mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
32 lines
1.3 KiB
Python
32 lines
1.3 KiB
Python
from panda3d.core import *
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from toontown.toonbase import TTLocalizer
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from toontown.toonbase.ToontownBattleGlobals import *
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from toontown.toonbase.ToontownGlobals import *
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from SuitBattleGlobals import *
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from direct.interval.IntervalGlobal import *
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from direct.directnotify import DirectNotifyGlobal
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import string
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from direct.gui import OnscreenText
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import BattleBase
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class PlayByPlayText(OnscreenText.OnscreenText):
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notify = DirectNotifyGlobal.directNotify.newCategory('PlayByPlayText')
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def __init__(self):
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OnscreenText.OnscreenText.__init__(self, mayChange=1, pos=(0.0, 0.75), scale=TTLocalizer.PBPTonscreenText, fg=(1, 0, 0, 1), font=getSignFont(), wordwrap=13)
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def getShowInterval(self, text, duration):
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return Sequence(Func(self.hide), Wait(duration * 0.3), Func(self.setText, text), Func(self.show), Wait(duration * 0.7), Func(self.hide))
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def getToonsDiedInterval(self, textList, duration):
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track = Sequence(Func(self.hide), Wait(duration * 0.1))
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waitGap = 0.6 / len(textList) * duration
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for text in textList:
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newList = [Func(self.setText, text),
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Func(self.show),
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Wait(waitGap),
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Func(self.hide)]
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track += newList
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track.append(Wait(duration * 0.1))
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return track
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