrubTalk(self, message, mods): scrubbed = 0 text = copy.copy(message) for mod in mods: index = mod[0] length = mod[1] - mod[0] + 1 newText = text[0:index] + length * '\x07' + text[index + length:] text = newText words = text.split(' ') newwords = [] for word in words: if word == '': newwords.append(word) elif word[0] == '\x07': newwords.append('\x01WLDisplay\x01' + self.chatGarbler.garbleSingle(self, word) + '\x02') scrubbed = 1 elif base.whiteList.isWord(word): newwords.append(word) else: newwords.append('\x01WLDisplay\x01' + word + '\x02') scrubbed = 1 newText = ' '.join(newwords) return (newText, scrubbed) def replaceBadWords(self, text): words = text.split(' ') newwords = [] for word in words: if word == '': newwords.append(word) elif word[0] == '\x07': newwords.append('\x01WLRed\x01' + self.chatGarbler.garbleSingle(self, word) + '\x02') elif base.whiteList.isWord(word): newwords.append(word) else: newwords.append('\x01WLRed\x01' + word + '\x02') newText = ' '.join(newwords) return newText def setCommonAndWhitelistChatFlags(self, commonChatFlags, whitelistChatFlags): self.commonChatFlags = commonChatFlags self.whitelistChatFlags = whitelistChatFlags