mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
58 lines
2.9 KiB
Python
58 lines
2.9 KiB
Python
from toontown.toonbase import ToontownGlobals
|
|
from toontown.coghq import DistributedLevelBattleAI
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
from direct.fsm import State
|
|
from direct.fsm import ClassicFSM, State
|
|
from toontown.battle.BattleBase import *
|
|
import CogDisguiseGlobals
|
|
from toontown.toonbase.ToontownBattleGlobals import getMintCreditMultiplier
|
|
from direct.showbase.PythonUtil import addListsByValue
|
|
|
|
class DistributedMintBattleAI(DistributedLevelBattleAI.DistributedLevelBattleAI):
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedMintBattleAI')
|
|
|
|
def __init__(self, air, battleMgr, pos, suit, toonId, zoneId, level, battleCellId, roundCallback = None, finishCallback = None, maxSuits = 4):
|
|
DistributedLevelBattleAI.DistributedLevelBattleAI.__init__(self, air, battleMgr, pos, suit, toonId, zoneId, level, battleCellId, 'MintReward', roundCallback, finishCallback, maxSuits)
|
|
self.battleCalc.setSkillCreditMultiplier(1)
|
|
if self.bossBattle:
|
|
self.level.d_setBossConfronted(toonId)
|
|
self.fsm.addState(State.State('MintReward', self.enterMintReward, self.exitMintReward, ['Resume']))
|
|
playMovieState = self.fsm.getStateNamed('PlayMovie')
|
|
playMovieState.addTransition('MintReward')
|
|
|
|
def getTaskZoneId(self):
|
|
return self.level.mintId
|
|
|
|
def handleToonsWon(self, toons):
|
|
extraMerits = [0, 0, 0, 0]
|
|
amount = ToontownGlobals.MintCogBuckRewards[self.level.mintId]
|
|
index = ToontownGlobals.cogHQZoneId2deptIndex(self.level.mintId)
|
|
extraMerits[index] = amount
|
|
self.handleCrateReward(toons)
|
|
for toon in toons:
|
|
recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId())
|
|
self.toonItems[toon.doId][0].extend(recovered)
|
|
self.toonItems[toon.doId][1].extend(notRecovered)
|
|
meritArray = self.air.promotionMgr.recoverMerits(toon, self.suitsKilled, self.getTaskZoneId(), getMintCreditMultiplier(self.getTaskZoneId()) * 2.0, extraMerits=extraMerits, addInvasion=False)
|
|
if toon.doId in self.helpfulToons:
|
|
self.toonMerits[toon.doId] = addListsByValue(self.toonMerits[toon.doId], meritArray)
|
|
else:
|
|
self.notify.debug('toon %d not helpful list, skipping merits' % toon.doId)
|
|
|
|
def enterMintReward(self):
|
|
self.joinableFsm.request('Unjoinable')
|
|
self.runableFsm.request('Unrunable')
|
|
self.resetResponses()
|
|
self.assignRewards()
|
|
self.bossDefeated = 1
|
|
self.level.setVictors(self.activeToons[:])
|
|
self.timer.startCallback(BUILDING_REWARD_TIMEOUT, self.serverRewardDone)
|
|
return None
|
|
|
|
def exitMintReward(self):
|
|
return None
|
|
|
|
def enterResume(self):
|
|
DistributedLevelBattleAI.DistributedLevelBattleAI.enterResume(self)
|
|
if self.bossBattle and self.bossDefeated:
|
|
self.battleMgr.level.b_setDefeated()
|