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https://github.com/Sneed-Group/Poodletooth-iLand
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40 lines
1.1 KiB
Python
40 lines
1.1 KiB
Python
from direct.showbase.PythonUtil import uniqueElements
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EditTargetPostName = 'inGameEditTarget'
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EntIdRange = 10000
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username2entIdBase = {'darren': 1 * EntIdRange,
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'samir': 2 * EntIdRange,
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'skyler': 3 * EntIdRange,
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'joe': 4 * EntIdRange,
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'DrEvil': 5 * EntIdRange,
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'asad': 6 * EntIdRange,
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'drose': 7 * EntIdRange,
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'pappy': 8 * EntIdRange,
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'patricia': 9 * EntIdRange,
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'jloehrle': 10 * EntIdRange,
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'rurbino': 11 * EntIdRange}
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usernameConfigVar = 'level-edit-username'
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undefinedUsername = 'UNDEFINED_USERNAME'
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editUsername = config.GetString(usernameConfigVar, undefinedUsername)
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def checkNotReadyToEdit():
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if editUsername == undefinedUsername:
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return "you must config '%s'; see %s.py" % (usernameConfigVar, __name__)
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if editUsername not in username2entIdBase:
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return "unknown editor username '%s'; see %s.py" % (editUsername, __name__)
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return None
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def assertReadyToEdit():
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msg = checkNotReadyToEdit()
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if msg is not None:
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pass
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return
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def getEditUsername():
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return editUsername
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def getEntIdAllocRange():
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baseId = username2entIdBase[editUsername]
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return [baseId, baseId + EntIdRange]
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