Poodletooth-iLand/dependencies/panda/direct/gui/OnscreenImage.py
2015-05-29 05:03:48 -05:00

159 lines
5.6 KiB
Python

"""OnscreenImage module: contains the OnscreenImage class"""
__all__ = ['OnscreenImage']
from pandac.PandaModules import *
import DirectGuiGlobals as DGG
from direct.showbase.DirectObject import DirectObject
import string,types
class OnscreenImage(DirectObject, NodePath):
def __init__(self, image = None,
pos = None,
hpr = None,
scale = None,
color = None,
parent = None,
sort = 0):
"""
Make a image node from string or a node path,
put it into the 2d sg and set it up with all the indicated parameters.
The parameters are as follows:
image: the actual geometry to display or a file name.
This may be omitted and specified later via setImage()
if you don't have it available.
pos: the x, y, z position of the geometry on the screen.
This maybe a 3-tuple of floats or a vector.
y should be zero
hpr: the h, p, r of the geometry on the screen.
This maybe a 3-tuple of floats or a vector.
scale: the size of the geometry. This may either be a single
float, a 3-tuple of floats, or a vector, specifying a
different x, y, z scale. y should be 1
color: the (r, g, b, a) color of the geometry. This is
normally a 4-tuple of floats or ints.
parent: the NodePath to parent the geometry to initially.
"""
# We ARE a node path. Initially, we're an empty node path.
NodePath.__init__(self)
if parent == None:
parent = aspect2d
self.setImage(image, parent = parent, sort = sort)
# Adjust pose
# Set pos
if (isinstance(pos, types.TupleType) or
isinstance(pos, types.ListType)):
apply(self.setPos, pos)
elif isinstance(pos, VBase3):
self.setPos(pos)
# Hpr
if (isinstance(hpr, types.TupleType) or
isinstance(hpr, types.ListType)):
apply(self.setHpr, hpr)
elif isinstance(hpr, VBase3):
self.setHpr(hpr)
# Scale
if (isinstance(scale, types.TupleType) or
isinstance(scale, types.ListType)):
apply(self.setScale, scale)
elif isinstance(scale, VBase3):
self.setScale(scale)
elif (isinstance(scale, types.FloatType) or
isinstance(scale, types.IntType)):
self.setScale(scale)
# Set color
if color:
# Set color, if specified
self.setColor(color[0], color[1], color[2], color[3])
def setImage(self, image,
parent = NodePath(),
transform = None,
sort = 0):
# Get the original parent, transform, and sort, if any, so we can
# preserve them across this call.
if not self.isEmpty():
parent = self.getParent()
if transform == None:
# If we're replacing a previous image, we throw away
# the new image's transform in favor of the original
# image's transform.
transform = self.getTransform()
sort = self.getSort()
self.removeNode()
# Assign geometry
if isinstance(image, NodePath):
self.assign(image.copyTo(parent, sort))
elif isinstance(image, types.StringTypes) or \
isinstance(image, Texture):
if isinstance(image, Texture):
# It's a Texture
tex = image
else:
# It's a Texture file name
tex = loader.loadTexture(image)
cm = CardMaker('OnscreenImage')
cm.setFrame(-1, 1, -1, 1)
self.assign(parent.attachNewNode(cm.generate(), sort))
self.setTexture(tex)
elif type(image) == type(()):
# Assume its a file+node name, extract texture from node
model = loader.loadModel(image[0])
if model:
node = model.find(image[1])
if node:
self.assign(node.copyTo(parent, sort))
else:
print 'OnscreenImage: node %s not found' % image[1]
else:
print 'OnscreenImage: model %s not found' % image[0]
if transform and not self.isEmpty():
self.setTransform(transform)
def getImage(self):
return self
def configure(self, option=None, **kw):
for option, value in kw.items():
# Use option string to access setter function
try:
setter = getattr(self, 'set' + option[0].upper() + option[1:])
if (((setter == self.setPos) or
(setter == self.setHpr) or
(setter == self.setScale)) and
(isinstance(value, types.TupleType) or
isinstance(value, types.ListType))):
apply(setter, value)
else:
setter(value)
except AttributeError:
print 'OnscreenImage.configure: invalid option:', option
# Allow index style references
def __setitem__(self, key, value):
apply(self.configure, (), {key: value})
def cget(self, option):
# Get current configuration setting.
# This is for compatibility with DirectGui functions
getter = getattr(self, 'get' + option[0].upper() + option[1:])
return getter()
# Allow index style refererences
__getitem__ = cget
def destroy(self):
self.removeNode()