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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
60 lines
1.5 KiB
Python
60 lines
1.5 KiB
Python
from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.DistributedObjectUD import DistributedObjectUD
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class DistributedLobbyManagerUD(DistributedObjectUD):
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notify = DirectNotifyGlobal.directNotify.newCategory("DistributedLobbyManagerUD")
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def announceGenerate(self):
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DistributedObjectUD.announceGenerate(self)
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self.sendUpdate('lobbyManagerUdStartingUp')
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def addLobby(self, todo0, todo1, todo2, todo3):
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pass
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def addLobbyRequest(self, hostId):
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pass
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def addLobbyResponse(self, hostId, errorCode):
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pass
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def getLobbyZone(self, avId, zoneId, isAvAboutToCreateLobby):
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pass
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def receiveLobbyZone(self, todo0, todo1, todo2):
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pass
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def freeZoneIdFromCreatedLobby(self, avId, zoneId):
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pass
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def sendAvToPlayground(self, todo0, todo1):
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pass
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def exitParty(self, zoneIdOfAv):
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pass
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def lobbyManagerAIStartingUp(self, todo0, todo1):
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pass
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def lobbyManagerAIGoingDown(self, todo0, todo1):
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pass
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def lobbyHasStartedAiToUd(self, todo0, todo1, todo2, todo3, todo4):
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pass
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def requestShardIdZoneIdForHostId(self, hostId):
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pass
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def sendShardIdZoneIdToAvatar(self, shardId, zoneId):
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pass
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def toonHasEnteredPartyAiToUd(self, todo0):
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pass
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def toonHasExitedPartyAiToUd(self, todo0):
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pass
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def lobbyHasFinishedUdToAllAi(self, todo0):
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pass
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def lobbyManagerUdStartingUp(self):
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pass
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