from direct.gui.DirectGui import DirectButton, DirectLabel, DGG from direct.task.Task import Task from toontown.toon import ToonDNA from toontown.toonbase import ToontownGlobals, TTLocalizer, ToontownTimer import GloveNPCGlobals, time class GloveShopGui: def __init__(self): self.index = 0 self.id = time.time() self.lastGlove = base.localAvatar.style.gloveColor self.timer = ToontownTimer.ToontownTimer() self.timer.reparentTo(aspect2d) self.timer.posInTopRightCorner() self.timer.countdown(GloveNPCGlobals.TIMER_SECONDS, self.__exit, [GloveNPCGlobals.TIMER_END]) self.setupButtons() self.bindButtons() self.__updateIndex(0) def setupButtons(self): gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui') arrowImage = (gui.find('**/tt_t_gui_mat_shuffleArrowUp'), gui.find('**/tt_t_gui_mat_shuffleArrowDown')) buttonImage = (gui.find('**/tt_t_gui_mat_shuffleUp'), gui.find('**/tt_t_gui_mat_shuffleDown')) self.title = DirectLabel(aspect2d, relief=None, text=TTLocalizer.GloveGuiTitle, text_fg=(0, 1, 0, 1), text_scale=0.15, text_font=ToontownGlobals.getSignFont(), pos=(0, 0, -0.30), text_shadow=(1, 1, 1, 1)) self.notice = DirectLabel(aspect2d, relief=None, text='', text_fg=(1, 0, 0, 1), text_scale=0.11, text_font=ToontownGlobals.getSignFont(), pos=(0, 0, -0.45), text_shadow=(1, 1, 1, 1)) self.color = DirectLabel(aspect2d, relief=None, text='', text_scale=0.11, text_font=ToontownGlobals.getSignFont(), pos=(0, 0, -0.70), text_shadow=(1, 1, 1, 1)) self.buyButton = DirectButton(aspect2d, relief=None, image=buttonImage, text=TTLocalizer.GloveGuiBuy, text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.11, text_pos=(0, -0.02), pos=(-0.60, 0, -0.90), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), command=self.__exit, extraArgs=[GloveNPCGlobals.CHANGE]) self.cancelButton = DirectButton(aspect2d, relief=None, image=buttonImage, text=TTLocalizer.lCancel, text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.11, text_pos=(0, -0.02), pos=(0.60, 0, -0.90), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), command=self.__exit, extraArgs=[GloveNPCGlobals.USER_CANCEL]) self.downArrow = DirectButton(aspect2d, relief=None, image=arrowImage, pos=(-0.60, 0, -0.66)) self.upArrow = DirectButton(aspect2d, relief=None, image=arrowImage, pos=(0.60, 0, -0.66), scale=-1) gui.removeNode() def bindButtons(self): self.downArrow.bind(DGG.B1PRESS, self.__taskUpdate, extraArgs=[-1]) self.downArrow.bind(DGG.B1RELEASE, self.__taskDone) self.upArrow.bind(DGG.B1PRESS, self.__taskUpdate, extraArgs=[1]) self.upArrow.bind(DGG.B1RELEASE, self.__taskDone) def destroy(self): if self.timer: self.timer.destroy() if not hasattr(self, 'title'): return # TODO: DirectDialog-ify self.title.destroy() self.notice.destroy() self.color.destroy() self.buyButton.destroy() self.cancelButton.destroy() self.downArrow.destroy() self.upArrow.destroy() del self.title del self.notice del self.color del self.buyButton del self.cancelButton del self.downArrow del self.upArrow taskMgr.remove('runGloveCounter-%s' % self.id) def setClientGlove(self, color): dna = base.localAvatar.style dna.gloveColor = color base.localAvatar.setDNA(dna) def __exit(self, state): self.destroy() self.setClientGlove(self.lastGlove) messenger.send('gloveShopDone', [state, self.index if state == GloveNPCGlobals.CHANGE else 0]) def __updateIndex(self, offset): self.index += offset hitLimit = 0 color = ToonDNA.allColorsList[self.index] if self.index <= 0: self.downArrow['state'] = DGG.DISABLED hitLimit = 1 else: self.downArrow['state'] = DGG.NORMAL if (self.index + 1) >= len(TTLocalizer.NumToColor): self.upArrow['state'] = DGG.DISABLED hitLimit = 1 else: self.upArrow['state'] = DGG.NORMAL if self.lastGlove == color: self.buyButton['state'] = DGG.DISABLED self.notice['text'] = TTLocalizer.GloveGuiSameColor else: self.buyButton['state'] = DGG.NORMAL self.notice['text'] = TTLocalizer.GloveGuiNotice % ToontownGlobals.GloveCost self.color['text'] = TTLocalizer.NumToColor[self.index] self.color['text_fg'] = color self.setClientGlove(color) return hitLimit def __runTask(self, task): if task.time - task.prevTime < task.delayTime: return Task.cont else: task.delayTime = max(0.05, task.delayTime * 0.75) task.prevTime = task.time hitLimit = self.__updateIndex(task.delta) return Task.done if hitLimit else Task.cont def __taskDone(self, event): messenger.send('wakeup') taskMgr.remove('runGloveCounter-%s' % self.id) def __taskUpdate(self, delta, event): messenger.send('wakeup') task = Task(self.__runTask) task.delayTime = 0.4 task.prevTime = 0.0 task.delta = delta hitLimit = self.__updateIndex(delta) if not hitLimit: taskMgr.add(task, 'runGloveCounter-%s' % self.id)