from panda3d.core import * from direct.distributed import DistributedObject from direct.directnotify import DirectNotifyGlobal from direct.distributed.ClockDelta import * from direct.gui.DirectScrolledList import * from direct.gui.DirectGui import * from toontown.toonbase.ToonBaseGlobal import * from toontown.toonbase import ToontownGlobals, TTLocalizer from toontown.estate import GardenGlobals SHOVEL = 0 WATERINGCAN = 1 GAMEWIN = 2 class GardenProgressMeter(DirectObject.DirectObject): def __init__(self, typePromotion = 'game', level = 0): if typePromotion == 'shovel': self.typePromotion = SHOVEL elif typePromotion == 'wateringCan': self.typePromotion = WATERINGCAN elif typePromotion == 'game': self.typePromotion == GAMEWIN else: print 'No type of %s' % typePromotion self.level = level self.acceptErrorDialog = None self.doneEvent = 'game Done' self.sprites = [] self.load() thing = self.model.find('**/item_board') self.block = self.model1.find('**/minnieCircle') return def load(self): model = loader.loadModel('phase_5.5/models/gui/package_delivery_panel') model1 = loader.loadModel('phase_3.5/models/gui/matching_game_gui') self.model = model self.model1 = model1 background = model.find('**/bg') itemBoard = model.find('**/item_board') congratsMessage = 'Super Congratulations!!' if self.typePromotion == SHOVEL: congratsMessage = TTLocalizer.GardenShovelLevelUp + ' \n' + GardenGlobals.ShovelAttributes[self.level]['name'] elif self.typePromotion == WATERINGCAN: congratsMessage = TTLocalizer.GardenWateringCanLevelUp + ' \n' + GardenGlobals.WateringCanAttributes[self.level]['name'] elif self.typePromotion == GAMEWIN: congratsMessage = TTLocalizer.GardenMiniGameWon self.frame = DirectFrame(scale=1.1, relief=None, image=DGG.getDefaultDialogGeom(), image_scale=(1.75, 1, 0.75), image_color=ToontownGlobals.GlobalDialogColor, frameSize=(-0.5, 0.5, -0.45, -0.05)) self.congratsText = DirectLabel(scale=1.1, relief=None, text_pos=(0, 0.2), text_wordwrap=16, text=congratsMessage, text_font=ToontownGlobals.getSignFont(), pos=(0.0, 0.0, 0.0), text_scale=0.1, text0_fg=(1, 1, 1, 1), parent=self.frame) gui2 = loader.loadModel('phase_3/models/gui/quit_button') self.quitButton = DirectButton(parent=self.frame, relief=None, image=(gui2.find('**/QuitBtn_UP'), gui2.find('**/QuitBtn_DN'), gui2.find('**/QuitBtn_RLVR')), pos=(0.5, 1.0, -0.32), scale=0.9, text='Exit', text_font=ToontownGlobals.getSignFont(), text0_fg=(1, 1, 1, 1), text1_fg=(1, 1, 1, 1), text2_fg=(1, 1, 1, 1), text_scale=0.045, text_pos=(0, -0.01), command=self.__handleExit) return def unload(self): self.frame.destroy() del self.frame if self.acceptErrorDialog: self.acceptErrorDialog.cleanup() self.acceptErrorDialog = None taskMgr.remove('gameTask') self.ignoreAll() return def show(self): self.frame.show() def hide(self): self.frame.hide() def __handleExit(self): self.__acceptExit() def __acceptExit(self, buttonValue = None): if hasattr(self, 'frame'): self.hide() self.unload() messenger.send(self.doneEvent)