mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
1054 lines
42 KiB
Python
1054 lines
42 KiB
Python
from panda3d.core import *
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from direct.interval.IntervalGlobal import *
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from direct.gui.DirectGui import *
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from direct.directtools.DirectGeometry import LineNodePath
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from direct.distributed import DistributedObject
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from direct.directnotify import DirectNotifyGlobal
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from toontown.toonbase import ToontownGlobals
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from toontown.fishing import FishGlobals
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from toontown.shtiker import FishPage
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from toontown.toonbase import TTLocalizer
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from toontown.quest import Quests
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from direct.actor import Actor
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from direct.showutil import Rope
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import math
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from direct.task.Task import Task
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import random
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import random
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from toontown.fishing import FishingTargetGlobals
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from toontown.fishing import FishBase
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from toontown.fishing import FishPanel
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from toontown.effects import Ripples
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from toontown.toontowngui import TTDialog
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from toontown.toonbase import ToontownTimer
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from direct.fsm import ClassicFSM, State
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from direct.fsm import State
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from toontown.hood import ZoneUtil
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class DistributedFishingSpot(DistributedObject.DistributedObject):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedFishingSpot')
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vZeroMax = 25.0
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angleMax = 30.0
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def __init__(self, cr):
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if hasattr(self, 'fishInit'):
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return
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self.fishInit = 1
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DistributedObject.DistributedObject.__init__(self, cr)
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self.lastAvId = 0
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self.lastFrame = 0
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self.avId = 0
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self.av = None
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self.placedAvatar = 0
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self.localToonFishing = 0
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self.nodePath = None
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self.collSphere = None
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self.collNode = None
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self.collNodePath = None
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self.castTrack = None
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self.pond = None
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self.guiTrack = None
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self.madeGui = 0
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self.castGui = None
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self.itemGui = None
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self.pole = None
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self.line = None
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self.poleNode = []
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self.ptop = None
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self.bob = None
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self.bobBobTask = None
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self.splashSounds = None
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self.ripples = None
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self.line = None
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self.lineSphere = None
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self.power = 0.0
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self.startAngleNP = 0
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self.firstCast = 1
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self.fishPanel = None
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self.fsm = ClassicFSM.ClassicFSM('DistributedFishingSpot', [State.State('off', self.enterOff, self.exitOff, ['waiting',
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'distCasting',
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'fishing',
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'reward',
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'leaving']),
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State.State('waiting', self.enterWaiting, self.exitWaiting, ['localAdjusting',
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'distCasting',
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'leaving',
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'sellFish']),
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State.State('localAdjusting', self.enterLocalAdjusting, self.exitLocalAdjusting, ['localCasting', 'leaving']),
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State.State('localCasting', self.enterLocalCasting, self.exitLocalCasting, ['localAdjusting', 'fishing', 'leaving']),
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State.State('distCasting', self.enterDistCasting, self.exitDistCasting, ['fishing', 'leaving', 'reward']),
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State.State('fishing', self.enterFishing, self.exitFishing, ['localAdjusting',
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'distCasting',
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'waitForAI',
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'reward',
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'leaving']),
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State.State('sellFish', self.enterSellFish, self.exitSellFish, ['waiting', 'leaving']),
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State.State('waitForAI', self.enterWaitForAI, self.exitWaitForAI, ['reward', 'leaving']),
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State.State('reward', self.enterReward, self.exitReward, ['localAdjusting',
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'distCasting',
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'leaving',
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'sellFish']),
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State.State('leaving', self.enterLeaving, self.exitLeaving, [])], 'off', 'off')
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self.fsm.enterInitialState()
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return
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def disable(self):
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self.ignore(self.uniqueName('enterFishingSpotSphere'))
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self.setOccupied(0)
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self.avId = 0
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if self.castTrack != None:
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if self.castTrack.isPlaying():
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self.castTrack.finish()
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self.castTrack = None
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if self.guiTrack != None:
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if self.guiTrack.isPlaying():
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self.guiTrack.finish()
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self.guiTrack = None
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self.__hideBob()
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self.nodePath.detachNode()
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self.__unmakeGui()
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self.pond.stopCheckingTargets()
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self.pond = None
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for event in self.getAllAccepting():
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if event.startswith('generate-'):
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self.ignore(event)
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DistributedObject.DistributedObject.disable(self)
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return
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def delete(self):
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if hasattr(self, 'fishDeleted'):
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return
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self.fishDeleted = 1
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del self.pond
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del self.fsm
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if self.nodePath:
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self.nodePath.removeNode()
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del self.nodePath
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DistributedObject.DistributedObject.delete(self)
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if self.ripples:
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self.ripples.destroy()
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def generateInit(self):
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DistributedObject.DistributedObject.generateInit(self)
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self.nodePath = NodePath(self.uniqueName('FishingSpot'))
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self.angleNP = self.nodePath.attachNewNode(self.uniqueName('FishingSpotAngleNP'))
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self.collSphere = CollisionSphere(0, 0, 0, self.getSphereRadius())
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self.collSphere.setTangible(0)
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self.collNode = CollisionNode(self.uniqueName('FishingSpotSphere'))
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self.collNode.setCollideMask(ToontownGlobals.WallBitmask)
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self.collNode.addSolid(self.collSphere)
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self.collNodePath = self.nodePath.attachNewNode(self.collNode)
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self.bobStartPos = Point3(0.0, 3.0, 8.5)
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def generate(self):
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DistributedObject.DistributedObject.generate(self)
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def announceGenerate(self):
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DistributedObject.DistributedObject.announceGenerate(self)
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self.nodePath.reparentTo(self.getParentNodePath())
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self.accept(self.uniqueName('enterFishingSpotSphere'), self.__handleEnterSphere)
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def setPondDoId(self, pondDoId):
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self.pondDoId = pondDoId
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if pondDoId in self.cr.doId2do:
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self.setPond(self.cr.doId2do[pondDoId])
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else:
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self.acceptOnce('generate-%d' % pondDoId, self.setPond)
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def setPond(self, pond):
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self.pond = pond
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self.area = self.pond.getArea()
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self.waterLevel = FishingTargetGlobals.getWaterLevel(self.area)
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def __handleEnterSphere(self, collEntry):
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if base.localAvatar.doId == self.lastAvId and globalClock.getFrameCount() <= self.lastFrame + 1:
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self.notify.debug('Ignoring duplicate entry for avatar.')
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return
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if base.localAvatar.hp > 0 and base.cr.playGame.getPlace().fsm.getCurrentState().getName() != 'fishing':
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self.cr.playGame.getPlace().detectedFishingCollision()
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self.d_requestEnter()
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def d_requestEnter(self):
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self.sendUpdate('requestEnter', [])
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def rejectEnter(self):
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self.cr.playGame.getPlace().setState('walk')
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def d_requestExit(self):
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self.sendUpdate('requestExit', [])
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def d_doCast(self, power, heading):
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self.sendUpdate('doCast', [power, heading])
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def getSphereRadius(self):
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return 1.5
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def getParentNodePath(self):
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return render
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def setPosHpr(self, x, y, z, h, p, r):
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self.nodePath.setPosHpr(x, y, z, h, p, r)
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self.angleNP.setH(render, self.nodePath.getH(render))
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def setOccupied(self, avId):
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if avId and avId not in self.cr.doId2do:
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def tryAgain(av):
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def reposition(task):
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self.setOccupied(avId)
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return task.done
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taskMgr.doMethodLater(0.1, reposition, self.uniqueName('reposition'))
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self.acceptOnce('generate-%d' % avId, tryAgain)
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return
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if self.av != None:
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if not self.av.isEmpty():
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self.__dropPole()
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self.av.loop('neutral')
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self.av.setParent(ToontownGlobals.SPRender)
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self.av.startSmooth()
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self.ignore(self.av.uniqueName('disable'))
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self.__hideBob()
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self.fsm.requestFinalState()
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self.__removePole()
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self.av = None
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self.placedAvatar = 0
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self.angleNP.setH(render, self.nodePath.getH(render))
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self.__hideLine()
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wasLocalToon = self.localToonFishing
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self.lastAvId = self.avId
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self.lastFrame = globalClock.getFrameCount()
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self.avId = avId
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self.localToonFishing = 0
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if self.avId == 0:
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self.collSphere.setTangible(0)
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else:
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self.collSphere.setTangible(1)
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if self.avId == base.localAvatar.doId:
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base.setCellsAvailable(base.bottomCells, 0)
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self.localToonFishing = 1
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if base.wantBingo:
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self.pond.setLocalToonSpot(self)
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self.av = self.cr.doId2do.get(self.avId)
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self.__loadStuff()
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self.placedAvatar = 0
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self.firstCast = 1
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self.acceptOnce(self.av.uniqueName('disable'), self.__avatarGone)
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self.av.stopSmooth()
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self.av.wrtReparentTo(self.angleNP)
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self.av.setAnimState('neutral', 1.0)
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self.createCastTrack()
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if wasLocalToon and not self.localToonFishing:
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self.__hideCastGui()
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if base.wantBingo:
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self.pond.setLocalToonSpot()
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base.setCellsAvailable([base.bottomCells[1], base.bottomCells[2]], 1)
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base.setCellsAvailable(base.rightCells, 1)
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place = base.cr.playGame.getPlace()
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if place:
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place.setState('walk')
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return
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def __avatarGone(self):
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self.setOccupied(0)
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def setMovie(self, mode, code, itemDesc1, itemDesc2, itemDesc3, power, h):
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if self.av == None:
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return
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if mode == FishGlobals.NoMovie:
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pass
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elif mode == FishGlobals.EnterMovie:
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self.fsm.request('waiting')
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elif mode == FishGlobals.ExitMovie:
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self.fsm.request('leaving')
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elif mode == FishGlobals.CastMovie:
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if not self.localToonFishing:
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self.fsm.request('distCasting', [power, h])
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elif mode == FishGlobals.PullInMovie:
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self.fsm.request('reward', [code,
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itemDesc1,
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itemDesc2,
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itemDesc3])
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return
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def getStareAtNodeAndOffset(self):
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return (self.nodePath, Point3())
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def __loadStuff(self):
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rodId = self.av.getFishingRod()
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rodPath = FishGlobals.RodFileDict.get(rodId)
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if not rodPath:
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self.notify.warning('Rod id: %s model not found' % rodId)
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rodPath = RodFileDict[0]
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self.pole = Actor.Actor()
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self.pole.loadModel(rodPath)
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self.pole.loadAnims({'cast': 'phase_4/models/props/fishing-pole-chan'})
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self.pole.pose('cast', 0)
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self.ptop = self.pole.find('**/joint_attachBill')
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if self.line == None:
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self.line = Rope.Rope(self.uniqueName('Line'))
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self.line.setColor(1, 1, 1, 0.4)
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self.line.setTransparency(1)
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self.lineSphere = BoundingSphere(Point3(-0.6, -2, -5), 5.5)
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if self.bob == None:
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self.bob = loader.loadModel('phase_4/models/props/fishing_bob')
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self.bob.setScale(1.5)
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self.ripples = Ripples.Ripples(self.nodePath)
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self.ripples.setScale(0.4)
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self.ripples.hide()
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if self.splashSounds == None:
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self.splashSounds = (base.loadSfx('phase_4/audio/sfx/TT_splash1.ogg'), base.loadSfx('phase_4/audio/sfx/TT_splash2.ogg'))
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return
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def __placeAvatar(self):
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if not self.placedAvatar:
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self.placedAvatar = 1
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self.__holdPole()
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self.av.setPosHpr(0, 0, 0, 0, 0, 0)
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def __holdPole(self):
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if self.poleNode != []:
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self.__dropPole()
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np = NodePath('pole-holder')
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hands = self.av.getRightHands()
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for h in hands:
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self.poleNode.append(np.instanceTo(h))
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self.pole.reparentTo(self.poleNode[0])
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def __dropPole(self):
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self.__hideBob()
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self.__hideLine()
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if self.pole != None:
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self.pole.clearMat()
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self.pole.detachNode()
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for pn in self.poleNode:
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pn.removeNode()
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self.poleNode = []
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return
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def __removePole(self):
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self.pole.cleanup()
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self.pole.removeNode()
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self.poleNode = []
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self.ptop.removeNode()
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self.pole = None
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self.ptop = None
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return
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def __showLineWaiting(self):
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self.line.setup(4, ((None, (0, 0, 0)),
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(None, (0, -2, -4)),
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(self.bob, (0, -1, 0)),
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(self.bob, (0, 0, 0))))
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self.line.ropeNode.setBounds(self.lineSphere)
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self.line.reparentTo(self.ptop)
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return
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def __showLineCasting(self):
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self.line.setup(2, ((None, (0, 0, 0)), (self.bob, (0, 0, 0))))
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self.line.ropeNode.setBounds(self.lineSphere)
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self.line.reparentTo(self.ptop)
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return
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def __showLineReeling(self):
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self.line.setup(2, ((None, (0, 0, 0)), (self.bob, (0, 0, 0))))
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self.line.ropeNode.setBounds(self.lineSphere)
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self.line.reparentTo(self.ptop)
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return
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def __hideLine(self):
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if self.line:
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self.line.detachNode()
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def __showBobFloat(self):
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self.__hideBob()
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self.bob.reparentTo(self.angleNP)
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self.ripples.reparentTo(self.angleNP)
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self.ripples.setPos(self.bob.getPos())
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self.ripples.setZ(self.waterLevel + 0.025)
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self.ripples.play()
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splashSound = random.choice(self.splashSounds)
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base.playSfx(splashSound, volume=0.8, node=self.bob)
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self.bobBobTask = taskMgr.add(self.__doBobBob, self.taskName('bob'))
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def __hideBob(self):
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if self.bob:
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self.bob.detachNode()
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if self.bobBobTask:
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taskMgr.remove(self.bobBobTask)
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self.bobBobTask = None
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if self.ripples:
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self.ripples.stop()
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self.ripples.detachNode()
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return
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def __doBobBob(self, task):
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z = math.sin(task.time * 1.8) * 0.08
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self.bob.setZ(self.waterLevel + z)
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return Task.cont
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def __userExit(self, event = None):
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if self.localToonFishing:
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self.fsm.request('leaving')
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self.d_requestExit()
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def __sellFish(self, result = None):
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if self.localToonFishing:
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if result == DGG.DIALOG_OK:
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self.sendUpdate('sellFish', [])
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for button in self.sellFishDialog.buttonList:
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button['state'] = DGG.DISABLED
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else:
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self.fsm.request('leaving')
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self.d_requestExit()
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def __sellFishConfirm(self, result = None):
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if self.localToonFishing:
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self.fsm.request('waiting', [False])
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def __showCastGui(self):
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self.__hideCastGui()
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self.__makeGui()
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self.castButton.show()
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self.arrow.hide()
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self.exitButton.show()
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self.timer.show()
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self.__updateFishTankGui()
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self.castGui.reparentTo(aspect2d)
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self.castButton['state'] = DGG.NORMAL
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self.jar['text'] = str(self.av.getMoney())
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self.accept(localAvatar.uniqueName('moneyChange'), self.__moneyChange)
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self.accept(localAvatar.uniqueName('fishTankChange'), self.__updateFishTankGui)
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target = base.cr.doFind('DistributedTarget')
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if target:
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target.hideGui()
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if base.wantBingo:
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self.__setBingoCastGui()
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def requestLocalAdjusting(mouseEvent):
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if self.av.isFishTankFull() and self.__allowSellFish():
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self.fsm.request('sellFish')
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else:
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self.fsm.request('localAdjusting')
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def requestLocalCasting(mouseEvent):
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if not (self.av.isFishTankFull() and self.__allowSellFish()):
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self.fsm.request('localCasting')
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self.castButton.bind(DGG.B1PRESS, requestLocalAdjusting)
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self.castButton.bind(DGG.B3PRESS, requestLocalAdjusting)
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self.castButton.bind(DGG.B1RELEASE, requestLocalCasting)
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self.castButton.bind(DGG.B3RELEASE, requestLocalCasting)
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if self.firstCast and len(self.av.fishCollection) == 0 and len(self.av.fishTank) == 0:
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self.__showHowTo(TTLocalizer.FishingHowToFirstTime)
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elif base.wantBingo and self.pond.hasPondBingoManager() and not self.av.fishBingoTutorialDone:
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self.__showHowTo(TTLocalizer.FishBingoHelpMain)
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self.av.b_setFishBingoTutorialDone(True)
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def __moneyChange(self, money):
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self.jar['text'] = str(money)
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def __initCastGui(self):
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self.timer.countdown(FishGlobals.CastTimeout)
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def __showQuestItem(self, itemId):
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self.__makeGui()
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itemName = Quests.getItemName(itemId)
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self.itemLabel['text'] = itemName
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self.itemGui.reparentTo(aspect2d)
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self.itemPackage.show()
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self.itemJellybean.hide()
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self.itemBoot.hide()
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def __showBootItem(self):
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self.__makeGui()
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itemName = TTLocalizer.FishingBootItem
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self.itemLabel['text'] = itemName
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self.itemGui.reparentTo(aspect2d)
|
|
self.itemBoot.show()
|
|
self.itemJellybean.hide()
|
|
self.itemPackage.hide()
|
|
|
|
def __setItemLabel(self):
|
|
if self.pond.hasPondBingoManager():
|
|
self.itemLabel['text'] = str(itemName + '\n\n' + 'BINGO WILDCARD')
|
|
else:
|
|
self.itemLabel['text'] = itemName
|
|
|
|
def __showJellybeanItem(self, amount):
|
|
self.__makeGui()
|
|
itemName = TTLocalizer.FishingJellybeanItem % amount
|
|
self.itemLabel['text'] = itemName
|
|
self.itemGui.reparentTo(aspect2d)
|
|
self.jar['text'] = str(self.av.getMoney())
|
|
self.itemJellybean.show()
|
|
self.itemBoot.hide()
|
|
self.itemPackage.hide()
|
|
|
|
def __showFishItem(self, code, fish):
|
|
self.fishPanel = FishPanel.FishPanel(fish)
|
|
self.__setFishItemPos()
|
|
self.fishPanel.setSwimBounds(-0.3, 0.3, -0.235, 0.25)
|
|
self.fishPanel.setSwimColor(1.0, 1.0, 0.74901, 1.0)
|
|
self.fishPanel.load()
|
|
self.fishPanel.show(code)
|
|
self.__updateFishTankGui()
|
|
|
|
def __setFishItemPos(self):
|
|
if base.wantBingo:
|
|
if self.pond.hasPondBingoManager():
|
|
self.fishPanel.setPos(0.65, 0, 0.4)
|
|
else:
|
|
self.fishPanel.setPos(0, 0, 0.5)
|
|
else:
|
|
self.fishPanel.setPos(0, 0, 0.5)
|
|
|
|
def __updateFishTankGui(self):
|
|
fishTank = self.av.getFishTank()
|
|
lenFishTank = len(fishTank)
|
|
maxFishTank = self.av.getMaxFishTank()
|
|
self.bucket['text'] = '%s/%s' % (lenFishTank, maxFishTank)
|
|
|
|
def __showFailureReason(self, code):
|
|
self.__makeGui()
|
|
reason = ''
|
|
if code == FishGlobals.OverTankLimit:
|
|
reason = TTLocalizer.FishingOverTankLimit
|
|
self.failureDialog.setMessage(reason)
|
|
self.failureDialog.show()
|
|
|
|
def __showSellFishDialog(self):
|
|
self.__makeGui()
|
|
self.sellFishDialog.show()
|
|
|
|
def __hideSellFishDialog(self):
|
|
self.__makeGui()
|
|
self.sellFishDialog.hide()
|
|
|
|
def __showSellFishConfirmDialog(self, numFishCaught):
|
|
self.__makeGui()
|
|
msg = TTLocalizer.STOREOWNER_TROPHY % (numFishCaught, FishGlobals.getTotalNumFish())
|
|
self.sellFishConfirmDialog.setMessage(msg)
|
|
self.sellFishConfirmDialog.show()
|
|
|
|
def __hideSellFishConfirmDialog(self):
|
|
self.__makeGui()
|
|
self.sellFishConfirmDialog.hide()
|
|
|
|
def __showBroke(self):
|
|
self.__makeGui()
|
|
self.brokeDialog.show()
|
|
self.castButton['state'] = DGG.DISABLED
|
|
|
|
def __showHowTo(self, message):
|
|
self.__makeGui()
|
|
self.howToDialog.setMessage(message)
|
|
self.howToDialog.show()
|
|
|
|
def __hideHowTo(self, event = None):
|
|
self.__makeGui()
|
|
self.howToDialog.hide()
|
|
|
|
def __showFishTankFull(self):
|
|
self.__makeGui()
|
|
self.__showFailureReason(FishGlobals.OverTankLimit)
|
|
self.castButton['state'] = DGG.DISABLED
|
|
|
|
def __hideCastGui(self):
|
|
target = base.cr.doFind('DistributedTarget')
|
|
if target:
|
|
target.showGui()
|
|
if self.madeGui:
|
|
self.timer.hide()
|
|
self.castGui.detachNode()
|
|
self.itemGui.detachNode()
|
|
self.failureDialog.hide()
|
|
self.sellFishDialog.hide()
|
|
self.sellFishConfirmDialog.hide()
|
|
self.brokeDialog.hide()
|
|
self.howToDialog.hide()
|
|
self.exitButton.hide()
|
|
self.castButton.unbind(DGG.B1PRESS)
|
|
self.castButton.unbind(DGG.B3PRESS)
|
|
self.castButton.unbind(DGG.B1RELEASE)
|
|
self.castButton.unbind(DGG.B3RELEASE)
|
|
self.ignore(localAvatar.uniqueName('moneyChange'))
|
|
self.ignore(localAvatar.uniqueName('fishTankChange'))
|
|
|
|
def __itemGuiClose(self):
|
|
self.itemGui.detachNode()
|
|
|
|
def __makeGui(self):
|
|
if base.config.GetBool('want-qa-regression', 0):
|
|
self.notify.info('QA-REGRESSION: FISHING: ZoneId: %s' % self.pond.getArea())
|
|
if self.madeGui:
|
|
return
|
|
self.timer = ToontownTimer.ToontownTimer()
|
|
self.timer.posInTopRightCorner()
|
|
self.timer.hide()
|
|
self.castGui = loader.loadModel('phase_4/models/gui/fishingGui')
|
|
self.castGui.setBin("background", 10)
|
|
self.castGui.setScale(0.67)
|
|
self.castGui.setPos(0, 1, 0)
|
|
for nodeName in ('bucket', 'jar', 'display_bucket', 'display_jar'):
|
|
self.castGui.find('**/' + nodeName).reparentTo(self.castGui)
|
|
self.exitButton = DirectButton(parent=base.a2dBottomRight, relief=None, text=('', TTLocalizer.FishingExit, TTLocalizer.FishingExit), text_align=TextNode.ACenter, text_scale=0.1, text_fg=Vec4(1, 1, 1, 1), text_shadow=Vec4(0, 0, 0, 1), text_pos=(0.0, -0.12), pos=(-0.218, 0, 0.11), scale=0.8, textMayChange=0, image=(self.castGui.find('**/exit_buttonUp'), self.castGui.find('**/exit_buttonDown'), self.castGui.find('**/exit_buttonRollover')), command=self.__userExit)
|
|
self.castGui.find('**/exitButton').removeNode()
|
|
self.castButton = DirectButton(parent=self.castGui, relief=None, text=TTLocalizer.FishingCast, text_align=TextNode.ACenter, text_scale=(3, 3 * 0.75, 3 * 0.75), text_fg=Vec4(1, 1, 1, 1), text_shadow=Vec4(0, 0, 0, 1), text_pos=(0, -4), image=self.castGui.find('**/castButton'), image0_color=(1, 0, 0, 1), image1_color=(0, 1, 0, 1), image2_color=(1, 1, 0, 1), image3_color=(0.8, 0.5, 0.5, 1), pos=(0, -0.05, -0.666), scale=(0.036, 1, 0.048))
|
|
self.castGui.find('**/castButton').removeNode()
|
|
self.arrow = self.castGui.find('**/arrow')
|
|
self.arrowTip = self.arrow.find('**/arrowTip')
|
|
self.arrowTail = self.arrow.find('**/arrowTail')
|
|
self.arrow.reparentTo(self.castGui)
|
|
self.arrow.setColorScale(0.9, 0.9, 0.1, 0.7)
|
|
self.arrow.hide()
|
|
self.jar = DirectLabel(parent=self.castGui, relief=None, text=str(self.av.getMoney()), text_scale=0.16, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont(), pos=(-1.12, 0, -1.3))
|
|
self.bucket = DirectLabel(parent=self.castGui, relief=None, text='', text_scale=0.09, text_fg=(0.95, 0.95, 0, 1), text_shadow=(0, 0, 0, 1), pos=(1.14, 0, -1.33))
|
|
self.__updateFishTankGui()
|
|
self.itemGui = NodePath('itemGui')
|
|
self.itemFrame = DirectFrame(parent=self.itemGui, relief=None, geom=DGG.getDefaultDialogGeom(), geom_color=ToontownGlobals.GlobalDialogColor, geom_scale=(1, 1, 0.6), text=TTLocalizer.FishingItemFound, text_pos=(0, 0.2), text_scale=0.08, pos=(0, 0, 0.587))
|
|
self.itemLabel = DirectLabel(parent=self.itemFrame, text='', text_scale=0.06, pos=(0, 0, -0.25))
|
|
buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
|
|
self.itemGuiCloseButton = DirectButton(parent=self.itemFrame, pos=(0.44, 0, -0.24), relief=None, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), image_scale=(0.7, 1, 0.7), command=self.__itemGuiClose)
|
|
buttons.removeNode()
|
|
jarGui = loader.loadModel('phase_3.5/models/gui/jar_gui')
|
|
bootGui = loader.loadModel('phase_4/models/gui/fishing_boot')
|
|
packageGui = loader.loadModel('phase_3.5/models/gui/stickerbook_gui').find('**/package')
|
|
self.itemJellybean = DirectFrame(parent=self.itemFrame, relief=None, image=jarGui, scale=0.5)
|
|
self.itemBoot = DirectFrame(parent=self.itemFrame, relief=None, image=bootGui, scale=0.2)
|
|
self.itemPackage = DirectFrame(parent=self.itemFrame, relief=None, image=packageGui, scale=0.25)
|
|
self.itemJellybean.hide()
|
|
self.itemBoot.hide()
|
|
self.itemPackage.hide()
|
|
self.failureDialog = TTDialog.TTGlobalDialog(dialogName=self.uniqueName('failureDialog'), doneEvent=self.uniqueName('failureDialog'), command=self.__userExit, message=TTLocalizer.FishingFailure, style=TTDialog.CancelOnly, cancelButtonText=TTLocalizer.FishingExit)
|
|
self.failureDialog.hide()
|
|
self.sellFishDialog = TTDialog.TTGlobalDialog(dialogName=self.uniqueName('sellFishDialog'), doneEvent=self.uniqueName('sellFishDialog'), command=self.__sellFish, message=TTLocalizer.FishBingoOfferToSellFish, style=TTDialog.YesNo)
|
|
self.sellFishDialog.hide()
|
|
self.sellFishConfirmDialog = TTDialog.TTGlobalDialog(dialogName=self.uniqueName('sellFishConfirmDialog'), doneEvent=self.uniqueName('sellFishConfirmDialog'), command=self.__sellFishConfirm, message=TTLocalizer.STOREOWNER_TROPHY, style=TTDialog.Acknowledge)
|
|
self.sellFishConfirmDialog.hide()
|
|
self.brokeDialog = TTDialog.TTGlobalDialog(dialogName=self.uniqueName('brokeDialog'), doneEvent=self.uniqueName('brokeDialog'), command=self.__userExit, message=TTLocalizer.FishingBroke, style=TTDialog.CancelOnly, cancelButtonText=TTLocalizer.FishingExit)
|
|
self.brokeDialog.hide()
|
|
self.howToDialog = TTDialog.TTGlobalDialog(dialogName=self.uniqueName('howToDialog'), doneEvent=self.uniqueName('howToDialog'), fadeScreen=0, message=TTLocalizer.FishingHowToFailed, style=TTDialog.Acknowledge)
|
|
self.howToDialog['command'] = self.__hideHowTo
|
|
self.howToDialog.setPos(-0.3, 0, 0.5)
|
|
self.howToDialog.hide()
|
|
self.madeGui = 1
|
|
return
|
|
|
|
def __setBingoCastGui(self):
|
|
if self.pond.hasPondBingoManager():
|
|
self.notify.debug('__setBingoCastGui: Has PondBing Manager %s' % self.pond.getPondBingoManager().getDoId())
|
|
bucket = self.castGui.find('**/bucket')
|
|
self.castGui.find('**/display_bucket').reparentTo(bucket)
|
|
self.bucket.reparentTo(bucket)
|
|
jar = self.castGui.find('**/jar')
|
|
self.castGui.find('**/display_jar').reparentTo(jar)
|
|
self.jar.reparentTo(jar)
|
|
base.setCellsAvailable(base.rightCells, 0)
|
|
bucket.setScale(0.9)
|
|
bucket.setX(-1.9)
|
|
bucket.setZ(-.11)
|
|
jar.setScale(0.9)
|
|
jar.setX(-.375)
|
|
jar.setZ(-.135)
|
|
else:
|
|
self.notify.debug('__setItemFramePos: Has No Pond Bingo Manager')
|
|
bucket = self.castGui.find('**/bucket')
|
|
bucket.setScale(1)
|
|
bucket.setPos(0, 0, 0)
|
|
jar = self.castGui.find('**/jar')
|
|
jar.setScale(1)
|
|
jar.setPos(0, 0, 0)
|
|
|
|
def resetCastGui(self):
|
|
if not self.castGui:
|
|
return
|
|
self.notify.debug('resetCastGui: Bingo Night Ends - resetting Gui')
|
|
bucket = self.castGui.find('**/bucket')
|
|
jar = self.castGui.find('**/jar')
|
|
bucketPosInt = bucket.posInterval(5.0, Point3(0, 0, 0), startPos=bucket.getPos(), blendType='easeInOut')
|
|
bucketScaleInt = bucket.scaleInterval(5.0, VBase3(1.0, 1.0, 1.0), startScale=bucket.getScale(), blendType='easeInOut')
|
|
bucketTrack = Parallel(bucketPosInt, bucketScaleInt)
|
|
jarPosInt = jar.posInterval(5.0, Point3(0, 0, 0), startPos=jar.getPos(), blendType='easeInOut')
|
|
jarScaleInt = jar.scaleInterval(5.0, VBase3(1.0, 1.0, 1.0), startScale=jar.getScale(), blendType='easeInOut')
|
|
jarTrack = Parallel(jarPosInt, jarScaleInt)
|
|
self.guiTrack = Parallel(bucketTrack, jarTrack)
|
|
self.guiTrack.start()
|
|
|
|
def setCastGui(self):
|
|
self.notify.debug('setCastGui: Bingo Night Starts - setting Gui')
|
|
bucket = self.castGui.find('**/bucket')
|
|
self.castGui.find('**/display_bucket').reparentTo(bucket)
|
|
self.bucket.reparentTo(bucket)
|
|
jar = self.castGui.find('**/jar')
|
|
self.castGui.find('**/display_jar').reparentTo(jar)
|
|
self.jar.reparentTo(jar)
|
|
bucketPosInt = bucket.posInterval(3.0, Point3(-1.9, 0, -.11), startPos=bucket.getPos(), blendType='easeInOut')
|
|
bucketScaleInt = bucket.scaleInterval(3.0, VBase3(0.9, 0.9, 0.9), startScale=bucket.getScale(), blendType='easeInOut')
|
|
bucketTrack = Parallel(bucketPosInt, bucketScaleInt)
|
|
jarPosInt = jar.posInterval(3.0, Point3(-.375, 0, -.135), startPos=jar.getPos(), blendType='easeInOut')
|
|
jarScaleInt = jar.scaleInterval(3.0, VBase3(0.9, 0.9, 0.9), startScale=jar.getScale(), blendType='easeInOut')
|
|
jarTrack = Parallel(jarPosInt, jarScaleInt)
|
|
self.guiTrack = Parallel(bucketTrack, jarTrack)
|
|
self.guiTrack.start()
|
|
|
|
def setJarAmount(self, amount):
|
|
if self.madeGui:
|
|
money = int(self.jar['text']) + amount
|
|
pocketMoney = min(money, self.av.getMaxMoney())
|
|
self.jar.setProp('text', str(pocketMoney))
|
|
|
|
def __unmakeGui(self):
|
|
if not self.madeGui:
|
|
return
|
|
self.timer.destroy()
|
|
del self.timer
|
|
self.exitButton.destroy()
|
|
self.castButton.destroy()
|
|
self.jar.destroy()
|
|
self.bucket.destroy()
|
|
self.itemFrame.destroy()
|
|
self.itemGui.removeNode()
|
|
self.failureDialog.cleanup()
|
|
self.sellFishDialog.cleanup()
|
|
self.sellFishConfirmDialog.cleanup()
|
|
self.brokeDialog.cleanup()
|
|
self.howToDialog.cleanup()
|
|
self.castGui.removeNode()
|
|
self.madeGui = 0
|
|
|
|
def localAdjustingCastTask(self, state):
|
|
self.getMouse()
|
|
deltaX = self.mouseX - self.initMouseX
|
|
deltaY = self.mouseY - self.initMouseY
|
|
if deltaY >= 0:
|
|
if self.power == 0:
|
|
self.arrowTail.setScale(0.075, 0.075, 0)
|
|
self.arrow.setR(0)
|
|
self.castTrack.pause()
|
|
return Task.cont
|
|
dist = math.sqrt(deltaX * deltaX + deltaY * deltaY)
|
|
delta = dist / 0.5
|
|
self.power = max(min(abs(delta), 1.0), 0.0)
|
|
self.castTrack.setT(0.2 + self.power * 0.7)
|
|
angle = rad2Deg(math.atan(deltaX / deltaY))
|
|
if self.power < 0.25:
|
|
angle = angle * math.pow(self.power * 4, 3)
|
|
if delta < 0:
|
|
angle += 180
|
|
minAngle = -FishGlobals.FishingAngleMax
|
|
maxAngle = FishGlobals.FishingAngleMax
|
|
if angle < minAngle:
|
|
self.arrow.setColorScale(1, 0, 0, 1)
|
|
angle = minAngle
|
|
elif angle > maxAngle:
|
|
self.arrow.setColorScale(1, 0, 0, 1)
|
|
angle = maxAngle
|
|
else:
|
|
self.arrow.setColorScale(1, 1 - math.pow(self.power, 3), 0.1, 0.7)
|
|
self.arrowTail.setScale(0.075, 0.075, self.power * 0.2)
|
|
self.arrow.setR(angle)
|
|
self.angleNP.setH(-angle)
|
|
return Task.cont
|
|
|
|
def localAdjustingCastTaskIndAxes(self, state):
|
|
self.getMouse()
|
|
deltaX = self.mouseX - self.initMouseX
|
|
deltaY = self.mouseY - self.initMouseY
|
|
self.power = max(min(abs(deltaY) * 1.5, 1.0), 0.0)
|
|
self.castTrack.setT(0.4 + self.power * 0.5)
|
|
angle = deltaX * -180.0
|
|
self.angleNP.setH(self.startAngleNP - angle)
|
|
return Task.cont
|
|
|
|
def getMouse(self):
|
|
if base.mouseWatcherNode.hasMouse():
|
|
self.mouseX = base.mouseWatcherNode.getMouseX()
|
|
self.mouseY = base.mouseWatcherNode.getMouseY()
|
|
else:
|
|
self.mouseX = 0
|
|
self.mouseY = 0
|
|
|
|
def createCastTrack(self):
|
|
self.castTrack = Sequence(ActorInterval(self.av, 'castlong', playRate=4), ActorInterval(self.av, 'cast', startFrame=20), Func(self.av.loop, 'fish-neutral'))
|
|
|
|
def startMoveBobTask(self):
|
|
self.__showBob()
|
|
taskMgr.add(self.moveBobTask, self.taskName('moveBobTask'))
|
|
|
|
def moveBobTask(self, task):
|
|
g = 32.2
|
|
t = task.time
|
|
vZero = self.power * self.vZeroMax
|
|
angle = deg2Rad(self.power * self.angleMax)
|
|
deltaY = vZero * math.cos(angle) * t
|
|
deltaZ = vZero * math.sin(angle) * t - g * t * t / 2.0
|
|
deltaPos = Point3(0, deltaY, deltaZ)
|
|
self.bobStartPos = Point3(0.0, 3.0, 8.5)
|
|
pos = self.bobStartPos + deltaPos
|
|
self.bob.setPos(pos)
|
|
if pos[2] < self.waterLevel:
|
|
self.fsm.request('fishing')
|
|
return Task.done
|
|
else:
|
|
return Task.cont
|
|
|
|
def __showBob(self):
|
|
self.__hideBob()
|
|
self.bob.reparentTo(self.angleNP)
|
|
self.bob.setPos(self.ptop, 0, 0, 0)
|
|
self.av.update(0)
|
|
|
|
def hitTarget(self):
|
|
self.fsm.request('waitForAI')
|
|
|
|
def enterOff(self):
|
|
pass
|
|
|
|
def exitOff(self):
|
|
pass
|
|
|
|
def enterWaiting(self, doAnimation = True):
|
|
self.av.stopLookAround()
|
|
self.__hideLine()
|
|
self.track = Parallel()
|
|
if doAnimation:
|
|
toonTrack = Sequence(Func(self.av.setPlayRate, 1.0, 'run'), Func(self.av.loop, 'run'), LerpPosHprInterval(self.av, 1.0, Point3(0, 0, 0), Point3(0, 0, 0)), Func(self.__placeAvatar), Parallel(ActorInterval(self.av, 'pole'), Func(self.pole.pose, 'cast', 0), LerpScaleInterval(self.pole, duration=0.5, scale=1.0, startScale=0.01)), Func(self.av.loop, 'pole-neutral'))
|
|
if self.localToonFishing:
|
|
camera.wrtReparentTo(render)
|
|
self.track.append(LerpPosHprInterval(nodePath=camera, other=self.av, duration=1.5, pos=Point3(0, -12, 15), hpr=VBase3(0, -38, 0), blendType='easeInOut'))
|
|
toonTrack.append(Func(self.__showCastGui))
|
|
toonTrack.append(Func(self.__initCastGui))
|
|
if base.wantBingo:
|
|
self.__appendBingoMethod(toonTrack, self.pond.showBingoGui)
|
|
self.track.append(toonTrack)
|
|
else:
|
|
self.__showCastGui()
|
|
self.track.start()
|
|
|
|
def __appendBingoMethod(self, interval, callback):
|
|
interval.append(Func(callback))
|
|
|
|
def exitWaiting(self):
|
|
self.track.finish()
|
|
self.track = None
|
|
return
|
|
|
|
def enterLocalAdjusting(self, guiEvent = None):
|
|
if self.track:
|
|
self.track.pause()
|
|
if self.castTrack:
|
|
self.castTrack.pause()
|
|
self.power = 0.0
|
|
self.firstCast = 0
|
|
self.castButton['image0_color'] = Vec4(0, 1, 0, 1)
|
|
self.castButton['text'] = ''
|
|
self.av.stopLookAround()
|
|
self.__hideLine()
|
|
self.__hideBob()
|
|
self.howToDialog.hide()
|
|
castCost = FishGlobals.getCastCost(self.av.getFishingRod())
|
|
if self.av.getMoney() < castCost:
|
|
self.__hideCastGui()
|
|
self.__showBroke()
|
|
self.av.loop('pole-neutral')
|
|
return
|
|
if self.av.isFishTankFull():
|
|
self.__hideCastGui()
|
|
self.__showFishTankFull()
|
|
self.av.loop('pole-neutral')
|
|
return
|
|
self.arrow.show()
|
|
self.arrow.setColorScale(1, 1, 0, 0.7)
|
|
self.startAngleNP = self.angleNP.getH()
|
|
self.getMouse()
|
|
self.initMouseX = self.mouseX
|
|
self.initMouseY = self.mouseY
|
|
self.__hideBob()
|
|
if config.GetBool('fishing-independent-axes', 0):
|
|
taskMgr.add(self.localAdjustingCastTaskIndAxes, self.taskName('adjustCastTask'))
|
|
else:
|
|
taskMgr.add(self.localAdjustingCastTask, self.taskName('adjustCastTask'))
|
|
if base.wantBingo:
|
|
bingoMgr = self.pond.getPondBingoManager()
|
|
if bingoMgr:
|
|
bingoMgr.castingStarted()
|
|
|
|
def exitLocalAdjusting(self):
|
|
taskMgr.remove(self.taskName('adjustCastTask'))
|
|
self.castButton['image0_color'] = Vec4(1, 0, 0, 1)
|
|
self.castButton['text'] = TTLocalizer.FishingCast
|
|
self.arrow.hide()
|
|
|
|
def enterLocalCasting(self):
|
|
if self.power == 0.0 and len(self.av.fishCollection) == 0:
|
|
self.__showHowTo(TTLocalizer.FishingHowToFailed)
|
|
if self.castTrack:
|
|
self.castTrack.pause()
|
|
self.av.loop('pole-neutral')
|
|
self.track = None
|
|
return
|
|
castCost = FishGlobals.getCastCost(self.av.getFishingRod())
|
|
self.jar['text'] = str(max(self.av.getMoney() - castCost, 0))
|
|
if not self.castTrack:
|
|
self.createCastTrack()
|
|
self.castTrack.pause()
|
|
startT = 0.7 + (1 - self.power) * 0.3
|
|
self.castTrack.start(startT)
|
|
self.track = Sequence(Wait(1.2 - startT), Func(self.startMoveBobTask), Func(self.__showLineCasting))
|
|
self.track.start()
|
|
heading = self.angleNP.getH()
|
|
self.d_doCast(self.power, heading)
|
|
self.timer.countdown(FishGlobals.CastTimeout)
|
|
return
|
|
|
|
def exitLocalCasting(self):
|
|
taskMgr.remove(self.taskName('moveBobTask'))
|
|
if self.track:
|
|
self.track.pause()
|
|
self.track = None
|
|
if self.castTrack:
|
|
self.castTrack.pause()
|
|
self.__hideLine()
|
|
self.__hideBob()
|
|
return
|
|
|
|
def enterDistCasting(self, power, h):
|
|
self.av.stopLookAround()
|
|
self.__placeAvatar()
|
|
self.__hideLine()
|
|
self.__hideBob()
|
|
self.angleNP.setH(h)
|
|
self.power = power
|
|
self.track = Parallel(Sequence(ActorInterval(self.av, 'cast'), Func(self.pole.pose, 'cast', 0), Func(self.av.loop, 'fish-neutral')), Sequence(Wait(1.0), Func(self.startMoveBobTask), Func(self.__showLineCasting)))
|
|
self.track.start()
|
|
|
|
def exitDistCasting(self):
|
|
self.track.finish()
|
|
self.track = None
|
|
taskMgr.remove(self.taskName('moveBobTask'))
|
|
self.__hideLine()
|
|
self.__hideBob()
|
|
return
|
|
|
|
def enterFishing(self):
|
|
if self.localToonFishing:
|
|
self.track = Sequence(ActorInterval(self.av, 'cast'), Func(self.pole.pose, 'cast', 0), Func(self.av.loop, 'fish-neutral'))
|
|
self.track.start(self.castTrack.getT())
|
|
else:
|
|
self.track = None
|
|
self.av.loop('fish-neutral')
|
|
self.__showBobFloat()
|
|
self.__showLineWaiting()
|
|
if self.localToonFishing:
|
|
self.pond.startCheckingTargets(self, self.bob.getPos(render))
|
|
return
|
|
|
|
def exitFishing(self):
|
|
if self.localToonFishing:
|
|
self.pond.stopCheckingTargets()
|
|
if self.track:
|
|
self.track.finish()
|
|
self.track = None
|
|
return
|
|
|
|
def enterWaitForAI(self):
|
|
self.castButton['state'] = DGG.DISABLED
|
|
|
|
def exitWaitForAI(self):
|
|
self.castButton['state'] = DGG.NORMAL
|
|
|
|
def enterReward(self, code, itemDesc1, itemDesc2, itemDesc3):
|
|
self.__placeAvatar()
|
|
self.bob.reparentTo(self.angleNP)
|
|
self.waterLevel = FishingTargetGlobals.getWaterLevel(self.area)
|
|
self.bob.setZ(self.waterLevel)
|
|
self.__showLineReeling()
|
|
self.castTrack.pause()
|
|
if self.localToonFishing:
|
|
self.__showCastGui()
|
|
if code == FishGlobals.QuestItem:
|
|
self.__showQuestItem(itemDesc1)
|
|
elif code in (FishGlobals.FishItem, FishGlobals.FishItemNewEntry, FishGlobals.FishItemNewRecord):
|
|
genus, species, weight = itemDesc1, itemDesc2, itemDesc3
|
|
fish = FishBase.FishBase(genus, species, weight)
|
|
self.__showFishItem(code, fish)
|
|
if base.wantBingo:
|
|
self.pond.handleBingoCatch((genus, species))
|
|
elif code == FishGlobals.BootItem:
|
|
self.__showBootItem()
|
|
if base.wantBingo:
|
|
self.pond.handleBingoCatch(FishGlobals.BingoBoot)
|
|
elif code == FishGlobals.JellybeanItem:
|
|
amount = itemDesc1
|
|
self.__showJellybeanItem(amount)
|
|
elif code == FishGlobals.OverTankLimit:
|
|
self.__hideCastGui()
|
|
else:
|
|
self.__showFailureReason(code)
|
|
self.track = Sequence(Parallel(ActorInterval(self.av, 'reel'), ActorInterval(self.pole, 'cast', startFrame=63, endFrame=127)), ActorInterval(self.av, 'reel-neutral'), Func(self.__hideLine), Func(self.__hideBob), ActorInterval(self.av, 'fish-again'), Func(self.av.loop, 'pole-neutral'))
|
|
self.track.start()
|
|
|
|
def cleanupFishPanel(self):
|
|
if self.fishPanel:
|
|
self.fishPanel.hide()
|
|
self.fishPanel.destroy()
|
|
self.fishPanel = None
|
|
return
|
|
|
|
def hideBootPanel(self):
|
|
if self.madeGui and self.itemBoot:
|
|
self.__itemGuiClose()
|
|
|
|
def exitReward(self):
|
|
if self.localToonFishing:
|
|
self.itemGui.detachNode()
|
|
self.cleanupFishPanel()
|
|
self.track.finish()
|
|
self.track = None
|
|
return
|
|
|
|
def enterLeaving(self):
|
|
if self.localToonFishing:
|
|
self.__hideCastGui()
|
|
if base.wantBingo:
|
|
self.pond.cleanupBingoMgr()
|
|
self.av.stopLookAround()
|
|
self.av.startLookAround()
|
|
self.__placeAvatar()
|
|
self.__hideLine()
|
|
self.__hideBob()
|
|
self.track = Sequence(Parallel(ActorInterval(self.av, 'fish-end'), Func(self.pole.pose, 'cast', 0), LerpScaleInterval(self.pole, duration=0.5, scale=0.01, startScale=1.0)), Func(self.__dropPole), Func(self.av.loop, 'neutral'))
|
|
if self.localToonFishing:
|
|
self.track.append(Func(self.fsm.requestFinalState))
|
|
self.track.start()
|
|
|
|
def exitLeaving(self):
|
|
self.track.pause()
|
|
self.track = None
|
|
return
|
|
|
|
def enterSellFish(self):
|
|
self.castButton['state'] = DGG.DISABLED
|
|
self.__showSellFishDialog()
|
|
self.__hideHowTo()
|
|
|
|
def exitSellFish(self):
|
|
self.castButton['state'] = DGG.NORMAL
|
|
self.__hideSellFishDialog()
|
|
self.__hideSellFishConfirmDialog()
|
|
|
|
def sellFishComplete(self, trophyResult, numFishCaught):
|
|
for button in self.sellFishDialog.buttonList:
|
|
button['state'] = DGG.NORMAL
|
|
|
|
if self.localToonFishing:
|
|
if trophyResult:
|
|
self.__hideSellFishDialog()
|
|
self.__showSellFishConfirmDialog(numFishCaught)
|
|
else:
|
|
self.fsm.request('waiting', [False])
|
|
|
|
def __allowSellFish(self):
|
|
return base.wantBingo and self.pond.hasPondBingoManager()
|