mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 04:02:40 -06:00
202 lines
No EOL
7.6 KiB
Python
Executable file
202 lines
No EOL
7.6 KiB
Python
Executable file
from pandac.PandaModules import *
|
|
from direct.distributed.ClockDelta import *
|
|
from direct.interval.IntervalGlobal import *
|
|
from otp.level import BasicEntities
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
from direct.fsm import ClassicFSM, State
|
|
from direct.fsm import State
|
|
import LiftConstants
|
|
import MovingPlatform
|
|
|
|
class DistributedLift(BasicEntities.DistributedNodePathEntity):
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLift')
|
|
|
|
def __init__(self, cr):
|
|
BasicEntities.DistributedNodePathEntity.__init__(self, cr)
|
|
|
|
def generateInit(self):
|
|
self.notify.debug('generateInit')
|
|
BasicEntities.DistributedNodePathEntity.generateInit(self)
|
|
self.moveSnd = base.loadSfx('phase_9/audio/sfx/CHQ_FACT_elevator_up_down.ogg')
|
|
self.fsm = ClassicFSM.ClassicFSM('DistributedLift', [State.State('off', self.enterOff, self.exitOff, ['moving']), State.State('moving', self.enterMoving, self.exitMoving, ['waiting']), State.State('waiting', self.enterWaiting, self.exitWaiting, ['moving'])], 'off', 'off')
|
|
self.fsm.enterInitialState()
|
|
|
|
def generate(self):
|
|
self.notify.debug('generate')
|
|
BasicEntities.DistributedNodePathEntity.generate(self)
|
|
self.platform = self.attachNewNode('platParent')
|
|
|
|
def setStateTransition(self, toState, fromState, arrivalTimestamp):
|
|
self.notify.debug('setStateTransition: %s->%s' % (fromState, toState))
|
|
if not self.isGenerated():
|
|
self.initialState = toState
|
|
self.initialFromState = fromState
|
|
self.initialStateTimestamp = arrivalTimestamp
|
|
else:
|
|
self.fsm.request('moving', [toState, fromState, arrivalTimestamp])
|
|
|
|
def announceGenerate(self):
|
|
self.notify.debug('announceGenerate')
|
|
BasicEntities.DistributedNodePathEntity.announceGenerate(self)
|
|
self.initPlatform()
|
|
self.state = None
|
|
self.fsm.request('moving', [self.initialState, self.initialFromState, self.initialStateTimestamp])
|
|
del self.initialState
|
|
del self.initialStateTimestamp
|
|
return
|
|
|
|
def disable(self):
|
|
self.notify.debug('disable')
|
|
self.ignoreAll()
|
|
self.fsm.requestFinalState()
|
|
BasicEntities.DistributedNodePathEntity.disable(self)
|
|
|
|
def delete(self):
|
|
self.notify.debug('delete')
|
|
del self.moveSnd
|
|
del self.fsm
|
|
self.destroyPlatform()
|
|
self.platform.removeNode()
|
|
del self.platform
|
|
BasicEntities.DistributedNodePathEntity.delete(self)
|
|
|
|
def initPlatform(self):
|
|
model = loader.loadModel(self.modelPath)
|
|
if model is None:
|
|
return
|
|
model.setScale(self.modelScale)
|
|
if self.floorName is None:
|
|
return
|
|
self.platformModel = MovingPlatform.MovingPlatform()
|
|
self.platformModel.setupCopyModel(self.getParentToken(), model, self.floorName)
|
|
self.accept(self.platformModel.getEnterEvent(), self.localToonEntered)
|
|
self.accept(self.platformModel.getExitEvent(), self.localToonLeft)
|
|
self.startGuard = None
|
|
self.endGuard = None
|
|
zoneNp = self.getZoneNode()
|
|
if len(self.startGuardName):
|
|
self.startGuard = zoneNp.find('**/%s' % self.startGuardName)
|
|
if len(self.endGuardName):
|
|
self.endGuard = zoneNp.find('**/%s' % self.endGuardName)
|
|
side2srch = {'front': '**/wall_front',
|
|
'back': '**/wall_back',
|
|
'left': '**/wall_left',
|
|
'right': '**/wall_right'}
|
|
for side in side2srch.values():
|
|
np = self.platformModel.find(side)
|
|
if not np.isEmpty():
|
|
np.setScale(1.0, 1.0, 2.0)
|
|
np.setZ(-10)
|
|
np.flattenLight()
|
|
|
|
self.startBoardColl = NodePathCollection()
|
|
self.endBoardColl = NodePathCollection()
|
|
for side in self.startBoardSides:
|
|
np = self.platformModel.find(side2srch[side])
|
|
if np.isEmpty():
|
|
DistributedLift.warning("couldn't find %s board collision" % side)
|
|
else:
|
|
self.startBoardColl.addPath(np)
|
|
|
|
for side in self.endBoardSides:
|
|
np = self.platformModel.find(side2srch[side])
|
|
if np.isEmpty():
|
|
DistributedLift.warning("couldn't find %s board collision" % side)
|
|
else:
|
|
self.endBoardColl.addPath(np)
|
|
|
|
self.platformModel.reparentTo(self.platform)
|
|
return
|
|
|
|
def destroyPlatform(self):
|
|
if hasattr(self, 'platformModel'):
|
|
self.ignore(self.platformModel.getEnterEvent())
|
|
self.ignore(self.platformModel.getExitEvent())
|
|
self.platformModel.destroy()
|
|
del self.platformModel
|
|
if self.startGuard is not None:
|
|
self.startGuard.unstash()
|
|
if self.endGuard is not None:
|
|
self.endGuard.unstash()
|
|
del self.startGuard
|
|
del self.endGuard
|
|
del self.startBoardColl
|
|
del self.endBoardColl
|
|
return
|
|
|
|
def localToonEntered(self):
|
|
self.sendUpdate('setAvatarEnter')
|
|
|
|
def localToonLeft(self):
|
|
self.sendUpdate('setAvatarLeave')
|
|
|
|
def enterOff(self):
|
|
self.notify.debug('enterOff')
|
|
|
|
def exitOff(self):
|
|
pass
|
|
|
|
def getPosition(self, state):
|
|
if state is LiftConstants.Down:
|
|
return self.startPos
|
|
else:
|
|
return self.endPos
|
|
|
|
def getGuard(self, state):
|
|
if state is LiftConstants.Down:
|
|
return self.startGuard
|
|
else:
|
|
return self.endGuard
|
|
|
|
def getBoardColl(self, state):
|
|
if state is LiftConstants.Down:
|
|
return self.startBoardColl
|
|
else:
|
|
return self.endBoardColl
|
|
|
|
def enterMoving(self, toState, fromState, arrivalTimestamp):
|
|
self.notify.debug('enterMoving, %s->%s' % (fromState, toState))
|
|
if self.state == toState:
|
|
self.notify.warning('already in state %s' % toState)
|
|
startPos = self.getPosition(fromState)
|
|
endPos = self.getPosition(toState)
|
|
startGuard = self.getGuard(fromState)
|
|
endGuard = self.getGuard(toState)
|
|
startBoardColl = self.getBoardColl(fromState)
|
|
endBoardColl = self.getBoardColl(toState)
|
|
|
|
def startMoving(self = self, guard = startGuard, boardColl = startBoardColl):
|
|
if guard is not None and not guard.isEmpty():
|
|
guard.unstash()
|
|
boardColl.unstash()
|
|
self.soundIval = SoundInterval(self.moveSnd, node=self.platform)
|
|
self.soundIval.loop()
|
|
return
|
|
|
|
def doneMoving(self = self, guard = endGuard, boardColl = endBoardColl, newState = toState):
|
|
self.state = newState
|
|
if hasattr(self, 'soundIval'):
|
|
self.soundIval.pause()
|
|
del self.soundIval
|
|
if guard is not None and not guard.isEmpty():
|
|
guard.stash()
|
|
boardColl.stash()
|
|
self.fsm.request('waiting')
|
|
return
|
|
|
|
self.moveIval = Sequence(Func(startMoving), LerpPosInterval(self.platform, self.duration, endPos, startPos=startPos, blendType='easeInOut', name='lift-%s-move' % self.entId, fluid=1), Func(doneMoving))
|
|
ivalStartT = globalClockDelta.networkToLocalTime(arrivalTimestamp, bits=32) - self.moveIval.getDuration()
|
|
self.moveIval.start(globalClock.getFrameTime() - ivalStartT)
|
|
|
|
def exitMoving(self):
|
|
if hasattr(self, 'soundIval'):
|
|
self.soundIval.pause()
|
|
del self.soundIval
|
|
self.moveIval.pause()
|
|
del self.moveIval
|
|
|
|
def enterWaiting(self):
|
|
self.notify.debug('enterWaiting')
|
|
|
|
def exitWaiting(self):
|
|
pass |