mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 00:37:54 +00:00
218 lines
8.4 KiB
Python
Executable file
218 lines
8.4 KiB
Python
Executable file
from direct.gui.DirectGui import *
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from toontown.toonbase import TTLocalizer, ToontownGlobals, ToontownBattleGlobals
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import NPCToons, ToonDNA, ToonHead
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def createNPCToonHead(NPCID, dimension = 0.5):
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NPCInfo = NPCToons.NPCToonDict[NPCID]
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dnaList = NPCInfo[2]
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gender = NPCInfo[3]
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if dnaList == 'r':
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dnaList = NPCToons.getRandomDNA(NPCID, gender)
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dna = ToonDNA.ToonDNA()
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dna.newToonFromProperties(*dnaList)
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head = ToonHead.ToonHead()
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head.setupHead(dna, forGui=1)
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fitGeometry(head, fFlip=1, dimension=dimension)
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return head
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def fitGeometry(geom, fFlip = 0, dimension = 0.5):
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p1 = Point3()
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p2 = Point3()
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geom.calcTightBounds(p1, p2)
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if fFlip:
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t = p1[0]
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p1.setX(-p2[0])
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p2.setX(-t)
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d = p2 - p1
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biggest = max(d[0], d[2])
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s = dimension / biggest
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mid = (p1 + d / 2.0) * s
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geomXform = hidden.attachNewNode('geomXform')
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for child in geom.getChildren():
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child.reparentTo(geomXform)
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geomXform.setPosHprScale(-mid[0], -mid[1] + 1, -mid[2], 180, 0, 0, s, s, s)
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geomXform.reparentTo(geom)
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class NPCFriendPanel(DirectFrame):
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def __init__(self, parent = aspect2d, callable = False, **kw):
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optiondefs = (('relief', None, None), ('doneEvent', None, None))
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self.defineoptions(kw, optiondefs)
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DirectFrame.__init__(self, parent=parent)
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self.callable = callable
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self.cardList = []
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self.friendDict = {}
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self.pos = 0
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self.updateLayout()
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self.initialiseoptions(NPCFriendPanel)
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gui = loader.loadModel('phase_3.5/models/gui/battle_gui')
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buttonImage = (gui.find('**/PckMn_BackBtn'), gui.find('**/PckMn_BackBtn_Dn'), gui.find('**/PckMn_BackBtn_Rlvr'))
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self.leftArrow = DirectButton(parent=self, relief=None, image=buttonImage, pos=(-6.8, 0, 0), scale=3.8, command=self.addPageIndex, extraArgs=[-1])
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self.rightArrow = DirectButton(parent=self, relief=None, image=buttonImage, pos=(6.8, 0, 0), scale=-3.8, command=self.addPageIndex, extraArgs=[1])
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gui.removeNode()
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self.leftArrow.hide()
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def addPageIndex(self, index):
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self.pos += (16 * index)
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if self.pos > 0:
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self.leftArrow.show()
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else:
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self.leftArrow.hide()
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self.update()
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def update(self):
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friendList = self.friendDict.keys()
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cardNum = 0
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for i in xrange(self.pos, self.pos + 16):
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card = self.cardList[cardNum]
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if len(friendList) > i:
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npcId = friendList[i]
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card.update(npcId, self.friendDict[npcId], self.callable)
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self.rightArrow.show()
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else:
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card.update(None, 0, self.callable)
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self.rightArrow.hide()
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cardNum += 1
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def updateLayout(self):
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for card in self.cardList:
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card.destroy()
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self.cardList = []
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xOffset = -5.2
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yOffset = 3.5
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count = 0
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for i in xrange(16):
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card = NPCFriendCard(parent=self, doneEvent=self['doneEvent'])
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self.cardList.append(card)
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card.setPos(xOffset, 1, yOffset)
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card.setScale(0.75)
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xOffset += 3.5
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count += 1
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if count % 4 == 0:
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xOffset = -5.25
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yOffset += -2.45
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def setFriends(self, friends):
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self.friendDict = friends
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class NPCFriendCard(DirectFrame):
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normalTextColor = (0.3, 0.25, 0.2, 1)
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maxRarity = 5
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sosTracks = ToontownBattleGlobals.Tracks + ToontownBattleGlobals.NPCTracks
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def __init__(self, parent = aspect2dp, **kw):
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optiondefs = (('NPCID', 'Uninitialized', None), ('relief', None, None), ('doneEvent', None, None))
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self.defineoptions(kw, optiondefs)
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DirectFrame.__init__(self, parent=parent)
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self.initialiseoptions(NPCFriendCard)
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cardModel = loader.loadModel('phase_3.5/models/gui/playingCard')
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self.front = DirectFrame(parent=self, relief=None, image=cardModel.find('**/card_front'))
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self.front.hide()
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self.back = DirectFrame(parent=self, relief=None, image=cardModel.find('**/card_back'))
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self.sosTypeInfo = DirectLabel(parent=self.front, relief=None, text='', text_font=ToontownGlobals.getMinnieFont(), text_fg=self.normalTextColor, text_scale=0.35, text_align=TextNode.ACenter, text_wordwrap=16.0, pos=(0, 0, 1.15))
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self.NPCHead = None
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self.NPCName = DirectLabel(parent=self.front, relief=None, text='', text_fg=self.normalTextColor, text_scale=0.4, text_align=TextNode.ACenter, text_wordwrap=8.0, pos=(0, 0, -0.45))
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buttonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui')
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upButton = buttonModels.find('**/InventoryButtonUp')
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downButton = buttonModels.find('**/InventoryButtonDown')
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rolloverButton = buttonModels.find('**/InventoryButtonRollover')
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self.sosCallButton = DirectButton(parent=self.front, relief=None, text=TTLocalizer.NPCCallButtonLabel, text_fg=self.normalTextColor, text_scale=0.28, text_align=TextNode.ACenter, image=(upButton,
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downButton,
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rolloverButton,
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upButton), image_color=(1.0, 0.2, 0.2, 1), image0_color=Vec4(1.0, 0.4, 0.4, 1), image3_color=Vec4(1.0, 0.4, 0.4, 0.4), image_scale=(4.4, 1, 3.6), image_pos=Vec3(0, 0, 0.08), pos=(-1.15, 0, -0.9), scale=1.25, command=self.__chooseNPCFriend)
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self.sosCallButton.hide()
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self.sosCountInfo = DirectLabel(parent=self.front, relief=None, text='', text_fg=self.normalTextColor, text_scale=0.75, text_align=TextNode.ALeft, textMayChange=1, pos=(0.0, 0, -1.0))
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star = loader.loadModel('phase_3.5/models/gui/name_star')
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self.rarityStars = []
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for i in xrange(self.maxRarity):
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label = DirectLabel(parent=self.front, relief=None, image=star, image_scale=0.2, image_color=Vec4(0.502, 0.251, 0.251, 1.0), pos=(1.1 - i * 0.24, 0, -1.2))
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label.hide()
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self.rarityStars.append(label)
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def __chooseNPCFriend(self):
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if self['NPCID'] and self['doneEvent']:
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doneStatus = {}
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doneStatus['mode'] = 'NPCFriend'
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doneStatus['friend'] = self['NPCID']
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messenger.send(self['doneEvent'], [doneStatus])
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def destroy(self):
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if self.NPCHead:
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self.NPCHead.detachNode()
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self.NPCHead.delete()
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DirectFrame.destroy(self)
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def update(self, NPCID, count = 0, fCallable = 0):
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oldNPCID = self['NPCID']
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self['NPCID'] = NPCID
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if NPCID != oldNPCID:
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if self.NPCHead:
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self.NPCHead.detachNode()
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self.NPCHead.delete()
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if NPCID is None:
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self.showBack()
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return
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self.front.show()
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self.back.hide()
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self.NPCName['text'] = TTLocalizer.NPCToonNames[NPCID]
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self.NPCHead = createNPCToonHead(NPCID, dimension=1.2)
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self.NPCHead.reparentTo(self.front)
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self.NPCHead.setZ(0.45)
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track, level, hp, rarity = NPCToons.getNPCTrackLevelHpRarity(NPCID)
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sosText = self.sosTracks[track]
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if track == ToontownBattleGlobals.NPC_RESTOCK_GAGS:
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if level == -1:
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sosText += ' All'
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else:
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sosText += ' ' + self.sosTracks[level]
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sosText = TextEncoder.upper(sosText)
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self.sosTypeInfo['text'] = sosText
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for i in xrange(self.maxRarity):
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if i < rarity:
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self.rarityStars[i].show()
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else:
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self.rarityStars[i].hide()
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if fCallable:
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self.sosCallButton.show()
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self.sosCountInfo.setPos(-0.4, 0, -0.9)
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self.sosCountInfo['text_scale'] = 0.4
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self.sosCountInfo['text_align'] = TextNode.ALeft
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else:
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self.sosCallButton.hide()
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self.sosCountInfo.setPos(0, 0, -0.9)
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self.sosCountInfo['text_scale'] = 0.5
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self.sosCountInfo['text_align'] = TextNode.ACenter
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if count > 0:
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countText = TTLocalizer.NPCFriendPanelRemaining % count
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self.sosCallButton['state'] = DGG.NORMAL
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else:
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countText = TTLocalizer.NPCFriendUnavailable
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self.sosCallButton['state'] = DGG.DISABLED
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self.sosCountInfo['text'] = countText
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return
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def showFront(self):
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self.front.show()
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self.back.hide()
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def showBack(self):
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self.front.hide()
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self.back.show()
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