mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 20:52:26 -06:00
97 lines
2.9 KiB
Python
Executable file
97 lines
2.9 KiB
Python
Executable file
#! /usr/bin/env python
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"""
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This script constructs the bundle directory structure for the OSX web
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plugin that is built by the code in this directory. It takes no
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parameters, and produces the plugin bundle in the same place.
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"""
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import getopt
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import sys
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import os
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import glob
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import shutil
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import direct
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from pandac.PandaModules import Filename, DSearchPath
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def usage(code, msg = ''):
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print >> sys.stderr, __doc__
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print >> sys.stderr, msg
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sys.exit(code)
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def makeBundle(startDir):
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fstartDir = Filename.fromOsSpecific(startDir)
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# Search for nppandad along $DYLD_LIBRARY_PATH.
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path = DSearchPath()
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if 'LD_LIBRARY_PATH' in os.environ:
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path.appendPath(os.environ['LD_LIBRARY_PATH'])
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if 'DYLD_LIBRARY_PATH' in os.environ:
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path.appendPath(os.environ['DYLD_LIBRARY_PATH'])
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nppanda3d = path.findFile('nppanda3d')
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if not nppanda3d:
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raise StandardError, "Couldn't find nppanda3d on path."
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# Generate the bundle directory structure
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rootFilename = Filename(fstartDir, 'bundle')
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if os.path.exists(rootFilename.toOsSpecific()):
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shutil.rmtree(rootFilename.toOsSpecific())
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bundleFilename = Filename(rootFilename, 'nppanda3d.plugin')
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plistFilename = Filename(bundleFilename, 'Contents/Info.plist')
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plistFilename.makeDir()
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exeFilename = Filename(bundleFilename, 'Contents/MacOS/nppanda3d')
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exeFilename.makeDir()
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resourceFilename = Filename(bundleFilename, 'Contents/Resources/nppanda3d.rsrc')
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resourceFilename.makeDir()
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# Compile the .r file to an .rsrc file.
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os.system('/Developer/Tools/Rez -useDF -o %s %s' % (
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resourceFilename.toOsSpecific(), Filename(fstartDir, "nppanda3d.r").toOsSpecific()))
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if not resourceFilename.exists():
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raise IOError, 'Unable to run Rez'
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# Copy in Info.plist and the compiled executable.
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shutil.copyfile(Filename(fstartDir, "nppanda3d.plist").toOsSpecific(), plistFilename.toOsSpecific())
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shutil.copyfile(nppanda3d.toOsSpecific(), exeFilename.toOsSpecific())
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# All done!
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bundleFilename.touch()
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print bundleFilename.toOsSpecific()
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def buildDmg(startDir):
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fstartDir = Filename.fromOsSpecific(startDir)
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rootFilename = Filename(fstartDir, 'bundle')
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output = Filename(fstartDir, 'nppanda3d.dmg')
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output.unlink()
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cmd = 'hdiutil create -fs HFS+ -srcfolder "%(dir)s" -volname "%(volname)s" "%(output)s"' % {
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'dir' : rootFilename.toOsSpecific(),
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'volname' : 'nppanda3d',
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'output' : output.toOsSpecific(),
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}
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os.system(cmd)
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if __name__ == '__main__':
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try:
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opts, args = getopt.getopt(sys.argv[1:], 'h')
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except getopt.error, msg:
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usage(1, msg)
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for opt, arg in opts:
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if opt == '-h':
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usage(0)
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if args:
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usage(1, 'No arguments are expected.')
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startDir = os.path.split(sys.argv[0])[0]
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makeBundle(startDir)
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# We don't need the dmg these days; the installer is better.
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#buildDmg(startDir)
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