#---------------------------------------------------------------------------- # Name: floatbar.py # Purpose: Contains floating toolbar class # # Author: Bryn Keller # # Created: 10/4/99 # Tags: phoenix-port #---------------------------------------------------------------------------- # 12/02/2003 - Jeff Grimmett (grimmtooth@softhome.net) # # o 2.5 Compatability changes # # 12/07/2003 - Jeff Grimmett (grimmtooth@softhome.net) # # o Added deprecation warning. # # 12/18/2003 - Jeff Grimmett (grimmtooth@softhome.net) # # o wxFloatBar -> FloatBar # """ NOTE: This module is *not* supported in any way. Use it however you wish, but be warned that dealing with any consequences is entirly up to you. --Robin """ import warnings import wx warningmsg = r"""\ ################################################\ # This module is not supported in any way! | # | # See cource code for wx.lib.floatbar for more | # information. | ################################################/ """ warnings.warn(warningmsg, DeprecationWarning, stacklevel=2) if wx.Platform == '__WXGTK__': # # For wxGTK all we have to do is set the wxTB_DOCKABLE flag # class FloatBar(wx.ToolBar): def __init__(self, parent, ID, pos = wx.DefaultPosition, size = wx.DefaultSize, style = 0, name = 'toolbar'): wx.ToolBar.__init__(self, parent, ID, pos, size, style|wx.TB_DOCKABLE, name) # these other methods just become no-ops def SetFloatable(self, float): pass def IsFloating(self): return 1 def GetTitle(self): return "" def SetTitle(self, title): pass else: _DOCKTHRESHOLD = 25 class FloatBar(wx.ToolBar): """ wxToolBar subclass which can be dragged off its frame and later replaced there. Drag on the toolbar to release it, close it like a normal window to make it return to its original position. Programmatically, call SetFloatable(True) and then Float(True) to float, Float(False) to dock. """ def __init__(self,*_args,**_kwargs): """ In addition to the usual arguments, wxFloatBar accepts keyword args of: title(string): the title that should appear on the toolbar's frame when it is floating. floatable(bool): whether user actions (i.e., dragging) can float the toolbar or not. """ wx.ToolBar.__init__(self, *_args, **_kwargs) if 'floatable' in _kwargs: self.floatable = _kwargs['floatable'] assert type(self.floatable) == type(0) else: self.floatable = 0 self.floating = 0 if 'title' in _kwargs: self.title = _kwargs['title'] assert type(self.title) == type("") else: self.title = "" self.Bind(wx.EVT_MOUSE_EVENTS, self.OnMouse) self.parentframe = _args[1] def IsFloatable(self): return self.floatable def SetFloatable(self, float): self.floatable = float #Find the size of a title bar. if not hasattr(self, 'titleheight'): test = wx.MiniFrame(None, -1, "TEST") test.SetClientSize((0,0)) self.titleheight = test.GetSize()[1] test.Destroy() def IsFloating(self): return self.floating def Realize(self): wx.ToolBar.Realize(self) def GetTitle(self): return self.title def SetTitle(self, title): print('SetTitle', title) self.title = title if self.IsFloating(): self.floatframe.SetTitle(self.title) ## def GetHome(self): ## """ ## Returns the frame which this toolbar will return to when ## docked, or the parent if currently docked. ## """ ## if hasattr(self, 'parentframe'): ## return self.parentframe ## else: ## return (self.GetParent()) ## def SetHome(self, frame): ## """ ## Called when docked, this will remove the toolbar from its ## current frame and attach it to another. If called when ## floating, it will dock to the frame specified when the toolbar ## window is closed. ## """ ## if self.IsFloating(): ## self.parentframe = frame ## self.floatframe.Reparent(frame) ## else: ## parent = self.GetParent() ## self.Reparent(frame) ## parent.SetToolBar(None) ## size = parent.GetSize() ## parent.SetSize(wxSize(0,0)) ## parent.SetSize(size) ## frame.SetToolBar(self) ## size = frame.GetSize() ## frame.SetSize(wxSize(0,0)) ## frame.SetSize(size) def Float(self, bool): "Floats or docks the toolbar programmatically." if bool: self.parentframe = self.GetParent() print(self.title) if self.title: useStyle = wx.DEFAULT_FRAME_STYLE else: useStyle = wx.THICK_FRAME self.floatframe = wx.MiniFrame(self.parentframe, -1, self.title, style = useStyle) self.Reparent(self.floatframe) self.parentframe.SetToolBar(None) self.floating = 1 psize = self.parentframe.GetSize() self.parentframe.SetSize((0,0)) self.parentframe.SetSize(psize) self.floatframe.SetToolBar(self) self.oldcolor = self.GetBackgroundColour() w = psize[0] h = self.GetSize()[1] if self.title: h = h + self.titleheight self.floatframe.SetSize((w,h)) self.floatframe.SetClientSize(self.GetSize()) newpos = self.parentframe.GetPosition() newpos.y = newpos.y + _DOCKTHRESHOLD * 2 self.floatframe.SetPosition(newpos) self.floatframe.Show(True) self.floatframe.Bind(wx.EVT_CLOSE, self.OnDock) #self.floatframe.Bind(wx.EVT_MOVE, self.OnMove) else: self.Reparent(self.parentframe) self.parentframe.SetToolBar(self) self.floating = 0 self.floatframe.SetToolBar(None) self.floatframe.Destroy() size = self.parentframe.GetSize() self.parentframe.SetSize((0,0)) self.parentframe.SetSize(size) self.SetBackgroundColour(self.oldcolor) def OnDock(self, e): self.Float(0) if hasattr(self, 'oldpos'): del self.oldpos def OnMove(self, e): homepos = self.parentframe.ClientToScreen((0,0)) floatpos = self.floatframe.GetPosition() if (abs(homepos.x - floatpos.x) < _DOCKTHRESHOLD and abs(homepos.y - floatpos.y) < _DOCKTHRESHOLD): self.Float(0) #homepos = self.parentframe.GetPosition() #homepos = homepos[0], homepos[1] + self.titleheight #floatpos = self.floatframe.GetPosition() #if abs(homepos[0] - floatpos[0]) < 35 and abs(homepos[1] - floatpos[1]) < 35: # self._SetFauxBarVisible(True) #else: # self._SetFauxBarVisible(False) def OnMouse(self, e): if not self.IsFloatable(): e.Skip() return if e.ButtonDClick(1) or e.ButtonDClick(2) or e.ButtonDClick(3) or e.ButtonDown() or e.ButtonUp(): e.Skip() if e.ButtonDown(): self.CaptureMouse() self.oldpos = (e.GetX(), e.GetY()) if e.Entering(): self.oldpos = (e.GetX(), e.GetY()) if e.ButtonUp(): self.ReleaseMouse() if self.IsFloating(): homepos = self.parentframe.ClientToScreen((0,0)) floatpos = self.floatframe.GetPosition() if (abs(homepos.x - floatpos.x) < _DOCKTHRESHOLD and abs(homepos.y - floatpos.y) < _DOCKTHRESHOLD): self.Float(0) return if e.Dragging(): if not self.IsFloating(): self.Float(True) self.oldpos = (e.GetX(), e.GetY()) else: if hasattr(self, 'oldpos'): loc = self.floatframe.GetPosition() pt = (loc.x - (self.oldpos[0]-e.GetX()), loc.y - (self.oldpos[1]-e.GetY())) self.floatframe.Move(pt) def _SetFauxBarVisible(self, vis): return if vis: if self.parentframe.GetToolBar() == None: if not hasattr(self, 'nullbar'): self.nullbar = wx.ToolBar(self.parentframe, -1) print("Adding fauxbar.") self.nullbar.Reparent(self.parentframe) print("Reparented.") self.parentframe.SetToolBar(self.nullbar) print("Set toolbar") col = wx.Colour("GREY") self.nullbar.SetBackgroundColour(col) print("Set color") size = self.parentframe.GetSize() self.parentframe.SetSize((0,0)) self.parentframe.SetSize(size) print("Set size") else: print(self.parentframe.GetToolBar()) else: if self.parentframe.GetToolBar() != None: print("Removing fauxbar") self.nullbar.Reparent(self.floatframe) self.parentframe.SetToolBar(None) size = self.parentframe.GetSize() self.parentframe.SetSize((0,0)) self.parentframe.SetSize(size)