Poodletooth-iLand/toontown/parties/DistributedPartyTrampolineActivity.py

674 lines
28 KiB
Python

import math
import time
import random
from direct.task import Task
from direct.directnotify import DirectNotifyGlobal
from direct.actor.Actor import Actor
from direct.fsm.FSM import FSM
from direct.gui.DirectGui import DirectButton
from direct.gui.OnscreenText import OnscreenText
from direct.interval.FunctionInterval import Func
from direct.interval.FunctionInterval import Wait
from direct.interval.LerpInterval import LerpFunc
from direct.interval.MetaInterval import Parallel
from direct.interval.MetaInterval import Sequence
from pandac.PandaModules import CardMaker
from pandac.PandaModules import NodePath
from pandac.PandaModules import TextNode
from pandac.PandaModules import Point3
from pandac.PandaModules import Vec3
from pandac.PandaModules import VBase3
from pandac.PandaModules import VBase4
from pandac.PandaModules import CollisionSphere
from pandac.PandaModules import CollisionTube
from pandac.PandaModules import CollisionNode
from pandac.PandaModules import BitMask32
from otp.otpbase import OTPGlobals
from toontown.toonbase import ToontownGlobals
from toontown.toonbase import TTLocalizer
from toontown.toontowngui import TTDialog
from toontown.parties import PartyGlobals
from toontown.parties.DistributedPartyActivity import DistributedPartyActivity
from toontown.parties.activityFSMs import TrampolineActivityFSM
from toontown.parties import PartyUtils
class DistributedPartyTrampolineActivity(DistributedPartyActivity):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPartyTrampolineActivity')
def __init__(self, cr, doJellyBeans = True, doTricks = False, texture = None):
DistributedPartyTrampolineActivity.notify.debug('__init__')
DistributedPartyActivity.__init__(self, cr, PartyGlobals.ActivityIds.PartyTrampoline, PartyGlobals.ActivityTypes.GuestInitiated, wantLever=False, wantRewardGui=True)
self.doJellyBeans = doJellyBeans
self.doTricks = doTricks
self.texture = texture
self.toon = None
self.trampHeight = 3.6
self.trampK = 400.0
self.normalTrampB = 2.5
self.leavingTrampB = 8.0
self.trampB = self.normalTrampB
self.g = -32.0
self.jumpBoost = 330.0
self.beginningBoost = 500.0
self.beginningBoostThreshold = self.trampHeight + 1.5
self.earlyJumpThreshold = 75.0
self.boingThreshold = 300.0
self.turnFactor = 120.0
self.stepDT = 0.001
self.targetCameraPos = Point3(0.0, 40.0, 10.0)
self.cameraSpeed = 2.0
self.hopOffPos = Point3(16.0, 0.0, 0.0)
self.indicatorFactor = 0.0095
self.dropShadowCutoff = 15.0
self.minHeightForText = 15.0
self.heightTextOffset = -0.065
self.beanOffset = 0.5
self.guiBeanOffset = -0.02
self.jumpTextShown = False
self.toonJumped = False
self.turnLeft = False
self.turnRight = False
self.leavingTrampoline = False
self.toonVelocity = 0.0
self.topHeight = 0.0
self.lastPeak = 0.0
self.beginRoundInterval = None
self.hopOnAnim = None
self.hopOffAnim = None
self.flashTextInterval = None
self.numJellyBeans = PartyGlobals.TrampolineNumJellyBeans
self.jellyBeanBonus = PartyGlobals.TrampolineJellyBeanBonus
self.jellyBeanStartHeight = 20.0
self.jellyBeanStopHeight = 90.0
self.jellyBeanColors = [VBase4(1.0, 0.5, 0.5, 1.0),
VBase4(0.5, 1.0, 0.5, 1.0),
VBase4(0.5, 1.0, 1.0, 1.0),
VBase4(1.0, 1.0, 0.4, 1.0),
VBase4(0.4, 0.4, 1.0, 1.0),
VBase4(1.0, 0.5, 1.0, 1.0)]
delta = (self.jellyBeanStopHeight - self.jellyBeanStartHeight) / (self.numJellyBeans - 1)
self.jellyBeanPositions = [ self.jellyBeanStartHeight + n * delta for n in xrange(self.numJellyBeans) ]
self.doSimulateStep = False
return
def load(self):
DistributedPartyTrampolineActivity.notify.debug('load')
DistributedPartyActivity.load(self)
self.loadModels()
self.loadCollision()
self.loadGUI()
self.loadSounds()
self.loadIntervals()
self.activityFSM = TrampolineActivityFSM(self)
self.activityFSM.request('Idle')
self.animFSM = TrampolineAnimFSM(self)
self.setBestHeightInfo('', 0)
def loadModels(self):
self.tramp = self.root.attachNewNode(self.uniqueName('tramp'))
self.trampActor = Actor('phase_13/models/parties/trampoline_model', {'emptyAnim': 'phase_13/models/parties/trampoline_anim'})
self.trampActor.reparentTo(self.tramp)
if self.texture:
reskinNode = self.tramp.find('**/trampoline/__Actor_modelRoot/-GeomNode')
reskinNode.setTexture(loader.loadTexture(self.texture), 100)
self.surface = NodePath(self.uniqueName('trampSurface'))
self.surface.reparentTo(self.tramp)
self.surface.setZ(self.trampHeight)
self.trampActor.controlJoint(self.surface, 'modelRoot', 'trampoline_joint1')
self.sign.setPos(PartyGlobals.TrampolineSignOffset)
self.beans = [ loader.loadModelCopy('phase_4/models/props/jellybean4') for i in xrange(self.numJellyBeans) ]
for bean in self.beans:
bean.find('**/jellybean').setP(-35.0)
bean.setScale(3.0)
bean.setTransparency(True)
bean.reparentTo(self.tramp)
bean.stash()
self.beans[-1].setScale(8.0)
def loadCollision(self):
collTube = CollisionTube(0.0, 0.0, 0.0, 0.0, 0.0, 6.0, 5.4)
collTube.setTangible(True)
self.trampolineCollision = CollisionNode(self.uniqueName('TrampolineCollision'))
self.trampolineCollision.addSolid(collTube)
self.trampolineCollision.setCollideMask(OTPGlobals.CameraBitmask | OTPGlobals.WallBitmask)
self.trampolineCollisionNP = self.tramp.attachNewNode(self.trampolineCollision)
collSphere = CollisionSphere(0.0, 0.0, 0.0, 7.0)
collSphere.setTangible(False)
self.trampolineTrigger = CollisionNode(self.uniqueName('TrampolineTrigger'))
self.trampolineTrigger.addSolid(collSphere)
self.trampolineTrigger.setIntoCollideMask(OTPGlobals.WallBitmask)
self.trampolineTriggerNP = self.tramp.attachNewNode(self.trampolineTrigger)
self.accept('enter%s' % self.uniqueName('TrampolineTrigger'), self.onTrampolineTrigger)
def loadGUI(self):
self.gui = loader.loadModel('phase_13/models/parties/trampolineGUI')
self.gui.reparentTo(base.a2dTopLeft)
self.gui.setPos(0.115, 0, -1)
self.gui.hide()
self.toonIndicator = self.gui.find('**/trampolineGUI_MovingBar')
jumpLineLocator = self.gui.find('**/jumpLine_locator')
guiBean = self.gui.find('**/trampolineGUI_GreenJellyBean')
self.gui.find('**/trampolineGUI_GreenJellyBean').stash()
self.guiBeans = [ guiBean.instanceUnderNode(jumpLineLocator, self.uniqueName('guiBean%d' % i)) for i in xrange(self.numJellyBeans) ]
self.guiBeans[-1].setScale(1.5)
heightTextNode = TextNode(self.uniqueName('TrampolineActivity.heightTextNode'))
heightTextNode.setFont(ToontownGlobals.getSignFont())
heightTextNode.setAlign(TextNode.ALeft)
heightTextNode.setText('0.0')
heightTextNode.setShadow(0.05, 0.05)
heightTextNode.setShadowColor(0.0, 0.0, 0.0, 1.0)
heightTextNode.setTextColor(1.0, 1.0, 1.0, 1.0)
self.heightText = jumpLineLocator.attachNewNode(heightTextNode)
self.heightText.setX(0.15)
self.heightText.setScale(0.1)
self.heightText.setAlphaScale(0.0)
self.quitEarlyButtonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui')
quitEarlyUp = self.quitEarlyButtonModels.find('**//InventoryButtonUp')
quitEarlyDown = self.quitEarlyButtonModels.find('**/InventoryButtonDown')
quitEarlyRollover = self.quitEarlyButtonModels.find('**/InventoryButtonRollover')
self.quitEarlyButton = DirectButton(parent=base.a2dTopRight, relief=None, text=TTLocalizer.PartyTrampolineQuitEarlyButton, text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23), text_scale=0.7, image=(quitEarlyUp, quitEarlyDown, quitEarlyRollover), image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(-0.183, 0, -0.4), scale=0.09, command=self.leaveTrampoline)
self.quitEarlyButton.stash()
self.flashText = OnscreenText(text='', pos=(0.0, -0.45), scale=0.2, fg=(1.0, 1.0, 0.65, 1.0), align=TextNode.ACenter, font=ToontownGlobals.getSignFont(), mayChange=True)
self.timer = PartyUtils.getNewToontownTimer()
self.timer.posInTopRightCorner()
return
def loadSounds(self):
self.jellyBeanSound = base.loadSfx('phase_4/audio/sfx/sparkly.ogg')
self.boingSound = base.loadSfx('phase_4/audio/sfx/target_trampoline_2.ogg')
self.whistleSound = base.loadSfx('phase_4/audio/sfx/AA_sound_whistle.ogg')
def loadIntervals(self):
def prepareHeightText():
self.heightText.node().setText(TTLocalizer.PartyTrampolineGetHeight % int(self.toon.getZ()))
self.heightText.setZ(self.indicatorFactor * self.toon.getZ() + self.heightTextOffset)
self.heightTextInterval = Sequence(Func(prepareHeightText), LerpFunc(self.heightText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0))
def unload(self):
DistributedPartyTrampolineActivity.notify.debug('unload')
if self.hopOnAnim and self.hopOnAnim.isPlaying():
self.hopOnAnim.finish()
if self.hopOffAnim and self.hopOffAnim.isPlaying():
self.hopOffAnim.finish()
if self.beginRoundInterval and self.beginRoundInterval.isPlaying():
self.beginRoundInterval.finish()
if self.flashTextInterval and self.flashTextInterval.isPlaying():
self.flashTextInterval.finish()
if self.heightTextInterval and self.heightTextInterval.isPlaying():
self.heightTextInterval.finish()
self.timer.stop()
DistributedPartyActivity.unload(self)
taskMgr.remove(self.uniqueName('TrampolineActivity.updateTask'))
taskMgr.remove(self.uniqueName('TrampolineActivity.remoteUpdateTask'))
self.ignoreAll()
del self.heightTextInterval
del self.beginRoundInterval
del self.hopOnAnim
del self.hopOffAnim
del self.flashTextInterval
if hasattr(self, 'beanAnims'):
self.cleanupJellyBeans()
self.quitEarlyButton.destroy()
del self.quitEarlyButton
del self.gui
del self.activityFSM
del self.animFSM
return
def setBestHeightInfo(self, toonName, height):
self.bestHeightInfo = (toonName, height)
DistributedPartyTrampolineActivity.notify.debug('%s has the best height of %d' % (toonName, height))
if height > 0:
self.setSignNote(TTLocalizer.PartyTrampolineBestHeight % self.bestHeightInfo)
else:
self.setSignNote(TTLocalizer.PartyTrampolineNoHeightYet)
def leaveTrampoline(self):
if self.toon != None and self.toon.doId == base.localAvatar.doId:
self._showFlashMessage(TTLocalizer.PartyTrampolineTimesUp)
self.leavingTrampoline = True
self.timer.reset()
self.trampB = self.leavingTrampB
self.ignore('control')
self.quitEarlyButton.stash()
self.gui.hide()
return
def requestAnim(self, request):
self.animFSM.request(request)
def b_requestAnim(self, request):
self.requestAnim(request)
self.sendUpdate('requestAnim', [request])
def requestAnimEcho(self, request):
if self.toon != None and self.toon.doId != base.localAvatar.doId:
self.requestAnim(request)
return
def removeBeans(self, beansToRemove):
for i in beansToRemove:
height, bean, guiBean, beanAnim = self.beanDetails[i]
guiBean.stash()
if i in self.beansToCollect:
self.beansToCollect.remove(i)
else:
self.notify.warning('removeBeans avoided a crash, %d not in self.beansToCollect' % i)
self.poofBean(bean, beanAnim)
def b_removeBeans(self, beansToRemove):
self.removeBeans(beansToRemove)
self.sendUpdate('removeBeans', [beansToRemove])
def removeBeansEcho(self, beansToRemove):
if self.toon != None and self.toon.doId != base.localAvatar.doId:
self.removeBeans(beansToRemove)
return
def joinRequestDenied(self, reason):
DistributedPartyActivity.joinRequestDenied(self, reason)
self.showMessage(TTLocalizer.PartyActivityDefaultJoinDeny)
base.cr.playGame.getPlace().fsm.request('walk')
def exitRequestDenied(self, reason):
DistributedPartyActivity.exitRequestDenied(self, reason)
self.showMessage(TTLocalizer.PartyActivityDefaultExitDeny)
def setState(self, newState, timestamp):
DistributedPartyTrampolineActivity.notify.debug('setState( newState=%s, ... )' % newState)
DistributedPartyActivity.setState(self, newState, timestamp)
self.activityFSM.request(newState)
def startIdle(self):
DistributedPartyTrampolineActivity.notify.debug('startIdle')
def finishIdle(self):
DistributedPartyTrampolineActivity.notify.debug('finishIdle')
def startRules(self):
DistributedPartyTrampolineActivity.notify.debug('startRules')
if self.doJellyBeans:
self.setupJellyBeans()
if self.toon != None and self.toon.doId == base.localAvatar.doId:
self.acquireToon()
return
def startActive(self):
DistributedPartyTrampolineActivity.notify.debug('startActive')
if self.toon != None and self.toon.doId == base.localAvatar.doId:
base.setCellsAvailable(base.bottomCells, True)
self.accept('arrow_left', self.onLeft)
self.accept('arrow_left-up', self.onLeftUp)
self.accept('arrow_right', self.onRight)
self.accept('arrow_right-up', self.onRightUp)
self.beginRoundInterval = Sequence(Func(self._showFlashMessage, TTLocalizer.PartyTrampolineReady), Wait(1.2), Func(self.flashMessage, TTLocalizer.PartyTrampolineGo), Func(self.beginRound))
self.beginRoundInterval.start()
return
def finishActive(self):
DistributedPartyTrampolineActivity.notify.debug('finishActive')
if self.doJellyBeans:
self.cleanupJellyBeans()
def setupJellyBeans(self):
self.beanAnims = []
self.beansToCollect = []
self.beanDetails = []
self.numBeansCollected = 0
for i in xrange(self.numJellyBeans):
bean = self.beans[i]
guiBean = self.guiBeans[i]
height = self.jellyBeanPositions[i]
color = random.choice(self.jellyBeanColors)
bean.find('**/jellybean').setColor(color)
if self.toon.doId == base.localAvatar.doId:
bean.setAlphaScale(1.0)
else:
bean.setAlphaScale(0.5)
guiBean.setColor(color)
bean.setZ(height + self.toon.getHeight() + self.beanOffset)
guiBean.setZ(height * self.indicatorFactor + self.guiBeanOffset)
bean.setH(0.0)
bean.unstash()
guiBean.unstash()
beanAnim = bean.hprInterval(1.5, VBase3((i % 2 * 2 - 1) * 360.0, 0.0, 0.0))
beanAnim.loop()
self.beanAnims.append(beanAnim)
self.beanDetails.append((height,
bean,
guiBean,
beanAnim))
self.beansToCollect = range(self.numJellyBeans)
def cleanupJellyBeans(self):
for bean in self.beans:
bean.stash()
for guiBean in self.guiBeans:
guiBean.stash()
if hasattr(self, 'beanAnims'):
for beanAnim in self.beanAnims:
beanAnim.finish()
del self.beanAnims
del self.beansToCollect
def beginRound(self):
base.playSfx(self.whistleSound)
self.timer.setTime(PartyGlobals.TrampolineDuration)
self.timer.countdown(PartyGlobals.TrampolineDuration)
self.timer.show()
self.gui.show()
self.quitEarlyButton.unstash()
self.notify.debug('Accepting contorl')
self.accept('control', self.onJump)
self.notify.debug('setting simulate step to true')
self.doSimulateStep = True
def acquireToon(self):
self.toon.disableSmartCameraViews()
self.toon.stopUpdateSmartCamera()
camera.wrtReparentTo(render)
self.toon.dropShadow.reparentTo(hidden)
self.toon.startPosHprBroadcast(period=0.2)
self.toonAcceleration = 0.0
self.toonVelocity = 0.0
self.topHeight = 0.0
self.trampB = self.normalTrampB
self.leavingTrampoline = False
self.hopOnAnim = Sequence(Func(self.toon.b_setAnimState, 'jump', 1.0), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, Point3(0.0, 0.0, self.trampHeight), 5.0, self.tramp), Func(self.postHopOn))
self.hopOnAnim.start()
def postHopOn(self):
self.toon.setH(self.toon.getH() + 90.0)
self.toon.dropShadow.reparentTo(self.surface)
self.timeLeftToSimulate = 0.0
self.doSimulateStep = False
taskMgr.add(self.updateTask, self.uniqueName('TrampolineActivity.updateTask'))
base.setCellsAvailable(base.leftCells, False)
base.setCellsAvailable(base.bottomCells, False)
DistributedPartyActivity.startRules(self)
def releaseToon(self):
self._hideFlashMessage()
self.ignore('arrow_left')
self.ignore('arrow_left-up')
self.ignore('arrow_right')
self.ignore('arrow_right-up')
taskMgr.remove(self.uniqueName('TrampolineActivity.updateTask'))
self.hopOffAnim = Sequence(self.toon.hprInterval(0.5, VBase3(-90.0, 0.0, 0.0), other=self.tramp), Func(self.toon.b_setAnimState, 'jump', 1.0), Func(self.toon.dropShadow.reparentTo, hidden), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, self.hopOffPos, 5.0, self.tramp), Func(self.postHopOff))
self.hopOffAnim.start()
def postHopOff(self):
base.setCellsAvailable(base.leftCells, True)
self.timer.stop()
self.timer.hide()
self.toon.dropShadow.reparentTo(self.toon.getShadowJoint())
self.toon.dropShadow.setAlphaScale(1.0)
self.toon.dropShadow.setScale(1.0)
self.b_requestAnim('Off')
camera.reparentTo(base.localAvatar)
base.localAvatar.startUpdateSmartCamera()
base.localAvatar.enableSmartCameraViews()
base.localAvatar.setCameraPositionByIndex(base.localAvatar.cameraIndex)
place = base.cr.playGame.getPlace()
if self.doJellyBeans:
self.sendUpdate('awardBeans', [self.numBeansCollected, int(self.topHeight)])
if int(self.topHeight) > self.bestHeightInfo[1]:
self.sendUpdate('reportHeightInformation', [int(self.topHeight)])
self.d_toonExitDemand()
def onTrampolineTrigger(self, collEntry):
if self.activityFSM.state == 'Idle' and self.toon == None and base.cr.playGame.getPlace().fsm.getCurrentState().getName() == 'walk':
base.cr.playGame.getPlace().fsm.request('activity')
self.d_toonJoinRequest()
else:
self.flashMessage(TTLocalizer.PartyTrampolineActivityOccupied, duration=2.0)
return
def onJump(self):
self.notify.debug('got onJump')
if self.toon != None and self.toon.getZ() < self.trampHeight:
self.toonJumped = True
self.b_requestAnim('Jump')
else:
self.notify.debug('z is less than tramp height')
return
def onLeft(self):
self.turnLeft = True
def onLeftUp(self):
self.turnLeft = False
def onRight(self):
self.turnRight = True
def onRightUp(self):
self.turnRight = False
def handleToonJoined(self, toonId):
DistributedPartyTrampolineActivity.notify.debug('handleToonJoined')
self.toon = self.getAvatar(toonId)
if self.toon != None and not self.toon.isEmpty():
self.oldJumpSquatPlayRate = self.toon.getPlayRate('jump-squat')
self.oldJumpLandPlayRate = self.toon.getPlayRate('jump-land')
self.toon.setPlayRate(2.5, 'jump-squat')
self.toon.setPlayRate(2.0, 'jump-land')
self.turnLeft = False
self.turnRight = False
self.activityFSM.request('Rules')
if self.toon.doId != base.localAvatar.doId:
taskMgr.add(self.remoteUpdateTask, self.uniqueName('TrampolineActivity.remoteUpdateTask'))
else:
self.notify.warning('handleToonJoined could not get toon %d' % toonId)
return
def handleToonExited(self, toonId):
DistributedPartyTrampolineActivity.notify.debug('handleToonExited')
if self.toon != None:
if self.toon.doId != base.localAvatar.doId:
taskMgr.remove(self.uniqueName('TrampolineActivity.remoteUpdateTask'))
self.surface.setZ(self.trampHeight)
self.toon.setPlayRate(self.oldJumpSquatPlayRate, 'jump-squat')
self.toon.setPlayRate(self.oldJumpLandPlayRate, 'jump-land')
self.toon = None
return
def handleToonDisabled(self, toonId):
DistributedPartyTrampolineActivity.notify.debug('handleToonDisabled')
DistributedPartyTrampolineActivity.notify.debug('avatar ' + str(toonId) + ' disabled')
if base.localAvatar.doId == toonId:
self.releaseToon()
def handleRulesDone(self):
self.sendUpdate('toonReady')
self.finishRules()
def getTitle(self):
if self.doJellyBeans:
return TTLocalizer.PartyTrampolineJellyBeanTitle
elif self.doTricks:
return TTLocalizer.PartyTrampolineTricksTitle
else:
return DistributedPartyActivity.getTitle(self)
def getInstructions(self):
return TTLocalizer.PartyTrampolineActivityInstructions
def updateTask(self, task):
z = self.toon.getZ()
dt = globalClock.getDt()
if self.doSimulateStep:
self.timeLeftToSimulate += dt
while self.timeLeftToSimulate >= self.stepDT:
z, a = self.simulateStep(z)
self.timeLeftToSimulate -= self.stepDT
self.toon.setZ(z)
if z <= self.trampHeight:
self.surface.setZ(z)
else:
self.surface.setZ(self.trampHeight)
self.toonIndicator.setZ((z - self.trampHeight) * self.indicatorFactor)
if self.turnLeft:
self.toon.setH(self.toon.getH() + self.turnFactor * dt)
if self.turnRight:
self.toon.setH(self.toon.getH() - self.turnFactor * dt)
currentPos = base.camera.getPos(self.toon)
vec = self.targetCameraPos - currentPos
newPos = currentPos + vec * (dt * self.cameraSpeed)
base.camera.setPos(self.toon, newPos)
base.camera.lookAt(self.toon)
#if z > self.trampHeight:
# heightFactor = 1.0 - min(1.0, (z - self.trampHeight) / self.dropShadowCutoff)
# self.toon.dropShadow.setAlphaScale(heightFactor)
# self.toon.dropShadow.setScale(max(0.1, heightFactor))
#else:
# self.toon.dropShadow.setAlphaScale(1.0)
# self.toon.dropShadow.setScale(1.0)
if self.leavingTrampoline and z < self.trampHeight and abs(a) < 0.1:
self.releaseToon()
return Task.cont
def simulateStep(self, z):
if z >= self.trampHeight:
a = self.g
self.toonJumped = False
else:
a = self.g + self.trampK * (self.trampHeight - z) - self.trampB * self.toonVelocity
if self.toonJumped:
if self.lastPeak > self.earlyJumpThreshold or self.toonVelocity >= -300000.0:
a += self.jumpBoost
if self.lastPeak < self.beginningBoostThreshold:
a += self.beginningBoost
lastVelocity = self.toonVelocity
self.toonVelocity += a * self.stepDT
if lastVelocity > 0.0 and self.toonVelocity <= 0.0:
topOfJump = True
bottomOfJump = False
elif lastVelocity < 0.0 and self.toonVelocity >= 0.0:
topOfJump = False
bottomOfJump = True
else:
topOfJump = False
bottomOfJump = False
newZ = z + self.toonVelocity * self.stepDT
if newZ > self.topHeight:
self.topHeight = newZ
if self.doJellyBeans:
self.collectJellyBeans(newZ)
if topOfJump:
self.lastPeak = newZ
if newZ >= self.minHeightForText:
self.heightTextInterval.start()
if topOfJump:
if newZ > self.trampHeight + 20.0:
self.b_requestAnim('Falling')
elif self.animFSM.state == 'Jump':
self.b_requestAnim('Falling')
if newZ <= self.trampHeight and z > self.trampHeight:
if self.animFSM.state == 'Falling':
self.b_requestAnim('Land')
elif self.animFSM.state != 'Neutral':
self.b_requestAnim('Neutral')
if bottomOfJump and a > self.boingThreshold:
base.playSfx(self.boingSound)
return (newZ, a)
def collectJellyBeans(self, z):
beansToRemove = []
for i in self.beansToCollect:
height = self.beanDetails[i][0]
if height <= z:
beansToRemove.append(i)
if len(beansToRemove) > 0:
base.playSfx(self.jellyBeanSound)
self.numBeansCollected += len(beansToRemove)
self.b_removeBeans(beansToRemove)
def remoteUpdateTask(self, task):
if self.toon != None and not self.toon.isEmpty():
z = self.toon.getZ()
if z <= self.trampHeight:
self.surface.setZ(z)
else:
self.surface.setZ(self.trampHeight)
return Task.cont
def poofBean(self, bean, beanAnim):
if bean == None:
self.notify.warning('poofBean, returning immediately as bean is None')
return
if bean.isEmpty():
self.notify.warning('poofBean, returning immediately as bean is empty')
return
currentAlpha = bean.getColorScale()[3]
currentScale = bean.getScale()
poofAnim = Sequence(Parallel(LerpFunc(bean.setAlphaScale, fromData=currentAlpha, toData=0.0, duration=0.25), LerpFunc(bean.setScale, fromData=currentScale, toData=currentScale * 5.0, duration=0.25)), Func(bean.stash), Func(beanAnim.finish), Func(bean.setAlphaScale, currentAlpha), Func(bean.setScale, currentScale))
poofAnim.start()
return
def _showFlashMessage(self, message):
if self.isDisabled():
return
if self.flashTextInterval is not None and self.flashTextInterval.isPlaying():
self.flashTextInterval.finish()
self.flashText.setText(message)
self.flashText.setAlphaScale(1.0)
self.flashText.unstash()
return
def _hideFlashMessage(self, duration = 0.0):
if self.isDisabled():
pass
self.flashTextInterval = Sequence(Wait(duration), LerpFunc(self.flashText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0), Func(self.flashText.stash))
self.flashTextInterval.start()
def flashMessage(self, message, duration = 0.5):
self._showFlashMessage(message)
self._hideFlashMessage(duration)
class TrampolineAnimFSM(FSM):
def __init__(self, activity):
FSM.__init__(self, self.__class__.__name__)
self.activity = activity
def defaultFilter(self, request, args):
if request == self.state:
return None
else:
return FSM.defaultFilter(self, request, args)
return None
def enterNeutral(self):
self.activity.toon.play('neutral')
def exitNeutral(self):
pass
def enterJump(self):
self.activity.toon.play('jump-squat')
def exitJump(self):
pass
def enterFalling(self):
self.activity.toon.loop('jump-idle')
def exitFalling(self):
self.activity.toon.stop('jump-idle')
def enterLand(self):
self.activity.toon.play('jump-land')
def exitLand(self):
pass