from toontown.safezone import SafeZoneLoader from toontown.safezone import DDPlayground class DDSafeZoneLoader(SafeZoneLoader.SafeZoneLoader): def __init__(self, hood, parentFSM, doneEvent): SafeZoneLoader.SafeZoneLoader.__init__(self, hood, parentFSM, doneEvent) self.playgroundClass = DDPlayground.DDPlayground self.musicFile = 'phase_6/audio/bgm/DD_nbrhood.ogg' self.activityMusicFile = 'phase_6/audio/bgm/DD_SZ_activity.ogg' self.dnaFile = 'phase_6/dna/donalds_dock_sz.pdna' self.safeZoneStorageDNAFile = 'phase_6/dna/storage_DD_sz.pdna' def load(self): SafeZoneLoader.SafeZoneLoader.load(self) self.seagullSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_Seagull.ogg') self.underwaterSound = base.loadSfx('phase_4/audio/sfx/AV_ambient_water.ogg') self.swimSound = base.loadSfx('phase_4/audio/sfx/AV_swim_single_stroke.ogg') self.submergeSound = base.loadSfx('phase_5.5/audio/sfx/AV_jump_in_water.ogg') self.boat = self.geom.find('**/donalds_boat') if self.boat.isEmpty(): self.notify.error('Boat not found') else: wheel = self.boat.find('**/wheel') if wheel.isEmpty(): self.notify.warning('Wheel not found') else: wheel.hide() self.boat.stash() self.dockSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_dockcreak.ogg') self.foghornSound = base.loadSfx('phase_5/audio/sfx/SZ_DD_foghorn.ogg') self.bellSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_shipbell.ogg') self.waterSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_waterlap.ogg') def unload(self): SafeZoneLoader.SafeZoneLoader.unload(self) del self.seagullSound del self.underwaterSound del self.swimSound del self.dockSound del self.foghornSound del self.bellSound del self.waterSound del self.submergeSound del self.boat