mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
834 lines
12 KiB
Python
834 lines
12 KiB
Python
from ToontownGlobals import *
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import math
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import TTLocalizer
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BattleCamFaceOffFov = 30.0
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BattleCamFaceOffPos = Point3(0, -10, 4)
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BattleCamDefaultPos = Point3(0, -8.6, 16.5)
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BattleCamDefaultHpr = Vec3(0, -61, 0)
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BattleCamDefaultFov = 80.0
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BattleCamMenuFov = 65.0
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BattleCamJoinPos = Point3(0, -12, 13)
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BattleCamJoinHpr = Vec3(0, -45, 0)
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SkipMovie = 0
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BaseHp = 15
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Tracks = TTLocalizer.BattleGlobalTracks
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NPCTracks = TTLocalizer.BattleGlobalNPCTracks
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TrackColors = ((211 / 255.0, 148 / 255.0, 255 / 255.0),
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(249 / 255.0, 255 / 255.0, 93 / 255.0),
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(79 / 255.0, 190 / 255.0, 76 / 255.0),
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(93 / 255.0, 108 / 255.0, 239 / 255.0),
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(255 / 255.0, 145 / 255.0, 66 / 255.0),
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(255 / 255.0, 65 / 255.0, 199 / 255.0),
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(67 / 255.0, 243 / 255.0, 255 / 255.0))
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HEAL_TRACK = 0
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TRAP_TRACK = 1
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LURE_TRACK = 2
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SOUND_TRACK = 3
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THROW_TRACK = 4
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SQUIRT_TRACK = 5
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DROP_TRACK = 6
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NPC_RESTOCK_GAGS = 7
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NPC_TOONS_HIT = 8
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NPC_COGS_MISS = 9
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MIN_TRACK_INDEX = 0
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MAX_TRACK_INDEX = 6
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MIN_LEVEL_INDEX = 0
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MAX_LEVEL_INDEX = 6
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MAX_UNPAID_LEVEL_INDEX = 4
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LAST_REGULAR_GAG_LEVEL = 5
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UBER_GAG_LEVEL_INDEX = 6
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NUM_GAG_TRACKS = 7
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PropTypeToTrackBonus = {AnimPropTypes.Hydrant: SQUIRT_TRACK,
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AnimPropTypes.Mailbox: THROW_TRACK,
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AnimPropTypes.Trashcan: HEAL_TRACK}
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Levels = [[0,
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20,
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200,
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800,
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2000,
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6000,
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10000],
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[0,
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20,
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100,
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800,
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2000,
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6000,
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10000],
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[0,
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20,
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100,
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800,
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2000,
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6000,
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10000],
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[0,
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40,
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200,
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1000,
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2500,
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7500,
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10000],
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[0,
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10,
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50,
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400,
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2000,
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6000,
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10000],
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[0,
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10,
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50,
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400,
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2000,
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6000,
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10000],
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[0,
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20,
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100,
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500,
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2000,
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6000,
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10000]]
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regMaxSkill = 10000
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UberSkill = 500
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MaxSkill = UberSkill + regMaxSkill
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UnpaidMaxSkills = [Levels[0][1] - 1,
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Levels[1][1] - 1,
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Levels[2][1] - 1,
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Levels[3][1] - 1,
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Levels[4][4] - 1,
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Levels[5][4] - 1,
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Levels[6][1] - 1]
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ExperienceCap = 300
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MaxToonAcc = 95
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StartingLevel = 0
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CarryLimits = (((10,
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0,
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0,
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0,
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0,
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0,
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0),
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(10,
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5,
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0,
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0,
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0,
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0,
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0),
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(15,
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10,
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5,
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0,
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0,
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0,
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0),
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(20,
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15,
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10,
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5,
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0,
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0,
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0),
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(25,
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20,
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15,
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10,
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3,
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0,
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0),
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(30,
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25,
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20,
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15,
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7,
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3,
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0),
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(30,
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25,
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20,
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15,
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7,
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3,
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1)),
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((5,
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0,
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0,
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0,
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0,
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0,
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0),
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(7,
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3,
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0,
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0,
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0,
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0,
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0),
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(10,
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7,
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3,
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0,
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0,
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0,
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0),
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(15,
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10,
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7,
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3,
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0,
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0,
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0),
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(15,
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15,
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10,
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5,
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3,
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0,
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0),
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(20,
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15,
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15,
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10,
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5,
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2,
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0),
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(20,
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15,
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15,
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10,
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5,
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2,
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1)),
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((10,
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0,
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0,
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0,
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0,
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0,
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0),
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(10,
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5,
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0,
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0,
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0,
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0,
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0),
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(15,
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10,
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5,
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0,
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0,
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0,
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0),
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(20,
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15,
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10,
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5,
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0,
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0,
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0),
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(25,
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20,
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15,
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10,
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3,
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0,
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0),
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(30,
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25,
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20,
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15,
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7,
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3,
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0),
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(30,
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25,
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20,
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15,
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7,
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3,
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1)),
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((10,
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0,
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0,
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0,
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0,
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0,
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0),
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(10,
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5,
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0,
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0,
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0,
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0,
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0),
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(15,
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10,
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5,
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0,
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|
0,
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0,
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0),
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(20,
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15,
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|
10,
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5,
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0,
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0,
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0),
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(25,
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20,
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15,
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10,
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3,
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0,
|
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0),
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(30,
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25,
|
|
20,
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|
15,
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7,
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3,
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0),
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(30,
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25,
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|
20,
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15,
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7,
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3,
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1)),
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((10,
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0,
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0,
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0,
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0,
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|
0,
|
|
0),
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(10,
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5,
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0,
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|
0,
|
|
0,
|
|
0,
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|
0),
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(15,
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10,
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5,
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|
0,
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|
0,
|
|
0,
|
|
0),
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(20,
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15,
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|
10,
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|
5,
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|
0,
|
|
0,
|
|
0),
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(25,
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20,
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|
15,
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|
10,
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3,
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0,
|
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0),
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(30,
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25,
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20,
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15,
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7,
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3,
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0),
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(30,
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25,
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|
20,
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15,
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7,
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3,
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1)),
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((10,
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0,
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|
0,
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|
0,
|
|
0,
|
|
0,
|
|
0),
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(10,
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5,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0),
|
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(15,
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|
10,
|
|
5,
|
|
0,
|
|
0,
|
|
0,
|
|
0),
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(20,
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|
15,
|
|
10,
|
|
5,
|
|
0,
|
|
0,
|
|
0),
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(25,
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|
20,
|
|
15,
|
|
10,
|
|
3,
|
|
0,
|
|
0),
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(30,
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|
25,
|
|
20,
|
|
15,
|
|
7,
|
|
3,
|
|
0),
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(30,
|
|
25,
|
|
20,
|
|
15,
|
|
7,
|
|
3,
|
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1)),
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((10,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0),
|
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(10,
|
|
5,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0),
|
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(15,
|
|
10,
|
|
5,
|
|
0,
|
|
0,
|
|
0,
|
|
0),
|
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(20,
|
|
15,
|
|
10,
|
|
5,
|
|
0,
|
|
0,
|
|
0),
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(25,
|
|
20,
|
|
15,
|
|
10,
|
|
3,
|
|
0,
|
|
0),
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(30,
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|
25,
|
|
20,
|
|
15,
|
|
7,
|
|
3,
|
|
0),
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(30,
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|
25,
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|
20,
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|
15,
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7,
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3,
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1)))
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MaxProps = ((15, 40), (30, 60), (75, 80))
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DLF_SKELECOG = 1
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DLF_FOREMAN = 2
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DLF_VP = 4
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DLF_CFO = 8
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DLF_SUPERVISOR = 16
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DLF_VIRTUAL = 32
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DLF_REVIVES = 64
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pieNames = ['tart',
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'fruitpie-slice',
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'creampie-slice',
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'fruitpie',
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'creampie',
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'birthday-cake',
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'wedding-cake',
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'lawbook']
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AvProps = (('feather',
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'bullhorn',
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'lipstick',
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'bamboocane',
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'pixiedust',
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'baton',
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'baton'),
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('banana',
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'rake',
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'marbles',
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'quicksand',
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'trapdoor',
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'tnt',
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'traintrack'),
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('1dollar',
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'smmagnet',
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'5dollar',
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'bigmagnet',
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'10dollar',
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'hypnogogs',
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'hypnogogs'),
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('bikehorn',
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'whistle',
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'bugle',
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'aoogah',
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'elephant',
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'foghorn',
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'singing'),
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('cupcake',
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'fruitpieslice',
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'creampieslice',
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'fruitpie',
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'creampie',
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'cake',
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'cake'),
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('flower',
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'waterglass',
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'waterballoon',
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'bottle',
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'firehose',
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'stormcloud',
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'stormcloud'),
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('flowerpot',
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'sandbag',
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'anvil',
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'weight',
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'safe',
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'piano',
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'piano'))
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AvPropsNew = (('inventory_feather',
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'inventory_megaphone',
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'inventory_lipstick',
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'inventory_bamboo_cane',
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'inventory_pixiedust',
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'inventory_juggling_cubes',
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'inventory_ladder'),
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('inventory_bannana_peel',
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'inventory_rake',
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'inventory_marbles',
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'inventory_quicksand_icon',
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'inventory_trapdoor',
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'inventory_tnt',
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'inventory_traintracks'),
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('inventory_1dollarbill',
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'inventory_small_magnet',
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'inventory_5dollarbill',
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'inventory_big_magnet',
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'inventory_10dollarbill',
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'inventory_hypno_goggles',
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'inventory_screen'),
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('inventory_bikehorn',
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'inventory_whistle',
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'inventory_bugle',
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'inventory_aoogah',
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'inventory_elephant',
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'inventory_fog_horn',
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'inventory_opera_singer'),
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('inventory_tart',
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'inventory_fruit_pie_slice',
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'inventory_cream_pie_slice',
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'inventory_fruitpie',
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'inventory_creampie',
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'inventory_cake',
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'inventory_wedding'),
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('inventory_squirt_flower',
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'inventory_glass_of_water',
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'inventory_water_gun',
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'inventory_seltzer_bottle',
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'inventory_firehose',
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'inventory_storm_cloud',
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'inventory_geyser'),
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('inventory_flower_pot',
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'inventory_sandbag',
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'inventory_anvil',
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'inventory_weight',
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'inventory_safe_box',
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'inventory_piano',
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'inventory_ship'))
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AvPropStrings = TTLocalizer.BattleGlobalAvPropStrings
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AvPropStringsSingular = TTLocalizer.BattleGlobalAvPropStringsSingular
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AvPropStringsPlural = TTLocalizer.BattleGlobalAvPropStringsPlural
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AvPropAccuracy = ((70,
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70,
|
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70,
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70,
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70,
|
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70,
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100),
|
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(0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0),
|
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(50,
|
|
50,
|
|
60,
|
|
60,
|
|
70,
|
|
70,
|
|
90),
|
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(95,
|
|
95,
|
|
95,
|
|
95,
|
|
95,
|
|
95,
|
|
95),
|
|
(75,
|
|
75,
|
|
75,
|
|
75,
|
|
75,
|
|
75,
|
|
75),
|
|
(95,
|
|
95,
|
|
95,
|
|
95,
|
|
95,
|
|
95,
|
|
95),
|
|
(50,
|
|
50,
|
|
50,
|
|
50,
|
|
50,
|
|
50,
|
|
50))
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AvLureBonusAccuracy = (60,
|
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60,
|
|
70,
|
|
70,
|
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80,
|
|
80,
|
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100)
|
|
AvTrackAccStrings = TTLocalizer.BattleGlobalAvTrackAccStrings
|
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AvPropDamage = ((((8, 10), (Levels[0][0], Levels[0][1])),
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((15, 18), (Levels[0][1], Levels[0][2])),
|
|
((25, 30), (Levels[0][2], Levels[0][3])),
|
|
((40, 45), (Levels[0][3], Levels[0][4])),
|
|
((60, 70), (Levels[0][4], Levels[0][5])),
|
|
((90, 120), (Levels[0][5], Levels[0][6])),
|
|
((210, 210), (Levels[0][6], MaxSkill))),
|
|
(((10, 12), (Levels[1][0], Levels[1][1])),
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((18, 20), (Levels[1][1], Levels[1][2])),
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((30, 35), (Levels[1][2], Levels[1][3])),
|
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((45, 50), (Levels[1][3], Levels[1][4])),
|
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((60, 70), (Levels[1][4], Levels[1][5])),
|
|
((90, 180), (Levels[1][5], Levels[1][6])),
|
|
((195, 195), (Levels[1][6], MaxSkill))),
|
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(((0, 0), (0, 0)),
|
|
((0, 0), (0, 0)),
|
|
((0, 0), (0, 0)),
|
|
((0, 0), (0, 0)),
|
|
((0, 0), (0, 0)),
|
|
((0, 0), (0, 0)),
|
|
((0, 0), (0, 0))),
|
|
(((3, 4), (Levels[3][0], Levels[3][1])),
|
|
((5, 7), (Levels[3][1], Levels[3][2])),
|
|
((9, 11), (Levels[3][2], Levels[3][3])),
|
|
((14, 16), (Levels[3][3], Levels[3][4])),
|
|
((19, 21), (Levels[3][4], Levels[3][5])),
|
|
((25, 50), (Levels[3][5], Levels[3][6])),
|
|
((90, 90), (Levels[3][6], MaxSkill))),
|
|
(((4, 6), (Levels[4][0], Levels[4][1])),
|
|
((8, 10), (Levels[4][1], Levels[4][2])),
|
|
((14, 17), (Levels[4][2], Levels[4][3])),
|
|
((24, 27), (Levels[4][3], Levels[4][4])),
|
|
((36, 40), (Levels[4][4], Levels[4][5])),
|
|
((48, 100), (Levels[4][5], Levels[4][6])),
|
|
((120, 120), (Levels[4][6], MaxSkill))),
|
|
(((3, 4), (Levels[5][0], Levels[5][1])),
|
|
((6, 8), (Levels[5][1], Levels[5][2])),
|
|
((10, 12), (Levels[5][2], Levels[5][3])),
|
|
((18, 21), (Levels[5][3], Levels[5][4])),
|
|
((27, 30), (Levels[5][4], Levels[5][5])),
|
|
((36, 80), (Levels[5][5], Levels[5][6])),
|
|
((105, 105), (Levels[5][6], MaxSkill))),
|
|
(((10, 10), (Levels[6][0], Levels[6][1])),
|
|
((18, 18), (Levels[6][1], Levels[6][2])),
|
|
((30, 30), (Levels[6][2], Levels[6][3])),
|
|
((45, 45), (Levels[6][3], Levels[6][4])),
|
|
((60, 60), (Levels[6][4], Levels[6][5])),
|
|
((85, 170), (Levels[6][5], Levels[6][6])),
|
|
((180, 180), (Levels[6][6], MaxSkill))))
|
|
ATK_SINGLE_TARGET = 0
|
|
ATK_GROUP_TARGET = 1
|
|
AvPropTargetCat = ((ATK_SINGLE_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_GROUP_TARGET),
|
|
(ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET),
|
|
(ATK_GROUP_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_GROUP_TARGET,
|
|
ATK_GROUP_TARGET),
|
|
(ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_SINGLE_TARGET,
|
|
ATK_GROUP_TARGET))
|
|
AvPropTarget = (0,
|
|
3,
|
|
0,
|
|
2,
|
|
3,
|
|
3,
|
|
3)
|
|
|
|
def getAvPropDamage(attackTrack, attackLevel, exp, organicBonus = False, propBonus = False, propAndOrganicBonusStack = False):
|
|
minD = AvPropDamage[attackTrack][attackLevel][0][0]
|
|
maxD = AvPropDamage[attackTrack][attackLevel][0][1]
|
|
minE = AvPropDamage[attackTrack][attackLevel][1][0]
|
|
maxE = AvPropDamage[attackTrack][attackLevel][1][1]
|
|
expVal = min(exp, maxE)
|
|
expPerHp = float(maxE - minE + 1) / float(maxD - minD + 1)
|
|
damage = math.floor((expVal - minE) / expPerHp) + minD
|
|
if damage <= 0:
|
|
damage = minD
|
|
if propAndOrganicBonusStack:
|
|
originalDamage = damage
|
|
if organicBonus:
|
|
damage += getDamageBonus(originalDamage)
|
|
if propBonus:
|
|
damage += getDamageBonus(originalDamage)
|
|
elif organicBonus or propBonus:
|
|
damage += getDamageBonus(damage)
|
|
return damage
|
|
|
|
|
|
def getDamageBonus(normal):
|
|
bonus = int(normal * 0.1)
|
|
if bonus < 1 and normal > 0:
|
|
bonus = 1
|
|
return bonus
|
|
|
|
|
|
def isGroup(track, level):
|
|
return AvPropTargetCat[AvPropTarget[track]][level]
|
|
|
|
|
|
def getCreditMultiplier(floorIndex):
|
|
return 1 + floorIndex * 0.5
|
|
|
|
|
|
def getFactoryCreditMultiplier(factoryId):
|
|
if factoryId == SellbotMegaCorpInt:
|
|
return 6.0
|
|
return 2.0
|
|
|
|
|
|
def getFactoryMeritMultiplier(factoryId):
|
|
return 4.0
|
|
|
|
|
|
def getMintCreditMultiplier(mintId):
|
|
return {CashbotMintIntA: 2.0,
|
|
CashbotMintIntB: 2.5,
|
|
CashbotMintIntC: 3.0}.get(mintId, 1.0)
|
|
|
|
|
|
def getStageCreditMultiplier(floor):
|
|
return getCreditMultiplier(floor)
|
|
|
|
|
|
def getCountryClubCreditMultiplier(countryClubId):
|
|
return {BossbotCountryClubIntA: 2.0,
|
|
BossbotCountryClubIntB: 2.5,
|
|
BossbotCountryClubIntC: 3.0}.get(countryClubId, 1.0)
|
|
|
|
|
|
def getBossBattleCreditMultiplier(battleNumber):
|
|
return 1 + battleNumber
|
|
|
|
|
|
def getInvasionMultiplier():
|
|
return 2.0
|
|
|
|
|
|
def getMoreXpHolidayMultiplier():
|
|
return 2.0
|
|
|
|
|
|
def encodeUber(trackList):
|
|
bitField = 0
|
|
for trackIndex in xrange(len(trackList)):
|
|
if trackList[trackIndex] > 0:
|
|
bitField += pow(2, trackIndex)
|
|
|
|
return bitField
|
|
|
|
|
|
def decodeUber(flagMask):
|
|
if flagMask == 0:
|
|
return []
|
|
maxPower = 16
|
|
workNumber = flagMask
|
|
workPower = maxPower
|
|
trackList = []
|
|
while workPower >= 0:
|
|
if workNumber >= pow(2, workPower):
|
|
workNumber -= pow(2, workPower)
|
|
trackList.insert(0, 1)
|
|
else:
|
|
trackList.insert(0, 0)
|
|
workPower -= 1
|
|
|
|
endList = len(trackList)
|
|
foundOne = 0
|
|
while not foundOne:
|
|
if trackList[endList - 1] == 0:
|
|
trackList.pop(endList - 1)
|
|
endList -= 1
|
|
else:
|
|
foundOne = 1
|
|
|
|
return trackList
|
|
|
|
|
|
def getUberFlag(flagMask, index):
|
|
decode = decodeUber(flagMask)
|
|
if index >= len(decode):
|
|
return 0
|
|
else:
|
|
return decode[index]
|
|
|
|
|
|
def getUberFlagSafe(flagMask, index):
|
|
if flagMask == 'unknown' or flagMask < 0:
|
|
return -1
|
|
else:
|
|
return getUberFlag(flagMask, index)
|