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https://github.com/Sneed-Group/Poodletooth-iLand
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92 lines
2.8 KiB
Python
92 lines
2.8 KiB
Python
#!/usr/bin/env python
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#----------------------------------------------------------------------------
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# Name: GUI.py
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# Purpose: Contains GUI related utilities for FloatCanvas
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#
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# Author:
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#
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# Created:
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# Version:
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# Date:
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# Licence:
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# Tags: phoenix-port, unittest, documented, py3-port
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#----------------------------------------------------------------------------
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"""
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Part of the floatcanvas.Utilities package.
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This module contains assorted GUI-related utilities that can be used
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with FloatCanvas
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So far, they are:
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RubberBandBox: used to draw a RubberBand Box on the screen
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"""
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import numpy as np
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import wx
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from wx.lib.floatcanvas import FloatCanvas, GUIMode
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class RubberBandBox(GUIMode.GUIBase):
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"""
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Class to provide a GUI Mode that makes a rubber band box that can be drawn on a Window
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"""
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def __init__(self, CallBack, Tol=5):
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"""
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Default class constructor.
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:param `CallBack`: is the method you want called when the mouse is
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released. That method will be called, passing in a rect
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parameter, where rect is: (Point, WH) of the rect in
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world coords.
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:param `Tol`: The tolerance for the smallest rectangle allowed. defaults
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to 5. In pixels
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"""
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self.Canvas = None # this will be set when the mode is set on a Canvas
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self.CallBack = CallBack
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self.Tol = Tol
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self.Drawing = False
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self.RBRect = None
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self.StartPointWorld = None
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return None
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def OnMove(self, event):
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if self.Drawing:
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x, y = self.StartPoint
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Cornerx, Cornery = event.GetPosition()
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w, h = ( Cornerx - x, Cornery - y)
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if abs(w) > self.Tol and abs(h) > self.Tol:
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# draw the RB box
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dc = wx.ClientDC(self.Canvas)
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dc.SetPen(wx.Pen('WHITE', 2, wx.SHORT_DASH))
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dc.SetBrush(wx.TRANSPARENT_BRUSH)
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dc.SetLogicalFunction(wx.XOR)
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if self.RBRect:
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dc.DrawRectangle(*self.RBRect)
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self.RBRect = ((x, y), (w, h) )
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dc.DrawRectangle(*self.RBRect)
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self.Canvas._RaiseMouseEvent(event,FloatCanvas.EVT_FC_MOTION)
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def OnLeftDown(self, event):
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# Start drawing
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self.Drawing = True
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self.StartPoint = event.GetPosition()
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def OnLeftUp(self, event):
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# Stop Drawing
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if self.Drawing:
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self.Drawing = False
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if self.RBRect:
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world_rect = (self.Canvas.PixelToWorld(self.RBRect[0]),
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self.Canvas.ScalePixelToWorld(self.RBRect[1])
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)
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wx.CallAfter(self.CallBack, world_rect)
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self.RBRect = None
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