Poodletooth-iLand/toontown/estate/DistributedRewardCrate.py

88 lines
No EOL
3.7 KiB
Python

from direct.interval.IntervalGlobal import *
from toontown.effects import DustCloud
from toontown.toonbase import ToontownGlobals, TTLocalizer
from toontown.toontowngui import TTDialog
from toontown.quest import Quests
from DistributedFurnitureItem import DistributedFurnitureItem
class DistributedRewardCrate(DistributedFurnitureItem):
def __init__(self, cr):
DistributedFurnitureItem.__init__(self, cr)
self.dialog = None
self.accept('exitingStoppedState', self.destroyDialog)
def loadModel(self):
model = DistributedFurnitureItem.loadModel(self)
cSphere = CollisionSphere(0.0, 0.0, 1.0, 2.25)
cSphere.setTangible(0)
colNode = CollisionNode('Crate-%s' % self.doId)
colNode.addSolid(cSphere)
cSpherePath = model.attachNewNode(colNode)
cSpherePath.setCollideMask(ToontownGlobals.WallBitmask)
self.accept('enterCrate-%s' % self.doId, self.__enterSphere)
return model
def disable(self):
self.ignoreAll()
dustCloud = DustCloud.DustCloud(fBillboard=0, wantSound=1)
dustCloud.setBillboardAxis(2.0)
dustCloud.setScale(0.6)
dustCloud.createTrack()
Sequence(Func(dustCloud.reparentTo, render), Func(dustCloud.setPos, self.getPos()), dustCloud.track, Func(dustCloud.detachNode), Func(dustCloud.destroy)).start()
DistributedFurnitureItem.disable(self)
def destroyDialog(self):
if self.dialog:
self.dialog.destroy()
self.dialog = None
def showDialog(self, text):
base.cr.playGame.getPlace().setState('stopped')
self.dialog = TTDialog.TTDialog(style=TTDialog.Acknowledge, text=text, text_wordwrap=15, fadeScreen=1, command=self.__destroyDialog)
def __destroyDialog(self, arg):
self.destroyDialog()
base.cr.playGame.getPlace().setState('walk')
def __enterSphere(self, collisionEntry):
if base.localAvatar.doId != self.furnitureMgr.ownerId:
self.useKeyResponse(ToontownGlobals.CRATE_NOT_OWNER, 0)
return
elif not base.localAvatar.getCrateKeys():
self.useKeyResponse(ToontownGlobals.CRATE_NO_KEYS, 0)
return
base.cr.playGame.getPlace().setState('stopped')
self.dialog = TTDialog.TTDialog(style=TTDialog.TwoChoice, text=TTLocalizer.CrateAskToUse, fadeScreen=1, command=self.__handleDialogResponse)
def __handleDialogResponse(self, response):
self.destroyDialog()
if response < 0:
base.cr.playGame.getPlace().setState('walk')
return
self.sendUpdate('requestKeyUsage')
def useKeyResponse(self, responseCode, amount):
if responseCode == ToontownGlobals.CRATE_NOT_OWNER:
self.showDialog(TTLocalizer.CrateNotOwner)
return
elif responseCode == ToontownGlobals.CRATE_NO_KEYS:
self.showDialog(TTLocalizer.CrateNoKeys)
return
elif responseCode == ToontownGlobals.CRATE_BEANS:
self.showDialog(TTLocalizer.CrateBeanPrize % amount)
elif responseCode == ToontownGlobals.CRATE_BUFFS:
buff = Quests.RewardDict[amount]
self.showDialog(TTLocalizer.CrateBuffPrize % buff[0](amount, buff[1:]).getString())
elif responseCode == ToontownGlobals.CRATE_NAMETAGS:
self.showDialog(TTLocalizer.CrateNametagPrize)
elif responseCode == ToontownGlobals.CRATE_EMOTES:
self.showDialog(TTLocalizer.CrateEmotePrize)
elif responseCode == ToontownGlobals.CRATE_CLOTHING:
self.showDialog(TTLocalizer.CrateClothingPrize)
elif responseCode == ToontownGlobals.CRATE_ACCESSORIES:
self.showDialog(TTLocalizer.CrateAccessoryPrize)