#!/bin/sh cd .. export DYLD_LIBRARY_PATH=`pwd`/Libraries.bundle export DYLD_FRAMEWORK_PATH="Frameworks" # Get the user input: read -p "Username: " ttuUsername read -p "Gameserver (DEFAULT: 167.114.28.238): " TTU_GAMESERVER TTU_GAMESERVER=${TTU_GAMESERVER:-"167.114.28.238"} # Export the environment variables: export ttuUsername=$ttuUsername export ttuPassword="password" export TTU_PLAYCOOKIE=$ttuUsername export TTU_GAMESERVER=$TTU_GAMESERVER echo "===============================" echo "Starting Toontown United..." echo "Username: $ttuUsername" echo "Gameserver: $TTU_GAMESERVER" echo "===============================" ppython -m toontown.toonbase.ClientStart