from direct.directnotify.DirectNotifyGlobal import directNotify from otp.level.DistributedLevelAI import DistributedLevelAI from toontown.cogdominium.DistCogdoGameAI import DistCogdoGameAI from toontown.cogdominium.CogdoEntityCreatorAI import CogdoEntityCreatorAI class DistCogdoLevelGameAI(DistributedLevelAI, DistCogdoGameAI): notify = directNotify.newCategory('DistCogdoLevelGameAI') def __init__(self, air, interior): DistCogdoGameAI.__init__(self, air, interior) DistributedLevelAI.__init__(self, air, self.zoneId, 0, self.getToonIds()) def createEntityCreator(self): return CogdoEntityCreatorAI(level=self) def generate(self): self.notify.info('loading spec') spec = self.getLevelSpec() if __dev__: self.notify.info('creating entity type registry') typeReg = self.getEntityTypeReg() spec.setEntityTypeReg(typeReg) DistributedLevelAI.generate(self, spec) DistCogdoGameAI.generate(self) self.startHandleEdits() def requestDelete(self): DistCogdoGameAI.requestDelete(self) def delete(self): self.stopHandleEdits() DistCogdoGameAI.delete(self) DistributedLevelAI.delete(self, deAllocZone=False)