mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
146 lines
4.7 KiB
Python
146 lines
4.7 KiB
Python
import copy
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import ObjectGlobals as OG
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class ObjectGen:
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""" Base class for obj definitions """
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def __init__(self, name=''):
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self.name = name
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class ObjectBase(ObjectGen):
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""" Base class for obj definitions """
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def __init__(self, name='', createFunction = None, model = None, models= [], anims = [], animNames = [], animDict = {}, properties={},
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movable = True, actor = False, named=False, updateModelFunction = None, orderedProperties=[], propertiesMask={}):
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ObjectGen.__init__(self, name)
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self.createFunction = createFunction
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self.model = model
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self.models = models[:]
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self.anims = anims[:]
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self.animNames = animNames[:]
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self.animDict = copy.deepcopy(animDict)
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self.properties = copy.deepcopy(properties)
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self.movable = movable
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self.actor = actor
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self.named = named
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self.updateModelFunction = updateModelFunction
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# to maintain order of properties in UI
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self.orderedProperties = orderedProperties[:]
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# to show/hide properties per editor mode
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self.propertiesMask = copy.deepcopy(propertiesMask)
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class ObjectCurve(ObjectBase):
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def __init__(self, *args, **kw):
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ObjectBase.__init__(self, *args, **kw)
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self.properties['Degree'] =[OG.PROP_UI_COMBO, # UI type
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OG.PROP_INT, # data type
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('base.le.objectMgr.updateCurve', {'val':OG.ARG_VAL, 'obj':OG.ARG_OBJ}), # update function
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3, # default value
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[2, 3, 4]] # value range
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class ObjectPaletteBase:
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"""
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Base class for objectPalette
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You should write your own ObjectPalette class inheriting this.
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Refer ObjectPalette.py for example.
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"""
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def __init__(self):
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self.rootName = '_root'
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self.data = {}
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self.dataStruct = {}
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self.dataKeys = []
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self.populateSystemObjs()
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#self.populate()
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def insertItem(self, item, parentName):
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"""
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You can insert item to obj palette tree.
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'item' is the object to be inserted, it can be either a group or obj.
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'parentName' is the name of parent under where this item will be inserted.
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"""
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if type(self.data) != dict:
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return None
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if parentName is None:
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parentName = self.rootName
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self.dataStruct[item.name] = parentName
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self.data[item.name] = item
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self.dataKeys.append(item.name)
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def add(self, item, parentName = None):
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if type(item) == str:
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self.insertItem(ObjectGen(name = item), parentName)
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else:
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self.insertItem(item, parentName)
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def addHidden(self, item):
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if hasattr(item, 'name'):
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self.data[item.name] = item
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def deleteStruct(self, name, deleteItems):
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try:
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item = self.data.pop(name)
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for key in self.dataStruct.keys():
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if self.dataStruct[key] == name:
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node = self.deleteStruct(key, deleteItems)
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if node is not None:
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deleteItems[key] = node
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return item
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except:
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return None
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return None
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def delete(self, name):
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try:
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deleteItems = {}
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node = self.deleteStruct(name, deleteItems)
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if node is not None:
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deleteItems[name] = node
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for key in deleteItems.keys():
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item = self.dataStruct.pop(key)
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except:
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return
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return
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def findItem(self, name):
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try:
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item = self.data[name]
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except:
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return None
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return item
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def findChildren(self, name):
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result = []
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for key in self.dataKeys:
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if self.dataStruct[key] == name:
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result.append(key)
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return result
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def rename(self, oldName, newName):
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#import pdb;set_trace()
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if oldName == newName:
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return False
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if newName == "":
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return False
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try:
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for key in self.dataStruct.keys():
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if self.dataStruct[key] == oldName:
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self.dataStruct[key] = newName
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self.dataStruct[newName] = self.dataStruct.pop(oldName)
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item = self.data.pop(oldName)
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item.name = newName
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self.data[newName] = item
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except:
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return False
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return True
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def populateSystemObjs(self):
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self.addHidden(ObjectCurve(name='__Curve__'))
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def populate(self):
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# You should implement this in subclass
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raise NotImplementedError('populate() must be implemented in ObjectPalette.py')
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