mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 04:32:33 -06:00
97 lines
3.1 KiB
Python
97 lines
3.1 KiB
Python
#! /usr/bin/env python
|
|
|
|
"""
|
|
|
|
This script constructs the bundle directory structure for the OSX
|
|
program panda3d_mac, which is built by the code in this directory. It
|
|
takes no parameters, and produces the app bundle in the same place.
|
|
|
|
"""
|
|
|
|
import getopt
|
|
import sys
|
|
import os
|
|
import glob
|
|
import shutil
|
|
|
|
import direct
|
|
from pandac.PandaModules import Filename, DSearchPath, getModelPath, ExecutionEnvironment
|
|
|
|
def usage(code, msg = ''):
|
|
print >> sys.stderr, __doc__
|
|
print >> sys.stderr, msg
|
|
sys.exit(code)
|
|
|
|
def makeBundle(startDir):
|
|
fstartDir = Filename.fromOsSpecific(startDir)
|
|
|
|
# Search for panda3d_mac along $PATH.
|
|
path = DSearchPath()
|
|
if 'PATH' in os.environ:
|
|
path.appendPath(os.environ['PATH'])
|
|
path.appendPath(os.defpath)
|
|
panda3d_mac = path.findFile('panda3d_mac')
|
|
if not panda3d_mac:
|
|
raise StandardError, "Couldn't find panda3d_mac on path."
|
|
|
|
# Construct a search path to look for the images.
|
|
search = DSearchPath()
|
|
|
|
# First on the path: an explicit $PLUGIN_IMAGES env var.
|
|
if ExecutionEnvironment.hasEnvironmentVariable('PLUGIN_IMAGES'):
|
|
search.appendDirectory(Filename.expandFrom('$PLUGIN_IMAGES'))
|
|
|
|
# Next on the path: the models/plugin_images directory within the
|
|
# current directory.
|
|
search.appendDirectory('models/plugin_images')
|
|
|
|
# Finally on the path: models/plugin_images within the model
|
|
# search path.
|
|
for dir in getModelPath().getDirectories():
|
|
search.appendDirectory(Filename(dir, 'plugin_images'))
|
|
|
|
# Now find the icon file on the above search path.
|
|
icons = search.findFile('panda3d.icns')
|
|
if not icons:
|
|
raise StandardError, "Couldn't find panda3d.icns on model-path."
|
|
|
|
# Generate the bundle directory structure
|
|
rootFilename = Filename(fstartDir)
|
|
bundleFilename = Filename(rootFilename, 'Panda3D.app')
|
|
if os.path.exists(bundleFilename.toOsSpecific()):
|
|
shutil.rmtree(bundleFilename.toOsSpecific())
|
|
|
|
plistFilename = Filename(bundleFilename, 'Contents/Info.plist')
|
|
plistFilename.makeDir()
|
|
exeFilename = Filename(bundleFilename, 'Contents/MacOS/panda3d_mac')
|
|
exeFilename.makeDir()
|
|
iconFilename = Filename(bundleFilename, 'Contents/Resources/panda3d.icns')
|
|
iconFilename.makeDir()
|
|
|
|
# Copy in Info.plist, the icon file, and the compiled executable.
|
|
shutil.copyfile(Filename(fstartDir, "panda3d_mac.plist").toOsSpecific(), plistFilename.toOsSpecific())
|
|
shutil.copyfile(icons.toOsSpecific(), iconFilename.toOsSpecific())
|
|
print panda3d_mac, exeFilename
|
|
shutil.copyfile(panda3d_mac.toOsSpecific(), exeFilename.toOsSpecific())
|
|
os.chmod(exeFilename.toOsSpecific(), 0o755)
|
|
|
|
# All done!
|
|
bundleFilename.touch()
|
|
print bundleFilename.toOsSpecific()
|
|
|
|
if __name__ == '__main__':
|
|
try:
|
|
opts, args = getopt.getopt(sys.argv[1:], 'h')
|
|
except getopt.error, msg:
|
|
usage(1, msg)
|
|
|
|
for opt, arg in opts:
|
|
if opt == '-h':
|
|
usage(0)
|
|
|
|
if args:
|
|
usage(1, 'No arguments are expected.')
|
|
|
|
startDir = os.path.split(sys.argv[0])[0]
|
|
makeBundle(startDir)
|
|
|