mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
183 lines
6.2 KiB
Python
183 lines
6.2 KiB
Python
from direct.directnotify import DirectNotifyGlobal
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from panda3d.core import *
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from direct.interval.IntervalGlobal import *
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import FishGlobals
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class DirectRegion(NodePath):
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notify = DirectNotifyGlobal.directNotify.newCategory('DirectRegion')
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def __init__(self, parent = aspect2d):
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NodePath.__init__(self)
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self.assign(parent.attachNewNode('DirectRegion'))
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def destroy(self):
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self.unload()
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def setBounds(self, *bounds):
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self.bounds = bounds
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def setColor(self, *colors):
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self.color = colors
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def show(self):
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pass
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def hide(self):
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pass
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def load(self):
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if not hasattr(self, 'cRender'):
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self.cRender = NodePath('fishSwimRender')
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self.fishSwimCamera = self.cRender.attachNewNode('fishSwimCamera')
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self.cCamNode = Camera('fishSwimCam')
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self.cLens = PerspectiveLens()
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self.cLens.setFov(40, 40)
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self.cLens.setNear(0.1)
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self.cLens.setFar(100.0)
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self.cCamNode.setLens(self.cLens)
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self.cCamNode.setScene(self.cRender)
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self.fishSwimCam = self.fishSwimCamera.attachNewNode(self.cCamNode)
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cm = CardMaker('displayRegionCard')
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apply(cm.setFrame, self.bounds)
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self.card = card = self.attachNewNode(cm.generate())
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apply(card.setColor, self.color)
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newBounds = card.getTightBounds()
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ll = render2d.getRelativePoint(card, newBounds[0])
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ur = render2d.getRelativePoint(card, newBounds[1])
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newBounds = [ll.getX(),
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ur.getX(),
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ll.getZ(),
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ur.getZ()]
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newBounds = map(lambda x: max(0.0, min(1.0, (x + 1.0) / 2.0)), newBounds)
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self.cDr = base.win.makeDisplayRegion(*newBounds)
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self.cDr.setSort(10)
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self.cDr.setClearColor(card.getColor())
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self.cDr.setClearDepthActive(1)
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self.cDr.setClearColorActive(1)
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self.cDr.setCamera(self.fishSwimCam)
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return self.cRender
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def unload(self):
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if hasattr(self, 'cRender'):
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base.win.removeDisplayRegion(self.cDr)
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del self.cRender
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del self.fishSwimCamera
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del self.cCamNode
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del self.cLens
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del self.fishSwimCam
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del self.cDr
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class FishPhoto(NodePath):
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notify = DirectNotifyGlobal.directNotify.newCategory('FishPhoto')
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def __init__(self, fish = None, parent = aspect2d):
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NodePath.__init__(self)
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self.assign(parent.attachNewNode('FishPhoto'))
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self.fish = fish
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self.actor = None
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self.sound = None
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self.soundTrack = None
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self.track = None
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self.fishFrame = None
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return
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def destroy(self):
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self.hide()
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if hasattr(self, 'background'):
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del self.background
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self.fish = None
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del self.soundTrack
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del self.track
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return
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def update(self, fish):
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self.fish = fish
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def setSwimBounds(self, *bounds):
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self.swimBounds = bounds
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def setSwimColor(self, *colors):
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self.swimColor = colors
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def load(self):
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pass
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def makeFishFrame(self, actor):
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actor.setDepthTest(1)
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actor.setDepthWrite(1)
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if not hasattr(self, 'fishDisplayRegion'):
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self.fishDisplayRegion = DirectRegion(parent=self)
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apply(self.fishDisplayRegion.setBounds, self.swimBounds)
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apply(self.fishDisplayRegion.setColor, self.swimColor)
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frame = self.fishDisplayRegion.load()
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pitch = frame.attachNewNode('pitch')
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rotate = pitch.attachNewNode('rotate')
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scale = rotate.attachNewNode('scale')
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actor.reparentTo(scale)
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bMin, bMax = actor.getTightBounds()
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center = (bMin + bMax) / 2.0
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actor.setPos(-center[0], -center[1], -center[2])
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genus = self.fish.getGenus()
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fishInfo = FishGlobals.FishFileDict.get(genus, FishGlobals.FishFileDict[-1])
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fishPos = fishInfo[5]
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if fishPos:
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actor.setPos(fishPos[0], fishPos[1], fishPos[2])
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scale.setScale(fishInfo[6])
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rotate.setH(fishInfo[7])
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pitch.setP(fishInfo[8])
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pitch.setY(2)
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return frame
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def show(self, showBackground = 0):
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messenger.send('wakeup')
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if self.fishFrame:
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self.actor.cleanup()
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if hasattr(self, 'fishDisplayRegion'):
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self.fishDisplayRegion.unload()
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self.hide()
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self.actor = self.fish.getActor()
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self.actor.setTwoSided(1)
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self.fishFrame = self.makeFishFrame(self.actor)
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if showBackground:
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if not hasattr(self, 'background'):
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background = loader.loadModel('phase_3.5/models/gui/stickerbook_gui')
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background = background.find('**/Fish_BG')
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self.background = background
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self.background.setPos(0, 15, 0)
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self.background.setScale(11)
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self.background.reparentTo(self.fishFrame)
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self.sound, loop, delay, playRate = self.fish.getSound()
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if playRate is not None:
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self.actor.setPlayRate(playRate, 'intro')
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self.actor.setPlayRate(playRate, 'swim')
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introDuration = self.actor.getDuration('intro')
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track = Parallel(Sequence(Func(self.actor.play, 'intro'), Wait(introDuration), Func(self.actor.loop, 'swim')))
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if self.sound:
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soundTrack = Sequence(Wait(delay), Func(self.sound.play))
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if loop:
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duration = max(introDuration, self.sound.length())
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soundTrack.append(Wait(duration - delay))
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track.append(Func(soundTrack.loop))
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self.soundTrack = soundTrack
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else:
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track.append(soundTrack)
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self.track = track
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self.track.start()
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return
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def hide(self):
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if hasattr(self, 'fishDisplayRegion'):
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self.fishDisplayRegion.unload()
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if self.actor:
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self.actor.stop()
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if self.sound:
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self.sound.stop()
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self.sound = None
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if self.soundTrack:
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self.soundTrack.pause()
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self.soundTrack = None
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if self.track:
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self.track.pause()
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self.track = None
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return
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