from toontown.toonbase import ToontownGlobals import DistributedNPCToonBaseAI, GloveNPCGlobals, ToonDNA class DistributedNPCGloveAI(DistributedNPCToonBaseAI.DistributedNPCToonBaseAI): def changeGlove(self, color): avId = self.air.getAvatarIdFromSender() av = self.air.doId2do.get(avId) if av is None or not hasattr(av, 'dna'): return elif len(ToonDNA.allColorsList) <= color: self.sendUpdate('changeGloveResult', [avId, GloveNPCGlobals.INVALID_COLOR]) return elif av.dna.gloveColor == color: self.sendUpdate('changeGloveResult', [avId, GloveNPCGlobals.SAME_COLOR]) return elif av.getTotalMoney() < ToontownGlobals.GloveCost: self.sendUpdate('changeGloveResult', [avId, GloveNPCGlobals.NOT_ENOUGH_MONEY]) return av.takeMoney(ToontownGlobals.GloveCost) newDNA = ToonDNA.ToonDNA() newDNA.makeFromNetString(av.getDNAString()) newDNA.gloveColor = color taskMgr.doMethodLater(1.0, lambda task: av.b_setDNAString(newDNA.makeNetString()), 'transform-%d' % avId) self.sendUpdate('changeGloveResult', [avId, GloveNPCGlobals.CHANGE_SUCCESSFUL])