mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
824 lines
No EOL
32 KiB
Python
Executable file
824 lines
No EOL
32 KiB
Python
Executable file
from pandac.PandaModules import *
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from toontown.toonbase.ToonBaseGlobal import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.fsm import StateData
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from direct.showbase.PythonUtil import PriorityCallbacks
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from toontown.safezone import PublicWalk
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import ZoneUtil
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from toontown.friends import FriendsListManager
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from toontown.toonbase import ToontownGlobals
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from toontown.toon.Toon import teleportDebug
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from toontown.estate import HouseGlobals
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from toontown.toonbase import TTLocalizer
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from otp.otpbase import OTPLocalizer
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from otp.avatar import Emote
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from otp.avatar.Avatar import teleportNotify
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from direct.task import Task
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import QuietZoneState
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from toontown.distributed import ToontownDistrictStats
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class Place(StateData.StateData, FriendsListManager.FriendsListManager):
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notify = DirectNotifyGlobal.directNotify.newCategory('Place')
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def __init__(self, loader, doneEvent):
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StateData.StateData.__init__(self, doneEvent)
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FriendsListManager.FriendsListManager.__init__(self)
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self.loader = loader
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self.zoneId = None
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self._tiToken = None
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self._leftQuietZoneLocalCallbacks = PriorityCallbacks()
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self._leftQuietZoneSubframeCall = None
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self._setZoneCompleteLocalCallbacks = PriorityCallbacks()
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self._setZoneCompleteSubframeCall = None
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return
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def load(self):
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StateData.StateData.load(self)
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FriendsListManager.FriendsListManager.load(self)
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self.walkDoneEvent = 'walkDone'
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self.walkStateData = PublicWalk.PublicWalk(self.fsm, self.walkDoneEvent)
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self.walkStateData.load()
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self._tempFSM = self.fsm
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def unload(self):
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StateData.StateData.unload(self)
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FriendsListManager.FriendsListManager.unload(self)
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self.notify.info('Unloading Place (%s). Fsm in %s' % (self.zoneId, self._tempFSM.getCurrentState().getName()))
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if self._leftQuietZoneSubframeCall:
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self._leftQuietZoneSubframeCall.cleanup()
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self._leftQuietZoneSubframeCall = None
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if self._setZoneCompleteSubframeCall:
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self._setZoneCompleteSubframeCall.cleanup()
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self._setZoneCompleteSubframeCall = None
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self._leftQuietZoneLocalCallbacks = None
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self._setZoneCompleteLocalCallbacks = None
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del self._tempFSM
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taskMgr.remove('goHomeFailed')
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del self.walkDoneEvent
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self.walkStateData.unload()
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del self.walkStateData
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del self.loader
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return
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def _getQZState(self):
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if hasattr(base, 'cr') and hasattr(base.cr, 'playGame'):
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if hasattr(base.cr.playGame, 'quietZoneStateData') and base.cr.playGame.quietZoneStateData:
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return base.cr.playGame.quietZoneStateData
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return None
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def addLeftQuietZoneCallback(self, callback, priority = None):
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qzsd = self._getQZState()
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if qzsd:
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return qzsd.addLeftQuietZoneCallback(callback, priority)
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else:
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token = self._leftQuietZoneLocalCallbacks.add(callback, priority=priority)
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if not self._leftQuietZoneSubframeCall:
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self._leftQuietZoneSubframeCall = SubframeCall(self._doLeftQuietZoneCallbacks, taskMgr.getCurrentTask().getPriority() - 1)
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return token
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def removeLeftQuietZoneCallback(self, token):
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if token is not None:
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if token in self._leftQuietZoneLocalCallbacks:
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self._leftQuietZoneLocalCallbacks.remove(token)
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qzsd = self._getQZState()
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if qzsd:
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qzsd.removeLeftQuietZoneCallback(token)
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return
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def _doLeftQuietZoneCallbacks(self):
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self._leftQuietZoneLocalCallbacks()
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self._leftQuietZoneLocalCallbacks.clear()
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self._leftQuietZoneSubframeCall = None
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return
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def addSetZoneCompleteCallback(self, callback, priority = None):
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qzsd = self._getQZState()
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if qzsd:
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return qzsd.addSetZoneCompleteCallback(callback, priority)
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else:
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token = self._setZoneCompleteLocalCallbacks.add(callback, priority=priority)
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if not self._setZoneCompleteSubframeCall:
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self._setZoneCompleteSubframeCall = SubframeCall(self._doSetZoneCompleteLocalCallbacks, taskMgr.getCurrentTask().getPriority() - 1)
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return token
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def removeSetZoneCompleteCallback(self, token):
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if token is not None:
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if any(token==x[1] for x in self._setZoneCompleteLocalCallbacks._callbacks):
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self._setZoneCompleteLocalCallbacks.remove(token)
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qzsd = self._getQZState()
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if qzsd:
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qzsd.removeSetZoneCompleteCallback(token)
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return
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def _doSetZoneCompleteLocalCallbacks(self):
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self._setZoneCompleteSubframeCall = None
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localCallbacks = self._setZoneCompleteLocalCallbacks
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self._setZoneCompleteLocalCallbacks()
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localCallbacks.clear()
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return
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def setState(self, state):
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if hasattr(self, 'fsm'):
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curState = self.fsm.getName()
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if state == 'pet' or curState == 'pet':
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self.preserveFriendsList()
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self.fsm.request(state)
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def getState(self):
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if hasattr(self, 'fsm'):
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curState = self.fsm.getCurrentState().getName()
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return curState
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def getZoneId(self):
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return self.zoneId
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def getTaskZoneId(self):
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return self.getZoneId()
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def handleTeleportQuery(self, fromAvatar, toAvatar):
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if toAvatar == localAvatar:
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toAvatar.doTeleportResponse(fromAvatar, toAvatar, toAvatar.doId, 1, toAvatar.defaultShard, base.cr.playGame.getPlaceId(), self.getZoneId(), fromAvatar.doId)
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else:
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self.notify.warning('handleTeleportQuery toAvatar.doId != localAvatar.doId' % (toAvatar.doId, localAvatar.doId))
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def detectedPhoneCollision(self):
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self.fsm.request('phone')
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def detectedFishingCollision(self):
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self.fsm.request('fishing')
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def enterStart(self):
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pass
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def exitStart(self):
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pass
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def enterFinal(self):
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pass
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def exitFinal(self):
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pass
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def enterWalk(self, teleportIn = 0):
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self.enterFLM()
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self.walkStateData.enter()
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if teleportIn == 0:
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self.walkStateData.fsm.request('walking')
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self.acceptOnce(self.walkDoneEvent, self.handleWalkDone)
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self.accept('teleportQuery', self.handleTeleportQuery)
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base.localAvatar.setTeleportAvailable(1)
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base.localAvatar.questPage.acceptOnscreenHooks()
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base.localAvatar.invPage.acceptOnscreenHooks()
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base.localAvatar.questMap.acceptOnscreenHooks()
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self.walkStateData.fsm.request('walking')
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def exitWalk(self):
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self.exitFLM()
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messenger.send('wakeup')
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self.walkStateData.exit()
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self.ignore(self.walkDoneEvent)
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base.localAvatar.setTeleportAvailable(0)
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self.ignore('teleportQuery')
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if base.cr.playGame.hood != None:
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base.cr.playGame.hood.hideTitleText()
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base.localAvatar.questPage.hideQuestsOnscreen()
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base.localAvatar.questPage.ignoreOnscreenHooks()
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base.localAvatar.invPage.ignoreOnscreenHooks()
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base.localAvatar.invPage.hideInventoryOnscreen()
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base.localAvatar.questMap.hide()
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base.localAvatar.questMap.ignoreOnscreenHooks()
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return
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def handleWalkDone(self, doneStatus):
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mode = doneStatus['mode']
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if mode == 'StickerBook':
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self.last = self.fsm.getCurrentState().getName()
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self.fsm.request('stickerBook')
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elif mode == 'Options':
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self.last = self.fsm.getCurrentState().getName()
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self.fsm.request('stickerBook', [base.localAvatar.optionsPage])
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elif mode == 'Sit':
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self.last = self.fsm.getCurrentState().getName()
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self.fsm.request('sit')
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else:
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Place.notify.error('Invalid mode: %s' % mode)
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def enterSit(self):
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self.enterFLM()
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base.localAvatar.laffMeter.start()
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self.accept('teleportQuery', self.handleTeleportQuery)
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base.localAvatar.setTeleportAvailable(1)
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base.localAvatar.b_setAnimState('SitStart', 1)
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self.accept('arrow_up', self.fsm.request, extraArgs=['walk'])
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def exitSit(self):
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self.exitFLM()
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base.localAvatar.laffMeter.stop()
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base.localAvatar.setTeleportAvailable(0)
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self.ignore('teleportQuery')
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self.ignore('arrow_up')
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def enterDrive(self):
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self.enterFLM()
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base.localAvatar.laffMeter.start()
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self.accept('teleportQuery', self.handleTeleportQuery)
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base.localAvatar.setTeleportAvailable(1)
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base.localAvatar.b_setAnimState('SitStart', 1)
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def exitDrive(self):
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self.exitFLM()
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base.localAvatar.laffMeter.stop()
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base.localAvatar.setTeleportAvailable(0)
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self.ignore('teleportQuery')
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def enterPush(self):
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self.enterFLM()
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base.localAvatar.laffMeter.start()
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self.accept('teleportQuery', self.handleTeleportQuery)
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base.localAvatar.setTeleportAvailable(1)
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base.localAvatar.attachCamera()
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base.localAvatar.startUpdateSmartCamera()
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base.localAvatar.startPosHprBroadcast()
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base.localAvatar.b_setAnimState('Push', 1)
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def exitPush(self):
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self.exitFLM()
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base.localAvatar.laffMeter.stop()
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base.localAvatar.setTeleportAvailable(0)
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base.localAvatar.stopUpdateSmartCamera()
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base.localAvatar.detachCamera()
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base.localAvatar.stopPosHprBroadcast()
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self.ignore('teleportQuery')
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def enterStickerBook(self, page = None):
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self.enterFLM()
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base.localAvatar.laffMeter.start()
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target = base.cr.doFind('DistributedTarget')
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if target:
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target.hideGui()
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self.accept('teleportQuery', self.handleTeleportQuery)
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base.localAvatar.setTeleportAvailable(1)
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if page:
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base.localAvatar.book.setPage(page)
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base.localAvatar.b_setAnimState('OpenBook', 1, self.enterStickerBookGUI)
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base.localAvatar.obscureMoveFurnitureButton(1)
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def enterStickerBookGUI(self):
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base.localAvatar.collisionsOn()
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base.localAvatar.book.showButton()
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base.localAvatar.book.enter()
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base.localAvatar.setGuiConflict(1)
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base.localAvatar.startSleepWatch(self.__handleFallingAsleep)
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self.accept('bookDone', self.__handleBook)
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base.localAvatar.b_setAnimState('ReadBook', 1)
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def __handleFallingAsleep(self, task):
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base.localAvatar.book.exit()
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base.localAvatar.b_setAnimState('CloseBook', 1, callback=self.__handleFallingAsleepBookClose)
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return Task.done
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def __handleFallingAsleepBookClose(self):
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if hasattr(self, 'fsm'):
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self.fsm.request('walk')
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base.localAvatar.forceGotoSleep()
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def exitStickerBook(self):
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base.localAvatar.stopSleepWatch()
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self.exitFLM()
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base.localAvatar.laffMeter.stop()
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base.localAvatar.setGuiConflict(0)
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base.localAvatar.book.exit()
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base.localAvatar.book.hideButton()
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base.localAvatar.collisionsOff()
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self.ignore('bookDone')
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base.localAvatar.setTeleportAvailable(0)
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self.ignore('teleportQuery')
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base.localAvatar.obscureMoveFurnitureButton(-1)
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target = base.cr.doFind('DistributedTarget')
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if target:
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target.showGui()
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def __handleBook(self):
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base.localAvatar.stopSleepWatch()
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base.localAvatar.book.exit()
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bookStatus = base.localAvatar.book.getDoneStatus()
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if bookStatus['mode'] == 'close':
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base.localAvatar.b_setAnimState('CloseBook', 1, callback=self.handleBookClose)
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elif bookStatus['mode'] == 'teleport':
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zoneId = bookStatus['hood']
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base.localAvatar.collisionsOff()
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base.localAvatar.b_setAnimState('CloseBook', 1, callback=self.handleBookCloseTeleport, extraArgs=[zoneId, zoneId])
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elif bookStatus['mode'] == 'exit':
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self.exitTo = bookStatus.get('exitTo')
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base.localAvatar.collisionsOff()
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base.localAvatar.b_setAnimState('CloseBook', 1, callback=self.__handleBookCloseExit)
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elif bookStatus['mode'] == 'gohome':
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zoneId = bookStatus['hood']
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base.localAvatar.collisionsOff()
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base.localAvatar.b_setAnimState('CloseBook', 1, callback=self.goHomeNow, extraArgs=[zoneId])
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elif bookStatus['mode'] == 'startparty':
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firstStart = bookStatus['firstStart']
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hostId = bookStatus['hostId']
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base.localAvatar.collisionsOff()
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base.localAvatar.b_setAnimState('CloseBook', 1, callback=self.startPartyNow, extraArgs=[firstStart, hostId])
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def handleBookCloseTeleport(self, hoodId, zoneId):
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if localAvatar.hasActiveBoardingGroup():
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rejectText = TTLocalizer.BoardingCannotLeaveZone
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localAvatar.elevatorNotifier.showMe(rejectText)
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return
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self.requestLeave({'loader': ZoneUtil.getBranchLoaderName(zoneId),
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'where': ZoneUtil.getToonWhereName(zoneId),
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'how': 'teleportIn',
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'hoodId': hoodId,
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'zoneId': zoneId,
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'shardId': None,
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'avId': -1})
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return
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def __handleBookCloseExit(self):
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base.localAvatar.b_setAnimState('TeleportOut', 1, self.__handleBookExitTeleport, [0])
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def __handleBookExitTeleport(self, requestStatus):
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if base.cr.timeManager:
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base.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectBookExit)
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base.transitions.fadeScreen(1.0)
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base.cr.gameFSM.request(self.exitTo)
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def goHomeNow(self, curZoneId):
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if localAvatar.hasActiveBoardingGroup():
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rejectText = TTLocalizer.BoardingCannotLeaveZone
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localAvatar.elevatorNotifier.showMe(rejectText)
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return
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hoodId = ToontownGlobals.MyEstate
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self.requestLeave({'loader': 'safeZoneLoader',
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'where': 'estate',
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'how': 'teleportIn',
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'hoodId': hoodId,
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'zoneId': -1,
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'shardId': None,
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'avId': -1})
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return
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def startPartyNow(self, firstStart, hostId):
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if localAvatar.hasActiveBoardingGroup():
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rejectText = TTLocalizer.BoardingCannotLeaveZone
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localAvatar.elevatorNotifier.showMe(rejectText)
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return
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base.localAvatar.creatingNewPartyWithMagicWord = False
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base.localAvatar.aboutToPlanParty = False
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hoodId = ToontownGlobals.PartyHood
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if firstStart:
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zoneId = 0
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ToontownDistrictStats.refresh('shardInfoUpdated')
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curShardTuples = base.cr.listActiveShards()
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lowestPop = 100000000000000000L
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shardId = None
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for shardInfo in curShardTuples:
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pop = shardInfo[2]
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if pop < lowestPop:
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lowestPop = pop
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shardId = shardInfo[0]
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if shardId == base.localAvatar.defaultShard:
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shardId = None
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base.cr.playGame.getPlace().requestLeave({'loader': 'safeZoneLoader',
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'where': 'party',
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'how': 'teleportIn',
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'hoodId': hoodId,
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'zoneId': zoneId,
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'shardId': None, # ALPHA BANDAGE: should be shardId, but this causes the AI it teleports to to die right now.
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'avId': -1})
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else:
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if hostId is None:
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hostId = base.localAvatar.doId
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base.cr.partyManager.sendAvatarToParty(hostId)
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return
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return
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def handleBookClose(self):
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if hasattr(self, 'fsm'):
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self.fsm.request('walk')
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if hasattr(self, 'toonSubmerged') and self.toonSubmerged == 1:
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if hasattr(self, 'walkStateData'):
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self.walkStateData.fsm.request('swimming', [self.loader.swimSound])
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def requestLeave(self, requestStatus):
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teleportDebug(requestStatus, 'requestLeave(%s)' % (requestStatus,))
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if hasattr(self, 'fsm'):
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self.doRequestLeave(requestStatus)
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def handleEnterTunnel(self, requestStatus, collEntry):
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if localAvatar.hasActiveBoardingGroup():
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rejectText = TTLocalizer.BoardingCannotLeaveZone
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localAvatar.elevatorNotifier.showMe(rejectText)
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dummyNP = NodePath('dummyNP')
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dummyNP.reparentTo(render)
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tunnelOrigin = requestStatus['tunnelOrigin']
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dummyNP.setPos(localAvatar.getPos())
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dummyNP.setH(tunnelOrigin.getH())
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dummyNP.setPos(dummyNP, 0, 4, 0)
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localAvatar.setPos(dummyNP.getPos())
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dummyNP.removeNode()
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del dummyNP
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return
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self.requestLeave(requestStatus)
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def doRequestLeave(self, requestStatus):
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if requestStatus.get('tutorial', 0):
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out = {'teleportIn': 'tunnelOut'}
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requestStatus['zoneId'] = 22000
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requestStatus['hoodId'] = 22000
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else:
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out = {'teleportIn': 'teleportOut',
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'tunnelIn': 'tunnelOut',
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'doorIn': 'doorOut'}
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self.fsm.request(out[requestStatus['how']], [requestStatus])
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def enterDoorIn(self, requestStatus):
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NametagGlobals.setWant2dNametags(False)
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door = base.cr.doId2do.get(requestStatus['doorDoId'])
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if not door is None:
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door.readyToExit()
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base.localAvatar.obscureMoveFurnitureButton(1)
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base.localAvatar.startQuestMap()
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def exitDoorIn(self):
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NametagGlobals.setWant2dNametags(True)
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base.localAvatar.obscureMoveFurnitureButton(-1)
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def enterDoorOut(self):
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base.localAvatar.obscureMoveFurnitureButton(1)
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def exitDoorOut(self):
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base.localAvatar.obscureMoveFurnitureButton(-1)
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base.localAvatar.stopQuestMap()
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def handleDoorDoneEvent(self, requestStatus):
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self.doneStatus = requestStatus
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messenger.send(self.doneEvent)
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def handleDoorTrigger(self):
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self.fsm.request('doorOut')
|
|
|
|
def enterTunnelIn(self, requestStatus):
|
|
self.notify.debug('enterTunnelIn(requestStatus=' + str(requestStatus) + ')')
|
|
tunnelOrigin = base.render.find(requestStatus['tunnelName'])
|
|
self.accept('tunnelInMovieDone', self.__tunnelInMovieDone)
|
|
base.localAvatar.reconsiderCheesyEffect()
|
|
base.localAvatar.tunnelIn(tunnelOrigin)
|
|
base.localAvatar.startQuestMap()
|
|
|
|
def __tunnelInMovieDone(self):
|
|
self.ignore('tunnelInMovieDone')
|
|
self.fsm.request('walk')
|
|
|
|
def exitTunnelIn(self):
|
|
pass
|
|
|
|
def enterTunnelOut(self, requestStatus):
|
|
hoodId = requestStatus['hoodId']
|
|
zoneId = requestStatus['zoneId']
|
|
how = requestStatus['how']
|
|
tunnelOrigin = requestStatus['tunnelOrigin']
|
|
fromZoneId = ZoneUtil.getCanonicalZoneId(self.getZoneId())
|
|
tunnelName = requestStatus.get('tunnelName')
|
|
if tunnelName == None:
|
|
tunnelName = base.cr.hoodMgr.makeLinkTunnelName(self.loader.hood.id, fromZoneId)
|
|
self.doneStatus = {'loader': ZoneUtil.getLoaderName(zoneId),
|
|
'where': ZoneUtil.getToonWhereName(zoneId),
|
|
'how': how,
|
|
'hoodId': hoodId,
|
|
'zoneId': zoneId,
|
|
'shardId': None,
|
|
'tunnelName': tunnelName}
|
|
self.accept('tunnelOutMovieDone', self.__tunnelOutMovieDone)
|
|
base.localAvatar.tunnelOut(tunnelOrigin)
|
|
base.localAvatar.stopQuestMap()
|
|
return
|
|
|
|
def __tunnelOutMovieDone(self):
|
|
self.ignore('tunnelOutMovieDone')
|
|
messenger.send(self.doneEvent)
|
|
|
|
def exitTunnelOut(self):
|
|
pass
|
|
|
|
def enterTeleportOut(self, requestStatus, callback):
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.b_setAnimState('TeleportOut', 1, callback, [requestStatus])
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
|
|
def exitTeleportOut(self):
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.stopQuestMap()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
|
|
def enterDied(self, requestStatus, callback = None):
|
|
if callback == None:
|
|
callback = self.__diedDone
|
|
base.localAvatar.laffMeter.start()
|
|
camera.wrtReparentTo(render)
|
|
base.localAvatar.b_setAnimState('Died', 1, callback, [requestStatus])
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
return
|
|
|
|
def __diedDone(self, requestStatus):
|
|
self.doneStatus = requestStatus
|
|
messenger.send(self.doneEvent)
|
|
|
|
def exitDied(self):
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
|
|
def getEstateZoneAndGoHome(self, requestStatus):
|
|
self.doneStatus = requestStatus
|
|
avId = requestStatus['avId']
|
|
self.acceptOnce('setLocalEstateZone', self.goHome)
|
|
if avId > 0:
|
|
base.cr.estateMgr.getLocalEstateZone(avId)
|
|
else:
|
|
base.cr.estateMgr.getLocalEstateZone(base.localAvatar.getDoId())
|
|
if HouseGlobals.WANT_TELEPORT_TIMEOUT:
|
|
taskMgr.doMethodLater(HouseGlobals.TELEPORT_TIMEOUT, self.goHomeFailed, 'goHomeFailed')
|
|
|
|
def goHome(self, ownerId, zoneId):
|
|
self.notify.debug('goHome ownerId = %s' % ownerId)
|
|
taskMgr.remove('goHomeFailed')
|
|
if ownerId > 0 and ownerId != base.localAvatar.doId and not base.cr.isFriend(ownerId):
|
|
self.doneStatus['failed'] = 1
|
|
self.goHomeFailed(None)
|
|
return
|
|
if ownerId == 0 and zoneId == 0:
|
|
if self.doneStatus['shardId'] is None or self.doneStatus['shardId'] is base.localAvatar.defaultShard:
|
|
self.doneStatus['failed'] = 1
|
|
self.goHomeFailed(None)
|
|
return
|
|
else:
|
|
self.doneStatus['hood'] = ToontownGlobals.MyEstate
|
|
self.doneStatus['zone'] = base.localAvatar.lastHood
|
|
self.doneStatus['loaderId'] = 'safeZoneLoader'
|
|
self.doneStatus['whereId'] = 'estate'
|
|
self.doneStatus['how'] = 'teleportIn'
|
|
messenger.send(self.doneEvent)
|
|
return
|
|
if self.doneStatus['zoneId'] == -1:
|
|
self.doneStatus['zoneId'] = zoneId
|
|
elif self.doneStatus['zoneId'] != zoneId:
|
|
self.doneStatus['where'] = 'house'
|
|
self.doneStatus['ownerId'] = ownerId
|
|
messenger.send(self.doneEvent)
|
|
messenger.send('localToonLeft')
|
|
return
|
|
|
|
def goHomeFailed(self, task):
|
|
self.notify.debug('goHomeFailed')
|
|
self.notifyUserGoHomeFailed()
|
|
self.ignore('setLocalEstateZone')
|
|
self.doneStatus['hood'] = base.localAvatar.lastHood
|
|
self.doneStatus['zone'] = base.localAvatar.lastHood
|
|
self.fsm.request('teleportIn', [self.doneStatus])
|
|
return Task.done
|
|
|
|
def notifyUserGoHomeFailed(self):
|
|
self.notify.debug('notifyUserGoHomeFailed')
|
|
failedToVisitAvId = self.doneStatus.get('avId', -1)
|
|
avName = None
|
|
if failedToVisitAvId != -1:
|
|
avatar = base.cr.identifyAvatar(failedToVisitAvId)
|
|
if avatar:
|
|
avName = avatar.getName()
|
|
if avName:
|
|
message = TTLocalizer.EstateTeleportFailedNotFriends % avName
|
|
else:
|
|
message = TTLocalizer.EstateTeleportFailed
|
|
base.localAvatar.setSystemMessage(0, message)
|
|
return
|
|
|
|
def enterTeleportIn(self, requestStatus):
|
|
self._tiToken = self.addSetZoneCompleteCallback(Functor(self._placeTeleportInPostZoneComplete, requestStatus), 100)
|
|
|
|
def _placeTeleportInPostZoneComplete(self, requestStatus):
|
|
teleportDebug(requestStatus, '_placeTeleportInPostZoneComplete(%s)' % (requestStatus,))
|
|
NametagGlobals.setWant2dNametags(False)
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.startQuestMap()
|
|
base.localAvatar.reconsiderCheesyEffect()
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
avId = requestStatus.get('avId', -1)
|
|
if avId != -1:
|
|
if avId in base.cr.doId2do:
|
|
teleportDebug(requestStatus, 'teleport to avatar')
|
|
avatar = base.cr.doId2do[avId]
|
|
avatar.forceToTruePosition()
|
|
base.localAvatar.gotoNode(avatar)
|
|
base.localAvatar.b_teleportGreeting(avId)
|
|
else:
|
|
friend = base.cr.identifyAvatar(avId)
|
|
if friend == None:
|
|
teleportDebug(requestStatus, 'friend not here, giving up')
|
|
base.localAvatar.setSystemMessage(avId, OTPLocalizer.WhisperTargetLeftVisit % (friend.getName(),))
|
|
friend.d_teleportGiveup(base.localAvatar.doId)
|
|
else:
|
|
def doTeleport(task):
|
|
avatar = base.cr.doId2do[friend.getDoId()]
|
|
base.localAvatar.gotoNode(avatar)
|
|
base.localAvatar.b_teleportGreeting(friend.getDoId())
|
|
return task.done
|
|
self.acceptOnce('generate-%d' % friend.getDoId(), lambda x: taskMgr.doMethodLater(1, doTeleport, uniqueName('doTeleport')))
|
|
base.transitions.irisIn()
|
|
self.nextState = requestStatus.get('nextState', 'walk')
|
|
base.localAvatar.attachCamera()
|
|
base.localAvatar.startUpdateSmartCamera()
|
|
base.localAvatar.startPosHprBroadcast()
|
|
globalClock.tick()
|
|
base.localAvatar.b_setAnimState('TeleportIn', 1, callback=self.teleportInDone)
|
|
base.localAvatar.d_broadcastPositionNow()
|
|
base.localAvatar.b_setParent(ToontownGlobals.SPRender)
|
|
return
|
|
|
|
def teleportInDone(self):
|
|
if hasattr(self, 'fsm'):
|
|
teleportNotify.debug('teleportInDone: %s' % self.nextState)
|
|
self.fsm.request(self.nextState, [1])
|
|
|
|
def exitTeleportIn(self):
|
|
self.removeSetZoneCompleteCallback(self._tiToken)
|
|
self._tiToken = None
|
|
NametagGlobals.setWant2dNametags(True)
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
base.localAvatar.stopUpdateSmartCamera()
|
|
base.localAvatar.detachCamera()
|
|
base.localAvatar.stopPosHprBroadcast()
|
|
return
|
|
|
|
def requestTeleport(self, hoodId, zoneId, shardId, avId):
|
|
if avId > 0:
|
|
teleportNotify.debug('requestTeleport%s' % ((hoodId,
|
|
zoneId,
|
|
shardId,
|
|
avId),))
|
|
if localAvatar.hasActiveBoardingGroup():
|
|
if avId > 0:
|
|
teleportNotify.debug('requestTeleport: has active boarding group')
|
|
rejectText = TTLocalizer.BoardingCannotLeaveZone
|
|
localAvatar.elevatorNotifier.showMe(rejectText)
|
|
return
|
|
loaderId = ZoneUtil.getBranchLoaderName(zoneId)
|
|
whereId = ZoneUtil.getToonWhereName(zoneId)
|
|
if hoodId == ToontownGlobals.MyEstate:
|
|
loaderId = 'safeZoneLoader'
|
|
whereId = 'estate'
|
|
if hoodId == ToontownGlobals.PartyHood:
|
|
loaderId = 'safeZoneLoader'
|
|
whereId = 'party'
|
|
self.requestLeave({'loader': loaderId,
|
|
'where': whereId,
|
|
'how': 'teleportIn',
|
|
'hoodId': hoodId,
|
|
'zoneId': zoneId,
|
|
'shardId': shardId,
|
|
'avId': avId})
|
|
|
|
def enterQuest(self, npcToon):
|
|
base.localAvatar.b_setAnimState('neutral', 1)
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
|
|
def exitQuest(self):
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
self.ignore('teleportQuery')
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
|
|
def enterPurchase(self):
|
|
base.localAvatar.b_setAnimState('neutral', 1)
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
|
|
def exitPurchase(self):
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
self.ignore('teleportQuery')
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
|
|
def enterFishing(self):
|
|
base.localAvatar.b_setAnimState('neutral', 1)
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.laffMeter.start()
|
|
|
|
def exitFishing(self):
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
self.ignore('teleportQuery')
|
|
base.localAvatar.laffMeter.stop()
|
|
|
|
def enterBanking(self):
|
|
base.localAvatar.b_setAnimState('neutral', 1)
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
base.localAvatar.startSleepWatch(self.__handleFallingAsleepBanking)
|
|
|
|
def __handleFallingAsleepBanking(self, arg):
|
|
if hasattr(self, 'fsm'):
|
|
messenger.send('bankAsleep')
|
|
self.fsm.request('walk')
|
|
base.localAvatar.forceGotoSleep()
|
|
|
|
def exitBanking(self):
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
self.ignore('teleportQuery')
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
base.localAvatar.stopSleepWatch()
|
|
|
|
def enterPhone(self):
|
|
base.localAvatar.b_setAnimState('neutral', 1)
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
base.localAvatar.startSleepWatch(self.__handleFallingAsleepPhone)
|
|
|
|
def __handleFallingAsleepPhone(self, arg):
|
|
if hasattr(self, 'fsm'):
|
|
self.fsm.request('walk')
|
|
messenger.send('phoneAsleep')
|
|
base.localAvatar.forceGotoSleep()
|
|
|
|
def exitPhone(self):
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
self.ignore('teleportQuery')
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
base.localAvatar.stopSleepWatch()
|
|
|
|
def enterStopped(self):
|
|
base.localAvatar.b_setAnimState('neutral', 1)
|
|
Emote.globalEmote.disableBody(base.localAvatar, 'enterStopped')
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
if base.localAvatar.isDisguised:
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
else:
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.obscureMoveFurnitureButton(1)
|
|
base.localAvatar.startSleepWatch(self.__handleFallingAsleepStopped)
|
|
|
|
def __handleFallingAsleepStopped(self, arg):
|
|
if hasattr(self, 'fsm'):
|
|
self.fsm.request('walk')
|
|
base.localAvatar.forceGotoSleep()
|
|
messenger.send('stoppedAsleep')
|
|
|
|
def exitStopped(self):
|
|
Emote.globalEmote.releaseBody(base.localAvatar, 'exitStopped')
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
self.ignore('teleportQuery')
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.obscureMoveFurnitureButton(-1)
|
|
base.localAvatar.stopSleepWatch()
|
|
messenger.send('exitingStoppedState')
|
|
|
|
def enterPet(self):
|
|
base.localAvatar.b_setAnimState('neutral', 1)
|
|
Emote.globalEmote.disableBody(base.localAvatar, 'enterPet')
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.setTeleportAllowed(0)
|
|
base.localAvatar.laffMeter.start()
|
|
self.enterFLM()
|
|
|
|
def exitPet(self):
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
base.localAvatar.setTeleportAllowed(1)
|
|
Emote.globalEmote.releaseBody(base.localAvatar, 'exitPet')
|
|
self.ignore('teleportQuery')
|
|
base.localAvatar.laffMeter.stop()
|
|
self.exitFLM()
|
|
|
|
def enterQuietZone(self, requestStatus):
|
|
self.quietZoneDoneEvent = uniqueName('quietZoneDone')
|
|
self.acceptOnce(self.quietZoneDoneEvent, self.handleQuietZoneDone)
|
|
self.quietZoneStateData = QuietZoneState.QuietZoneState(self.quietZoneDoneEvent)
|
|
self.quietZoneStateData.load()
|
|
self.quietZoneStateData.enter(requestStatus)
|
|
|
|
def exitQuietZone(self):
|
|
self.ignore(self.quietZoneDoneEvent)
|
|
del self.quietZoneDoneEvent
|
|
self.quietZoneStateData.exit()
|
|
self.quietZoneStateData.unload()
|
|
self.quietZoneStateData = None
|
|
return
|
|
|
|
def handleQuietZoneDone(self):
|
|
how = base.cr.handlerArgs['how']
|
|
self.fsm.request(how, [base.cr.handlerArgs]) |