Poodletooth-iLand/toontown/hood/EstateHood.py

147 lines
6 KiB
Python

from panda3d.core import *
from toontown.toonbase.ToonBaseGlobal import *
from toontown.toonbase.ToontownGlobals import *
from toontown.distributed.ToontownMsgTypes import *
from direct.fsm import ClassicFSM, State
from toontown.minigame import Purchase
from otp.avatar import DistributedAvatar
from direct.task.Task import Task
from toontown.hood.Hood import Hood
from toontown.estate.EstateLoader import EstateLoader
from toontown.estate import HouseGlobals
from toontown.hood import ZoneUtil
from toontown.safezone import SZUtil
class EstateHood(Hood):
notify = directNotify.newCategory('EstateHood')
def __init__(self, parentFSM, doneEvent, dnaStore, hoodId):
Hood.__init__(self, parentFSM, doneEvent, dnaStore, hoodId)
self.fsm = ClassicFSM.ClassicFSM('Hood', [State.State('start', self.enterStart, self.exitStart, ['safeZoneLoader']),
State.State('safeZoneLoader', self.enterSafeZoneLoader, self.exitSafeZoneLoader, ['quietZone']),
State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['safeZoneLoader']),
State.State('final', self.enterFinal, self.exitFinal, [])], 'start', 'final')
self.fsm.enterInitialState()
self.id = MyEstate
self.safeZoneLoaderClass = EstateLoader
self.storageDNAFile = 'phase_5.5/dna/storage_estate.pdna'
self.holidayStorageDNADict = {
CHRISTMAS: ['phase_5.5/dna/winter_storage_estate.pdna'],
HALLOWEEN: ['phase_5.5/dna/halloween_props_storage_estate.pdna']}
self.skyFile = 'phase_3.5/models/props/TT_sky'
self.spookySkyFile = 'phase_3.5/models/props/BR_sky'
self.popupInfo = None
def unload(self):
del self.safeZoneLoaderClass
if self.popupInfo:
self.popupInfo.destroy()
self.popupInfo = None
Hood.unload(self)
def enter(self, requestStatus):
hoodId = requestStatus['hoodId']
zoneId = requestStatus['zoneId']
self.accept('kickToPlayground', self.kickToPlayground)
self.fsm.request(requestStatus['loader'], [requestStatus])
def exit(self):
if self.loader:
self.loader.exit()
self.loader.unload()
del self.loader
Hood.exit(self)
def loadLoader(self, requestStatus):
loaderName = requestStatus['loader']
if loaderName == 'safeZoneLoader':
self.loader = self.safeZoneLoaderClass(self, self.fsm.getStateNamed('safeZoneLoader'), self.loaderDoneEvent)
self.loader.load()
def spawnTitleText(self, zoneId):
pass
def hideTitleTextTask(self, task):
return Task.done
def kickToPlayground(self, retCode):
if retCode == 0:
msg = TTLocalizer.EstateOwnerLeftMessage % HouseGlobals.BOOT_GRACE_PERIOD
self.__popupKickoutMessage(msg)
elif retCode == 1:
zoneId = base.localAvatar.lastHood
self.doneStatus = {'loader': ZoneUtil.getBranchLoaderName(zoneId),
'where': ZoneUtil.getToonWhereName(zoneId),
'how': 'teleportIn',
'hoodId': zoneId,
'zoneId': zoneId,
'shardId': None,
'avId': -1}
messenger.send(self.doneEvent)
elif retCode == 2:
zoneId = base.localAvatar.lastHood
self.doneStatus = {'loader': ZoneUtil.getBranchLoaderName(zoneId),
'where': ZoneUtil.getToonWhereName(zoneId),
'how': 'teleportIn',
'hoodId': zoneId,
'zoneId': zoneId,
'shardId': None,
'avId': -1}
messenger.send(self.doneEvent)
else:
self.notify.error('unknown reason for exiting estate')
def __popupKickoutMessage(self, msg):
if self.popupInfo != None:
self.popupInfo.destroy()
self.popupInfo = None
buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
okButtonImage = (buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr'))
self.popupInfo = DirectFrame(parent=hidden, relief=None, state='normal', text=msg, frameSize=(-1, 1, -1, 1), text_wordwrap=10, geom=DGG.getDefaultDialogGeom(), geom_color=GlobalDialogColor, geom_scale=(0.88, 1, 0.75), geom_pos=(0, 0, -.08), text_scale=TTLocalizer.EHpopupInfo, text_pos=(0, 0.1))
DirectButton(self.popupInfo, image=okButtonImage, relief=None, text=TTLocalizer.EstatePopupOK, text_scale=0.05, text_pos=(0.0, -0.1), textMayChange=0, pos=(0.0, 0.0, -0.3), command=self.__handleKickoutOk)
buttons.removeNode()
self.popupInfo.reparentTo(aspect2d)
def __handleKickoutOk(self):
self.popupInfo.reparentTo(hidden)
def skyTrack(self, task):
return SZUtil.cloudSkyTrack(task)
def startSky(self):
if not self.sky.getTag('sky') == 'Regular':
self.endSpookySky()
SZUtil.startCloudSky(self)
if base.cloudPlatformsEnabled:
self.loader.startCloudPlatforms()
def stopSky(self):
Hood.stopSky(self)
self.loader.stopCloudPlatforms()
def startSpookySky(self):
if hasattr(self, 'loader') and self.loader and hasattr(self.loader, 'cloudTrack') and self.loader.cloudTrack:
self.stopSky()
self.sky = loader.loadModel(self.spookySkyFile)
self.sky.setTag('sky', 'Halloween')
self.sky.setScale(1.0)
self.sky.setDepthTest(0)
self.sky.setDepthWrite(0)
self.sky.setColor(0.5, 0.5, 0.5, 1)
self.sky.setBin('background', 100)
self.sky.setFogOff()
self.sky.reparentTo(camera)
self.sky.setTransparency(TransparencyAttrib.MDual, 1)
fadeIn = self.sky.colorScaleInterval(1.5, Vec4(1, 1, 1, 1), startColorScale=Vec4(1, 1, 1, 0.25), blendType='easeInOut')
fadeIn.start()
self.sky.setZ(0.0)
self.sky.setHpr(0.0, 0.0, 0.0)
ce = CompassEffect.make(NodePath(), CompassEffect.PRot | CompassEffect.PZ)
self.sky.node().setEffect(ce)