from direct.showbase.RandomNumGen import RandomNumGen from toontown.cogdominium.CogdoMaze import CogdoMazeFactory import CogdoMazeGameGlobals as Globals class DistCogdoMazeGameBase: def createRandomNumGen(self): return RandomNumGen(self.doId) def createMazeFactory(self, randomNumGen): return CogdoMazeFactory(randomNumGen, Globals.NumQuadrants[0], Globals.NumQuadrants[1])