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https://github.com/Sneed-Group/Poodletooth-iLand
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32 lines
1 KiB
Python
32 lines
1 KiB
Python
from otp.ai.AIBase import *
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from direct.directnotify import DirectNotifyGlobal
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from otp.level import DistributedEntityAI
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import StomperGlobals
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from direct.distributed import ClockDelta
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class DistributedStomperPairAI(DistributedEntityAI.DistributedEntityAI):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedStomperAI')
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def __init__(self, level, entId):
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DistributedEntityAI.DistributedEntityAI.__init__(self, level, entId)
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self.stompers = [None, None]
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self.hitPtsTaken = 3
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return
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def generate(self):
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DistributedEntityAI.DistributedEntityAI.generate(self)
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def delete(self):
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DistributedEntityAI.DistributedEntityAI.delete(self)
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def setChildren(self, doIds):
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for id in doIds:
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self.children = simbase.air.doId2do[id]
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self.sendUpdate('setChildren', [doIds])
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def setSquash(self):
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avId = self.air.getAvatarIdFromSender()
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av = simbase.air.doId2do.get(avId)
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if av:
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av.takeDamage(self.hitPtsTaken)
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