mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
216 lines
8.2 KiB
Python
Executable file
216 lines
8.2 KiB
Python
Executable file
import cPickle
|
|
import random
|
|
|
|
import ToonInterior
|
|
import ToonInteriorColors
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
from direct.distributed import DistributedObject
|
|
from direct.distributed.ClockDelta import *
|
|
from direct.fsm import ClassicFSM, State
|
|
from direct.fsm import State
|
|
from direct.interval.IntervalGlobal import *
|
|
from otp.speedchat import SpeedChatGlobals
|
|
from pandac.PandaModules import *
|
|
from toontown.dna.DNAParser import *
|
|
from toontown.hood import ZoneUtil
|
|
from toontown.toon import ToonDNA
|
|
from toontown.toon import ToonHead
|
|
from toontown.toon.DistributedNPCToonBase import DistributedNPCToonBase
|
|
from toontown.toonbase import ToontownGlobals
|
|
from toontown.toonbase.ToonBaseGlobal import *
|
|
|
|
|
|
SIGN_LEFT = -4
|
|
SIGN_RIGHT = 4
|
|
SIGN_BOTTOM = -3.5
|
|
SIGN_TOP = 1.5
|
|
FrameScale = 1.4
|
|
|
|
class DistributedToonInterior(DistributedObject.DistributedObject):
|
|
|
|
def __init__(self, cr):
|
|
DistributedObject.DistributedObject.__init__(self, cr)
|
|
self.fsm = ClassicFSM.ClassicFSM('DistributedToonInterior', [State.State('toon', self.enterToon, self.exitToon, ['beingTakenOver']), State.State('beingTakenOver', self.enterBeingTakenOver, self.exitBeingTakenOver, []), State.State('off', self.enterOff, self.exitOff, [])], 'toon', 'off')
|
|
self.fsm.enterInitialState()
|
|
|
|
def getModelType(self, zoneId):
|
|
self.dnaStore = base.cr.playGame.dnaStore
|
|
self.randomGenerator = random.Random()
|
|
self.randomGenerator.seed(zoneId)
|
|
self.interior = self.randomDNAItem('TI_room', self.dnaStore.findNode)
|
|
self.interiorModel = str(self.interior.getName().split('.egg')[0])
|
|
return self.interiorModel
|
|
|
|
def generate(self):
|
|
DistributedObject.DistributedObject.generate(self)
|
|
|
|
def announceGenerate(self):
|
|
DistributedObject.DistributedObject.announceGenerate(self)
|
|
self.setup()
|
|
|
|
def disable(self):
|
|
self.interior.removeNode()
|
|
del self.interior
|
|
self.ignore(SpeedChatGlobals.SCStaticTextMsgEvent)
|
|
DistributedObject.DistributedObject.disable(self)
|
|
|
|
def delete(self):
|
|
del self.fsm
|
|
self.ignore(SpeedChatGlobals.SCStaticTextMsgEvent)
|
|
DistributedObject.DistributedObject.delete(self)
|
|
|
|
def randomDNAItem(self, category, findFunc):
|
|
codeCount = self.dnaStore.getNumCatalogCodes(category)
|
|
index = self.randomGenerator.randint(0, codeCount - 1)
|
|
code = self.dnaStore.getCatalogCode(category, index)
|
|
return findFunc(code)
|
|
|
|
def replaceRandomInModel(self, model):
|
|
baseTag = 'random_'
|
|
npc = model.findAllMatches('**/' + baseTag + '???_*')
|
|
for i in xrange(npc.getNumPaths()):
|
|
np = npc.getPath(i)
|
|
name = np.getName()
|
|
b = len(baseTag)
|
|
category = name[b + 4:]
|
|
key1 = name[b]
|
|
key2 = name[b + 1]
|
|
if key1 == 'm':
|
|
model = self.randomDNAItem(category, self.dnaStore.findNode)
|
|
newNP = model.copyTo(np)
|
|
c = render.findAllMatches('**/collision')
|
|
c.stash()
|
|
if key2 == 'r':
|
|
self.replaceRandomInModel(newNP)
|
|
elif key1 == 't':
|
|
texture = self.randomDNAItem(category, self.dnaStore.findTexture)
|
|
np.setTexture(texture, 100)
|
|
newNP = np
|
|
if key2 == 'c':
|
|
if category == 'TI_wallpaper' or category == 'TI_wallpaper_border':
|
|
self.randomGenerator.seed(self.zoneId)
|
|
newNP.setColorScale(self.randomGenerator.choice(self.colors[category]))
|
|
else:
|
|
newNP.setColorScale(self.randomGenerator.choice(self.colors[category]))
|
|
|
|
def setup(self):
|
|
self.dnaStore = base.cr.playGame.dnaStore
|
|
self.randomGenerator = random.Random()
|
|
self.randomGenerator.seed(self.zoneId)
|
|
interior = self.randomDNAItem('TI_room', self.dnaStore.findNode)
|
|
self.interior = interior.copyTo(render)
|
|
hoodId = ZoneUtil.getCanonicalHoodId(self.zoneId)
|
|
self.colors = ToonInteriorColors.colors[hoodId]
|
|
self.replaceRandomInModel(self.interior)
|
|
doorModelName = 'door_double_round_ul'
|
|
if doorModelName[-1:] == 'r':
|
|
doorModelName = doorModelName[:-1] + 'l'
|
|
else:
|
|
doorModelName = doorModelName[:-1] + 'r'
|
|
door = self.dnaStore.findNode(doorModelName)
|
|
door_origin = render.find('**/door_origin;+s')
|
|
doorNP = door.copyTo(door_origin)
|
|
door_origin.setScale(0.8, 0.8, 0.8)
|
|
door_origin.setPos(door_origin, 0, -0.025, 0)
|
|
color = self.randomGenerator.choice(self.colors['TI_door'])
|
|
setupDoor(doorNP, self.interior, door_origin, self.dnaStore, str(self.block), color)
|
|
doorFrame = doorNP.find('door_*_flat')
|
|
doorFrame.wrtReparentTo(self.interior)
|
|
doorFrame.setColor(color)
|
|
sign = hidden.find('**/tb%s:*_landmark_*_DNARoot/**/sign;+s' % (self.block,))
|
|
if not sign.isEmpty():
|
|
signOrigin = self.interior.find('**/sign_origin;+s')
|
|
newSignNP = sign.copyTo(signOrigin)
|
|
newSignNP.setDepthWrite(1, 1)
|
|
newSignNP.flattenLight()
|
|
ll = Point3()
|
|
ur = Point3()
|
|
newSignNP.calcTightBounds(ll, ur)
|
|
width = ur[0] - ll[0]
|
|
height = ur[2] - ll[2]
|
|
if width != 0 and height != 0:
|
|
xScale = (SIGN_RIGHT - SIGN_LEFT) / width
|
|
zScale = (SIGN_TOP - SIGN_BOTTOM) / height
|
|
scale = min(xScale, zScale)
|
|
xCenter = (ur[0] + ll[0]) / 2.0
|
|
zCenter = (ur[2] + ll[2]) / 2.0
|
|
newSignNP.setPosHprScale((SIGN_RIGHT + SIGN_LEFT) / 2.0 - xCenter * scale, -0.1, (SIGN_TOP + SIGN_BOTTOM) / 2.0 - zCenter * scale, 0.0, 0.0, 0.0, scale, scale, scale)
|
|
trophyOrigin = self.interior.find('**/trophy_origin')
|
|
trophy = self.buildTrophy()
|
|
if trophy:
|
|
trophy.reparentTo(trophyOrigin)
|
|
del self.colors
|
|
del self.dnaStore
|
|
del self.randomGenerator
|
|
self.interior.flattenMedium()
|
|
for npcToon in self.cr.doFindAllInstances(DistributedNPCToonBase):
|
|
npcToon.initToonState()
|
|
|
|
def setZoneIdAndBlock(self, zoneId, block):
|
|
self.zoneId = zoneId
|
|
self.block = block
|
|
|
|
def setToonData(self, toonData):
|
|
savedBy = cPickle.loads(toonData)
|
|
self.savedBy = savedBy
|
|
|
|
def buildTrophy(self):
|
|
if self.savedBy == None:
|
|
return
|
|
numToons = len(self.savedBy)
|
|
pos = 1.25 - 1.25 * numToons
|
|
trophy = hidden.attachNewNode('trophy')
|
|
for avId, name, dnaTuple in self.savedBy:
|
|
frame = self.buildFrame(name, dnaTuple)
|
|
frame.reparentTo(trophy)
|
|
frame.setPos(pos, 0, 0)
|
|
pos += 2.5
|
|
|
|
return trophy
|
|
|
|
def buildFrame(self, name, dnaTuple):
|
|
frame = loader.loadModel('phase_3.5/models/modules/trophy_frame')
|
|
dna = ToonDNA.ToonDNA()
|
|
apply(dna.newToonFromProperties, dnaTuple)
|
|
head = ToonHead.ToonHead()
|
|
head.setupHead(dna)
|
|
head.setPosHprScale(0, -0.05, -0.05, 180, 0, 0, 0.55, 0.02, 0.55)
|
|
if dna.head[0] == 'r':
|
|
head.setZ(-0.15)
|
|
elif dna.head[0] == 'h':
|
|
head.setZ(0.05)
|
|
elif dna.head[0] == 'm':
|
|
head.setScale(0.45, 0.02, 0.45)
|
|
head.reparentTo(frame)
|
|
nameText = TextNode('trophy')
|
|
nameText.setFont(ToontownGlobals.getToonFont())
|
|
nameText.setAlign(TextNode.ACenter)
|
|
nameText.setTextColor(0, 0, 0, 1)
|
|
nameText.setWordwrap(5.36 * FrameScale)
|
|
nameText.setText(name)
|
|
namePath = frame.attachNewNode(nameText.generate())
|
|
namePath.setPos(0, -0.03, -.6)
|
|
namePath.setScale(0.186 / FrameScale)
|
|
frame.setScale(FrameScale, 1.0, FrameScale)
|
|
return frame
|
|
|
|
def setState(self, state, timestamp):
|
|
self.fsm.request(state, [globalClockDelta.localElapsedTime(timestamp)])
|
|
|
|
def enterOff(self):
|
|
pass
|
|
|
|
def exitOff(self):
|
|
pass
|
|
|
|
def enterToon(self):
|
|
pass
|
|
|
|
def exitToon(self):
|
|
pass
|
|
|
|
def enterBeingTakenOver(self, ts):
|
|
messenger.send('clearOutToonInterior')
|
|
|
|
def exitBeingTakenOver(self):
|
|
pass
|