from pandac.PandaModules import * from direct.gui.DirectGui import * from pandac.PandaModules import * from direct.fsm import StateData from toontown.toon import ToonAvatarPanel from toontown.toonbase import ToontownGlobals from toontown.toonbase import TTLocalizer from toontown.nametag.NametagGlobals import * from otp.otpbase import OTPGlobals FLPPets = 1 FLPOnline = 2 FLPAll = 3 globalFriendsList = None def determineFriendName(friendId): handle = base.cr.identifyFriend(friendId) return handle.getName() if handle else '' def compareFriends(f1, f2): name1 = determineFriendName(f1) name2 = determineFriendName(f2) if name1 > name2: return 1 elif name1 == name2: return 0 else: return -1 def showFriendsList(): global globalFriendsList if globalFriendsList == None: globalFriendsList = FriendsListPanel() globalFriendsList.enter() return def hideFriendsList(): if globalFriendsList != None: globalFriendsList.exit() return def showFriendsListTutorial(): global globalFriendsList if globalFriendsList == None: globalFriendsList = FriendsListPanel() globalFriendsList.enter() globalFriendsList.closeCommand = globalFriendsList.close['command'] globalFriendsList.close['command'] = None return def hideFriendsListTutorial(): if globalFriendsList != None: if hasattr(globalFriendsList, 'closeCommand'): globalFriendsList.close['command'] = globalFriendsList.closeCommand globalFriendsList.exit() return def isFriendsListShown(): if globalFriendsList != None: return globalFriendsList.isEntered return 0 def unloadFriendsList(): global globalFriendsList if globalFriendsList != None: globalFriendsList.unload() globalFriendsList = None return class FriendsListPanel(DirectFrame, StateData.StateData): def __init__(self): self.leftmostPanel = FLPPets self.rightmostPanel = FLPAll DirectFrame.__init__(self, relief=None) self.listScrollIndex = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] self.initialiseoptions(FriendsListPanel) StateData.StateData.__init__(self, 'friends-list-done') self.friends = {} self.textRolloverColor = Vec4(1, 1, 0, 1) self.textDownColor = Vec4(0.5, 0.9, 1, 1) self.textDisabledColor = Vec4(0.4, 0.8, 0.4, 1) self.panelType = FLPOnline return def load(self): if self.isLoaded == 1: return None self.isLoaded = 1 gui = loader.loadModel('phase_3.5/models/gui/friendslist_gui') auxGui = loader.loadModel('phase_3.5/models/gui/avatar_panel_gui') self.title = DirectLabel(parent=self, relief=None, text='', text_scale=TTLocalizer.FLPtitle, text_fg=(0, 0.1, 0.4, 1), pos=(0.007, 0.0, 0.2)) background_image = gui.find('**/FriendsBox_Open') self['image'] = background_image self.reparentTo(base.a2dTopRight) self.setPos(-0.233, 0, -0.46) self.scrollList = DirectScrolledList(parent=self, relief=None, incButton_image=(gui.find('**/FndsLst_ScrollUp'), gui.find('**/FndsLst_ScrollDN'), gui.find('**/FndsLst_ScrollUp_Rllvr'), gui.find('**/FndsLst_ScrollUp')), incButton_relief=None, incButton_pos=(0.0, 0.0, -0.316), incButton_image3_color=Vec4(0.6, 0.6, 0.6, 0.6), incButton_scale=(1.0, 1.0, -1.0), decButton_image=(gui.find('**/FndsLst_ScrollUp'), gui.find('**/FndsLst_ScrollDN'), gui.find('**/FndsLst_ScrollUp_Rllvr'), gui.find('**/FndsLst_ScrollUp')), decButton_relief=None, decButton_pos=(0.0, 0.0, 0.117), decButton_image3_color=Vec4(0.6, 0.6, 0.6, 0.6), itemFrame_pos=(-0.17, 0.0, 0.06), itemFrame_relief=None, numItemsVisible=8, items=[]) clipper = PlaneNode('clipper') clipper.setPlane(Plane(Vec3(-1, 0, 0), Point3(0.2, 0, 0))) clipNP = self.scrollList.attachNewNode(clipper) self.scrollList.setClipPlane(clipNP) self.close = DirectButton(parent=self, relief=None, image=(auxGui.find('**/CloseBtn_UP'), auxGui.find('**/CloseBtn_DN'), auxGui.find('**/CloseBtn_Rllvr')), pos=(0.01, 0, -0.38), command=self.__close) self.left = DirectButton(parent=self, relief=None, image=(gui.find('**/Horiz_Arrow_UP'), gui.find('**/Horiz_Arrow_DN'), gui.find('**/Horiz_Arrow_Rllvr'), gui.find('**/Horiz_Arrow_UP')), image3_color=Vec4(0.6, 0.6, 0.6, 0.6), pos=(-0.15, 0.0, -0.38), scale=(-1.0, 1.0, 1.0), command=self.__left) self.right = DirectButton(parent=self, relief=None, image=(gui.find('**/Horiz_Arrow_UP'), gui.find('**/Horiz_Arrow_DN'), gui.find('**/Horiz_Arrow_Rllvr'), gui.find('**/Horiz_Arrow_UP')), image3_color=Vec4(0.6, 0.6, 0.6, 0.6), pos=(0.17, 0, -0.38), command=self.__right) self.newFriend = DirectButton(parent=self, relief=None, pos=(-0.14, 0.0, 0.14), image=(auxGui.find('**/Frnds_Btn_UP'), auxGui.find('**/Frnds_Btn_DN'), auxGui.find('**/Frnds_Btn_RLVR')), text=('', TTLocalizer.FriendsListPanelNewFriend, TTLocalizer.FriendsListPanelNewFriend), text_scale=TTLocalizer.FLPnewFriend, text_fg=(0, 0, 0, 1), text_bg=(1, 1, 1, 1), text_pos=(0.1, -0.085), textMayChange=0, command=self.__newFriend) gui.removeNode() auxGui.removeNode() return def unload(self): if self.isLoaded == 0: return None self.isLoaded = 0 self.exit() del self.title del self.scrollList del self.close del self.left del self.right del self.friends DirectFrame.destroy(self) return None def makeFriendButton(self, avId, color): handle = base.cr.identifyFriend(avId) if not handle: base.cr.fillUpFriendsMap() return return DirectButton(relief=None, text=handle.getName(), text_scale=0.04, text_align=TextNode.ALeft, text_fg=color, text_shadow=None, text1_bg=self.textDownColor, text2_bg=self.textRolloverColor, text3_fg=self.textDisabledColor, text_font=ToontownGlobals.getToonFont(), textMayChange=0, command=self.__choseFriend, extraArgs=[avId]) def enter(self): if self.isEntered == 1: return None self.isEntered = 1 if self.isLoaded == 0: self.load() base.localAvatar.obscureFriendsListButton(1) if ToonAvatarPanel.ToonAvatarPanel.currentAvatarPanel: ToonAvatarPanel.ToonAvatarPanel.currentAvatarPanel.cleanup() ToonAvatarPanel.ToonAvatarPanel.currentAvatarPanel = None self.__updateScrollList() self.__updateTitle() self.__updateArrows() self.show() self.accept('friendOnline', self.__friendOnline) self.accept('friendOffline', self.__friendOffline) self.accept('friendsListChanged', self.__friendsListChanged) self.accept('friendsMapComplete', self.__friendsListChanged) return def exit(self): if self.isEntered == 0: return None self.isEntered = 0 self.listScrollIndex[self.panelType] = self.scrollList.index self.hide() base.cr.cleanPetsFromFriendsMap() self.ignore('friendOnline') self.ignore('friendOffline') self.ignore('friendsListChanged') self.ignore('friendsMapComplete') base.localAvatar.obscureFriendsListButton(-1) messenger.send(self.doneEvent) return None def __close(self): messenger.send('wakeup') self.exit() def __left(self): messenger.send('wakeup') self.listScrollIndex[self.panelType] = self.scrollList.index if self.panelType > self.leftmostPanel: self.panelType -= 1 self.__updateScrollList() self.__updateTitle() self.__updateArrows() def __right(self): messenger.send('wakeup') self.listScrollIndex[self.panelType] = self.scrollList.index if self.panelType < self.rightmostPanel: self.panelType += 1 self.__updateScrollList() self.__updateTitle() self.__updateArrows() def __newFriend(self): messenger.send('wakeup') messenger.send('friendAvatar', [None, None, None]) return def __choseFriend(self, friendId): messenger.send('wakeup') handle = base.cr.identifyFriend(friendId) if handle != None: messenger.send('clickedNametag', [handle]) def createButtons(self, avIds, nametag): avIds.sort(compareFriends) for avId in avIds: if avId not in self.friends: button = self.makeFriendButton(avId, nametag) if button: self.scrollList.addItem(button, refresh=0) self.friends[avId] = button def __updateScrollList(self): petFriends = [] admins = [] trueFriends = [] friends = [] if self.panelType == FLPAll or self.panelType == FLPOnline: if base.wantPets and base.localAvatar.hasPet(): petFriends.insert(0, base.localAvatar.getPetId()) for friendId in base.localAvatar.friendsList: if self.panelType != FLPOnline or base.cr.isFriendOnline(friendId): handle = base.cr.identifyFriend(friendId) if not handle: base.cr.fillUpFriendsMap() return if handle.isAdmin(): admins.insert(0, friendId) elif base.localAvatar.isTrueFriends(friendId): trueFriends.insert(0, friendId) else: friends.insert(0, friendId) elif self.panelType == FLPPets and base.wantPets: for avId, av in base.cr.doId2do.items(): from toontown.pets import DistributedPet if isinstance(av, DistributedPet.DistributedPet): petFriends.append(avId) for friendId in self.friends.keys(): friendButton = self.friends[friendId] self.scrollList.removeItem(friendButton, refresh=0) friendButton.destroy() del self.friends[friendId] self.createButtons(petFriends, NametagColors[CCNonPlayer][0][0]) self.createButtons(admins, NametagColors[CCAdmin][0][0]) self.createButtons(trueFriends, NametagColors[CCNormal][0][0]) self.createButtons(friends, NametagColors[CCSpeedChat][0][0]) self.scrollList.index = self.listScrollIndex[self.panelType] self.scrollList.refresh() def __updateTitle(self): if self.panelType == FLPOnline: self.title['text'] = TTLocalizer.FriendsListPanelOnlineFriends elif self.panelType == FLPAll: self.title['text'] = TTLocalizer.FriendsListPanelAllFriends else: self.title['text'] = TTLocalizer.FriendsListPanelPets self.title.resetFrameSize() def __updateArrows(self): if self.panelType == self.leftmostPanel: self.left['state'] = 'inactive' else: self.left['state'] = 'normal' if self.panelType == self.rightmostPanel: self.right['state'] = 'inactive' else: self.right['state'] = 'normal' def __friendOnline(self, doId): if self.panelType == FLPOnline: self.__updateScrollList() def __friendOffline(self, doId): if self.panelType == FLPOnline: self.__updateScrollList() def __friendsListChanged(self, arg1 = None, arg2 = None): self.__updateScrollList()