mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
23 lines
1 KiB
Python
23 lines
1 KiB
Python
from RegenTreasurePlannerAI import RegenTreasurePlannerAI
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from direct.directnotify import DirectNotifyGlobal
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from toontown.toonbase import ToontownGlobals
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class SZTreasurePlannerAI(RegenTreasurePlannerAI):
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notify = DirectNotifyGlobal.directNotify.newCategory('SZTreasurePlannerAI')
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def __init__(self, zoneId, treasureType, healAmount, spawnPoints, spawnRate, maxTreasures):
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self.zoneId = zoneId
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self.spawnPoints = spawnPoints
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self.healAmount = healAmount
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RegenTreasurePlannerAI.__init__(self, zoneId, treasureType, 'SZTreasurePlanner-%d' % zoneId, spawnRate, maxTreasures)
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def initSpawnPoints(self):
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pass
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def validAvatar(self, treasure, av):
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# Avatars can only heal if they are missing some health, but aren't sad.
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if av.getHp() < av.getMaxHp() and av.getHp() > 0:
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av.toonUp(self.healAmount * 2 if simbase.air.newsManager.isHolidayRunning(ToontownGlobals.VALENTOONS_DAY) else self.healAmount)
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return True
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else:
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return False
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