from panda3d.core import * from toontown.toonbase import ToontownGlobals import Playground from toontown.building import Elevator from toontown.toontowngui import TTDialog from toontown.toonbase import TTLocalizer from toontown.racing import RaceGlobals from direct.fsm import State from toontown.safezone import PicnicBasket from toontown.safezone import GolfKart from direct.task.Task import Task class OZPlayground(Playground.Playground): waterLevel = -0.53 def __init__(self, loader, parentFSM, doneEvent): Playground.Playground.__init__(self, loader, parentFSM, doneEvent) self.parentFSM = parentFSM self.picnicBasketBlockDoneEvent = 'picnicBasketBlockDone' self.cameraSubmerged = -1 self.toonSubmerged = -1 self.fsm.addState(State.State('picnicBasketBlock', self.enterPicnicBasketBlock, self.exitPicnicBasketBlock, ['walk'])) state = self.fsm.getStateNamed('walk') state.addTransition('picnicBasketBlock') self.picnicBasketDoneEvent = 'picnicBasketDone' def load(self): Playground.Playground.load(self) def unload(self): Playground.Playground.unload(self) def enter(self, requestStatus): Playground.Playground.enter(self, requestStatus) def exit(self): Playground.Playground.exit(self) taskMgr.remove('oz-check-toon-underwater') taskMgr.remove('oz-check-cam-underwater') self.loader.hood.setNoFog() def enterStart(self): self.cameraSubmerged = 0 self.toonSubmerged = 0 taskMgr.add(self.__checkToonUnderwater, 'oz-check-toon-underwater') taskMgr.add(self.__checkCameraUnderwater, 'oz-check-cam-underwater') def __checkCameraUnderwater(self, task): if camera.getZ(render) < self.waterLevel: self.__submergeCamera() else: self.__emergeCamera() return Task.cont def __checkToonUnderwater(self, task): if base.localAvatar.getZ() < -4.0: self.__submergeToon() else: self.__emergeToon() return Task.cont def __submergeCamera(self): if self.cameraSubmerged == 1: return self.loader.hood.setUnderwaterFog() base.playSfx(self.loader.underwaterSound, looping=1, volume=0.8) self.cameraSubmerged = 1 def __emergeCamera(self): if self.cameraSubmerged == 0: return self.loader.hood.setNoFog() self.loader.underwaterSound.stop() self.cameraSubmerged = 0 def __submergeToon(self): if self.toonSubmerged == 1: return base.playSfx(self.loader.submergeSound) if base.config.GetBool('disable-flying-glitch') == 0: self.fsm.request('walk') self.walkStateData.fsm.request('swimming', [self.loader.swimSound]) pos = base.localAvatar.getPos(render) base.localAvatar.d_playSplashEffect(pos[0], pos[1], self.waterLevel) self.toonSubmerged = 1 def __emergeToon(self): if self.toonSubmerged == 0: return self.walkStateData.fsm.request('walking') self.toonSubmerged = 0 def enterTeleportIn(self, requestStatus): reason = requestStatus.get('reason') if reason == RaceGlobals.Exit_Barrier: requestStatus['nextState'] = 'popup' self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeout, command=self.__cleanupDialog, style=TTDialog.Acknowledge) elif reason == RaceGlobals.Exit_Slow: requestStatus['nextState'] = 'popup' self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RacerTooSlow, command=self.__cleanupDialog, style=TTDialog.Acknowledge) elif reason == RaceGlobals.Exit_BarrierNoRefund: requestStatus['nextState'] = 'popup' self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeoutNoRefund, command=self.__cleanupDialog, style=TTDialog.Acknowledge) self.toonSubmerged = -1 taskMgr.remove('oz-check-toon-underwater') Playground.Playground.enterTeleportIn(self, requestStatus) def teleportInDone(self): self.toonSubmerged = -1 taskMgr.add(self.__checkToonUnderwater, 'oz-check-toon-underwater') Playground.Playground.teleportInDone(self) def __cleanupDialog(self, value): if self.dialog: self.dialog.cleanup() self.dialog = None if hasattr(self, 'fsm'): self.fsm.request('walk', [1]) return def enterPicnicBasketBlock(self, picnicBasket): base.localAvatar.laffMeter.start() base.localAvatar.b_setAnimState('off', 1) base.localAvatar.cantLeaveGame = 1 self.accept(self.picnicBasketDoneEvent, self.handlePicnicBasketDone) self.trolley = PicnicBasket.PicnicBasket(self, self.fsm, self.picnicBasketDoneEvent, picnicBasket.getDoId(), picnicBasket.seatNumber) self.trolley.load() self.trolley.enter() def exitPicnicBasketBlock(self): base.localAvatar.laffMeter.stop() base.localAvatar.cantLeaveGame = 0 self.ignore(self.trolleyDoneEvent) self.trolley.unload() self.trolley.exit() del self.trolley def detectedPicnicTableSphereCollision(self, picnicBasket): self.fsm.request('picnicBasketBlock', [picnicBasket]) def handleStartingBlockDone(self, doneStatus): self.notify.debug('handling StartingBlock done event') where = doneStatus['where'] if where == 'reject': self.fsm.request('walk') elif where == 'exit': self.fsm.request('walk') elif where == 'racetrack': self.doneStatus = doneStatus messenger.send(self.doneEvent) else: self.notify.error('Unknown mode: ' + where + ' in handleStartingBlockDone') def handlePicnicBasketDone(self, doneStatus): self.notify.debug('handling picnic basket done event') mode = doneStatus['mode'] if mode == 'reject': self.fsm.request('walk') elif mode == 'exit': self.fsm.request('walk') else: self.notify.error('Unknown mode: ' + mode + ' in handlePicnicBasketDone')