Poodletooth-iLand/toontown/uberdog/DistributedLobbyManagerUD.py

60 lines
1.5 KiB
Python

from direct.directnotify import DirectNotifyGlobal
from direct.distributed.DistributedObjectUD import DistributedObjectUD
class DistributedLobbyManagerUD(DistributedObjectUD):
notify = DirectNotifyGlobal.directNotify.newCategory("DistributedLobbyManagerUD")
def announceGenerate(self):
DistributedObjectUD.announceGenerate(self)
self.sendUpdate('lobbyManagerUdStartingUp')
def addLobby(self, todo0, todo1, todo2, todo3):
pass
def addLobbyRequest(self, hostId):
pass
def addLobbyResponse(self, hostId, errorCode):
pass
def getLobbyZone(self, avId, zoneId, isAvAboutToCreateLobby):
pass
def receiveLobbyZone(self, todo0, todo1, todo2):
pass
def freeZoneIdFromCreatedLobby(self, avId, zoneId):
pass
def sendAvToPlayground(self, todo0, todo1):
pass
def exitParty(self, zoneIdOfAv):
pass
def lobbyManagerAIStartingUp(self, todo0, todo1):
pass
def lobbyManagerAIGoingDown(self, todo0, todo1):
pass
def lobbyHasStartedAiToUd(self, todo0, todo1, todo2, todo3, todo4):
pass
def requestShardIdZoneIdForHostId(self, hostId):
pass
def sendShardIdZoneIdToAvatar(self, shardId, zoneId):
pass
def toonHasEnteredPartyAiToUd(self, todo0):
pass
def toonHasExitedPartyAiToUd(self, todo0):
pass
def lobbyHasFinishedUdToAllAi(self, todo0):
pass
def lobbyManagerUdStartingUp(self):
pass