from toontown.coghq.SpecImports import * GlobalEntities = {1000: {'type': 'levelMgr', 'name': 'LevelMgr', 'comment': '', 'parentEntId': 0, 'modelFilename': 'phase_10/models/cogHQ/EndVault.bam'}, 1001: {'type': 'editMgr', 'name': 'EditMgr', 'parentEntId': 0, 'insertEntity': None, 'removeEntity': None, 'requestNewEntity': None, 'requestSave': None}, 0: {'type': 'zone', 'name': 'UberZone', 'comment': '', 'parentEntId': 0, 'scale': 1, 'description': '', 'visibility': []}, 10000: {'type': 'cogdoBoardroomGameSettings', 'name': '', 'comment': '', 'parentEntId': 0, 'TimerScale': 0.5028702719683693}} Scenario0 = {} levelSpec = {'globalEntities': GlobalEntities, 'scenarios': [Scenario0]}