mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
169 lines
6.9 KiB
Python
169 lines
6.9 KiB
Python
from direct.distributed.DistributedObjectGlobal import DistributedObjectGlobal
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from otp.otpbase import OTPLocalizer, OTPGlobals
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from toontown.hood import ZoneUtil
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import time
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class TTSFriendsManager(DistributedObjectGlobal):
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def __init__(self, cr):
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DistributedObjectGlobal.__init__(self, cr)
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self.nextTeleportFail = 0
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def d_removeFriend(self, friendId):
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self.sendUpdate('removeFriend', [friendId])
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def d_requestFriendsList(self):
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self.sendUpdate('requestFriendsList', [])
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def friendList(self, resp):
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base.cr.handleGetFriendsList(resp)
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def friendOnline(self, id):
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base.cr.handleFriendOnline(id)
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def friendOffline(self, id):
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base.cr.handleFriendOffline(id)
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def d_getAvatarDetails(self, avId):
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self.sendUpdate('getAvatarDetails', [avId])
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def friendDetails(self, avId, inventory, trackAccess, hp, maxHp, defaultShard, lastHood, dnaString, experience, trackBonusLevel, npcFriends):
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fields = [
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['setExperience' , experience],
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['setTrackAccess' , trackAccess],
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['setTrackBonusLevel' , trackBonusLevel],
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['setInventory' , inventory],
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['setHp' , hp],
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['setMaxHp' , maxHp],
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['setDefaultShard' , defaultShard],
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['setLastHood' , lastHood],
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['setDNAString' , dnaString],
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['setNPCFriendsDict', npcFriends]
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]
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base.cr.n_handleGetAvatarDetailsResp(avId, fields=fields)
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def d_getPetDetails(self, avId):
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self.sendUpdate('getPetDetails', [avId])
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def petDetails(self, avId, ownerId, petName, traitSeed, sz, traits, moods, dna, lastSeen):
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fields = list(zip(("setHead", "setEars", "setNose", "setTail", "setBodyTexture", "setColor", "setColorScale", "setEyeColor", "setGender"), dna))
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fields.extend(zip(("setBoredom", "setRestlessness", "setPlayfulness", "setLoneliness",
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"setSadness", "setAffection", "setHunger", "setConfusion", "setExcitement",
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"setFatigue", "setAnger", "setSurprise"), moods))
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fields.extend(zip(("setForgetfulness", "setBoredomThreshold", "setRestlessnessThreshold",
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"setPlayfulnessThreshold", "setLonelinessThreshold", "setSadnessThreshold",
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"setFatigueThreshold", "setHungerThreshold", "setConfusionThreshold",
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"setExcitementThreshold", "setAngerThreshold", "setSurpriseThreshold",
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"setAffectionThreshold"), traits))
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fields.append(("setOwnerId", ownerId))
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fields.append(("setPetName", petName))
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fields.append(("setTraitSeed", traitSeed))
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fields.append(("setSafeZone", sz))
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fields.append(("setLastSeenTimestamp", lastSeen))
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base.cr.n_handleGetAvatarDetailsResp(avId, fields=fields)
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def d_teleportQuery(self, toId):
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self.sendUpdate('routeTeleportQuery', [toId])
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def teleportQuery(self, fromId):
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if not hasattr(base, 'localAvatar'):
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self.sendUpdate('teleportResponse', [ fromId, 0, 0, 0, 0 ])
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return
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if not hasattr(base.localAvatar, 'getTeleportAvailable') or not hasattr(base.localAvatar, 'ghostMode'):
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self.sendUpdate('teleportResponse', [ fromId, 0, 0, 0, 0 ])
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return
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if not base.localAvatar.acceptingTeleport:
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self.sendUpdate('teleportResponse', [ fromId, 3, 0, 0, 0 ])
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return
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if base.localAvatar.isIgnored(fromId):
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self.sendUpdate('teleportResponse', [ fromId, 2, 0, 0, 0 ])
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return
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friend = base.cr.identifyFriend(fromId)
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if not base.localAvatar.getTeleportAvailable() or base.localAvatar.ghostMode:
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if hasattr(friend, 'getName') and self.nextTeleportFail < time.time():
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self.nextTeleportFail = time.time() + OTPGlobals.TeleportFailCooldown
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base.localAvatar.setSystemMessage(fromId, OTPLocalizer.WhisperFailedVisit % friend.getName())
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self.sendUpdate('teleportResponse', [ fromId, 0, 0, 0, 0 ])
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return
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hoodId = base.cr.playGame.getPlaceId()
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if hasattr(friend, 'getName'):
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base.localAvatar.setSystemMessage(fromId, OTPLocalizer.WhisperComingToVisit % friend.getName())
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self.sendUpdate('teleportResponse', [
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fromId,
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base.localAvatar.getTeleportAvailable(),
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base.localAvatar.defaultShard,
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hoodId,
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base.localAvatar.getZoneId()
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])
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def d_teleportResponse(self, toId, available, shardId, hoodId, zoneId):
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self.sendUpdate('teleportResponse', [toId, available, shardId,
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hoodId, zoneId]
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)
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def setTeleportResponse(self, fromId, available, shardId, hoodId, zoneId):
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base.localAvatar.teleportResponse(fromId, available, shardId, hoodId, zoneId)
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def d_whisperSCTo(self, toId, msgIndex):
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self.sendUpdate('whisperSCTo', [toId, msgIndex])
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def setWhisperSCFrom(self, fromId, msgIndex):
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if not hasattr(base, 'localAvatar'):
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return
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if not hasattr(base.localAvatar, 'setWhisperSCFrom'):
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return
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base.localAvatar.setWhisperSCFrom(fromId, msgIndex)
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def d_whisperSCCustomTo(self, toId, msgIndex):
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self.sendUpdate('whisperSCCustomTo', [toId, msgIndex])
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def setWhisperSCCustomFrom(self, fromId, msgIndex):
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if not hasattr(base, 'localAvatar'):
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return
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if not hasattr(base.localAvatar, 'setWhisperSCCustomFrom'):
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return
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base.localAvatar.setWhisperSCCustomFrom(fromId, msgIndex)
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def d_whisperSCEmoteTo(self, toId, emoteId):
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self.sendUpdate('whisperSCEmoteTo', [toId, emoteId])
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def setWhisperSCEmoteFrom(self, fromId, emoteId):
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if not hasattr(base, 'localAvatar'):
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return
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if not hasattr(base.localAvatar, 'setWhisperSCEmoteFrom'):
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return
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base.localAvatar.setWhisperSCEmoteFrom(fromId, emoteId)
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def receiveTalkWhisper(self, fromId, message):
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base.localAvatar.setTalkWhisper(fromId, message)
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def d_battleSOS(self, toId):
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self.sendUpdate('battleSOS', [toId])
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def setBattleSOS(self, fromId):
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base.localAvatar.battleSOS(fromId)
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def d_teleportGiveup(self, toId):
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self.sendUpdate('teleportGiveup', [toId])
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def setTeleportGiveup(self, fromId):
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base.localAvatar.teleportGiveup(fromId)
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def d_whisperSCToontaskTo(self, toId, taskId, toNpcId, toonProgress, msgIndex):
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self.sendUpdate('whisperSCToontaskTo', [toId, taskId, toNpcId,
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toonProgress, msgIndex]
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)
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def setWhisperSCToontaskFrom(self, fromId, taskId, toNpcId, toonProgress, msgIndex):
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base.localAvatar.setWhisperSCToontaskFrom(fromId, taskId, toNpcId,
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toonProgress, msgIndex
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)
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def d_sleepAutoReply(self, toId):
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self.sendUpdate('sleepAutoReply', [toId])
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def setSleepAutoReply(self, fromId):
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base.localAvatar.setSleepAutoReply(fromId)
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