from panda3d.core import * from direct.distributed import ParentMgr from direct.directnotify.DirectNotifyGlobal import directNotify from direct.task import Task from src.otp.otpbase import OTPGlobals import random class AIZoneData: notify = directNotify.newCategory('AIZoneData') def __init__(self, air, parentId, zoneId): self._air = air self._parentId = parentId self._zoneId = zoneId self._data = self._air.getZoneDataStore().getDataForZone(self._parentId, self._zoneId) def destroy(self): del self._data self._air.getZoneDataStore().releaseDataForZone(self._parentId, self._zoneId) del self._zoneId del self._parentId del self._air def __getattr__(self, attr): return getattr(self._data, attr) class AIZoneDataObj: notify = directNotify.newCategory('AIZoneDataObj') DefaultCTravName = 'default' def __init__(self, parentId, zoneId): self._parentId = parentId self._zoneId = zoneId self._refCount = 0 self._collTravs = {} self._collTravsStarted = set() def __str__(self): output = str(self._collTravs) output += '\n' totalColliders = 0 totalTraversers = 0 for currCollTrav in self._collTravs.values(): totalTraversers += 1 totalColliders += currCollTrav.getNumColliders() output += 'Num traversers: %s Num total colliders: %s' % (totalTraversers, totalColliders) return output def _incRefCount(self): self._refCount += 1 def _decRefCount(self): self._refCount -= 1 def _getRefCount(self): return self._refCount def destroy(self): for name in list(self._collTravsStarted): self.stopCollTrav(cTravName=name) del self._collTravsStarted del self._collTravs if hasattr(self, '_nonCollidableParent'): self._nonCollidableParent.removeNode() del self._nonCollidableParent if hasattr(self, '_render'): self._render.removeNode() del self._render if hasattr(self, '_parentMgr'): self._parentMgr.destroy() del self._parentMgr del self._zoneId del self._parentId def getLocation(self): return (self._parentId, self._zoneId) def getRender(self): if not hasattr(self, '_render'): self._render = NodePath('render-%s-%s' % (self._parentId, self._zoneId)) return self._render def getNonCollidableParent(self): if not hasattr(self, '_nonCollidableParent'): render = self.getRender() self._nonCollidableParent = render.attachNewNode('nonCollidables') return self._nonCollidableParent def getParentMgr(self): if not hasattr(self, '_parentMgr'): self._parentMgr = ParentMgr.ParentMgr() self._parentMgr.registerParent(OTPGlobals.SPHidden, hidden) self._parentMgr.registerParent(OTPGlobals.SPRender, self.getRender()) return self._parentMgr def hasCollTrav(self, name = None): if name is None: name = AIZoneDataObj.DefaultCTravName return name in self._collTravs def getCollTrav(self, name = None): if name is None: name = AIZoneDataObj.DefaultCTravName if name not in self._collTravs: self._collTravs[name] = CollisionTraverser('cTrav-%s-%s-%s' % (name, self._parentId, self._zoneId)) return self._collTravs[name] def removeCollTrav(self, name): if name in self._collTravs: del self._collTravs[name] def _getCTravTaskName(self, name = None): if name is None: name = AIZoneDataObj.DefaultCTravName return 'collTrav-%s-%s-%s' % (name, self._parentId, self._zoneId) def _doCollisions(self, task = None, topNode = None, cTravName = None): render = self.getRender() curTime = globalClock.getFrameTime() render.setTag('lastTraverseTime', str(curTime)) if topNode is not None: if not render.isAncestorOf(topNode): self.notify.warning('invalid topNode for collision traversal in %s: %s' % (self.getLocation(), topNode)) else: topNode = render if cTravName is None: cTravName = AIZoneDataObj.DefaultCTravName collTrav = self._collTravs[cTravName] messenger.send('preColl-' + collTrav.getName()) collTrav.traverse(topNode) messenger.send('postColl-' + collTrav.getName()) return Task.cont def doCollTrav(self, topNode = None, cTravName = None): self.getCollTrav(cTravName) self._doCollisions(topNode=topNode, cTravName=cTravName) def startCollTrav(self, respectPrevTransform = 1, cTravName = None): if cTravName is None: cTravName = AIZoneDataObj.DefaultCTravName if cTravName not in self._collTravsStarted: self.getCollTrav(name=cTravName) taskMgr.add(self._doCollisions, self._getCTravTaskName(name=cTravName), priority=OTPGlobals.AICollisionPriority, extraArgs=[self._zoneId]) self._collTravsStarted.add(cTravName) self.setRespectPrevTransform(respectPrevTransform, cTravName=cTravName) return def stopCollTrav(self, cTravName = None): if cTravName is None: cTravName = AIZoneDataObj.DefaultCTravName self.notify.debug('stopCollTrav(%s, %s, %s)' % (cTravName, self._parentId, self._zoneId)) if cTravName in self._collTravsStarted: self.notify.info('removing %s collision traversal for (%s, %s)' % (cTravName, self._parentId, self._zoneId)) taskMgr.remove(self._getCTravTaskName(name=cTravName)) self._collTravsStarted.remove(cTravName) return def setRespectPrevTransform(self, flag, cTravName = None): if cTravName is None: cTravName = AIZoneDataObj.DefaultCTravName self._collTravs[cTravName].setRespectPrevTransform(flag) return def getRespectPrevTransform(self, cTravName = None): if cTravName is None: cTravName = AIZoneDataObj.DefaultCTravName return self._collTravs[cTravName].getRespectPrevTransform() class AIZoneDataStore: notify = directNotify.newCategory('AIZoneDataStore') def __init__(self): self._zone2data = {} def destroy(self): for zone, data in self._zone2data.items(): data.destroy() del self._zone2data def hasDataForZone(self, parentId, zoneId): key = (parentId, zoneId) return key in self._zone2data def getDataForZone(self, parentId, zoneId): key = (parentId, zoneId) if key not in self._zone2data: self._zone2data[key] = AIZoneDataObj(parentId, zoneId) self.printStats() data = self._zone2data[key] data._incRefCount() return data def releaseDataForZone(self, parentId, zoneId): key = (parentId, zoneId) data = self._zone2data[key] data._decRefCount() refCount = data._getRefCount() if refCount == 0: del self._zone2data[key] data.destroy() self.printStats() def printStats(self): self.notify.debug('%s zones have zone data allocated' % len(self._zone2data))