import random class ChatGarbler: def __init__(self, messages): self.messages = messages def garble(self, avatar, numWords): newMessage = '' if avatar.style: avatarType = avatar.style.getType() wordList = self.messages[avatarType if avatarType in self.messages else 'default'] for i in xrange(1, numWords + 1): wordIndex = random.randint(0, len(wordList) - 1) newMessage = newMessage + wordList[wordIndex] if i < numWords: newMessage = newMessage + ' ' return '\x01WLDisplay\x01%s\x02' % newMessage