Poodletooth-iLand/dependencies/panda/direct/leveleditor/AnimControlUI.py
2015-05-29 05:03:48 -05:00

936 lines
No EOL
43 KiB
Python

"""
This is the GUI for the Animation Control Panel
"""
from direct.interval.IntervalGlobal import *
from direct.actor.Actor import *
from panda3d.core import VBase3,VBase4
import ObjectGlobals as OG
import AnimGlobals as AG
import os,wx, time
from wx.lib.embeddedimage import PyEmbeddedImage
#----------------------------------------------------------------------
FirstFrame = PyEmbeddedImage(
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#----------------------------------------------------------------------
PreFrame = PyEmbeddedImage(
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#----------------------------------------------------------------------
PreKeyFrame = PyEmbeddedImage(
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#----------------------------------------------------------------------
PrePlay = PyEmbeddedImage(
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#----------------------------------------------------------------------
Play = PyEmbeddedImage(
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#----------------------------------------------------------------------
NextKeyFrame = PyEmbeddedImage(
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#----------------------------------------------------------------------
NextFrame = PyEmbeddedImage(
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#----------------------------------------------------------------------
LastFrame = PyEmbeddedImage(
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#----------------------------------------------------------------------
Key = PyEmbeddedImage(
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#----------------------------------------------------------------------
Stop = PyEmbeddedImage(
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#----------------------------------------------------------------------
DeleteKey = PyEmbeddedImage(
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"gg==")
class TimeSlider(wx.Window):
"""
This is the Time Slider Panel.
"""
def __init__(self, parent, slidersize, sliderStartFrame, sliderEndFrame, curFrame):
wx.Window.__init__(self, parent, size = slidersize, style = wx.SUNKEN_BORDER)
self._mainDialog = wx.GetTopLevelParent(self)
self._mouseIn = False
self.points = []
self.numbers = []
self.curFrame = curFrame
self.sliderStartFrame = sliderStartFrame
self.sliderEndFrame = sliderEndFrame
self.frameNum = self.sliderEndFrame-self.sliderStartFrame+1
self.InitBuffer()
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
self.Bind(wx.EVT_MOTION, self.OnMotion)
def InitBuffer(self):
self.w,self.h = self.GetClientSize()
self.buffer = wx.EmptyBitmap(self.w, self.h)
dc = wx.BufferedDC(wx.ClientDC(self), self.buffer)
self.DrawTimeSlider(dc)
self.DrawNumber(dc)
self.DrawFrame(dc)
self.DrawKeys(dc)
def SetTimeSliderData(self, sliderStartFrame = 1, sliderEndFrame = 24, curFrame = 0):
self.curFrame = curFrame
self.sliderStartFrame = sliderStartFrame
self.sliderEndFrame = sliderEndFrame
self.frameNum = self.sliderEndFrame-self.sliderStartFrame+1
self.points = []
self.numbers = []
self.InitBuffer()
self.Refresh()
def OnPaint(self, evt):
dc = wx.BufferedPaintDC(self, self.buffer)
def DrawTimeSlider(self,dc):
dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
dc.Clear()
dc.SetPen(wx.BLACK_PEN)
dc.SetBrush(wx.BLACK_BRUSH)
dc.SetFont(wx.Font(10, wx.SWISS, wx.NORMAL, wx.NORMAL))
self.unitWidth = self.w/float(self.frameNum)
if self.frameNum <= 20:
self.points.append(((float(0),self.h),(float(0),self.h-15)))
for i in range(1,self.frameNum):
temp = self.points[i-1][0][0]+self.unitWidth
self.points.append(((temp,self.h),(temp,self.h-15)))
for i in range(self.frameNum):
self.numbers.append(self.sliderStartFrame+i)
for i in range(self.frameNum):
dc.DrawLine(self.points[i][0][0], self.points[i][0][1], self.points[i][1][0], self.points[i][1][1])
st = str(self.numbers[i])
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, self.points[i][0][0]+2, 0.5)
elif self.frameNum <= 70:
self.points.append(((self.unitWidth,self.h),(self.unitWidth,self.h-15)))
for i in range(1,int((self.frameNum+1)/2)):
temp = self.points[i-1][0][0]+2*self.unitWidth
self.points.append(((temp,self.h),(temp,self.h-15)))
for i in range(1,self.frameNum/2+1):
self.numbers.append(self.sliderStartFrame-1+i*2)
for i in range(int((self.frameNum+1)/2)):
dc.DrawLine(self.points[i][0][0], self.points[i][0][1], self.points[i][1][0], self.points[i][1][1])
for i in range(self.frameNum/2):
st = str(self.numbers[i])
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, self.points[i][0][0]+2, 0.5)
elif self.frameNum <= 150:
self.points.append(((self.unitWidth*4.0,self.h),(self.unitWidth*4.0,self.h-15)))
for i in range(1,int(self.frameNum/5)):
temp = self.points[i-1][0][0]+5*self.unitWidth
self.points.append(((temp,self.h),(temp,self.h-15)))
for i in range(1,self.frameNum/5+1):
self.numbers.append(self.sliderStartFrame-1+i*5)
for i in range(int(self.frameNum/5)):
dc.DrawLine(self.points[i][0][0], self.points[i][0][1], self.points[i][1][0], self.points[i][1][1])
for i in range(self.frameNum/5):
st = str(self.numbers[i])
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, self.points[i][0][0]+2, 0.5)
elif self.frameNum <= 250:
self.points.append(((self.unitWidth*9.0,self.h),(self.unitWidth*9.0,self.h-15)))
for i in range(1,int(self.frameNum/10)):
temp = self.points[i-1][0][0]+10*self.unitWidth
self.points.append(((temp,self.h),(temp,self.h-15)))
for i in range(1,self.frameNum/10+1):
self.numbers.append(self.sliderStartFrame+i*10)
for i in range(int(self.frameNum/10)):
dc.DrawLine(self.points[i][0][0], self.points[i][0][1], self.points[i][1][0], self.points[i][1][1])
for i in range(self.frameNum/10):
st = str(self.numbers[i])
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, self.points[i][0][0]+2, 0.5)
elif self.frameNum <= 1000:
self.points.append(((self.unitWidth*49.0,self.h),(self.unitWidth*49.0,self.h-15)))
for i in range(1,int(self.frameNum/50)):
temp = self.points[i-1][0][0]+50*self.unitWidth
self.points.append(((temp,self.h),(temp,self.h-15)))
for i in range(1,self.frameNum/50+1):
self.numbers.append(self.sliderStartFrame-1+i*50)
for i in range(int(self.frameNum/50)):
dc.DrawLine(self.points[i][0][0], self.points[i][0][1], self.points[i][1][0], self.points[i][1][1])
for i in range(self.frameNum/50):
st = str(self.numbers[i])
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, self.points[i][0][0]+2, 0.5)
elif self.frameNum <= 2000:
self.points.append(((self.unitWidth*99.0,self.h),(self.unitWidth*99.0,self.h-15)))
for i in range(1,int(self.frameNum/100)):
temp = self.points[i-1][0][0]+100*self.unitWidth
self.points.append(((temp,self.h),(temp,self.h-15)))
for i in range(1,self.frameNum/100+1):
self.numbers.append(self.sliderStartFrame-1+i*100)
for i in range(int(self.frameNum/100)):
dc.DrawLine(self.points[i][0][0], self.points[i][0][1], self.points[i][1][0], self.points[i][1][1])
for i in range(self.frameNum/100):
st = str(self.numbers[i])
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, self.points[i][0][0]+2, 0.5)
elif self.frameNum <= 10000:
self.points.append(((self.unitWidth*999.0,self.h),(self.unitWidth*999.0,self.h-15)))
for i in range(1,int(self.frameNum/1000)):
temp = self.points[i-1][0][0]+1000*self.unitWidth
self.points.append(((temp,self.h),(temp,self.h-15)))
for i in range(1,self.frameNum/1000+1):
self.numbers.append(self.sliderStartFrame-1+i*1000)
for i in range(int(self.frameNum/1000)):
dc.DrawLine(self.points[i][0][0], self.points[i][0][1], self.points[i][1][0], self.points[i][1][1])
for i in range(self.frameNum/1000):
st = str(self.numbers[i])
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, self.points[i][0][0]+2, 0.5)
else:
pass
def DrawNumber(self, dc):
dc.SetPen(wx.BLACK_PEN)
dc.SetBrush(wx.BLACK_BRUSH)
dc.SetFont(wx.Font(10, wx.SWISS, wx.NORMAL, wx.NORMAL))
i = self.curFrame-self.sliderStartFrame
st = str(self.curFrame)
tw,th = dc.GetTextExtent(st)
dc.DrawText(st, float(self.unitWidth)*float(i)+2, self.h-th-0.5)
def DrawFrame(self, dc):
i = self.curFrame-self.sliderStartFrame
pos = float(self.unitWidth)*float(i)
self.curRect = wx.Rect(pos, float(0), self.unitWidth, self.h)
oldPen, oldBrush, oldMode = dc.GetPen(), dc.GetBrush(), dc.GetLogicalFunction()
gray = wx.Colour(200, 200, 200)
grayPen = wx.Pen(gray)
grayBrush = wx.Brush(gray)
dc.SetPen(grayPen)
dc.SetBrush(grayBrush)
dc.SetLogicalFunction(wx.XOR)
dc.DrawRectangleRect(self.curRect)
dc.SetPen(oldPen)
dc.SetBrush(oldBrush)
dc.SetLogicalFunction(oldMode)
def DrawKeys(self, dc):
if len(self._mainDialog.keys) != 0:
for key in self._mainDialog.keys:
keyFrame = key
i = keyFrame-self.sliderStartFrame
pos = float(self.unitWidth)*float(i)
oldPen, oldBrush, oldMode = dc.GetPen(), dc.GetBrush(), dc.GetLogicalFunction()
dc.SetPen(wx.Pen("red"))
dc.SetBrush(wx.Brush("red"))
dc.SetLogicalFunction(wx.AND)
dc.DrawLine(pos, float(0), pos, self.h)
dc.SetPen(oldPen)
dc.SetBrush(oldBrush)
dc.SetLogicalFunction(oldMode)
else:
pass
def OnSize(self,evt):
self.InitBuffer()
def OnLeftDown(self,evt):
point = (evt.GetX(), evt.GetY())
if point[1]>= float(0) and point[1]<= (float(self.h)-2.0):
if point[0]>= float(0) and point[0]<= float(self.w):
self._mouseIn = True
if self._mouseIn:
self.CaptureMouse()
self.curFrame = int(float(point[0])/self.unitWidth)+self.sliderStartFrame
self._mainDialog.curFrame = self.curFrame
self._mainDialog.curFrameSpin.SetValue(self.curFrame)
self._mainDialog.OnAnimation(self.curFrame)
self.SetTimeSliderData(self.sliderStartFrame, self.sliderEndFrame, self.curFrame)
def OnLeftUp(self,evt):
if self.GetCapture():
self.ReleaseMouse()
self._mouseIn = False
def OnMotion(self,evt):
self._mouseIn = False
if evt.Dragging() and evt.LeftIsDown():
point = (evt.GetX(), evt.GetY())
if point[1]>= float(0) and point[1]<= (float(self.h)-2.0):
if point[0]>= float(0) and point[0]<= float(self.w):
self._mouseIn = True
if self._mouseIn:
self.curFrame = int(float(point[0])/self.unitWidth)+self.sliderStartFrame
self._mainDialog.curFrame = self.curFrame
self._mainDialog.curFrameSpin.SetValue(self.curFrame)
self._mainDialog.OnAnimation(self.curFrame)
self.SetTimeSliderData(self.sliderStartFrame, self.sliderEndFrame, self.curFrame)
evt.Skip()
self._mouseIn = False
class TimeRange(wx.Window):
"""
This is the Time Range Panel.
"""
def __init__(self, parent, rangesize, startFrame, endFrame, sliderStartFrame, sliderEndFrame):
wx.Window.__init__(self, parent, size = rangesize, style = wx.SUNKEN_BORDER)
self._mainDialog = wx.GetTopLevelParent(self)
self._mouseIn = False
self.startFrame = startFrame
self.endFrame = endFrame
self.sliderStartFrame = sliderStartFrame
self.sliderEndFrame = sliderEndFrame
self.frameNum = self.endFrame-self.startFrame+1
self.InitBuffer()
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
self.Bind(wx.EVT_MOTION, self.OnMotion)
def InitBuffer(self):
self.w,self.h = self.GetClientSize()
self.buffer = wx.EmptyBitmap(self.w, self.h)
dc = wx.BufferedDC(wx.ClientDC(self), self.buffer)
self.DrawTimeRange(dc)
def SetTimeRangeData(self, startFrame = 1, endFrame = 24, sliderStartFrame = 1, sliderEndFrame = 24):
self.startFrame = startFrame
self.endFrame = endFrame
self.sliderStartFrame = sliderStartFrame
self.sliderEndFrame = sliderEndFrame
self.frameNum = self.endFrame-self.startFrame+1
self.InitBuffer()
self.Refresh()
def OnPaint(self, evt):
dc = wx.BufferedPaintDC(self, self.buffer)
def DrawTimeRange(self,dc):
dc.SetBackground(wx.Brush(wx.Colour(150, 150, 150)))
dc.Clear()
dc.SetPen(wx.Pen(self.GetBackgroundColour()))
dc.SetBrush(wx.Brush(self.GetBackgroundColour()))
self.unitWidth = (self.w-6.0)/float(self.frameNum)
self.rangePosX = 3.0+(float(self.sliderStartFrame-self.startFrame))*self.unitWidth
self.rangePosY = 2.0
self.rangeWidth = float(self.sliderEndFrame-self.sliderStartFrame+1)*self.unitWidth
self.rangeHeight = self.h-4.0
self.curRect = wx.Rect(self.rangePosX, self.rangePosY, self.rangeWidth, self.rangeHeight)
dc.DrawRoundedRectangleRect(self.curRect, radius = 2)
def OnSize(self,evt):
self.InitBuffer()
def OnLeftDown(self,evt):
point = (evt.GetX(), evt.GetY())
self.pos = 0
if point[1]>= self.rangePosY and point[1]<= self.rangePosY+self.rangeHeight:
if point[0]>= self.rangePosX and point[0]<= self.rangePosX+self.rangeWidth:
self._mouseIn = True
if self._mouseIn:
self.CaptureMouse()
self.pos = point
def OnLeftUp(self,evt):
if self.GetCapture():
self.ReleaseMouse()
self._mouseIn = False
def OnMotion(self,evt):
self._mouseIn = False
if evt.Dragging() and evt.LeftIsDown():
newPos = (evt.GetX(), evt.GetY())
if newPos[1]>= self.rangePosY and newPos[1]<= self.rangePosY+self.rangeHeight:
if newPos[0]>= self.rangePosX and newPos[0]<= self.rangePosX+self.rangeWidth:
self._mouseIn = True
if self._mouseIn:
if newPos[0] == self.pos[0]:
evt.Skip()
self._mouseIn = False
if newPos[0] > self.pos[0]:
if float(newPos[0]-self.pos[0]) >= self.unitWidth:
if self.sliderEndFrame < self.endFrame:
self.sliderStartFrame += 1
self.sliderEndFrame += 1
self.SetTimeRangeData(self.startFrame, self.endFrame, self.sliderStartFrame, self.sliderEndFrame)
self.MainPanelUpdate()
self.pos = newPos
evt.Skip()
self._mouseIn = False
if newPos[0] < self.pos[0]:
if float(self.pos[0]-newPos[0]) >= self.unitWidth:
if self.sliderStartFrame > self.startFrame:
self.sliderStartFrame -=1
self.sliderEndFrame -=1
self.SetTimeRangeData(self.startFrame, self.endFrame, self.sliderStartFrame, self.sliderEndFrame)
self.MainPanelUpdate()
self.pos = newPos
evt.Skip()
self._mouseIn = False
evt.Skip()
self._mouseIn = False
def MainPanelUpdate(self):
self._mainDialog.sliderStartFrame = self.sliderStartFrame
self._mainDialog.sliderEndFrame = self.sliderEndFrame
self._mainDialog.timeSliderStartSpin.SetValue(self.sliderStartFrame)
self._mainDialog.timeSliderEndSpin.SetValue(self.sliderEndFrame)
self._mainDialog.timeSlider.SetTimeSliderData(self._mainDialog.sliderStartFrame, self._mainDialog.sliderEndFrame, self._mainDialog.curFrame)
class AnimControlUI(wx.Dialog):
"""
This is the Animation Control main class implementation.
"""
def __init__(self, parent, editor):
wx.Dialog.__init__(self, parent, id=wx.ID_ANY, title="Animation Controller",
pos=wx.DefaultPosition, size=(920, 110))
self.editor = editor
self._initOver = False
self.parallel = []
if self.editor.animMgr.keyFramesInfo != []:
self.editor.animMgr.generateKeyFrames()
self.keys = self.editor.animMgr.keyFrames
self.editor.objectMgr.findActors(render)
self.editor.objectMgr.findNodes(render)
self.prePlay = False
self.play = False
self.stop = True
self.curFrame = 1
self.startFrame = 1
self.sliderStartFrame = 1
self.endFrame = 24
self.sliderEndFrame = 24
self.mainPanel1 = wx.Panel(self, -1)
self.timeSlider = TimeSlider(self.mainPanel1, wx.Size(560, 35), self.sliderStartFrame, self.sliderEndFrame, self.curFrame)
self.curFrameSpin = wx.SpinCtrl(self.mainPanel1, -1, "",size = (70,25),min=self.startFrame, max=self.endFrame)
bmpFirstFrame = FirstFrame.GetBitmap()
bmpPreFrame = PreFrame.GetBitmap()
bmpPreKeyFrame = PreKeyFrame.GetBitmap()
self.bmpPrePlay = PrePlay.GetBitmap()
self.bmpPlay = Play.GetBitmap()
bmpNextKeyFrame = NextKeyFrame.GetBitmap()
bmpNextFrame = NextFrame.GetBitmap()
bmpLastFrame = LastFrame.GetBitmap()
bmpKey = Key.GetBitmap()
self.bmpStop = Stop.GetBitmap()
bmpDeleteKey = DeleteKey.GetBitmap()
self.buttonFirstFrame = wx.BitmapButton(self.mainPanel1, -1, bmpFirstFrame, size = (30,30),style = wx.BU_AUTODRAW)
self.buttonPreFrame = wx.BitmapButton(self.mainPanel1, -1, bmpPreFrame, size = (30,30),style = wx.BU_AUTODRAW)
self.buttonPreKeyFrame = wx.BitmapButton(self.mainPanel1, -1, bmpPreKeyFrame, size = (30,30),style = wx.BU_AUTODRAW)
self.buttonPrePlay = wx.BitmapButton(self.mainPanel1, -1, self.bmpPrePlay, size = (30,30),style = wx.BU_AUTODRAW)
self.buttonPlay = wx.BitmapButton(self.mainPanel1, -1, self.bmpPlay, size = (30,30),style = wx.BU_AUTODRAW)
self.buttonNextKeyFrame = wx.BitmapButton(self.mainPanel1, -1, bmpNextKeyFrame, size = (30,30),style = wx.BU_AUTODRAW)
self.buttonNextFrame = wx.BitmapButton(self.mainPanel1, -1, bmpNextFrame, size = (30,30),style = wx.BU_AUTODRAW)
self.buttonLastFrame = wx.BitmapButton(self.mainPanel1, -1, bmpLastFrame, size = (30,30),style = wx.BU_AUTODRAW)
self.mainPanel2 = wx.Panel(self, -1)
self.timeStartSpin = wx.SpinCtrl(self.mainPanel2, -1, "",size = (70,25),min=0, max=self.sliderEndFrame)
self.timeSliderStartSpin = wx.SpinCtrl(self.mainPanel2, -1, "",size = (70,25),min=self.startFrame, max=self.sliderEndFrame)
self.timeRange = TimeRange(self.mainPanel2, wx.Size(450, 25), self.startFrame, self.endFrame, self.sliderStartFrame, self.sliderEndFrame)
self.timeSliderEndSpin = wx.SpinCtrl(self.mainPanel2, -1, "",size = (70,25),min=self.sliderStartFrame, max=self.endFrame)
self.timeEndSpin = wx.SpinCtrl(self.mainPanel2, -1, "",size = (70,25),min=self.sliderStartFrame, max=10000)
self.buttonDeleteKey = wx.BitmapButton(self.mainPanel2, -1, bmpDeleteKey, size = (30,30),style = wx.BU_AUTODRAW)
self.SetProperties()
self.DoLayout()
self.Bind(wx.EVT_SPINCTRL, self.OnCurrentTime, self.curFrameSpin)
self.Bind(wx.EVT_BUTTON, self.OnFirstFrame, self.buttonFirstFrame)
self.Bind(wx.EVT_BUTTON, self.OnPreFrame, self.buttonPreFrame)
self.Bind(wx.EVT_BUTTON, self.OnPreKeyFrame, self.buttonPreKeyFrame)
self.Bind(wx.EVT_BUTTON, self.OnPrePlay, self.buttonPrePlay)
self.Bind(wx.EVT_BUTTON, self.OnPlay, self.buttonPlay)
self.Bind(wx.EVT_BUTTON, self.OnNextKeyFrame, self.buttonNextKeyFrame)
self.Bind(wx.EVT_BUTTON, self.OnNextFrame, self.buttonNextFrame)
self.Bind(wx.EVT_BUTTON, self.OnLastFrame, self.buttonLastFrame)
self.Bind(wx.EVT_SPINCTRL, self.OnTimeStartSpin, self.timeStartSpin)
self.Bind(wx.EVT_SPINCTRL, self.OnTimeSliderStartSpin, self.timeSliderStartSpin)
self.Bind(wx.EVT_SPINCTRL, self.OnTimeSliderEndSpin, self.timeSliderEndSpin)
self.Bind(wx.EVT_SPINCTRL, self.OnTimeEndSpin, self.timeEndSpin)
self.Bind(wx.EVT_BUTTON, self.OnDeleteKey, self.buttonDeleteKey)
self.Bind(wx.EVT_CLOSE, self.OnExit)
self.OnPropKey()
self.OnAnimation(self.curFrame)
self.timeUnit = float(1)/float(24)*float(1000)
self.timer = wx.Timer(self)
self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
self._initOver = True
def SetProperties(self):
self.curFrameSpin.SetValue(self.curFrame)
self.timeStartSpin.SetValue(self.startFrame)
self.timeSliderStartSpin.SetValue(self.sliderStartFrame)
self.timeSliderEndSpin.SetValue(self.sliderEndFrame)
self.timeEndSpin.SetValue(self.endFrame)
def DoLayout(self):
dialogSizer = wx.BoxSizer(wx.VERTICAL)
mainSizer1 = wx.FlexGridSizer(1, 10, 0, 0)
mainSizer2 = wx.FlexGridSizer(1, 6, 0, 0)
mainSizer1.Add(self.timeSlider, 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL, 5)
mainSizer1.Add(self.curFrameSpin, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 3)
mainSizer1.Add(self.buttonFirstFrame, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 3)
mainSizer1.Add(self.buttonPreFrame, 0, wx.ALIGN_CENTER_VERTICAL|wx.RIGHT, 3)
mainSizer1.Add(self.buttonPreKeyFrame, 0, wx.ALIGN_CENTER_VERTICAL|wx.RIGHT, 3)
mainSizer1.Add(self.buttonPrePlay, 0, wx.ALIGN_CENTER_VERTICAL|wx.RIGHT, 3)
mainSizer1.Add(self.buttonPlay, 0, wx.ALIGN_CENTER_VERTICAL|wx.RIGHT, 3)
mainSizer1.Add(self.buttonNextKeyFrame, 0, wx.ALIGN_CENTER_VERTICAL|wx.RIGHT, 3)
mainSizer1.Add(self.buttonNextFrame, 0, wx.ALIGN_CENTER_VERTICAL|wx.RIGHT, 3)
mainSizer1.Add(self.buttonLastFrame, 0, wx.ALIGN_CENTER_VERTICAL)
mainSizer2.Add(self.timeStartSpin, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
mainSizer2.Add(self.timeSliderStartSpin, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
mainSizer2.Add(self.timeRange, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
mainSizer2.Add(self.timeSliderEndSpin, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
mainSizer2.Add(self.timeEndSpin, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
mainSizer2.Add(self.buttonDeleteKey, 0, wx.ALIGN_CENTER_VERTICAL|wx.RIGHT, 3)
self.mainPanel1.SetSizerAndFit(mainSizer1)
self.mainPanel2.SetSizerAndFit(mainSizer2)
dialogSizer.Add(self.mainPanel1, 1, wx.ALIGN_CENTER_VERTICAL|wx.TOP, 5)
dialogSizer.Add(self.mainPanel2, 1, wx.ALIGN_CENTER_VERTICAL|wx.TOP, 7)
self.SetSizer(dialogSizer)
self.Layout()
self.dialogSizer = dialogSizer
def OnCurrentTime(self, evt):
self.curFrame = evt.GetInt()
self.timeSlider.SetTimeSliderData(self.sliderStartFrame, self.sliderEndFrame, self.curFrame)
self.OnAnimation(self.curFrame)
def OnControl(self):
self.curFrameSpin.SetValue(self.curFrame)
self.timeSlider.SetTimeSliderData(self.sliderStartFrame, self.sliderEndFrame, self.curFrame)
self.OnAnimation(self.curFrame)
def OnFirstFrame(self,evt):
self.curFrame = self.sliderStartFrame
self.OnControl()
def OnPreFrame(self,evt):
if self.curFrame-1 >= self.startFrame:
self.curFrame -= 1
self.OnControl()
else:
evt.Skip()
def sortKey(self):
for i in range(0, len(self.keys)-1):
for j in range(i+1, len(self.keys)):
if self.keys[i]>self.keys[j]:
temp = self.keys[i]
self.keys[i] = self.keys[j]
self.keys[j] = temp
def OnPreKeyFrame(self,evt):
self.sortKey()
if self.curFrame <= self.keys[0] or self.curFrame > self.keys[len(self.keys)-1]:
self.curFrame = self.keys[len(self.keys)-1]
else:
for i in range(1, len(self.keys)):
if self.curFrame <= self.keys[i] and self.curFrame > self.keys[i-1]:
self.curFrame = self.keys[i-1]
break
self.OnControl()
def OnTimer(self,evt):
if self.prePlay == True and self.stop == False and self.play == False:
if self.curFrame-1>=self.sliderStartFrame:
self.curFrame -= 1
self.OnControl()
elif self.curFrame == self.sliderStartFrame:
self.curFrame = self.sliderEndFrame
self.OnControl()
if self.play == True and self.stop == False and self.prePlay == False:
if self.curFrame+1<=self.sliderEndFrame:
self.curFrame += 1
self.OnControl()
elif self.curFrame == self.sliderEndFrame:
self.curFrame = self.sliderStartFrame
self.OnControl()
def OnPrePlay(self,evt):
if self.prePlay == False and self.stop == True and self.play == False:
self.buttonPrePlay = wx.BitmapButton(self.mainPanel1, -1, self.bmpStop, size = (30,30),style = wx.BU_AUTODRAW)
self.DoLayout()
self.prePlay = True
self.stop = False
self.timer.Start(self.timeUnit)
evt.Skip()
elif self.prePlay == True and self.stop == False and self.play == False:
self.buttonPrePlay = wx.BitmapButton(self.mainPanel1, -1, self.bmpPrePlay, size = (30,30),style = wx.BU_AUTODRAW)
self.DoLayout()
self.prePlay = False
self.stop = True
self.timer.Stop()
evt.Skip()
else:
evt.Skip()
def OnPlay(self,evt):
if self.play == False and self.stop == True and self.prePlay == False:
self.buttonPlay = wx.BitmapButton(self.mainPanel1, -1, self.bmpStop, size = (30,30),style = wx.BU_AUTODRAW)
self.DoLayout()
self.play = True
self.stop = False
self.timer.Start(self.timeUnit)
evt.Skip()
elif self.play == True and self.stop == False and self.prePlay == False:
self.buttonPlay = wx.BitmapButton(self.mainPanel1, -1, self.bmpPlay, size = (30,30),style = wx.BU_AUTODRAW)
self.DoLayout()
self.play = False
self.stop = True
self.timer.Stop()
evt.Skip()
else:
evt.Skip()
def OnNextKeyFrame(self,evt):
self.sortKey()
if self.curFrame < self.keys[0] or self.curFrame >= self.keys[len(self.keys)-1]:
self.curFrame = self.keys[0]
else:
for i in range(0, len(self.keys)-1):
if self.curFrame >= self.keys[i] and self.curFrame < self.keys[i+1]:
self.curFrame = self.keys[i+1]
break
self.OnControl()
def OnNextFrame(self,evt):
if self.curFrame+1 <= self.endFrame:
self.curFrame += 1
self.OnControl()
else:
evt.Skip()
def OnLastFrame(self,evt):
self.curFrame = self.sliderEndFrame
self.OnControl()
def OnTime(self):
preFrame = self.curFrame
self.curFrameSpin.SetRange(self.startFrame,self.endFrame)
self.curFrame = preFrame
self.timeSlider.SetTimeSliderData(self.sliderStartFrame, self.sliderEndFrame, self.curFrame)
self.timeRange.SetTimeRangeData(self.startFrame, self.endFrame, self.sliderStartFrame, self.sliderEndFrame)
self.parallel = self.editor.animMgr.createParallel(self.startFrame,self.endFrame)
def OnTimeStartSpin(self,evt):
self.startFrame = evt.GetInt()
self.timeSliderStartSpin.SetRange(self.startFrame, self.sliderEndFrame)
if self.startFrame >= self.sliderStartFrame:
self.sliderStartFrame = self.startFrame
self.timeSliderStartSpin.SetValue(self.sliderStartFrame)
self.OnTime()
else:
self.OnTime()
def OnTimeSliderStartSpin(self,evt):
self.sliderStartFrame = evt.GetInt()
self.timeEndSpin.SetRange(self.sliderStartFrame, 10000)
self.OnTime()
def OnTimeSliderEndSpin(self,evt):
self.sliderEndFrame = evt.GetInt()
self.timeStartSpin.SetRange(0, self.sliderEndFrame)
self.OnTime()
def OnTimeEndSpin(self,evt):
self.endFrame = evt.GetInt()
self.timeSliderEndSpin.SetRange(self.sliderStartFrame, self.endFrame)
if self.endFrame <= self.sliderEndFrame:
self.sliderEndFrame = self.endFrame
self.timeSliderEndSpin.SetValue(self.sliderEndFrame)
self.OnTime()
else:
self.OnTime()
def OnDeleteKey(self,evt):
for i in range(0,len(self.keys)):
if self.curFrame == self.keys[i]:
del self.keys[i]
break
for j in self.editor.animMgr.keyFramesInfo.keys():
for k in range(0,len(self.editor.animMgr.keyFramesInfo[j])):
if self.curFrame == self.editor.animMgr.keyFramesInfo[j][k][0]:
del self.editor.animMgr.keyFramesInfo[j][k]
break
for l in self.editor.animMgr.keyFramesInfo.keys():
if len(self.editor.animMgr.keyFramesInfo[l]) == 0:
del self.editor.animMgr.keyFramesInfo[l]
self.OnPropKey()
self.OnAnimation(self.curFrame)
def OnPropKey(self):
self.parallel = self.editor.animMgr.createParallel(self.startFrame, self.endFrame)
self.timeSlider.SetTimeSliderData(self.sliderStartFrame, self.sliderEndFrame, self.curFrame)
def OnAnimation(self, curFrame):
time = float(curFrame-1)/float(24)
self.parallel.setT(time)
if self.editor.GRAPH_EDITOR == True:
self.editor.ui.graphEditorUI.curFrameChange()
def OnExit(self,evt):
for actor in self.editor.objectMgr.Actor:
actorAnim = os.path.basename(actor[OG.OBJ_ANIM])
actor[OG.OBJ_NP].loop(actorAnim)
self.parallel = None
self.Destroy()
self.editor.ui.editAnimMenuItem.Check(False)
self.editor.mode = self.editor.BASE_MODE