Poodletooth-iLand/toontown/building/DistributedBoardingPartyAI.py

587 lines
30 KiB
Python

from otp.otpbase import OTPGlobals
from otp.ai.AIBase import *
from toontown.toonbase import ToontownGlobals
from direct.distributed.ClockDelta import *
from ElevatorConstants import *
from direct.distributed import DistributedObjectAI
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from direct.task import Task
from direct.directnotify import DirectNotifyGlobal
from toontown.building import BoardingPartyBase
GROUPMEMBER = 0
GROUPINVITE = 1
class DistributedBoardingPartyAI(DistributedObjectAI.DistributedObjectAI, BoardingPartyBase.BoardingPartyBase):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedBoardingPartyAI')
def __init__(self, air, elevatorList, maxSize = 4):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
BoardingPartyBase.BoardingPartyBase.__init__(self)
self.setGroupSize(maxSize)
self.elevatorIdList = elevatorList
self.visibleZones = []
def delete(self):
self.cleanup()
DistributedObjectAI.DistributedObjectAI.delete(self)
def generate(self):
DistributedObjectAI.DistributedObjectAI.generate(self)
for elevatorId in self.elevatorIdList:
elevator = simbase.air.doId2do.get(elevatorId)
elevator.setBoardingParty(self)
'''
store = simbase.air.dnaStoreMap.get(self.zoneId)
if store:
numVisGroups = store.getNumDNAVisGroupsAI()
myVisGroup = None
for index in xrange(numVisGroups):
if store.getDNAVisGroupAI(index).getName() == str(self.zoneId):
myVisGroup = store.getDNAVisGroupAI(index)
if myVisGroup:
numVisibles = myVisGroup.getNumVisibles()
for index in xrange(numVisibles):
newVisible = myVisGroup.getVisibleName(index)
self.visibleZones.append(int(newVisible))
else:
self.visibleZones = [self.zoneId]
else:
self.visibleZones = [self.zoneId]
'''
return
def cleanup(self):
BoardingPartyBase.BoardingPartyBase.cleanup(self)
del self.elevatorIdList
del self.visibleZones
def getElevatorIdList(self):
return self.elevatorIdList
def setElevatorIdList(self, elevatorIdList):
self.elevatorIdList = elevatorIdList
def addWacthAvStatus(self, avId):
self.acceptOnce(self.air.getAvatarExitEvent(avId), self.handleAvatarDisco, extraArgs=[avId])
self.accept(self.staticGetLogicalZoneChangeEvent(avId), self.handleAvatarZoneChange, extraArgs=[avId])
messageToonAdded = 'Battle adding toon %s' % avId
self.accept(messageToonAdded, self.handleToonJoinedBattle)
messageToonReleased = 'Battle releasing toon %s' % avId
self.accept(messageToonReleased, self.handleToonLeftBattle)
def handleToonJoinedBattle(self, avId):
self.notify.debug('handleToonJoinedBattle %s' % avId)
def handleToonLeftBattle(self, avId):
self.notify.debug('handleToonLeftBattle %s' % avId)
def removeWacthAvStatus(self, avId):
self.ignore(self.air.getAvatarExitEvent(avId))
self.ignore(self.staticGetLogicalZoneChangeEvent(avId))
# BoardingParty data model
#
# groupList[0] - people in the group
# groupList[1] - people invited to the group
# groupList[2] - people kicked from the group
#
# avIdDict - lookup from player to the leader of the group they are in
# if you are in a group or have been invited to a group, you
# are in this dictionary with a pointer to the leader of the
# group. The only exception to this is if you were invited
# to merge groups.
# mergeDict - This is a link that points back to the original
# invitee before we mapped it to the leader of the other group.
def requestInvite(self, inviteeId):
self.notify.debug('requestInvite %s' % inviteeId)
inviterId = self.air.getAvatarIdFromSender()
invitee = simbase.air.doId2do.get(inviteeId)
originalInviteeId = inviteeId
merger = False
if invitee and invitee.battleId != 0:
reason = BoardingPartyBase.BOARDCODE_BATTLE
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
self.sendUpdateToAvatarId(inviteeId, 'postMessageInvitationFailed', [inviterId])
return
if self.hasPendingInvite(inviteeId):
reason = BoardingPartyBase.BOARDCODE_PENDING_INVITE
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
self.sendUpdateToAvatarId(inviteeId, 'postMessageInvitationFailed', [inviterId])
return
if self.__isInElevator(inviteeId):
reason = BoardingPartyBase.BOARDCODE_IN_ELEVATOR
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
self.sendUpdateToAvatarId(inviteeId, 'postMessageInvitationFailed', [inviterId])
return
if self.hasActiveGroup(inviteeId):
# We could make the assumption both are in the avIdDict but I'd prefer not to blow up the district
if self.hasActiveGroup(inviterId):
inviteeLeaderId = self.avIdDict[inviteeId]
leaderId = self.avIdDict[inviterId]
# group merge already requested?
if self.hasPendingInvite(inviteeLeaderId):
reason = BoardingPartyBase.BOARDCODE_PENDING_INVITE
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
self.sendUpdateToAvatarId(inviteeId, 'postMessageInvitationFailed', [inviterId])
return
if ((len(self.getGroupMemberList(leaderId)) + len(self.getGroupMemberList(inviteeLeaderId))) <= self.maxSize):
# Lets send the invitation to the person in authority...
invitee = simbase.air.doId2do.get(inviteeLeaderId)
inviteeId = inviteeLeaderId
merger = True
else:
reason = BoardingPartyBase.BOARDCODE_GROUPS_TOO_LARGE
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
self.sendUpdateToAvatarId(inviteeId, 'postMessageInvitationFailed', [inviterId])
return
else:
reason = BoardingPartyBase.BOARDCODE_DIFF_GROUP
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
self.sendUpdateToAvatarId(inviteeId, 'postMessageInvitationFailed', [inviterId])
return
# Lets see what the invitee is currently doing
inviteeOkay = self.checkBoard(inviteeId, self.elevatorIdList[0])
reason = 0
# I know there is an unexpected issue here when we are merging groups... lets think about this really hard..
if len(self.elevatorIdList) == 1:
if inviteeOkay:
if inviteeOkay == REJECT_PROMOTION:
reason = BoardingPartyBase.BOARDCODE_PROMOTION
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
return
else:
inviterOkay = self.checkBoard(inviterId, self.elevatorIdList[0])
if inviterOkay:
if inviterOkay == REJECT_PROMOTION:
reason = BoardingPartyBase.BOARDCODE_PROMOTION
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviterId, reason])
return
# Is the inviter already in the avIdDict? It follows they either must be in a group or have a pending invite...
if inviterId in self.avIdDict:
self.notify.debug('old group')
# Everything is indexed by the leaders
leaderId = self.avIdDict[inviterId]
groupList = self.groupListDict.get(leaderId)
if groupList: # One would hope we have a group...
self.notify.debug('got group list')
# Only the leader of a group can invite somebody who was kicked out back in
if inviterId == leaderId:
# The invitee was kicked out so lets let them back in again
if inviteeId in groupList[2]:
groupList[2].remove(inviteeId)
# Is the group already oversized?
if len(self.getGroupMemberList(leaderId)) >= self.maxSize:
self.sendUpdate('postSizeReject', [leaderId, inviterId, inviteeId])
elif merger:
# We cannot muck with the avIdDict because they are pointing to their original groups.
# We shall stash away the info into a different
# dictionary.. This way, if something goes wrong,
# the original groups with their original data
# structures are untouched. The mergeDict gives
# us a pointer back to where the original invite
# went to so that we can issue a notice to close
# the appropriate invite dialog
self.mergeDict[inviteeId] = originalInviteeId
self.sendUpdateToAvatarId(inviteeId, 'postInvite', [leaderId, inviterId, True])
# notify everybody in the inviters group of the
# invitation..
for memberId in groupList[0]:
if not memberId == inviterId:
self.sendUpdateToAvatarId(memberId, 'postMessageInvited', [inviteeId, inviterId])
elif inviterId not in groupList[1] and inviterId not in groupList[2]:
# If the invitee isn't already in the group, add them..
if inviteeId not in groupList[1]:
groupList[1].append(inviteeId)
self.groupListDict[leaderId] = groupList
if inviteeId in self.avIdDict:
self.notify.warning('inviter %s tried to invite %s who already exists in the avIdDict.' % (inviterId, inviteeId))
self.air.writeServerEvent('suspicious: inviter', inviterId, ' tried to invite %s who already exists in the avIdDict.' % inviteeId)
self.avIdDict[inviteeId] = leaderId
self.sendUpdateToAvatarId(inviteeId, 'postInvite', [leaderId, inviterId, False])
# notify everybody of the invitation..
for memberId in groupList[0]:
if not memberId == inviterId:
self.sendUpdateToAvatarId(memberId, 'postMessageInvited', [inviteeId, inviterId])
# The inviter was kicked.. so, we cannot let them back in since they are not the leader...
elif inviterId in groupList[2]:
self.sendUpdate('postKickReject', [leaderId, inviterId, inviteeId])
else:
if inviteeId in self.avIdDict:
self.notify.warning('inviter %s tried to invite %s who already exists in avIdDict.' % (inviterId, inviteeId))
self.air.writeServerEvent('suspicious: inviter', inviterId, ' tried to invite %s who already exists in the avIdDict.' % inviteeId)
self.notify.debug('new group')
# The inviter is now the leader of the new group
leaderId = inviterId
self.avIdDict[inviterId] = inviterId
self.avIdDict[inviteeId] = inviterId
self.groupListDict[leaderId] = [[leaderId], [inviteeId], []]
self.addWacthAvStatus(leaderId)
self.sendUpdateToAvatarId(inviteeId, 'postInvite', [leaderId, inviterId, False])
def requestCancelInvite(self, inviteeId):
inviterId = self.air.getAvatarIdFromSender()
if inviteeId in self.mergeDict:
inviteeId = self.mergeDict.pop(inviteeId)
self.sendUpdateToAvatarId(inviteeId, 'postInviteCanceled', [])
return
if inviterId in self.avIdDict:
leaderId = self.avIdDict[inviterId]
groupList = self.groupListDict.get(leaderId)
if groupList:
self.removeFromGroup(leaderId, inviteeId)
self.sendUpdateToAvatarId(inviteeId, 'postInviteCanceled', [])
def requestAcceptInvite(self, leaderId, inviterId):
inviteeId = self.air.getAvatarIdFromSender()
self.notify.debug('requestAcceptInvite leader%s inviter%s invitee%s' % (leaderId, inviterId, inviteeId))
if inviteeId in self.avIdDict:
if inviteeId in self.mergeDict:
# Clean things up in case we back this operation out
oldId = self.mergeDict.pop(inviteeId)
# Check the state of things to deal with odd race conditions
# both should still be in the avIdDict
if leaderId not in self.avIdDict or inviteeId not in self.avIdDict:
self.notify.warning('leaderId not in self.avIdDict or inviteeId not in self.avIdDict');
self.sendUpdateToAvatarId(inviteeId, 'postSomethingMissing', [])
return
# Does the leader still have a group?
if leaderId not in self.groupListDict:
self.notify.warning('the leader does not have a group?');
self.sendUpdateToAvatarId(inviteeId, 'postSomethingMissing', [])
return
# They should STILL be the leaders.. right?
if leaderId != self.avIdDict[leaderId]:
self.notify.warning('leaderId != self.avIdDict[leaderId]');
self.sendUpdateToAvatarId(inviteeId, 'postSomethingMissing', [])
return
# They should STILL be the leaders.. right?
if inviteeId != self.avIdDict[inviteeId]:
self.notify.warning('inviteeId != self.avIdDict[inviteeId]');
self.sendUpdateToAvatarId(inviteeId, 'postSomethingMissing', [])
return
# both should still have active groups
if not self.hasActiveGroup(inviteeId) or not self.hasActiveGroup(leaderId):
self.notify.warning('not self.hasActiveGroup(inviteeId) or not self.hasActiveGroup(leaderId)');
self.sendUpdateToAvatarId(inviteeId, 'postSomethingMissing', [])
return
# Lets make sure we still CAN merge them in
if ((len(self.getGroupMemberList(leaderId)) + len(self.getGroupMemberList(inviteeId))) > self.maxSize):
reason = BoardingPartyBase.BOARDCODE_GROUPS_TOO_LARGE
self.sendUpdateToAvatarId(inviterId, 'postInviteNotQualify', [inviteeId, reason])
self.sendUpdateToAvatarId(inviteeId, 'postMessageInvitationFailed', [inviterId])
return
group = self.groupListDict.get(leaderId)
# Something is wonky
if group == None or (len(group) < 3):
self.notify.warning('the leader has a group but it is null or too short')
self.sendUpdateToAvatarId(inviteeId, 'postSomethingMissing', [])
return
# get the memberList of the invitee and add it into the leaders group
memberList = self.getGroupMemberList(inviteeId)
for memberId in memberList:
self.addToGroup(leaderId, memberId, 0)
# get rid of the old group (invitee is always the old leader)
self.groupListDict.pop(inviteeId)
# notify everybody of their new group info
self.sendUpdateToAvatarId(inviterId, 'postInviteAccepted', [oldId])
self.sendUpdate('postGroupInfo', [leaderId, group[0], group[1], group[2]])
return
if self.hasActiveGroup(inviteeId):
self.sendUpdateToAvatarId(inviteeId, 'postAlreadyInGroup', [])
return
if leaderId not in self.avIdDict or not self.isInGroup(inviteeId, leaderId):
self.sendUpdateToAvatarId(inviteeId, 'postSomethingMissing', [])
return
memberList = self.getGroupMemberList(leaderId)
if self.avIdDict[inviteeId]:
if self.avIdDict[inviteeId] == leaderId:
if inviteeId in memberList:
self.notify.debug('invitee already in group, aborting requestAcceptInvite')
return
else:
self.air.writeServerEvent('suspicious: ', inviteeId, " accepted a second invite from %s, in %s's group, while he was in alredy in %s's group." % (inviterId, leaderId, self.avIdDict[inviteeId]))
self.removeFromGroup(self.avIdDict[inviteeId], inviteeId, post=0)
if len(memberList) >= self.maxSize:
self.removeFromGroup(leaderId, inviteeId)
self.sendUpdateToAvatarId(inviterId, 'postMessageAcceptanceFailed', [inviteeId, BoardingPartyBase.INVITE_ACCEPT_FAIL_GROUP_FULL])
self.sendUpdateToAvatarId(inviteeId, 'postGroupAlreadyFull', [])
return
self.sendUpdateToAvatarId(inviterId, 'postInviteAccepted', [inviteeId])
self.addToGroup(leaderId, inviteeId)
else:
self.air.writeServerEvent('suspicious: ', inviteeId, " was invited to %s's group by %s, but the invitee didn't have an entry in the avIdDict." % (leaderId, inviterId))
def requestRejectInvite(self, leaderId, inviterId):
inviteeId = self.air.getAvatarIdFromSender()
if inviteeId in self.mergeDict:
inviteeId = self.mergeDict.pop(inviteeId)
else:
self.removeFromGroup(leaderId, inviteeId)
self.sendUpdateToAvatarId(inviterId, 'postInviteDelcined', [inviteeId])
def requestKick(self, kickId):
leaderId = self.air.getAvatarIdFromSender()
if kickId in self.avIdDict:
if self.avIdDict[kickId] == leaderId:
self.removeFromGroup(leaderId, kickId, kick=1)
self.sendUpdateToAvatarId(kickId, 'postKick', [leaderId])
def requestLeave(self, leaderId):
memberId = self.air.getAvatarIdFromSender()
if memberId in self.avIdDict:
if leaderId == self.avIdDict[memberId]:
self.removeFromGroup(leaderId, memberId)
def checkBoard(self, avId, elevatorId):
elevator = simbase.air.doId2do.get(elevatorId)
avatar = simbase.air.doId2do.get(avId)
if avatar and elevator:
return elevator.checkBoard(avatar)
return REJECT_BOARDINGPARTY
def testBoard(self, leaderId, elevatorId, needSpace = 0):
elevator = None
boardOkay = BoardingPartyBase.BOARDCODE_MISSING
avatarsFailingRequirements = []
avatarsInBattle = []
if elevatorId in self.elevatorIdList:
elevator = simbase.air.doId2do.get(elevatorId)
if elevator:
if leaderId in self.avIdDict:
if leaderId == self.avIdDict[leaderId]:
boardOkay = BoardingPartyBase.BOARDCODE_OKAY
for avId in self.getGroupMemberList(leaderId):
avatar = simbase.air.doId2do.get(avId)
if avatar:
if elevator.checkBoard(avatar) != 0:
if elevator.checkBoard(avatar) == REJECT_PROMOTION:
boardOkay = BoardingPartyBase.BOARDCODE_PROMOTION
avatarsFailingRequirements.append(avId)
elif avatar.battleId != 0:
boardOkay = BoardingPartyBase.BOARDCODE_BATTLE
avatarsInBattle.append(avId)
groupSize = len(self.getGroupMemberList(leaderId))
if groupSize > self.maxSize:
boardOkay = BoardingPartyBase.BOARDCODE_SPACE
if needSpace:
if groupSize > elevator.countOpenSeats():
boardOkay = BoardingPartyBase.BOARDCODE_SPACE
if boardOkay != BoardingPartyBase.BOARDCODE_OKAY:
self.notify.debug('Something is wrong with the group board request')
if boardOkay == BoardingPartyBase.BOARDCODE_PROMOTION:
self.notify.debug('An avatar did not meet the elevator promotion requirements')
elif boardOkay == BoardingPartyBase.BOARDCODE_BATTLE:
self.notify.debug('An avatar is in battle')
return (boardOkay, avatarsFailingRequirements, avatarsInBattle)
def requestBoard(self, elevatorId):
wantDisableGoButton = False
leaderId = self.air.getAvatarIdFromSender()
elevator = None
if elevatorId in self.elevatorIdList:
elevator = simbase.air.doId2do.get(elevatorId)
if elevator:
if leaderId in self.avIdDict:
if leaderId == self.avIdDict[leaderId]:
group = self.groupListDict.get(leaderId)
if group:
boardOkay, avatarsFailingRequirements, avatarsInBattle = self.testBoard(leaderId, elevatorId, needSpace=1)
if boardOkay == BoardingPartyBase.BOARDCODE_OKAY:
leader = simbase.air.doId2do.get(leaderId)
if leader:
elevator.partyAvatarBoard(leader)
wantDisableGoButton = True
for avId in group[0]:
if not avId == leaderId:
avatar = simbase.air.doId2do.get(avId)
if avatar:
elevator.partyAvatarBoard(avatar, wantBoardingShow=1)
self.air.writeServerEvent('boarding_elevator', self.zoneId, '%s; Sending avatars %s' % (elevatorId, group[0]))
else:
self.sendUpdateToAvatarId(leaderId, 'postRejectBoard', [elevatorId,
boardOkay,
avatarsFailingRequirements,
avatarsInBattle])
return
if not wantDisableGoButton:
self.sendUpdateToAvatarId(leaderId, 'postRejectBoard', [elevatorId,
BoardingPartyBase.BOARDCODE_MISSING, [], []])
return
def testGoButtonRequirements(self, leaderId, elevatorId):
if leaderId in self.avIdDict:
if leaderId == self.avIdDict[leaderId]:
if elevatorId in self.elevatorIdList:
elevator = simbase.air.doId2do.get(elevatorId)
if elevator:
boardOkay, avatarsFailingRequirements, avatarsInBattle = self.testBoard(leaderId, elevatorId, needSpace=0)
if boardOkay == BoardingPartyBase.BOARDCODE_OKAY:
avList = self.getGroupMemberList(leaderId)
if 0 in avList:
avList.remove(0)
if leaderId not in elevator.seats:
return True
else:
self.notify.warning('avId: %s has hacked his/her client.' % leaderId)
self.air.writeServerEvent('suspicious: ', leaderId, ' pressed the GO Button while inside the elevator.')
else:
self.sendUpdateToAvatarId(leaderId, 'rejectGoToRequest', [elevatorId,
boardOkay,
avatarsFailingRequirements,
avatarsInBattle])
return False
def requestGoToFirstTime(self, elevatorId):
callerId = self.air.getAvatarIdFromSender()
if self.testGoButtonRequirements(callerId, elevatorId):
self.sendUpdateToAvatarId(callerId, 'acceptGoToFirstTime', [elevatorId])
def requestGoToSecondTime(self, elevatorId):
callerId = self.air.getAvatarIdFromSender()
avList = self.getGroupMemberList(callerId)
if self.testGoButtonRequirements(callerId, elevatorId):
for avId in avList:
self.sendUpdateToAvatarId(avId, 'acceptGoToSecondTime', [elevatorId])
THREE_SECONDS = 3.0
taskMgr.doMethodLater(THREE_SECONDS, self.sendAvatarsToDestinationTask, self.uniqueName('sendAvatarsToDestinationTask'), extraArgs=[elevatorId, avList], appendTask=True)
def sendAvatarsToDestinationTask(self, elevatorId, avList, task):
self.notify.debug('entering sendAvatarsToDestinationTask')
if len(avList):
if elevatorId in self.elevatorIdList:
elevator = simbase.air.doId2do.get(elevatorId)
if elevator:
self.notify.warning('Sending avatars %s' % avList)
boardOkay, avatarsFailingRequirements, avatarsInBattle = self.testBoard(avList[0], elevatorId, needSpace=0)
if not boardOkay == BoardingPartyBase.BOARDCODE_OKAY:
for avId in avatarsFailingRequirements:
self.air.writeServerEvent('suspicious: ', avId, ' failed requirements after the second go button request.')
for avId in avatarsInBattle:
self.air.writeServerEvent('suspicious: ', avId, ' joined battle after the second go button request.')
self.air.writeServerEvent('boarding_go', self.zoneId, '%s; Sending avatars %s' % (elevatorId, avList))
elevator.sendAvatarsToDestination(avList)
return Task.done
def handleAvatarDisco(self, avId):
self.notify.debug('handleAvatarDisco %s' % avId)
if avId in self.mergeDict:
self.mergeDict.pop(avId)
if avId in self.avIdDict:
leaderId = self.avIdDict[avId]
self.removeFromGroup(leaderId, avId)
def handleAvatarZoneChange(self, avId, zoneNew, zoneOld):
self.notify.debug('handleAvatarZoneChange %s new%s old%s bp%s' % (avId, zoneNew, zoneOld, self.zoneId))
if zoneNew in self.visibleZones:
self.toonInZone(avId)
elif avId in self.avIdDict:
leaderId = self.avIdDict[avId]
self.removeFromGroup(leaderId, avId)
if avId in self.mergeDict:
self.mergeDict.pop(avId)
def toonInZone(self, avId):
if avId in self.avIdDict:
leaderId = self.avIdDict[avId]
group = self.groupListDict.get(leaderId)
if leaderId and group:
self.notify.debug('Calling postGroupInfo from toonInZone')
def addToGroup(self, leaderId, inviteeId, post = 1):
group = self.groupListDict.get(leaderId)
if group:
self.avIdDict[inviteeId] = leaderId
if inviteeId in group[1]:
group[1].remove(inviteeId)
if inviteeId not in group[0]:
group[0].append(inviteeId)
self.groupListDict[leaderId] = group
if post:
self.notify.debug('Calling postGroupInfo from addToGroup')
self.sendUpdate('postGroupInfo', [leaderId, group[0], group[1], group[2]])
self.addWacthAvStatus(inviteeId)
else:
self.sendUpdate('postGroupDissolve', [leaderId, leaderId, [], 0])
def removeFromGroup(self, leaderId, memberId, kick = 0, post = 1):
self.notify.debug('')
self.notify.debug('removeFromGroup leaderId %s memberId %s' % (leaderId, memberId))
self.notify.debug('Groups %s' % self.groupListDict)
self.notify.debug('avDict %s' % self.avIdDict)
if leaderId not in self.avIdDict:
self.sendUpdate('postGroupDissolve', [memberId, leaderId, [], kick])
if memberId in self.avIdDict:
self.avIdDict.pop(memberId)
return
self.removeWacthAvStatus(memberId)
group = self.groupListDict.get(leaderId)
if group:
if memberId in group[0]:
group[0].remove(memberId)
if memberId in group[1]:
group[1].remove(memberId)
if memberId in group[2]:
group[2].remove(memberId)
if kick:
group[2].append(memberId)
else:
return
if memberId == leaderId or len(group[0]) < 2:
if leaderId in self.avIdDict:
self.avIdDict.pop(leaderId)
for inviteeId in group[1]:
if inviteeId in self.avIdDict:
self.avIdDict.pop(inviteeId)
self.sendUpdateToAvatarId(inviteeId, 'postInviteCanceled', [])
dgroup = self.groupListDict.pop(leaderId)
for dMemberId in dgroup[0]:
if dMemberId in self.avIdDict:
self.avIdDict.pop(dMemberId)
self.notify.debug('postGroupDissolve')
dgroup[0].insert(0, memberId)
self.sendUpdate('postGroupDissolve', [memberId, leaderId, dgroup[0], kick])
else:
self.groupListDict[leaderId] = group
if post:
self.notify.debug('Calling postGroupInfo from removeFromGroup')
self.sendUpdate('postGroupInfo', [leaderId, group[0], group[1], group[2]])
if memberId in self.avIdDict:
self.avIdDict.pop(memberId)
self.notify.debug('Remove from group END')
self.notify.debug('Groups %s' % self.groupListDict)
self.notify.debug('avDict %s' % self.avIdDict)
self.notify.debug('')
def informDestinationInfo(self, offset):
leaderId = self.air.getAvatarIdFromSender()
if offset > len(self.elevatorIdList):
self.air.writeServerEvent('suspicious: ', leaderId, 'has requested to go to %s elevator which does not exist' % offset)
return
memberList = self.getGroupMemberList(leaderId)
for avId in memberList:
if avId != leaderId:
self.sendUpdateToAvatarId(avId, 'postDestinationInfo', [offset])
def __isInElevator(self, avId):
inElevator = False
for elevatorId in self.elevatorIdList:
elevator = simbase.air.doId2do.get(elevatorId)
if elevator:
if avId in elevator.seats:
inElevator = True
return inElevator