from toontown.toonbase.ToontownGlobals import * from direct.interval.IntervalGlobal import * from direct.distributed.ClockDelta import * from toontown.catalog import CatalogItem from toontown.toonbase import ToontownGlobals from direct.distributed import DistributedObject from toontown.toonbase import TTLocalizer import DistributedHouseItem from direct.distributed import DistributedSmoothNode from direct.task import Task import HouseGlobals class DistributedFurnitureItem(DistributedHouseItem.DistributedHouseItem, DistributedSmoothNode.DistributedSmoothNode): notify = directNotify.newCategory('DistributedFurnitureItem') def __init__(self, cr): DistributedHouseItem.DistributedHouseItem.__init__(self, cr) DistributedSmoothNode.DistributedSmoothNode.__init__(self, cr) NodePath.__init__(self) self.localControl = True self.__broadcastFrequency = 0.25 self.__adjustStarted = 0 self.furnitureMgr = None self.transmitRelativeTo = None return def generate(self): DistributedHouseItem.DistributedHouseItem.generate(self) DistributedSmoothNode.DistributedSmoothNode.generate(self) self.__taskName = self.taskName('sendRequestPosHpr') def announceGenerate(self): DistributedHouseItem.DistributedHouseItem.announceGenerate(self) DistributedSmoothNode.DistributedSmoothNode.announceGenerate(self) self.load() def load(self): pass def disable(self): taskMgr.remove(self.__taskName) self.stopSmooth() self.furnitureMgr.dfitems.remove(self) self.furnitureMgr = None DistributedHouseItem.DistributedHouseItem.disable(self) DistributedSmoothNode.DistributedSmoothNode.disable(self) return def delete(self): self.removeNode() if hasattr(self.item, 'sound'): self.item.sound.stop() del self.item DistributedHouseItem.DistributedHouseItem.delete(self) DistributedSmoothNode.DistributedSmoothNode.delete(self) def setItem(self, furnitureMgrId, blob): self.furnitureMgr = self.cr.doId2do.get(furnitureMgrId) if self.furnitureMgr: self.furnitureMgr.dfitems.append(self) self.item = CatalogItem.getItem(blob, store=CatalogItem.Customization) self.assign(self.loadModel()) interior = self.furnitureMgr.getInteriorObject() self.reparentTo(interior.interior) def loadModel(self): return self.item.loadModel() def startAdjustPosHpr(self): if self.__adjustStarted: return self.__adjustStarted = 1 self.clearSmoothing() taskMgr.remove(self.__taskName) posHpr = self.__getPosHpr() self.__oldPosHpr = posHpr self.sendRequestPosHpr(0, *posHpr) taskMgr.doMethodLater(self.__broadcastFrequency, self.__posHprBroadcast, self.__taskName) def __posHprBroadcast(self, task): posHpr = self.__getPosHpr() if not self.__comparePosHpr(posHpr, self.__oldPosHpr, 0.1): pass else: self.__oldPosHpr = posHpr self.sendRequestPosHpr(0, *posHpr) taskMgr.doMethodLater(self.__broadcastFrequency, self.__posHprBroadcast, self.__taskName) return Task.done def stopAdjustPosHpr(self): if not self.__adjustStarted: return self.__adjustStarted = 0 taskMgr.remove(self.__taskName) posHpr = self.__getPosHpr() self.sendRequestPosHpr(1, *posHpr) del self.__oldPosHpr def sendRequestPosHpr(self, final, x, y, z, h, p, r): t = globalClockDelta.getFrameNetworkTime() self.sendUpdate('requestPosHpr', (final, x, y, z, h, 0, 0, t)) def setMode(self, mode, avId): if mode == HouseGlobals.FURNITURE_MODE_START: if avId != base.localAvatar.getDoId(): self.startSmooth() elif mode == HouseGlobals.FURNITURE_MODE_STOP: if avId != base.localAvatar.getDoId(): self.stopSmooth() elif mode == HouseGlobals.FURNITURE_MODE_OFF: pass else: self.notify.warning('setMode: unknown mode: %s avId: %s' % (mode, avId)) def __getPosHpr(self): if self.transmitRelativeTo == None: pos = self.getPos() hpr = self.getHpr() else: pos = self.getPos(self.transmitRelativeTo) hpr = self.getHpr(self.transmitRelativeTo) return (pos[0], pos[1], pos[2], hpr[0], 0, 0) def __comparePosHpr(self, a, b, threshold): for i in xrange(len(a)): if abs(a[i] - b[i]) >= threshold: return 1 return 0