mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
85 lines
2.9 KiB
Python
85 lines
2.9 KiB
Python
from direct.interval.IntervalGlobal import *
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from otp.level import BasicEntities
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import MovingPlatform
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from pandac.PandaModules import Vec3
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class GearEntity(BasicEntities.NodePathEntity):
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ModelPaths = {'factory': 'phase_9/models/cogHQ/FactoryGearB',
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'mint': 'phase_10/models/cashbotHQ/MintGear'}
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def __init__(self, level, entId):
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self.modelType = 'factory'
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self.entInitialized = False
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BasicEntities.NodePathEntity.__init__(self, level, entId)
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self.entInitialized = True
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self.initGear()
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def destroy(self):
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self.destroyGear()
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BasicEntities.NodePathEntity.destroy(self)
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def initGear(self):
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if hasattr(self, 'in_initGear'):
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return
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self.in_initGear = True
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self.destroyGear()
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model = loader.loadModel(GearEntity.ModelPaths[self.modelType])
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self.gearParent = self.attachNewNode('gearParent-%s' % self.entId)
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if self.orientation == 'horizontal':
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vertNodes = model.findAllMatches('**/VerticalCollisions')
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for node in vertNodes:
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node.stash()
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mPlat = MovingPlatform.MovingPlatform()
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mPlat.setupCopyModel(self.getParentToken(), model, 'HorizontalFloor')
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model = mPlat
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else:
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horizNodes = model.findAllMatches('**/HorizontalCollisions')
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for node in horizNodes:
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node.stash()
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model.setZ(0.15)
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model.flattenLight()
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model.setScale(self.gearScale)
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model.flattenLight()
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model.setScale(self.getScale())
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self.setScale(1)
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model.flattenLight()
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if self.orientation == 'vertical':
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self.gearParent.setP(-90)
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self.model = model
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self.model.reparentTo(self.gearParent)
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self.startRotate()
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del self.in_initGear
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def destroyGear(self):
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self.stopRotate()
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if hasattr(self, 'model'):
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if isinstance(self.model, MovingPlatform.MovingPlatform):
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self.model.destroy()
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else:
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self.model.removeNode()
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del self.model
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if hasattr(self, 'gearParent'):
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self.gearParent.removeNode()
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del self.gearParent
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def startRotate(self):
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self.stopRotate()
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try:
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ivalDur = 360.0 / self.degreesPerSec
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except ZeroDivisionError:
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pass
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else:
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hOffset = 360.0
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if ivalDur < 0.0:
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ivalDur = -ivalDur
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hOffset = -hOffset
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self.rotateIval = LerpHprInterval(self.model, ivalDur, Vec3(hOffset, 0, 0), startHpr=Vec3(0, 0, 0), name='gearRot-%s' % self.entId)
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self.rotateIval.loop()
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self.rotateIval.setT(globalClock.getFrameTime() - self.level.startTime + ivalDur * self.phaseShift)
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def stopRotate(self):
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if hasattr(self, 'rotateIval'):
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self.rotateIval.pause()
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del self.rotateIval
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