from direct.showbase.PythonUtil import Functor from direct.gui.DirectGui import * from pandac.PandaModules import * from direct.distributed import ClockDelta from direct.fsm import StateData from direct.task.Task import Task import ClosetGlobals from toontown.toonbase import TTLocalizer from toontown.toonbase import ToontownGlobals from toontown.toontowngui import TTDialog from toontown.toon import ToonDNA from toontown.makeatoon.MakeAToonGlobals import * from toontown.makeatoon import ShuffleButton class TrunkGUI(StateData.StateData): notify = directNotify.newCategory('TrunkGUI') def __init__(self, isOwner, doneEvent, cancelEvent, swapHatEvent, swapGlassesEvent, swapBackpackEvent, swapShoesEvent, deleteEvent, hatList = None, glassesList = None, backpackList = None, shoesList = None): StateData.StateData.__init__(self, doneEvent) self.toon = None self.hatList = hatList self.glassesList = glassesList self.backpackList = backpackList self.shoesList = shoesList self.isOwner = isOwner self.swapHatEvent = swapHatEvent self.swapGlassesEvent = swapGlassesEvent self.swapBackpackEvent = swapBackpackEvent self.swapShoesEvent = swapShoesEvent self.deleteEvent = deleteEvent self.cancelEvent = cancelEvent self.genderChange = 0 self.verify = None return def load(self): self.gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui') guiRArrowUp = self.gui.find('**/tt_t_gui_mat_arrowUp') guiRArrowRollover = self.gui.find('**/tt_t_gui_mat_arrowUp') guiRArrowDown = self.gui.find('**/tt_t_gui_mat_arrowDown') guiRArrowDisabled = self.gui.find('**/tt_t_gui_mat_arrowDisabled') guiArrowRotateUp = self.gui.find('**/tt_t_gui_mat_arrowRotateUp') guiArrowRotateDown = self.gui.find('**/tt_t_gui_mat_arrowRotateDown') shuffleFrame = self.gui.find('**/tt_t_gui_mat_shuffleFrame') shuffleArrowUp = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp') shuffleArrowDown = self.gui.find('**/tt_t_gui_mat_shuffleArrowDown') shuffleArrowRollover = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp') shuffleArrowDisabled = self.gui.find('**/tt_t_gui_mat_shuffleArrowDisabled') self.parentFrame = DirectFrame(relief=DGG.RAISED, pos=(0.98, 0, 0.416), frameColor=(1, 0, 0, 0)) def addFrame(posZ, text): return DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, pos=(0, 0, posZ), hpr=(0, 0, 3), scale=1.2, frameColor=(1, 1, 1, 1), text=text, text_scale=0.0575, text_pos=(-0.001, -0.015), text_fg=(1, 1, 1, 1)) def addButton(parent, scale, hoverScale, posX, command, extraArg): return DirectButton(parent=parent, relief=None, image=(shuffleArrowUp, shuffleArrowDown, shuffleArrowRollover, shuffleArrowDisabled), image_scale=scale, image1_scale=hoverScale, image2_scale=hoverScale, pos=(posX, 0, 0), command=command, extraArgs=[extraArg]) self.hatFrame = addFrame(0.1, TTLocalizer.TrunkHatGUI) self.hatLButton = addButton(self.hatFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapHat, -1) self.hatRButton = addButton(self.hatFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapHat, 1) self.glassesFrame = addFrame(-0.15, TTLocalizer.TrunkGlassesGUI) self.glassesLButton = addButton(self.glassesFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapGlasses, -1) self.glassesRButton = addButton(self.glassesFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapGlasses, 1) self.backpackFrame = addFrame(-0.4, TTLocalizer.TrunkBackpackGUI) self.backpackLButton = addButton(self.backpackFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapBackpack, -1) self.backpackRButton = addButton(self.backpackFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapBackpack, 1) self.shoesFrame = addFrame(-0.65, TTLocalizer.TrunkShoesGUI) self.shoesLButton = addButton(self.shoesFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapShoes, -1) self.shoesRButton = addButton(self.shoesFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapShoes, 1) self.parentFrame.hide() self.shuffleFetchMsg = 'TrunkShuffle' self.shuffleButton = ShuffleButton.ShuffleButton(self, self.shuffleFetchMsg) self.gui = loader.loadModel('phase_3/models/gui/create_a_toon_gui') self.cancelButton = DirectButton(relief=None, image=(self.gui.find('**/CrtAtoon_Btn2_UP'), self.gui.find('**/CrtAtoon_Btn2_DOWN'), self.gui.find('**/CrtAtoon_Btn2_RLLVR')), pos=(0.15, 0, -0.85), command=self.__handleCancel, text=('', TTLocalizer.MakeAToonCancel, TTLocalizer.MakeAToonCancel), text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.08, text_pos=(0, -0.03), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1)) self.cancelButton.hide() self.rotateL = DirectButton(relief=None, pos=(-0.15, 0, 0.85), image=(guiArrowRotateUp, guiArrowRotateDown, guiArrowRotateUp, guiArrowRotateDown), image_scale=(-0.7, 0.7, 0.7), image1_scale=(-0.8, 0.8, 0.8), image2_scale=(-0.8, 0.8, 0.8)) self.rotateL.hide() self.rotateL.bind(DGG.B1PRESS, self.__rotateLDown) self.rotateL.bind(DGG.B1RELEASE, self.__rotateLUp) self.rotateR = DirectButton(relief=None, pos=(0.15, 0, 0.85), image=(guiArrowRotateUp, guiArrowRotateDown, guiArrowRotateUp, guiArrowRotateDown), image_scale=(0.7, 0.7, 0.7), image1_scale=(0.8, 0.8, 0.8), image2_scale=(0.8, 0.8, 0.8)) self.rotateR.hide() self.rotateR.bind(DGG.B1PRESS, self.__rotateRDown) self.rotateR.bind(DGG.B1RELEASE, self.__rotateRUp) if self.isOwner: trashcanGui = loader.loadModel('phase_3/models/gui/trashcan_gui.bam') trashImage = (trashcanGui.find('**/TrashCan_CLSD'), trashcanGui.find('**/TrashCan_OPEN'), trashcanGui.find('**/TrashCan_RLVR')) self.trashPanel = DirectFrame(parent=aspect2d, image=DGG.getDefaultDialogGeom(), image_color=(1, 1, 0.75, 0.8), image_scale=(0.36, 0, 1.2), pos=(-.86, 0, 0.1), relief=None) def addTrashButton(posZ, text, extraArg): return DirectButton(parent=self.trashPanel, image=trashImage, relief=None, pos=(-0.09, 0, posZ), command=self.__handleDelete, text=text, extraArgs=[extraArg], scale=(0.5, 0.5, 0.5), text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.12, text_pos=(0.3, 0), text_fg=(0.8, 0.2, 0.2, 1), text_shadow=(0, 0, 0, 1), textMayChange=0) self.hatTrashButton = addTrashButton(0.5, TTLocalizer.TrunkDeleteHat, ToonDNA.HAT) self.glassesTrashButton = addTrashButton(0.2, TTLocalizer.TrunkDeleteGlasses, ToonDNA.GLASSES) self.backpackTrashButton = addTrashButton(-0.1, TTLocalizer.TrunkDeleteBackpack, ToonDNA.BACKPACK) self.shoesTrashButton = addTrashButton(-0.4, TTLocalizer.TrunkDeleteShoes, ToonDNA.SHOES) self.button = DirectButton(relief=None, image=(self.gui.find('**/CrtAtoon_Btn1_UP'), self.gui.find('**/CrtAtoon_Btn1_DOWN'), self.gui.find('**/CrtAtoon_Btn1_RLLVR')), pos=(-0.15, 0, -0.85), command=self.__handleButton, text=('', TTLocalizer.MakeAToonDone, TTLocalizer.MakeAToonDone), text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.08, text_pos=(0, -0.03), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1)) trashcanGui.removeNode() return def unload(self): taskMgr.remove(self.taskName('rotateL')) taskMgr.remove(self.taskName('rotateR')) self.ignore('verifyDone') self.gui.removeNode() del self.gui self.parentFrame.destroy() self.hatFrame.destroy() self.glassesFrame.destroy() self.backpackFrame.destroy() self.shoesFrame.destroy() self.hatLButton.destroy() self.hatRButton.destroy() self.glassesLButton.destroy() self.glassesRButton.destroy() self.backpackLButton.destroy() self.backpackRButton.destroy() self.shoesLButton.destroy() self.shoesRButton.destroy() del self.parentFrame del self.hatFrame del self.glassesFrame del self.backpackFrame del self.shoesFrame del self.hatLButton del self.hatRButton del self.glassesLButton del self.glassesRButton del self.backpackLButton del self.backpackRButton del self.shoesLButton del self.shoesRButton self.shuffleButton.unload() self.ignore('MAT-newToonCreated') self.cancelButton.destroy() del self.cancelButton self.rotateL.destroy() del self.rotateL self.rotateR.destroy() del self.rotateR if self.isOwner: self.hatTrashButton.destroy() self.glassesTrashButton.destroy() self.backpackTrashButton.destroy() self.shoesTrashButton.destroy() self.button.destroy() del self.hatTrashButton del self.glassesTrashButton del self.backpackTrashButton del self.shoesTrashButton del self.button self.trashPanel.destroy() del self.trashPanel if self.verify: self.verify.cleanup() del self.verify def showButtons(self): self.parentFrame.show() self.cancelButton.show() self.rotateL.show() self.rotateR.show() if self.isOwner: self.hatTrashButton.show() self.glassesTrashButton.show() self.backpackTrashButton.show() self.shoesTrashButton.show() self.button.show() def hideButtons(self): self.parentFrame.hide() self.cancelButton.hide() self.rotateL.hide() self.rotateR.hide() if self.isOwner: self.hatTrashButton.hide() self.glassesTrashButton.hide() self.backpackTrashButton.hide() self.shoesTrashButton.hide() self.button.hide() def enter(self, toon): self.notify.debug('enter') base.disableMouse() self.toon = toon self.setupScrollInterface() currHat = self.toon.hat currHatIdx = self.hats.index(currHat) self.swapHat(currHatIdx - self.hatChoice) currGlasses = self.toon.glasses currGlassesIdx = self.glasses.index(currGlasses) self.swapGlasses(currGlassesIdx - self.glassesChoice) currBackpack = self.toon.backpack currBackpackIdx = self.backpacks.index(currBackpack) self.swapBackpack(currBackpackIdx - self.backpackChoice) currShoes = self.toon.shoes currShoesIdx = self.shoes.index(currShoes) self.swapShoes(currShoesIdx - self.shoesChoice) choicePool = [self.hats, self.glasses, self.backpacks, self.shoes] self.shuffleButton.setChoicePool(choicePool) self.accept(self.shuffleFetchMsg, self.changeAccessories) self.acceptOnce('MAT-newToonCreated', self.shuffleButton.cleanHistory) def exit(self): try: del self.toon except: self.notify.warning('TrunkGUI: toon not found') self.hideButtons() self.ignore('enter') self.ignore('next') self.ignore('last') self.ignore(self.shuffleFetchMsg) def setupButtons(self): self.acceptOnce('last', self.__handleBackward) self.acceptOnce('next', self.__handleForward) return None def setupScrollInterface(self): self.notify.debug('setupScrollInterface') if self.hatList == None: self.hatList = self.toon.getHatList() if self.glassesList == None: self.glassesList = self.toon.getGlassesList() if self.backpackList == None: self.backpackList = self.toon.getBackpackList() if self.shoesList == None: self.shoesList = self.toon.getShoesList() self.hats = [] self.glasses = [] self.backpacks = [] self.shoes = [] self.hats.append((0, 0, 0)) self.glasses.append((0, 0, 0)) self.backpacks.append((0, 0, 0)) self.shoes.append((0, 0, 0)) self.hatChoice = 0 self.glassesChoice = 0 self.backpackChoice = 0 self.shoesChoice = 0 if (self.toon.hat[0] != 0 or self.toon.hat[1] != 0 or self.toon.hat[2] != 0): self.hatChoice = 1 self.hats.append((self.toon.hat[0], self.toon.hat[1], self.toon.hat[2])) if (self.toon.glasses[0] != 0 or self.toon.glasses[1] != 0 or self.toon.glasses[2] != 0): self.glassesChoice = 1 self.glasses.append((self.toon.glasses[0], self.toon.glasses[1], self.toon.glasses[2])) if (self.toon.backpack[0] != 0 or self.toon.backpack[1] != 0 or self.toon.backpack[2] != 0): self.backpackChoice = 1 self.backpacks.append((self.toon.backpack[0], self.toon.backpack[1], self.toon.backpack[2])) if (self.toon.shoes[0] != 0 or self.toon.shoes[1] != 0 or self.toon.shoes[2] != 0): self.shoesChoice = 1 self.shoes.append((self.toon.shoes[0], self.toon.shoes[1], self.toon.shoes[2])) i = 0 while i < len(self.hatList): self.hats.append((self.hatList[i], self.hatList[i + 1], self.hatList[i + 2])) i = i + 3 i = 0 while i < len(self.glassesList): self.glasses.append((self.glassesList[i], self.glassesList[i + 1], self.glassesList[i + 2])) i = i + 3 i = 0 while i < len(self.backpackList): self.backpacks.append((self.backpackList[i], self.backpackList[i + 1], self.backpackList[i + 2])) i = i + 3 i = 0 while i < len(self.shoesList): self.shoes.append((self.shoesList[i], self.shoesList[i + 1], self.shoesList[i + 2])) i = i + 3 self.swapHat(0) self.swapGlasses(0) self.swapBackpack(0) self.swapShoes(0) self.updateTrashButtons() self.setupButtons() return def updateTrashButtons(self): if not self.isOwner: return if len(self.hats) < 2 or self.toon.hat[0] == 0: self.hatTrashButton['state'] = DGG.DISABLED else: self.hatTrashButton['state'] = DGG.NORMAL if len(self.glasses) < 2 or self.toon.glasses[0] == 0: self.glassesTrashButton['state'] = DGG.DISABLED else: self.glassesTrashButton['state'] = DGG.NORMAL if len(self.backpacks) < 2 or self.toon.backpack[0] == 0: self.backpackTrashButton['state'] = DGG.DISABLED else: self.backpackTrashButton['state'] = DGG.NORMAL if len(self.shoes) < 2 or self.toon.shoes[0] == 0: self.shoesTrashButton['state'] = DGG.DISABLED else: self.shoesTrashButton['state'] = DGG.NORMAL def rotateToonL(self, task): self.toon.setH(self.toon.getH() - 4) return Task.cont def rotateToonR(self, task): self.toon.setH(self.toon.getH() + 4) return Task.cont def __rotateLUp(self, event): messenger.send('wakeup') taskMgr.remove(self.taskName('rotateL')) def __rotateLDown(self, event): messenger.send('wakeup') task = Task(self.rotateToonL) taskMgr.add(task, self.taskName('rotateL')) def __rotateRUp(self, event): messenger.send('wakeup') taskMgr.remove(self.taskName('rotateR')) def __rotateRDown(self, event): messenger.send('wakeup') task = Task(self.rotateToonR) taskMgr.add(task, self.taskName('rotateR')) def setGender(self, gender): self.ownerGender = gender self.genderChange = 1 def swapHat(self, offset): length = len(self.hats) self.hatChoice += offset if self.hatChoice <= 0: self.hatChoice = 0 self.updateScrollButtons(self.hatChoice, length, 0, self.hatLButton, self.hatRButton) if self.hatChoice < 0 or self.hatChoice >= len(self.hats) or len(self.hats[self.hatChoice]) != 3: self.notify.warning('hatChoice index is out of range!') return None hat = self.hats[self.hatChoice] self.toon.setHat(hat[0], hat[1], hat[2]) if self.swapHatEvent != None: messenger.send(self.swapHatEvent) messenger.send('wakeup') def swapGlasses(self, offset): length = len(self.glasses) self.glassesChoice += offset if self.glassesChoice <= 0: self.glassesChoice = 0 self.updateScrollButtons(self.glassesChoice, length, 0, self.glassesLButton, self.glassesRButton) if self.glassesChoice < 0 or self.glassesChoice >= len(self.glasses) or len(self.glasses[self.glassesChoice]) != 3: self.notify.warning('glassesChoice index is out of range!') return None glasses = self.glasses[self.glassesChoice] self.toon.setGlasses(glasses[0], glasses[1], glasses[2]) if self.swapGlassesEvent != None: messenger.send(self.swapGlassesEvent) messenger.send('wakeup') def swapBackpack(self, offset): length = len(self.backpacks) self.backpackChoice += offset if self.backpackChoice <= 0: self.backpackChoice = 0 self.updateScrollButtons(self.backpackChoice, length, 0, self.backpackLButton, self.backpackRButton) if self.backpackChoice < 0 or self.backpackChoice >= len(self.backpacks) or len(self.backpacks[self.backpackChoice]) != 3: self.notify.warning('backpackChoice index is out of range!') return None backpack = self.backpacks[self.backpackChoice] self.toon.setBackpack(backpack[0], backpack[1], backpack[2]) if self.swapBackpackEvent != None: messenger.send(self.swapBackpackEvent) messenger.send('wakeup') def swapShoes(self, offset): length = len(self.shoes) self.shoesChoice += offset if self.shoesChoice <= 0: self.shoesChoice = 0 self.updateScrollButtons(self.shoesChoice, length, 0, self.shoesLButton, self.shoesRButton) if self.shoesChoice < 0 or self.shoesChoice >= len(self.shoes) or len(self.shoes[self.shoesChoice]) != 3: self.notify.warning('shoesChoice index is out of range!') return None shoes = self.shoes[self.shoesChoice] self.toon.setShoes(shoes[0], shoes[1], shoes[2]) if self.swapShoesEvent != None: messenger.send(self.swapShoesEvent) messenger.send('wakeup') def updateScrollButtons(self, choice, length, startTex, lButton, rButton): if choice >= length - 1: rButton['state'] = DGG.DISABLED else: rButton['state'] = DGG.NORMAL if choice <= 0: lButton['state'] = DGG.DISABLED else: lButton['state'] = DGG.NORMAL def __handleForward(self): self.doneStatus = 'next' messenger.send(self.doneEvent) def __handleBackward(self): self.doneStatus = 'last' messenger.send(self.doneEvent) def resetClothes(self, style): if self.toon: oldHat = style[ToonDNA.HAT] oldGlasses = style[ToonDNA.GLASSES] oldBackpack = style[ToonDNA.BACKPACK] oldShoes = style[ToonDNA.SHOES] self.toon.setHat(oldHat[0], oldHat[1], oldHat[2]) self.toon.setGlasses(oldGlasses[0], oldGlasses[1], oldGlasses[2]) self.toon.setBackpack(oldBackpack[0], oldBackpack[1], oldBackpack[2]) self.toon.setShoes(oldShoes[0], oldShoes[1], oldShoes[2]) self.toon.loop('neutral', 0) def changeAccessories(self): self.notify.debug('Entering changeAccessories') NoItem = (0, 0, 0) newChoice = self.shuffleButton.getCurrChoice() if newChoice[0] in self.hats: newHatIndex = self.hats.index(newChoice[0]) else: newHatIndex = self.hats.index(NoItem) if newChoice[1] in self.glasses: newGlassesIndex = self.glasses.index(newChoice[1]) else: newGlassesIndex = self.glasses.index(NoItem) if newChoice[2] in self.backpacks: newBackpackIndex = self.backpacks.index(newChoice[2]) else: newBackpackIndex = self.backpacks.index(NoItem) if newChoice[3] in self.shoes: newShoesIndex = self.shoes.index(newChoice[3]) else: newShoesIndex = self.shoes.index(NoItem) oldHatIndex = self.hatChoice oldGlassesIndex = self.glassesChoice oldBackpackIndex = self.backpackChoice oldShoesIndex = self.shoesChoice self.swapHat(newHatIndex - oldHatIndex) self.swapGlasses(newGlassesIndex - oldGlassesIndex) self.swapBackpack(newBackpackIndex - oldBackpackIndex) self.swapShoes(newShoesIndex - oldShoesIndex) def getCurrToonSetting(self): return [self.hats[self.hatChoice], self.glasses[self.glassesChoice], self.backpacks[self.backpackChoice], self.shoes[self.shoesChoice]] def removeHat(self, index): listLen = len(self.hats) if index < listLen: del self.hats[index] if self.hatChoice > index: self.hatChoice -= 1 elif self.hatChoice == index: self.hatChoice = 0 return 1 return 0 def removeGlasses(self, index): listLen = len(self.glasses) if index < listLen: del self.glasses[index] if self.glassesChoice > index: self.glassesChoice -= 1 elif self.glassesChoice == index: self.glassesChoice = 0 return 1 return 0 def removeBackpack(self, index): listLen = len(self.backpacks) if index < listLen: del self.backpacks[index] if self.backpackChoice > index: self.backpackChoice -= 1 elif self.backpackChoice == index: self.backpackChoice = 0 return 1 return 0 def removeShoes(self, index): listLen = len(self.shoes) if index < listLen: del self.shoes[index] if self.shoesChoice > index: self.shoesChoice -= 1 elif self.shoesChoice == index: self.shoesChoice = 0 return 1 return 0 def __handleButton(self): self.doneStatus = 'next' messenger.send(self.doneEvent) messenger.send('wakeup') def __handleCancel(self): messenger.send(self.cancelEvent) messenger.send('wakeup') def __handleDelete(self, which): abortDeletion = False if which == ToonDNA.HAT: item = TTLocalizer.TrunkHat elif which == ToonDNA.GLASSES: item = TTLocalizer.TrunkGlasses elif which == ToonDNA.BACKPACK: item = TTLocalizer.TrunkBackpack else: item = TTLocalizer.TrunkShoes self.verify = TTDialog.TTGlobalDialog(doneEvent='verifyDone', message=TTLocalizer.ClosetVerifyDelete % item, style=TTDialog.TwoChoice) self.verify.show() self.accept('verifyDone', Functor(self.__handleVerifyDelete, which)) messenger.send('wakeup') def __handleVerifyDelete(self, which): status = self.verify.doneStatus self.ignore('verifyDone') self.verify.cleanup() del self.verify self.verify = None if status == 'ok': messenger.send(self.deleteEvent, [which]) messenger.send('wakeup') return def taskName(self, idString): return idString + '-TrunkGUI'