mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-29 06:32:40 -06:00
764 lines
29 KiB
Python
Executable file
764 lines
29 KiB
Python
Executable file
|
|
|
|
from pandac.PandaModules import *
|
|
from direct.task import Task
|
|
from direct.showbase.DirectObject import DirectObject
|
|
|
|
|
|
def remove_task ( ):
|
|
if (MotionTrail.task_added):
|
|
total_motion_trails = len (MotionTrail.motion_trail_list)
|
|
|
|
if (total_motion_trails > 0):
|
|
print "warning:", total_motion_trails, "motion trails still exist when motion trail task is removed"
|
|
|
|
MotionTrail.motion_trail_list = [ ]
|
|
|
|
taskMgr.remove (MotionTrail.motion_trail_task_name)
|
|
|
|
print "MotionTrail task removed"
|
|
|
|
MotionTrail.task_added = False
|
|
return
|
|
|
|
class MotionTrailVertex:
|
|
def __init__(self, vertex_id, vertex_function, context):
|
|
self.vertex_id = vertex_id
|
|
self.vertex_function = vertex_function
|
|
self.context = context
|
|
self.vertex = Vec4 (0.0, 0.0, 0.0, 1.0)
|
|
|
|
# default
|
|
self.start_color = Vec4 (1.0, 1.0, 1.0, 1.0)
|
|
self.end_color = Vec4 (0.0, 0.0, 0.0, 1.0)
|
|
self.v = 0.0
|
|
|
|
class MotionTrailFrame:
|
|
def __init__ (self, current_time, transform):
|
|
self.time = current_time
|
|
self.transform = transform
|
|
|
|
class MotionTrail(NodePath, DirectObject):
|
|
|
|
notify = directNotify.newCategory ("MotionTrail")
|
|
|
|
task_added = False
|
|
motion_trail_list = [ ]
|
|
motion_trail_task_name = "motion_trail_task"
|
|
|
|
global_enable = True
|
|
|
|
@classmethod
|
|
def setGlobalEnable (self, enable):
|
|
MotionTrail.global_enable = enable
|
|
|
|
def __init__ (self,name,parent_node_path):
|
|
|
|
DirectObject.__init__(self)
|
|
NodePath.__init__ (self,name)
|
|
|
|
# required initialization
|
|
self.active = True
|
|
self.enable = True
|
|
|
|
self.pause = False
|
|
self.pause_time = 0.0
|
|
|
|
self.fade = False
|
|
self.fade_end = False
|
|
self.fade_start_time = 0.0
|
|
self.fade_color_scale = 1.0
|
|
|
|
self.total_vertices = 0
|
|
self.last_update_time = 0.0
|
|
self.texture = None
|
|
self.vertex_list = [ ]
|
|
self.frame_list = [ ]
|
|
|
|
self.parent_node_path = parent_node_path
|
|
|
|
self.previous_matrix = None
|
|
self.calculate_relative_matrix = False
|
|
|
|
self.playing = False;
|
|
|
|
# default options
|
|
self.continuous_motion_trail = True
|
|
self.color_scale = 1.0
|
|
self.time_window = 1.0
|
|
self.sampling_time = 0.0
|
|
self.square_t = True
|
|
|
|
# self.task_transform = False
|
|
self.root_node_path = None
|
|
|
|
# node path states
|
|
self.reparentTo (parent_node_path)
|
|
self.geom_node = GeomNode ("motion_trail")
|
|
self.geom_node_path = self.attachNewNode(self.geom_node)
|
|
node_path = self.geom_node_path
|
|
|
|
### set render states
|
|
|
|
node_path.setTwoSided (True)
|
|
|
|
# set additive blend effects
|
|
node_path.setTransparency (True)
|
|
node_path.setDepthWrite (False)
|
|
node_path.node ( ).setAttrib (ColorBlendAttrib.make (ColorBlendAttrib.MAdd))
|
|
|
|
# do not light
|
|
node_path.setLightOff ( )
|
|
|
|
# disable writes to destination alpha, write out rgb colors only
|
|
node_path.setAttrib (ColorWriteAttrib.make (ColorWriteAttrib.CRed | ColorWriteAttrib.CGreen | ColorWriteAttrib.CBlue));
|
|
|
|
if (MotionTrail.task_added == False):
|
|
# taskMgr.add (self.motion_trail_task, "motion_trail_task", priority = 50)
|
|
taskMgr.add (self.motion_trail_task, MotionTrail.motion_trail_task_name)
|
|
|
|
self.acceptOnce ("clientLogout", remove_task)
|
|
|
|
MotionTrail.task_added = True
|
|
|
|
|
|
self.relative_to_render = False
|
|
|
|
self.use_nurbs = False
|
|
self.resolution_distance = 0.5
|
|
|
|
self.cmotion_trail = CMotionTrail ( )
|
|
self.cmotion_trail.setGeomNode (self.geom_node)
|
|
|
|
self.modified_vertices = True
|
|
if base.config.GetBool('want-python-motion-trails', 0):
|
|
self.use_python_version = True
|
|
else:
|
|
self.use_python_version = False
|
|
|
|
return
|
|
|
|
def delete(self):
|
|
self.reset_motion_trail()
|
|
self.reset_motion_trail_geometry()
|
|
self.cmotion_trail.resetVertexList ( )
|
|
self.removeNode()
|
|
return
|
|
|
|
def print_matrix (self, matrix):
|
|
separator = ' '
|
|
print matrix.getCell (0, 0), separator, matrix.getCell (0, 1), separator, matrix.getCell (0, 2), separator, matrix.getCell (0, 3)
|
|
print matrix.getCell (1, 0), separator, matrix.getCell (1, 1), separator, matrix.getCell (1, 2), separator, matrix.getCell (1, 3)
|
|
print matrix.getCell (2, 0), separator, matrix.getCell (2, 1), separator, matrix.getCell (2, 2), separator, matrix.getCell (2, 3)
|
|
print matrix.getCell (3, 0), separator, matrix.getCell (3, 1), separator, matrix.getCell (3, 2), separator, matrix.getCell (3, 3)
|
|
|
|
def motion_trail_task (self, task):
|
|
|
|
current_time = task.time
|
|
total_motion_trails = len (MotionTrail.motion_trail_list)
|
|
|
|
index = 0
|
|
while (index < total_motion_trails):
|
|
motion_trail = MotionTrail.motion_trail_list [index]
|
|
|
|
if (MotionTrail.global_enable):
|
|
if (motion_trail.use_python_version):
|
|
# Python version
|
|
if (motion_trail.active and motion_trail.check_for_update (current_time)):
|
|
transform = None
|
|
if (motion_trail.root_node_path != None) and (motion_trail.root_node_path != render):
|
|
motion_trail.root_node_path.update ( )
|
|
|
|
if (motion_trail.root_node_path and (motion_trail.relative_to_render == False)):
|
|
transform = motion_trail.getMat(motion_trail.root_node_path)
|
|
else:
|
|
transform = Mat4 (motion_trail.getNetTransform ( ).getMat ( ))
|
|
|
|
if (transform != None):
|
|
motion_trail.update_motion_trail (current_time, transform)
|
|
else:
|
|
# C++ version
|
|
if (motion_trail.active and motion_trail.cmotion_trail.checkForUpdate (current_time)):
|
|
transform = None
|
|
if (motion_trail.root_node_path != None) and (motion_trail.root_node_path != render):
|
|
motion_trail.root_node_path.update ( )
|
|
|
|
if (motion_trail.root_node_path and (motion_trail.relative_to_render == False)):
|
|
transform = motion_trail.getMat(motion_trail.root_node_path)
|
|
else:
|
|
transform = Mat4 (motion_trail.getNetTransform ( ).getMat ( ))
|
|
|
|
if (transform != None):
|
|
motion_trail.transferVertices ( )
|
|
motion_trail.cmotion_trail.updateMotionTrail (current_time, transform)
|
|
|
|
else:
|
|
motion_trail.reset_motion_trail()
|
|
motion_trail.reset_motion_trail_geometry()
|
|
|
|
index += 1
|
|
|
|
return Task.cont
|
|
|
|
def add_vertex (self, vertex_id, vertex_function, context):
|
|
|
|
motion_trail_vertex = MotionTrailVertex (vertex_id, vertex_function, context)
|
|
total_vertices = len (self.vertex_list)
|
|
|
|
self.vertex_list [total_vertices : total_vertices] = [motion_trail_vertex]
|
|
|
|
self.total_vertices = len (self.vertex_list)
|
|
|
|
self.modified_vertices = True
|
|
|
|
return motion_trail_vertex
|
|
|
|
def set_vertex_color (self, vertex_id, start_color, end_color):
|
|
if (vertex_id >= 0 and vertex_id < self.total_vertices):
|
|
motion_trail_vertex = self.vertex_list [vertex_id]
|
|
motion_trail_vertex.start_color = start_color
|
|
motion_trail_vertex.end_color = end_color
|
|
|
|
self.modified_vertices = True
|
|
return
|
|
|
|
def set_texture (self, texture):
|
|
|
|
self.texture = texture
|
|
if (texture):
|
|
self.geom_node_path.setTexture (texture)
|
|
# texture.setWrapU(Texture.WMClamp)
|
|
# texture.setWrapV(Texture.WMClamp)
|
|
else:
|
|
self.geom_node_path.clearTexture ( )
|
|
|
|
self.modified_vertices = True
|
|
return
|
|
|
|
def update_vertices (self):
|
|
|
|
total_vertices = len (self.vertex_list)
|
|
|
|
self.total_vertices = total_vertices
|
|
if (total_vertices >= 2):
|
|
vertex_index = 0
|
|
while (vertex_index < total_vertices):
|
|
motion_trail_vertex = self.vertex_list [vertex_index]
|
|
motion_trail_vertex.vertex = motion_trail_vertex.vertex_function (motion_trail_vertex, motion_trail_vertex.vertex_id, motion_trail_vertex.context)
|
|
vertex_index += 1
|
|
|
|
# calculate v coordinate
|
|
# this is based on the number of vertices only and not on the relative positions of the vertices
|
|
vertex_index = 0
|
|
float_vertex_index = 0.0
|
|
float_total_vertices = 0.0
|
|
float_total_vertices = total_vertices - 1.0
|
|
while (vertex_index < total_vertices):
|
|
motion_trail_vertex = self.vertex_list [vertex_index]
|
|
motion_trail_vertex.v = float_vertex_index / float_total_vertices
|
|
vertex_index += 1
|
|
float_vertex_index += 1.0
|
|
|
|
# print "motion_trail_vertex.v", motion_trail_vertex.v
|
|
|
|
self.modified_vertices = True
|
|
return
|
|
|
|
def transferVertices (self):
|
|
|
|
# transfer only on modification
|
|
if (self.modified_vertices):
|
|
self.cmotion_trail.setParameters (self.sampling_time, self.time_window, self.texture != None, self.calculate_relative_matrix, self.use_nurbs, self.resolution_distance)
|
|
|
|
self.cmotion_trail.resetVertexList ( )
|
|
|
|
vertex_index = 0
|
|
total_vertices = len (self.vertex_list)
|
|
while (vertex_index < total_vertices):
|
|
motion_trail_vertex = self.vertex_list [vertex_index]
|
|
self.cmotion_trail.addVertex (motion_trail_vertex.vertex, motion_trail_vertex.start_color, motion_trail_vertex.end_color, motion_trail_vertex.v)
|
|
vertex_index += 1
|
|
|
|
self.modified_vertices = False
|
|
|
|
return
|
|
|
|
def register_motion_trail (self):
|
|
MotionTrail.motion_trail_list = MotionTrail.motion_trail_list + [self]
|
|
return
|
|
|
|
def unregister_motion_trail (self):
|
|
if (self in MotionTrail.motion_trail_list):
|
|
MotionTrail.motion_trail_list.remove (self)
|
|
return
|
|
|
|
def begin_geometry (self):
|
|
|
|
self.vertex_index = 0;
|
|
|
|
if (self.texture != None):
|
|
self.format = GeomVertexFormat.getV3c4t2 ( )
|
|
else:
|
|
self.format = GeomVertexFormat.getV3c4 ( )
|
|
|
|
self.vertex_data = GeomVertexData ("vertices", self.format, Geom.UHStatic)
|
|
|
|
self.vertex_writer = GeomVertexWriter (self.vertex_data, "vertex")
|
|
self.color_writer = GeomVertexWriter (self.vertex_data, "color")
|
|
if (self.texture != None):
|
|
self.texture_writer = GeomVertexWriter (self.vertex_data, "texcoord")
|
|
|
|
self.triangles = GeomTriangles (Geom.UHStatic)
|
|
|
|
def add_geometry_quad (self, v0, v1, v2, v3, c0, c1, c2, c3, t0, t1, t2, t3):
|
|
|
|
self.vertex_writer.addData3f (v0 [0], v0 [1], v0 [2])
|
|
self.vertex_writer.addData3f (v1 [0], v1 [1], v1 [2])
|
|
self.vertex_writer.addData3f (v2 [0], v2 [1], v2 [2])
|
|
self.vertex_writer.addData3f (v3 [0], v3 [1], v3 [2])
|
|
|
|
self.color_writer.addData4f (c0)
|
|
self.color_writer.addData4f (c1)
|
|
self.color_writer.addData4f (c2)
|
|
self.color_writer.addData4f (c3)
|
|
|
|
if (self.texture != None):
|
|
self.texture_writer.addData2f (t0)
|
|
self.texture_writer.addData2f (t1)
|
|
self.texture_writer.addData2f (t2)
|
|
self.texture_writer.addData2f (t3)
|
|
|
|
vertex_index = self.vertex_index;
|
|
|
|
self.triangles.addVertex (vertex_index + 0)
|
|
self.triangles.addVertex (vertex_index + 1)
|
|
self.triangles.addVertex (vertex_index + 2)
|
|
self.triangles.closePrimitive ( )
|
|
|
|
self.triangles.addVertex (vertex_index + 1)
|
|
self.triangles.addVertex (vertex_index + 3)
|
|
self.triangles.addVertex (vertex_index + 2)
|
|
self.triangles.closePrimitive ( )
|
|
|
|
self.vertex_index += 4
|
|
|
|
def end_geometry (self):
|
|
self.geometry = Geom (self.vertex_data)
|
|
self.geometry.addPrimitive (self.triangles)
|
|
|
|
self.geom_node.removeAllGeoms ( )
|
|
self.geom_node.addGeom (self.geometry)
|
|
|
|
def check_for_update (self, current_time):
|
|
|
|
state = False
|
|
if ((current_time - self.last_update_time) >= self.sampling_time):
|
|
state = True
|
|
|
|
if (self.pause):
|
|
state = False
|
|
|
|
update = state and self.enable
|
|
|
|
return state
|
|
|
|
def update_motion_trail (self, current_time, transform):
|
|
|
|
if (len (self.frame_list) >= 1):
|
|
if (transform == self.frame_list [0].transform):
|
|
# ignore duplicate transform updates
|
|
return
|
|
|
|
if (self.check_for_update (current_time)):
|
|
|
|
color_scale = self.color_scale;
|
|
|
|
if (self.fade):
|
|
elapsed_time = current_time - self.fade_start_time
|
|
|
|
if (elapsed_time < 0.0):
|
|
elapsed_time = 0.0
|
|
print "elapsed_time < 0", elapsed_time
|
|
|
|
if (elapsed_time < self.fade_time):
|
|
color_scale = (1.0 - (elapsed_time / self.fade_time)) * color_scale
|
|
else:
|
|
color_scale = 0.0
|
|
self.fade_end = True
|
|
|
|
self.last_update_time = current_time
|
|
|
|
# remove expired frames
|
|
minimum_time = current_time - self.time_window
|
|
|
|
index = 0
|
|
|
|
last_frame_index = len (self.frame_list) - 1
|
|
|
|
while (index <= last_frame_index):
|
|
motion_trail_frame = self.frame_list [last_frame_index - index]
|
|
if (motion_trail_frame.time >= minimum_time):
|
|
break
|
|
index += 1
|
|
|
|
if (index > 0):
|
|
self.frame_list [last_frame_index - index: last_frame_index + 1] = [ ]
|
|
|
|
# add new frame to beginning of list
|
|
motion_trail_frame = MotionTrailFrame (current_time, transform)
|
|
self.frame_list = [motion_trail_frame] + self.frame_list
|
|
|
|
# convert frames and vertices to geometry
|
|
total_frames = len (self.frame_list)
|
|
|
|
"""
|
|
print "total_frames", total_frames
|
|
|
|
index = 0;
|
|
while (index < total_frames):
|
|
motion_trail_frame = self.frame_list [index]
|
|
print "frame time", index, motion_trail_frame.time
|
|
index += 1
|
|
"""
|
|
|
|
if ((total_frames >= 2) and (self.total_vertices >= 2)):
|
|
|
|
self.begin_geometry ( )
|
|
total_segments = total_frames - 1
|
|
last_motion_trail_frame = self.frame_list [total_segments]
|
|
minimum_time = last_motion_trail_frame.time
|
|
delta_time = current_time - minimum_time
|
|
|
|
if (self.calculate_relative_matrix):
|
|
inverse_matrix = Mat4 (transform)
|
|
inverse_matrix.invertInPlace ( )
|
|
|
|
if (self.use_nurbs and (total_frames >= 5)):
|
|
|
|
total_distance = 0.0
|
|
vector = Vec3 ( )
|
|
|
|
nurbs_curve_evaluator_list = [ ]
|
|
|
|
total_vertex_segments = self.total_vertices - 1
|
|
|
|
# create a NurbsCurveEvaluator for each vertex (the starting point for the trail)
|
|
index = 0
|
|
while (index < self.total_vertices):
|
|
nurbs_curve_evaluator = NurbsCurveEvaluator ( )
|
|
nurbs_curve_evaluator.reset (total_segments)
|
|
nurbs_curve_evaluator_list = nurbs_curve_evaluator_list + [nurbs_curve_evaluator]
|
|
index += 1
|
|
|
|
# add vertices to each NurbsCurveEvaluator
|
|
segment_index = 0
|
|
while (segment_index < total_segments):
|
|
motion_trail_frame_start = self.frame_list [segment_index]
|
|
motion_trail_frame_end = self.frame_list [segment_index + 1]
|
|
|
|
vertex_segement_index = 0
|
|
|
|
if (self.calculate_relative_matrix):
|
|
start_transform = Mat4 ( )
|
|
end_transform = Mat4 ( )
|
|
|
|
start_transform.multiply (motion_trail_frame_start.transform, inverse_matrix)
|
|
end_transform.multiply (motion_trail_frame_end.transform, inverse_matrix)
|
|
|
|
else:
|
|
start_transform = motion_trail_frame_start.transform
|
|
end_transform = motion_trail_frame_end.transform
|
|
|
|
motion_trail_vertex_start = self.vertex_list [0]
|
|
|
|
v0 = start_transform.xform (motion_trail_vertex_start.vertex)
|
|
v2 = end_transform.xform (motion_trail_vertex_start.vertex)
|
|
|
|
nurbs_curve_evaluator = nurbs_curve_evaluator_list [vertex_segement_index]
|
|
|
|
nurbs_curve_evaluator.setVertex (segment_index, v0)
|
|
|
|
while (vertex_segement_index < total_vertex_segments):
|
|
|
|
motion_trail_vertex_start = self.vertex_list [vertex_segement_index]
|
|
motion_trail_vertex_end = self.vertex_list [vertex_segement_index + 1]
|
|
|
|
v1 = start_transform.xform (motion_trail_vertex_end.vertex)
|
|
v3 = end_transform.xform (motion_trail_vertex_end.vertex)
|
|
|
|
nurbs_curve_evaluator = nurbs_curve_evaluator_list [vertex_segement_index + 1]
|
|
|
|
nurbs_curve_evaluator.setVertex (segment_index, v1)
|
|
|
|
if (vertex_segement_index == (total_vertex_segments - 1)):
|
|
v = v1 - v3
|
|
vector.set (v[0], v[1], v[2])
|
|
distance = vector.length()
|
|
total_distance += distance
|
|
|
|
vertex_segement_index += 1
|
|
|
|
segment_index += 1
|
|
|
|
# evaluate NurbsCurveEvaluator for each vertex
|
|
index = 0
|
|
nurbs_curve_result_list = [ ]
|
|
while (index < self.total_vertices):
|
|
nurbs_curve_evaluator = nurbs_curve_evaluator_list [index]
|
|
nurbs_curve_result = nurbs_curve_evaluator.evaluate ( )
|
|
nurbs_curve_result_list = nurbs_curve_result_list + [nurbs_curve_result]
|
|
|
|
nurbs_start_t = nurbs_curve_result.getStartT()
|
|
nurbs_end_t = nurbs_curve_result.getEndT()
|
|
|
|
index += 1
|
|
|
|
# create quads from NurbsCurveResult
|
|
total_curve_segments = total_distance / self.resolution_distance
|
|
if (total_curve_segments < total_segments):
|
|
total_curve_segments = total_segments;
|
|
|
|
v0 = Vec3 ( )
|
|
v1 = Vec3 ( )
|
|
v2 = Vec3 ( )
|
|
v3 = Vec3 ( )
|
|
|
|
def one_minus_x (x):
|
|
x = 1.0 - x
|
|
if (x < 0.0):
|
|
x = 0.0
|
|
return x
|
|
|
|
curve_segment_index = 0.0
|
|
while (curve_segment_index < total_curve_segments):
|
|
|
|
vertex_segement_index = 0
|
|
|
|
if (True):
|
|
st = curve_segment_index / total_curve_segments
|
|
et = (curve_segment_index + 1.0) / total_curve_segments
|
|
else:
|
|
st = curve_segment_index / total_segments
|
|
et = (curve_segment_index + 1.0) / total_segments
|
|
|
|
start_t = st
|
|
end_t = et
|
|
|
|
if (self.square_t):
|
|
start_t *= start_t
|
|
end_t *= end_t
|
|
|
|
motion_trail_vertex_start = self.vertex_list [0]
|
|
|
|
vertex_start_color = motion_trail_vertex_start.end_color + (motion_trail_vertex_start.start_color - motion_trail_vertex_start.end_color)
|
|
color_start_t = color_scale * start_t
|
|
color_end_t = color_scale * end_t
|
|
c0 = vertex_start_color * one_minus_x (color_start_t)
|
|
c2 = vertex_start_color * one_minus_x (color_end_t)
|
|
|
|
t0 = Vec2 (one_minus_x (st), motion_trail_vertex_start.v)
|
|
t2 = Vec2 (one_minus_x (et), motion_trail_vertex_start.v)
|
|
|
|
while (vertex_segement_index < total_vertex_segments):
|
|
|
|
motion_trail_vertex_start = self.vertex_list [vertex_segement_index]
|
|
motion_trail_vertex_end = self.vertex_list [vertex_segement_index + 1]
|
|
|
|
start_nurbs_curve_result = nurbs_curve_result_list [vertex_segement_index]
|
|
end_nurbs_curve_result = nurbs_curve_result_list [vertex_segement_index + 1]
|
|
|
|
start_nurbs_start_t = start_nurbs_curve_result.getStartT()
|
|
start_nurbs_end_t = start_nurbs_curve_result.getEndT()
|
|
end_nurbs_start_t = end_nurbs_curve_result.getStartT()
|
|
end_nurbs_end_t = end_nurbs_curve_result.getEndT()
|
|
|
|
start_delta_t = (start_nurbs_end_t - start_nurbs_start_t)
|
|
end_delta_t = (end_nurbs_end_t - end_nurbs_start_t)
|
|
|
|
start_nurbs_curve_result.evalPoint (start_nurbs_start_t + (start_delta_t * st), v0);
|
|
end_nurbs_curve_result.evalPoint (end_nurbs_start_t + (end_delta_t * st), v1);
|
|
|
|
start_nurbs_curve_result.evalPoint (start_nurbs_start_t + (start_delta_t * et), v2);
|
|
end_nurbs_curve_result.evalPoint (end_nurbs_start_t + (end_delta_t * et), v3);
|
|
|
|
# color
|
|
vertex_end_color = motion_trail_vertex_end.end_color + (motion_trail_vertex_end.start_color - motion_trail_vertex_end.end_color)
|
|
|
|
c1 = vertex_end_color * one_minus_x (color_start_t)
|
|
c3 = vertex_end_color * one_minus_x (color_end_t)
|
|
|
|
# uv
|
|
t1 = Vec2 (one_minus_x (st), motion_trail_vertex_end.v)
|
|
t3 = Vec2 (one_minus_x (et), motion_trail_vertex_end.v)
|
|
|
|
self.add_geometry_quad (v0, v1, v2, v3, c0, c1, c2, c3, t0, t1, t2, t3)
|
|
|
|
# reuse calculations
|
|
c0 = c1
|
|
c2 = c3
|
|
|
|
t0 = t1
|
|
t2 = t3
|
|
|
|
vertex_segement_index += 1
|
|
|
|
curve_segment_index += 1.0
|
|
|
|
|
|
else:
|
|
|
|
segment_index = 0
|
|
while (segment_index < total_segments):
|
|
motion_trail_frame_start = self.frame_list [segment_index]
|
|
motion_trail_frame_end = self.frame_list [segment_index + 1]
|
|
|
|
start_t = (motion_trail_frame_start.time - minimum_time) / delta_time
|
|
end_t = (motion_trail_frame_end.time - minimum_time) / delta_time
|
|
|
|
st = start_t
|
|
et = end_t
|
|
|
|
if (self.square_t):
|
|
start_t *= start_t
|
|
end_t *= end_t
|
|
|
|
vertex_segement_index = 0
|
|
total_vertex_segments = self.total_vertices - 1
|
|
|
|
if (self.calculate_relative_matrix):
|
|
start_transform = Mat4 ( )
|
|
end_transform = Mat4 ( )
|
|
start_transform.multiply (motion_trail_frame_start.transform, inverse_matrix)
|
|
end_transform.multiply (motion_trail_frame_end.transform, inverse_matrix)
|
|
else:
|
|
start_transform = motion_trail_frame_start.transform
|
|
end_transform = motion_trail_frame_end.transform
|
|
|
|
motion_trail_vertex_start = self.vertex_list [0]
|
|
|
|
v0 = start_transform.xform (motion_trail_vertex_start.vertex)
|
|
v2 = end_transform.xform (motion_trail_vertex_start.vertex)
|
|
|
|
vertex_start_color = motion_trail_vertex_start.end_color + (motion_trail_vertex_start.start_color - motion_trail_vertex_start.end_color)
|
|
color_start_t = color_scale * start_t
|
|
color_end_t = color_scale * end_t
|
|
c0 = vertex_start_color * color_start_t
|
|
c2 = vertex_start_color * color_end_t
|
|
|
|
t0 = Vec2 (st, motion_trail_vertex_start.v)
|
|
t2 = Vec2 (et, motion_trail_vertex_start.v)
|
|
|
|
while (vertex_segement_index < total_vertex_segments):
|
|
|
|
motion_trail_vertex_start = self.vertex_list [vertex_segement_index]
|
|
motion_trail_vertex_end = self.vertex_list [vertex_segement_index + 1]
|
|
|
|
v1 = start_transform.xform (motion_trail_vertex_end.vertex)
|
|
v3 = end_transform.xform (motion_trail_vertex_end.vertex)
|
|
|
|
# color
|
|
vertex_end_color = motion_trail_vertex_end.end_color + (motion_trail_vertex_end.start_color - motion_trail_vertex_end.end_color)
|
|
|
|
c1 = vertex_end_color * color_start_t
|
|
c3 = vertex_end_color * color_end_t
|
|
|
|
# uv
|
|
t1 = Vec2 (st, motion_trail_vertex_end.v)
|
|
t3 = Vec2 (et, motion_trail_vertex_end.v)
|
|
|
|
self.add_geometry_quad (v0, v1, v2, v3, c0, c1, c2, c3, t0, t1, t2, t3)
|
|
|
|
# reuse calculations
|
|
v0 = v1
|
|
v2 = v3
|
|
|
|
c0 = c1
|
|
c2 = c3
|
|
|
|
t0 = t1
|
|
t2 = t3
|
|
|
|
vertex_segement_index += 1
|
|
|
|
segment_index += 1
|
|
|
|
self.end_geometry ( )
|
|
|
|
return
|
|
|
|
def enable_motion_trail(self, enable):
|
|
self.enable = enable
|
|
return
|
|
|
|
def reset_motion_trail(self):
|
|
self.frame_list = [ ]
|
|
self.cmotion_trail.reset ( );
|
|
return
|
|
|
|
def reset_motion_trail_geometry(self):
|
|
if (self.geom_node != None):
|
|
self.geom_node.removeAllGeoms ( )
|
|
return
|
|
|
|
def attach_motion_trail (self):
|
|
self.reset_motion_trail ( )
|
|
return
|
|
|
|
def begin_motion_trail (self):
|
|
if (self.continuous_motion_trail == False):
|
|
self.reset_motion_trail ( )
|
|
self.active = True;
|
|
self.playing = True;
|
|
return
|
|
|
|
def end_motion_trail (self):
|
|
if (self.continuous_motion_trail == False):
|
|
self.active = False
|
|
self.reset_motion_trail ( )
|
|
self.reset_motion_trail_geometry ( )
|
|
self.playing = False;
|
|
return
|
|
|
|
# the following functions are not currently supported in the C++ version
|
|
|
|
def set_fade (self, time, current_time):
|
|
if (self.pause == False):
|
|
self.fade_color_scale = 1.0
|
|
|
|
if (time == 0.0):
|
|
self.fade = False
|
|
else:
|
|
self.fade_start_time = current_time
|
|
self.fade_time = time
|
|
self.fade = True
|
|
return
|
|
|
|
def pause_motion_trail(self, current_time):
|
|
if (self.pause == False):
|
|
self.pause_time = current_time
|
|
self.pause = True
|
|
return
|
|
|
|
def resume_motion_trail(self, current_time):
|
|
if (self.pause):
|
|
delta_time = current_time - self.pause_time
|
|
|
|
frame_index = 0
|
|
total_frames = len (self.frame_list)
|
|
while (frame_index < total_frames):
|
|
motion_trail_frame = self.frame_list [frame_index]
|
|
motion_trail_frame.time += delta_time
|
|
frame_index += 1
|
|
|
|
if (self.fade):
|
|
self.fade_start_time += delta_time
|
|
|
|
self.pause = False
|
|
return
|
|
|
|
def toggle_pause_motion_trail (self, current_time):
|
|
if (self.pause):
|
|
self.resume_motion_trail (current_time)
|
|
else:
|
|
self.pause_motion_trail (current_time)
|
|
|