Poodletooth-iLand/toontown/safezone/DistributedMMPianoAI.py

73 lines
2.5 KiB
Python

from otp.ai.AIBase import *
from toontown.toonbase.ToontownGlobals import *
from direct.distributed.ClockDelta import *
from direct.distributed import DistributedObjectAI
from direct.task import Task
PianoSpeeds = [2, 4, 6, 8, 10, 12, 15, 20]
PianoMaxSpeed = PianoSpeeds[-1]
PianoSlowDownFactor = 0.7
PianoSlowDownInterval = 6.0
PianoSlowDownMinimum = 0.1
class DistributedMMPianoAI(DistributedObjectAI.DistributedObjectAI):
def __init__(self, air):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
self.spinStartTime = 0.0
self.rpm = 0.0
self.degreesPerSecond = (self.rpm / 60.0) * 360.0
self.offset = 0.0
self.direction = 1
def requestSpeedUp(self):
if self.rpm < PianoMaxSpeed:
for speed in PianoSpeeds:
if speed > self.rpm:
break
self.updateSpeed(speed, self.direction)
self.d_playSpeedUp(self.air.getAvatarIdFromSender())
self.__slowDownLater()
def requestChangeDirection(self):
rpm = self.rpm
if rpm == 0.0:
rpm = PianoSpeeds[0]
self.updateSpeed(rpm, -(self.direction))
self.__slowDownLater()
self.d_playChangeDirection(self.air.getAvatarIdFromSender())
def d_setSpeed(self, rpm, offset, startTime):
self.sendUpdate('setSpeed', [rpm, offset, globalClockDelta.localToNetworkTime(startTime)])
def d_playSpeedUp(self, avId):
self.sendUpdate('playSpeedUp', [avId])
def d_playChangeDirection(self, avId):
self.sendUpdate('playChangeDirection', [avId])
def updateSpeed(self, rpm, direction):
now = globalClock.getFrameTime()
heading = self.degreesPerSecond * (now - self.spinStartTime) + self.offset
self.rpm = rpm
self.direction = direction
self.degreesPerSecond = (rpm / 60.0) * 360.0 * direction
self.offset = heading % 360.0
self.spinStartTime = now
self.d_setSpeed(self.rpm * self.direction, self.offset, self.spinStartTime)
def __slowDownLater(self):
taskName = self.uniqueName('slowDown')
taskMgr.remove(taskName)
taskMgr.doMethodLater(PianoSlowDownInterval, self.__slowDown, taskName)
def __slowDown(self, task):
rpm = self.rpm * PianoSlowDownFactor
if rpm < PianoSlowDownMinimum:
self.updateSpeed(0.0, self.direction)
else:
self.updateSpeed(rpm, self.direction)
self.__slowDownLater()
return Task.done