mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 20:22:33 -06:00
147 lines
3.9 KiB
Python
147 lines
3.9 KiB
Python
from pandac.PandaModules import ColorBlendAttrib
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ModelPhase = 5
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ModelTypes = {'animation': 'a',
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'model': 'm',
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'rig': 'r'}
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ModelGroups = {'area': 'ara',
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'gui': 'gui'}
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Games = {'flying': 'cfg',
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'maze': 'cmg',
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'shared': 'csa'}
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def loadFlyingModel(baseName, type = 'model', group = 'area'):
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return loadModel(baseName, 'flying', type=type, group=group)
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def loadMazeModel(baseName, type = 'model', group = 'area'):
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return loadModel(baseName, 'maze', type=type, group=group)
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def getModelPath(baseName, game = 'shared', type = 'model', group = 'area'):
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extension = ''
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if hasattr(getBase(), 'air'):
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extension = '.bam'
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return 'phase_%i/models/cogdominium/tt_%s_%s_%s_%s%s' % (ModelPhase,
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ModelTypes[type],
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ModelGroups[group],
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Games[game],
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baseName,
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extension)
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def loadModel(baseName, game = 'shared', type = 'model', group = 'area'):
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return loader.loadModel(getModelPath(baseName, game, type, group))
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class VariableContainer:
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pass
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class DevVariableContainer:
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def __init__(self, name):
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self.__dict__['_enabled'] = config.GetBool('%s-dev' % name, False)
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def __setattr__(self, name, value):
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self.__dict__[name] = self._enabled and value
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def getRandomDialogueLine(lineList, rng):
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return lineList[rng.randint(0, len(lineList) - 1)]
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class CogdoGameMovie:
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def __init__(self):
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self._ival = None
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self._task = None
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return
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def load(self):
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from toontown.toonbase import ToontownGlobals
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from pandac.PandaModules import TextNode
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textNode = TextNode('moviedialogue')
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textNode.setTextColor(0, 0, 0, 1)
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textNode.setCardColor(1, 1, 1, 1)
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textNode.setCardAsMargin(0, 0, 0, 0)
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textNode.setCardDecal(True)
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textNode.setWordwrap(27.0)
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textNode.setAlign(TextNode.ACenter)
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textNode.setFont(ToontownGlobals.getToonFont())
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self._dialogueLabel = aspect2d.attachNewNode(textNode)
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self._dialogueLabel.setScale(0.06, 0.06, 0.06)
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self._dialogueLabel.setPos(0.32, 0, -0.75)
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self._dialogueLabel.reparentTo(hidden)
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def unload(self):
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if self._ival is not None and self._ival.isPlaying():
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self.finish()
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self._ival = None
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self._dialogueLabel.removeNode()
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del self._dialogueLabel
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return
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def getIval(self):
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return self._ival
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def play(self, elapsedTime = 0.0):
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self._dialogueLabel.reparentTo(aspect2d)
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self._ival.start(elapsedTime)
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def _startUpdateTask(self):
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self._task = taskMgr.add(self._updateTask, 'CogdoGameMovie_updateTask', 45)
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def _stopUpdateTask(self):
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if self._task is not None:
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taskMgr.remove(self._task)
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self._task = None
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return
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def _updateTask(self, task):
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return task.cont
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def end(self):
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self._ival.finish()
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def initializeLightCone(np, bin = 'fixed', sorting = 3):
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np.node().setAttrib(ColorBlendAttrib.make(ColorBlendAttrib.MAdd, ColorBlendAttrib.OIncomingAlpha, ColorBlendAttrib.OOne))
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if bin:
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np.setBin(bin, sorting)
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np.setDepthWrite(False)
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np.setTwoSided(True, 10000)
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ROTATE_TABLE_ALLOWED_ANGLES = (0, 90, 180, 270)
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def rotateTable(table, angle):
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if angle == 0:
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t = table[:]
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elif angle == 90:
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t = []
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width = len(table[0])
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height = len(table)
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for j in range(width):
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row = []
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for i in range(height):
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row.append(table[height - 1 - i][j])
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t.append(row)
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elif angle == 180:
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t = table[:]
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for row in t:
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row.reverse()
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t.reverse()
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elif angle == 270:
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t = []
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width = len(table[0])
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height = len(table)
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for j in range(width):
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row = []
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for i in range(height):
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row.append(table[i][width - 1 - j])
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t.append(row)
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return t
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