Poodletooth-iLand/toontown/safezone/MMPlayground.py

22 lines
847 B
Python

from direct.fsm import ClassicFSM, State
from toontown.safezone import Playground
from toontown.toonbase import ToontownGlobals
import random
class MMPlayground(Playground.Playground):
def __init__(self, loader, parentFSM, doneEvent):
Playground.Playground.__init__(self, loader, parentFSM, doneEvent)
self.activityFsm = ClassicFSM.ClassicFSM('Activity', [State.State('off', self.enterOff, self.exitOff, ['OnPiano']), State.State('OnPiano', self.enterOnPiano, self.exitOnPiano, ['off'])], 'off', 'off')
self.activityFsm.enterInitialState()
def enterOff(self):
return None
def exitOff(self):
return None
def enterOnPiano(self):
base.localAvatar.b_setParent(ToontownGlobals.SPMinniesPiano)
def exitOnPiano(self):
base.localAvatar.b_setParent(ToontownGlobals.SPRender)