Poodletooth-iLand/toontown/cogdominium/CogdoEntityCreatorAI.py

18 lines
821 B
Python

from direct.showbase.PythonUtil import Functor
from otp.level import EntityCreatorAI
from toontown.cogdominium.CogdoLevelMgrAI import CogdoLevelMgrAI
from toontown.cogdominium import CogdoCraneGameConsts
class CogdoEntityCreatorAI(EntityCreatorAI.EntityCreatorAI):
def __init__(self, level):
EntityCreatorAI.EntityCreatorAI.__init__(self, level)
cDE = EntityCreatorAI.createDistributedEntity
cLE = EntityCreatorAI.createLocalEntity
nothing = EntityCreatorAI.nothing
self.privRegisterTypes({'levelMgr': Functor(cLE, CogdoLevelMgrAI),
'cogdoCraneGameSettings': Functor(cLE, self._createCogdoSettings)})
def _createCogdoSettings(self, level, entId):
CogdoCraneGameConsts.Settings.initializeEntity(level, entId)
return CogdoCraneGameConsts.Settings