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https://github.com/Sneed-Group/Poodletooth-iLand
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34 lines
1.2 KiB
Python
34 lines
1.2 KiB
Python
from panda3d.core import Quat, Point3, Point2
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from toontown.toontowngui.Clickable import Clickable
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class Clickable3d(Clickable):
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def setClickRegionFrame(self, left, right, bottom, top):
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transform = self.contents.getNetTransform()
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# We use the inverse of the cam transform so that it will not be
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# applied to the frame points twice:
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camTransform = base.cam.getNetTransform().getInverse()
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# Compose the inverse of the cam transform and our node's transform:
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transform = camTransform.compose(transform)
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# Discard its rotational components:
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transform.setQuat(Quat())
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# Transform the frame points into cam space:
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mat = transform.getMat()
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camSpaceTopLeft = mat.xformPoint(Point3(left, 0, top))
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camSpaceBottomRight = mat.xformPoint(Point3(right, 0, bottom))
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# Project into screen space:
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screenSpaceTopLeft = Point2()
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screenSpaceBottomRight = Point2()
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base.camLens.project(Point3(camSpaceTopLeft), screenSpaceTopLeft)
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base.camLens.project(Point3(camSpaceBottomRight), screenSpaceBottomRight)
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left, top = screenSpaceTopLeft
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right, bottom = screenSpaceBottomRight
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self.region.setFrame(left, right, bottom, top)
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