mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 08:47:54 +00:00
298 lines
8.6 KiB
Python
298 lines
8.6 KiB
Python
from direct.task.Task import Task
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from pandac.PandaModules import TextNode, VBase4
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from toontown.chat.ChatBalloon import ChatBalloon
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from toontown.nametag import NametagGlobals
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class Nametag:
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TEXT_WORD_WRAP = 8
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TEXT_Y_OFFSET = -0.05
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CHAT_TEXT_WORD_WRAP = 12
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PANEL_X_PADDING = 0.2
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PANEL_Z_PADDING = 0.2
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CHAT_BALLOON_ALPHA = 1
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def __init__(self):
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self.avatar = None
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self.panel = None
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self.icon = None
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self.chatBalloon = None
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self.chatButton = NametagGlobals.noButton
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self.chatReversed = False
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self.font = None
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self.chatFont = None
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self.chatType = NametagGlobals.CHAT
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self.chatBalloonType = NametagGlobals.CHAT_BALLOON
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self.nametagColor = NametagGlobals.NametagColors[NametagGlobals.CCNormal]
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self.chatColor = NametagGlobals.ChatColors[NametagGlobals.CCNormal]
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self.speedChatColor = self.chatColor[0][1]
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self.nametagHidden = False
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self.chatHidden = False
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self.thoughtHidden = False
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# Create our TextNodes:
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self.textNode = TextNode('text')
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self.textNode.setWordwrap(self.TEXT_WORD_WRAP)
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self.textNode.setAlign(TextNode.ACenter)
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self.chatTextNode = TextNode('chatText')
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self.chatTextNode.setWordwrap(self.CHAT_TEXT_WORD_WRAP)
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self.chatTextNode.setGlyphScale(ChatBalloon.TEXT_GLYPH_SCALE)
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self.chatTextNode.setGlyphShift(ChatBalloon.TEXT_GLYPH_SHIFT)
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# Add the tick task:
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self.tickTaskName = self.getUniqueName() + '-tick'
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self.tickTask = taskMgr.add(self.tick, self.tickTaskName, sort=45)
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def destroy(self):
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if self.tickTask is not None:
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taskMgr.remove(self.tickTask)
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self.tickTask = None
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self.chatTextNode = None
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self.textNode = None
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self.chatFont = None
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self.font = None
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self.chatButton = NametagGlobals.noButton
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if self.chatBalloon is not None:
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self.chatBalloon.removeNode()
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self.chatBalloon = None
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if self.icon is not None:
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self.icon.removeAllChildren()
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self.icon = None
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if self.panel is not None:
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self.panel.removeNode()
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self.panel = None
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self.avatar = None
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def getUniqueName(self):
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return 'Nametag-' + str(id(self))
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def getChatBalloonModel(self):
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pass # Inheritors should override this method.
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def getChatBalloonWidth(self):
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pass # Inheritors should override this method.
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def getChatBalloonHeight(self):
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pass # Inheritors should override this method.
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def tick(self, task):
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return Task.done # Inheritors should override this method.
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def updateClickRegion(self):
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pass # Inheritors should override this method.
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def drawChatBalloon(self, model, modelWidth, modelHeight):
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pass # Inheritors should override this method.
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def drawNametag(self):
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pass # Inheritors should override this method.
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def setAvatar(self, avatar):
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self.avatar = avatar
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def getAvatar(self):
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return self.avatar
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def setIcon(self, icon):
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self.icon = icon
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def getIcon(self):
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return self.icon
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def setChatButton(self, chatButton):
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self.chatButton = chatButton
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def getChatButton(self):
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return self.chatButton
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def hasChatButton(self):
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if (self.chatBalloonType == NametagGlobals.CHAT_BALLOON) and self.chatHidden:
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return False
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if (self.chatBalloonType == NametagGlobals.THOUGHT_BALLOON) and self.thoughtHidden:
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return False
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return self.chatButton != NametagGlobals.noButton
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def setChatReversed(self, chatReversed):
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self.chatReversed = chatReversed
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def getChatReversed(self):
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return self.chatReversed
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def setFont(self, font):
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self.font = font
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if self.font is not None:
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self.textNode.setFont(self.font)
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self.update()
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def getFont(self):
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return self.font
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def setChatFont(self, chatFont):
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self.chatFont = chatFont
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if self.chatFont is not None:
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self.chatTextNode.setFont(self.chatFont)
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self.update()
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def getChatFont(self):
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return self.chatFont
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def setChatType(self, chatType):
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self.chatType = chatType
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def getChatType(self):
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return self.chatType
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def setChatBalloonType(self, chatBalloonType):
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self.chatBalloonType = chatBalloonType
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def getChatBalloonType(self):
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return self.chatBalloonType
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def setNametagColor(self, nametagColor):
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self.nametagColor = nametagColor
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def getNametagColor(self):
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return self.nametagColor
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def setChatColor(self, chatColor):
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self.chatColor = chatColor
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def getChatColor(self):
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return self.chatColor
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def setSpeedChatColor(self, speedChatColor):
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self.speedChatColor = speedChatColor
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def getSpeedChatColor(self):
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return self.speedChatColor
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def hideNametag(self):
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self.nametagHidden = True
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def showNametag(self):
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self.nametagHidden = False
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def hideChat(self):
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self.chatHidden = True
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def showChat(self):
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self.chatHidden = False
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def hideThought(self):
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self.thoughtHidden = True
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def showThought(self):
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self.thoughtHidden = False
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def applyClickState(self, clickState):
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if self.chatBalloon is not None:
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foreground, background = self.chatColor[clickState]
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if self.chatType == NametagGlobals.SPEEDCHAT:
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background = self.speedChatColor
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if background[3] > self.CHAT_BALLOON_ALPHA:
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background = VBase4(
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background[0], background[1], background[2],
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self.CHAT_BALLOON_ALPHA)
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self.chatBalloon.setForeground(foreground)
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self.chatBalloon.setBackground(background)
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self.chatBalloon.setButton(self.chatButton[clickState])
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elif self.panel is not None:
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foreground, background = self.nametagColor[clickState]
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self.setForeground(foreground)
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self.setBackground(background)
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def setText(self, text):
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self.textNode.setText(text)
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def getText(self):
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return self.textNode.getText()
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def setChatText(self, chatText):
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self.chatTextNode.setText(chatText)
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def getChatText(self):
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return self.chatTextNode.getText()
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def setWordWrap(self, wordWrap):
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if wordWrap is None:
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wordWrap = self.TEXT_WORD_WRAP
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self.textNode.setWordwrap(wordWrap)
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self.update()
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def getWordWrap(self):
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return self.textNode.getWordwrap()
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def setChatWordWrap(self, chatWordWrap):
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if (chatWordWrap is None) or (chatWordWrap > self.CHAT_TEXT_WORD_WRAP):
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chatWordWrap = self.CHAT_TEXT_WORD_WRAP
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self.chatTextNode.setWordwrap(chatWordWrap)
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self.update()
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def getChatWordWrap(self):
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return self.chatTextNode.getWordwrap()
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def setForeground(self, foreground):
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self.textNode.setTextColor(foreground)
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def setBackground(self, background):
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if self.panel is not None:
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self.panel.setColor(background)
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def setShadow(self, shadow):
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self.textNode.setShadow(shadow)
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def getShadow(self):
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return self.textNode.getShadow()
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def clearShadow(self):
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self.textNode.clearShadow()
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def update(self):
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if self.chatBalloon is not None:
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self.chatBalloon.removeNode()
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self.chatBalloon = None
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if self.panel is not None:
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self.panel.removeNode()
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self.panel = None
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if self.getChatText():
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if self.chatBalloonType == NametagGlobals.CHAT_BALLOON:
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if not self.chatHidden:
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model = self.getChatBalloonModel()
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modelWidth = self.getChatBalloonWidth()
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modelHeight = self.getChatBalloonHeight()
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self.drawChatBalloon(model, modelWidth, modelHeight)
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return
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elif self.chatBalloonType == NametagGlobals.THOUGHT_BALLOON:
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if not self.thoughtHidden:
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model = NametagGlobals.thoughtBalloonModel
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modelWidth = NametagGlobals.thoughtBalloonWidth
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modelHeight = NametagGlobals.thoughtBalloonHeight
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self.drawChatBalloon(model, modelWidth, modelHeight)
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return
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if hasattr(self.avatar, 'ghostMode'):
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if self.avatar.ghostMode == 2:
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return
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if self.getText() and (not self.nametagHidden):
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self.drawNametag()
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