Poodletooth-iLand/toontown/coghq/BossLobbyGui.py

378 lines
16 KiB
Python

from panda3d.core import *
from direct.gui.DirectGui import *
from toontown.toonbase import ToontownGlobals
from toontown.toonbase import TTLocalizer
class BossLobbyGui(DirectFrame):
class InitialFrame(DirectFrame):
frame = 0
class LobbySelection(DirectButton):
def __init__(self, parent, **kw):
optiondefs = (
('relief', None, None),
('image_scale', 0.55, None),
('text_pos', (0.3, -0.0225), None),
('text_scale', 0.075, None),
)
self.defineoptions(kw, optiondefs)
DirectButton.__init__(self, relief=None)
self.initialiseoptions(BossLobbyGui.InitialFrame.LobbySelection)
def __init__(self, parent, callback, **kw):
optiondefs = (
('relief', None, None),
('state', DGG.NORMAL, None),
('image', DGG.getDefaultDialogGeom(), None),
('image_scale', (1.0, 1.0, 0.75), None),
('image_color', ToontownGlobals.GlobalDialogColor, None),
('pos', (0, 0, 0), None),
)
self.defineoptions(kw, optiondefs)
DirectFrame.__init__(self, relief=None)
self.initialiseoptions(BossLobbyGui.InitialFrame)
self.callback = callback
self.selection = -1
self.load()
def destroy(self):
if hasattr(self, 'title') and self.title:
self.title.destroy()
del self.title
if hasattr(self, 'buttons') and len(self.buttons):
for button in self.buttons:
button.destroy()
del self.buttons
if hasattr(self, 'okButton') and self.okButton:
self.okButton.destroy()
del self.okButton
if hasattr(self, 'cancelButton') and self.cancelButton:
self.cancelButton.destroy()
del self.cancelButton
DirectFrame.destroy(self)
def load(self):
empty = loader.loadModel("phase_3.5/models/gui/matching_game_gui.bam")
buttons = loader.loadModel("phase_3/models/gui/dialog_box_buttons_gui")
self.emptyList = (empty.find("**/minnieCircle"), empty.find("**/minnieCircle"), empty.find("**/minnieCircle"))
okImageList = (buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr'))
cancelImageList = (buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr'))
empty.removeNode()
buttons.removeNode()
self.title = DirectLabel(parent=self, relief=None, text="Select a Lobby", textMayChange=1, text_scale=0.1, pos=(0, 0, 0.25))
self.okButton = DirectButton(parent=self, relief=None, image=okImageList, pos=(-0.1, 0, -0.275), command=self.nextFrame, extraArgs=[True])
self.cancelButton = DirectButton(parent=self, relief=None, image=cancelImageList, pos=(0.1, 0, -0.275), command=self.nextFrame, extraArgs=[False])
self.buttons = []
public = BossLobbyGui.InitialFrame.LobbySelection(self, image=self.emptyList, pos=(-0.35, 0, 0.075), text="Public", command=self.setSelection, extraArgs=[0])
private = BossLobbyGui.InitialFrame.LobbySelection(self, image=self.emptyList, pos=(-0.3475, 0, -0.075), text="Private", command=self.setSelection, extraArgs=[1])
self.buttons.extend([
public,
private
])
def setSelection(self, buttonId):
newSelection = self.buttons[buttonId]
if newSelection:
for button in self.buttons:
button.setColor(1, 1, 1, 1)
newSelection.setColor(0, 1, 0, 1)
self.selection = buttonId
def getSelection(self):
return self.selection
def nextFrame(self, status):
if status and self.getSelection() >= 0:
options = {
'lobbyType': self.getSelection()
}
self.callback(self.frame + 1, options)
else:
self.callback(-1)
class SecondaryFrame(DirectFrame):
frame = 1
class LobbyList(DirectScrolledList):
def __init__(self, parent, **kw):
buttons = loader.loadModel("phase_3/models/gui/tt_m_gui_mat_mainGui")
arrowGui = (buttons.find('**/tt_t_gui_mat_arrowUp'), buttons.find('**/tt_t_gui_mat_arrowDown'), buttons.find('**/tt_t_gui_mat_arrowDisabled'))
buttons.removeNode()
optiondefs = (
('relief', None, None),
('pos', (-0.375, 0, -0.045), None),
('numItemsVisible', 4, None),
('forceHeight', 0.12, None),
('itemFrame_relief', DGG.SUNKEN, None),
('itemFrame_pos', (0, 0, 0), None),
('itemFrame_scale', 1.0, None),
('itemFrame_borderWidth', (0.015, 0.015), None),
('itemFrame_frameSize', (-0.325, 0.225, -0.325, 0.2), None),
('itemFrame_frameColor', (0.85, 0.95, 1, 1), None),
('decButton_image', arrowGui, None),
('decButton_relief', None, None),
('decButton_pos', (0.31, 0, 0.025), None),
('decButton_hpr', (0, 0, -90), None),
('decButton_scale', 0.5, None),
('incButton_image', arrowGui, None),
('incButton_relief', None, None),
('incButton_pos', (0.31, 0, -0.175), None),
('incButton_hpr', (0, 0, 90), None),
('incButton_scale', 0.5, None),
)
self.defineoptions(kw, optiondefs)
DirectScrolledList.__init__(self, relief=None)
self.initialiseoptions(BossLobbyGui.SecondaryFrame.LobbyList)
class LobbyListItem(DirectFrame):
def __init__(self, parent, itemText, callback, **kw):
optiondefs = (
('relief', None, None),
('frameColor', (0.85, 0.95, 1, 1), None),
('frameSize', (-0.31, 0.21, 0.055, 0.185), None),
)
self.defineoptions(kw, optiondefs)
DirectFrame.__init__(self, relief=None)
self.initialiseoptions(BossLobbyGui.SecondaryFrame.LobbyListItem)
self.button = DirectButton(
parent=self,
relief=None,
text=itemText,
text_align=TextNode.ALeft,
text_fg=Vec4(0, 0, 0, 1),
text3_fg=(0.4, 0.8, 0.4, 1),
text1_bg=(1, 1, 0, 1),
text2_bg=(0.5, 0.9, 1, 1),
pos=(-0.28, 0, 0.105),
scale=0.065,
command=callback,
extraArgs=[itemText],
)
def destroy(self):
if hasattr(self, 'button') and self.button:
self.button.destroy()
DirectFrame.destroy(self)
class LobbyEntry(DirectEntry):
def __init__(self, parent, **kw):
optiondefs = (
('relief', DGG.SUNKEN, None),
('borderWidth', (0.25, 0.25), None),
('pos', (-0.675, 0, 0.285), None),
('scale', (0.05, 0.055, 0.055), None),
('numLines', 1, None),
('focus', 1, None),
('frameColor', (0.85, 0.95, 1, 1), None),
)
self.defineoptions(kw, optiondefs)
DirectEntry.__init__(self, relief=None)
self.initialiseoptions(BossLobbyGui.SecondaryFrame.LobbyEntry)
def __init__(self, parent, callback, **kw):
optiondefs = (
('relief', None, None),
('state', DGG.NORMAL, None),
('image', DGG.getDefaultDialogGeom(), None),
('image_scale', (1.6, 1.0, 1.3), None),
('image_color', ToontownGlobals.GlobalDialogColor, None),
('pos', (0, 0, 0), None),
)
self.defineoptions(kw, optiondefs)
DirectFrame.__init__(self, relief=None)
self.initialiseoptions(BossLobbyGui.SecondaryFrame)
self.callback = callback
self.items = []
self.selection = None
self.friendsOnly = False
self.laffLimit = False
self.lobbyName = None
self.isCreating = False
self.load()
def destroy(self):
if hasattr(self, 'titleLeft') and self.titleLeft:
self.titleLeft.destroy()
del self.titleLeft
if hasattr(self, 'lobbies') and self.lobbies:
self.lobbies.destroy()
del self.lobbies
if hasattr(self, 'entry') and self.entry:
self.entry.destroy()
del self.entry
if hasattr(self, 'cancelButton') and self.cancelButton:
self.cancelButton.destroy()
del self.cancelButton
if hasattr(self, 'nextButton') and self.nextButton:
self.nextButton.destroy()
del self.nextButton
if hasattr(self, 'nameLabel') and self.nameLabel:
self.nameLabel.destroy()
del self.nameLabel
if hasattr(self, 'nameEntry') and self.nameEntry:
self.nameEntry.destroy()
del self.nameEntry
if hasattr(self, 'friendLabel') and self.friendLabel:
self.friendLabel.destroy()
del self.friendLabel
if hasattr(self, 'friendCheckbox') and self.friendCheckbox:
self.friendCheckbox.destroy()
del self.friendCheckbox
if hasattr(self, 'laffLabel') and self.laffLabel:
self.laffLabel.destroy()
del self.laffLabel
if hasattr(self, 'laffCheckbox') and self.laffCheckbox:
self.laffCheckbox.destroy()
del self.laffCheckbox
DirectFrame.destroy(self)
def load(self):
empty = loader.loadModel("phase_3.5/models/gui/matching_game_gui.bam")
buttons = loader.loadModel("phase_3/models/gui/tt_m_gui_mat_mainGui")
cancelImageList = (buttons.find('**/tt_t_gui_mat_closeUp'), buttons.find('**/tt_t_gui_mat_closeDown'), buttons.find('**/tt_t_gui_mat_closeDown'))
nextImageList = (buttons.find('**/tt_t_gui_mat_nextUp'), buttons.find('**/tt_t_gui_mat_nextDown'), buttons.find('**/tt_t_gui_mat_nextDown'))
emptyList = (empty.find("**/minnieCircle"), empty.find("**/minnieCircle"), empty.find("**/minnieCircle"))
empty.removeNode()
buttons.removeNode()
self.titleLeft = DirectLabel(parent=self, relief=None, text="Select a Lobby", textMayChange=1, text_scale=0.08, pos=(-0.435, 0, 0.475))
self.titleRight = DirectLabel(parent=self, relief=None, text="Create a Lobby", textMayChange=1, text_scale=0.08, pos=(0.39, 0, 0.475))
self.lobbies = BossLobbyGui.SecondaryFrame.LobbyList(self)
self.entry = BossLobbyGui.SecondaryFrame.LobbyEntry(self, command=self.loadItemsToList)
self.items = [
"Loudrob",
"Jake",
"Voltage",
"Daniel",
"Mel",
]
self.nameLabel = DirectLabel(parent=self, relief=None, text="Name:", text_scale=0.06, pos=(0.125, 0, 0.285))
self.nameEntry = BossLobbyGui.SecondaryFrame.LobbyEntry(self, command=self.setLobbyName, pos=(0.27, 0, 0.285), width=9)
self.friendLabel = DirectLabel(parent=self, relief=None, text="Friends Only?", text_scale=0.06, pos=(0.221, 0, 0.085))
self.friendCheckbox = DirectButton(parent=self, relief=None, image=emptyList, pos=(0.62, 0, 0.095), scale=0.55, color=(1, 0, 0, 1), command=self.toggleFriendsOnly)
self.laffLabel = DirectLabel(parent=self, relief=None, text="70+ Laff Only?", text_scale=0.06, pos=(0.251, 0, -0.115))
self.laffCheckbox = DirectButton(parent=self, relief=None, image=emptyList, pos=(0.62, 0, -0.105), scale=0.55, color=(1, 0, 0, 1), command=self.toggleLaffLimit)
self.cancelButton = DirectButton(parent=self, relief=None, image=cancelImageList, pos=(-0.65, 0, -0.535), scale=0.57, command=self.nextFrame, extraArgs=[False])
self.nextButton = DirectButton(parent=self, relief=None, image=nextImageList, pos=(0.65, 0, -0.535), scale=0.3, command=self.nextFrame, extraArgs=[True])
def loadItemsToList(self, entryText):
if hasattr(self, 'lobbies') and self.lobbies:
self.lobbies.destroy()
self.lobbies = BossLobbyGui.SecondaryFrame.LobbyList(self)
toAdd = []
for i in self.items:
if i.lower().startswith(entryText.lower()):
toAdd.append(i)
for i in sorted(toAdd):
newItem = BossLobbyGui.SecondaryFrame.LobbyListItem(self, i, self.setSelection)
self.lobbies.addItem(newItem)
def setSelection(self, selection):
self.selection = selection
def getSelection(self):
return self.selection
def toggleFriendsOnly(self):
if self.friendsOnly:
self.friendsOnly = False
self.friendCheckbox.setColor(1, 0, 0, 1)
else:
self.friendsOnly = True
self.friendCheckbox.setColor(0, 1, 0, 1)
def getFriendsOnly(self):
return self.friendsOnly
def toggleLaffLimit(self):
if self.laffLimit:
self.laffLimit = False
self.laffCheckbox.setColor(1, 0, 0, 1)
else:
self.laffLimit = True
self.laffCheckbox.setColor(0, 1, 0, 1)
def getLaffLimit(self):
return self.laffLimit
def setLobbyName(self, name):
self.isCreating = bool(name)
self.lobbyName = name
def getLobbyName(self):
return self.lobbyName
def nextFrame(self, status):
if status:
if self.getSelection():
options = {
'selected': self.getSelection()
}
self.callback(self.frame + 1, options)
elif self.isCreating:
options = {
'name': self.lobbyName,
'friends': self.getFriendsOnly(),
'laff': self.getLaffLimit(),
}
self.callback(self.frame + 1, options)
else:
self.callback(-1)
else:
self.callback(-1)
def __init__(self, callback, av):
DirectFrame.__init__(self)
self.callback = callback
self.avatar = av
self.frame = None
def destroy(self):
if hasattr(self, 'frame') and self.frame:
self.frame.destroy()
del self.frame
DirectFrame.destroy(self)
def loadFrame(self, frameNum, args={}):
if hasattr(self, 'frame') and self.frame:
self.frame.destroy()
if frameNum == -1:
self.callback(self.avatar, False)
elif frameNum == 0:
self.frame = BossLobbyGui.InitialFrame(self, self.loadFrame)
elif frameNum == 1 and args.get('lobbyType') is not None:
lobby = args.get('lobbyType')
if lobby == 0:
self.callback(self.avatar, True)
elif lobby == 1:
self.frame = BossLobbyGui.SecondaryFrame(self, self.loadFrame)
elif frameNum == 2:
selection = args.get('selected')
name = args.get('name')
if selection:
self.callback(self.avatar, True)
elif name:
friendsOnly = args.get('friends')
laffLimit = args.get('laff')
self.callback(self.avatar, True)
else:
self.callback(self.avatar, False)
# The following is made for use with the GUI editor.
GUI_EDITOR = """
from toontown.coghq.BossLobbyGui import BossLobbyGui
test = BossLobbyGui(None, None)
test.loadFrame(1, {'lobbyType': 1})
"""