Poodletooth-iLand/toontown/estate/GardenProgressMeter.py

81 lines
3.4 KiB
Python

from panda3d.core import *
from direct.distributed import DistributedObject
from direct.directnotify import DirectNotifyGlobal
from direct.distributed.ClockDelta import *
from direct.gui.DirectScrolledList import *
from direct.gui.DirectGui import *
from toontown.toonbase.ToonBaseGlobal import *
from toontown.toonbase import ToontownGlobals, TTLocalizer
from toontown.estate import GardenGlobals
SHOVEL = 0
WATERINGCAN = 1
GAMEWIN = 2
class GardenProgressMeter(DirectObject.DirectObject):
def __init__(self, typePromotion = 'game', level = 0):
if typePromotion == 'shovel':
self.typePromotion = SHOVEL
elif typePromotion == 'wateringCan':
self.typePromotion = WATERINGCAN
elif typePromotion == 'game':
self.typePromotion == GAMEWIN
else:
print 'No type of %s' % typePromotion
self.level = level
self.acceptErrorDialog = None
self.doneEvent = 'game Done'
self.sprites = []
self.load()
thing = self.model.find('**/item_board')
self.block = self.model1.find('**/minnieCircle')
return
def load(self):
model = loader.loadModel('phase_5.5/models/gui/package_delivery_panel')
model1 = loader.loadModel('phase_3.5/models/gui/matching_game_gui')
self.model = model
self.model1 = model1
background = model.find('**/bg')
itemBoard = model.find('**/item_board')
congratsMessage = 'Super Congratulations!!'
if self.typePromotion == SHOVEL:
congratsMessage = TTLocalizer.GardenShovelLevelUp + ' \n' + GardenGlobals.ShovelAttributes[self.level]['name']
elif self.typePromotion == WATERINGCAN:
congratsMessage = TTLocalizer.GardenWateringCanLevelUp + ' \n' + GardenGlobals.WateringCanAttributes[self.level]['name']
elif self.typePromotion == GAMEWIN:
congratsMessage = TTLocalizer.GardenMiniGameWon
self.frame = DirectFrame(scale=1.1, relief=None, image=DGG.getDefaultDialogGeom(), image_scale=(1.75, 1, 0.75), image_color=ToontownGlobals.GlobalDialogColor, frameSize=(-0.5,
0.5,
-0.45,
-0.05))
self.congratsText = DirectLabel(scale=1.1, relief=None, text_pos=(0, 0.2), text_wordwrap=16, text=congratsMessage, text_font=ToontownGlobals.getSignFont(), pos=(0.0, 0.0, 0.0), text_scale=0.1, text0_fg=(1, 1, 1, 1), parent=self.frame)
gui2 = loader.loadModel('phase_3/models/gui/quit_button')
self.quitButton = DirectButton(parent=self.frame, relief=None, image=(gui2.find('**/QuitBtn_UP'), gui2.find('**/QuitBtn_DN'), gui2.find('**/QuitBtn_RLVR')), pos=(0.5, 1.0, -0.32), scale=0.9, text='Exit', text_font=ToontownGlobals.getSignFont(), text0_fg=(1, 1, 1, 1), text1_fg=(1, 1, 1, 1), text2_fg=(1, 1, 1, 1), text_scale=0.045, text_pos=(0, -0.01), command=self.__handleExit)
return
def unload(self):
self.frame.destroy()
del self.frame
if self.acceptErrorDialog:
self.acceptErrorDialog.cleanup()
self.acceptErrorDialog = None
taskMgr.remove('gameTask')
self.ignoreAll()
return
def show(self):
self.frame.show()
def hide(self):
self.frame.hide()
def __handleExit(self):
self.__acceptExit()
def __acceptExit(self, buttonValue = None):
if hasattr(self, 'frame'):
self.hide()
self.unload()
messenger.send(self.doneEvent)